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@ -0,0 +1,742 @@ |
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// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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// Prevent Windows headers from defining min/max macros and instead
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// use STL.
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#define NOMINMAX
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#include <windows.h>
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#include <algorithm>
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#include <chrono>
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#include <condition_variable>
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#include <deque>
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#include <memory>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <vector>
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#include "leveldb/env.h"
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#include "leveldb/slice.h"
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#include "port/port.h"
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#include "port/thread_annotations.h"
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#include "util/env_windows_test_helper.h"
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#include "util/logging.h"
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#include "util/mutexlock.h"
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#include "util/windows_logger.h"
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#if defined(DeleteFile)
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#undef DeleteFile
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#endif // defined(DeleteFile)
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namespace leveldb { |
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namespace { |
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constexpr const size_t kWritableFileBufferSize = 65536; |
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// Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
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constexpr int kDefaultMmapLimit = sizeof(void*) >= 8 ? 1000 : 0; |
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// Modified by EnvWindowsTestHelper::SetReadOnlyMMapLimit().
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int g_mmap_limit = kDefaultMmapLimit; |
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// Relax some file access permissions for testing.
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bool g_relax_permissions = false; |
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std::string GetWindowsErrorMessage(DWORD error_code) { |
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std::string message; |
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char* error_text = nullptr; |
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// Use MBCS version of FormatMessage to match return value.
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size_t error_text_size = ::FormatMessageA( |
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FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | |
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FORMAT_MESSAGE_IGNORE_INSERTS, |
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nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), |
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reinterpret_cast<char*>(&error_text), 0, nullptr); |
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if (!error_text) { |
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return message; |
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} |
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message.assign(error_text, error_text_size); |
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::LocalFree(error_text); |
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return message; |
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} |
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Status WindowsError(const std::string& context, DWORD error_code) { |
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if (error_code == ERROR_FILE_NOT_FOUND || error_code == ERROR_PATH_NOT_FOUND) |
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return Status::NotFound(context, GetWindowsErrorMessage(error_code)); |
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return Status::IOError(context, GetWindowsErrorMessage(error_code)); |
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} |
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class ScopedHandle { |
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public: |
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ScopedHandle(HANDLE handle) : handle_(handle) {} |
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ScopedHandle(ScopedHandle&& other) noexcept : handle_(other.Release()) {} |
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~ScopedHandle() { Close(); } |
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ScopedHandle& operator=(ScopedHandle&& rhs) noexcept { |
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if (this != &rhs) handle_ = rhs.Release(); |
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return *this; |
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} |
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bool Close() { |
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if (!is_valid()) { |
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return true; |
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} |
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HANDLE h = handle_; |
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handle_ = INVALID_HANDLE_VALUE; |
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return ::CloseHandle(h); |
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} |
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bool is_valid() const { |
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return handle_ != INVALID_HANDLE_VALUE && handle_ != nullptr; |
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} |
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HANDLE get() const { return handle_; } |
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HANDLE Release() { |
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HANDLE h = handle_; |
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handle_ = INVALID_HANDLE_VALUE; |
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return h; |
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} |
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private: |
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HANDLE handle_; |
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}; |
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// Helper class to limit resource usage to avoid exhaustion.
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// Currently used to limit mmap file usage so that we do not end
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// up running out virtual memory, or running into kernel performance
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// problems for very large databases.
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class Limiter { |
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public: |
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// Limit maximum number of resources to |n|.
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Limiter(intptr_t n) { SetAllowed(n); } |
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// If another resource is available, acquire it and return true.
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// Else return false.
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bool Acquire() LOCKS_EXCLUDED(mu_) { |
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if (GetAllowed() <= 0) { |
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return false; |
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} |
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MutexLock l(&mu_); |
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intptr_t x = GetAllowed(); |
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if (x <= 0) { |
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return false; |
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} else { |
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SetAllowed(x - 1); |
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return true; |
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} |
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} |
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// Release a resource acquired by a previous call to Acquire() that returned
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// true.
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void Release() LOCKS_EXCLUDED(mu_) { |
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MutexLock l(&mu_); |
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SetAllowed(GetAllowed() + 1); |
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} |
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private: |
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port::Mutex mu_; |
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port::AtomicPointer allowed_; |
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intptr_t GetAllowed() const { |
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return reinterpret_cast<intptr_t>(allowed_.Acquire_Load()); |
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} |
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void SetAllowed(intptr_t v) EXCLUSIVE_LOCKS_REQUIRED(mu_) { |
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allowed_.Release_Store(reinterpret_cast<void*>(v)); |
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} |
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Limiter(const Limiter&); |
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void operator=(const Limiter&); |
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}; |
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class WindowsSequentialFile : public SequentialFile { |
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public: |
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WindowsSequentialFile(std::string fname, ScopedHandle file) |
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: filename_(fname), file_(std::move(file)) {} |
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~WindowsSequentialFile() override {} |
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Status Read(size_t n, Slice* result, char* scratch) override { |
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Status s; |
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DWORD bytes_read; |
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// DWORD is 32-bit, but size_t could technically be larger. However leveldb
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// files are limited to leveldb::Options::max_file_size which is clamped to
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// 1<<30 or 1 GiB.
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assert(n <= std::numeric_limits<DWORD>::max()); |
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if (!::ReadFile(file_.get(), scratch, static_cast<DWORD>(n), &bytes_read, |
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nullptr)) { |
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s = WindowsError(filename_, ::GetLastError()); |
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} else { |
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*result = Slice(scratch, bytes_read); |
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} |
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return s; |
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} |
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Status Skip(uint64_t n) override { |
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LARGE_INTEGER distance; |
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distance.QuadPart = n; |
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if (!::SetFilePointerEx(file_.get(), distance, nullptr, FILE_CURRENT)) { |
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return WindowsError(filename_, ::GetLastError()); |
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} |
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return Status::OK(); |
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} |
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private: |
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std::string filename_; |
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ScopedHandle file_; |
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}; |
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class WindowsRandomAccessFile : public RandomAccessFile { |
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public: |
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WindowsRandomAccessFile(std::string fname, ScopedHandle handle) |
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: filename_(fname), handle_(std::move(handle)) {} |
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~WindowsRandomAccessFile() override = default; |
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Status Read(uint64_t offset, size_t n, Slice* result, |
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char* scratch) const override { |
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DWORD bytes_read = 0; |
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OVERLAPPED overlapped = {0}; |
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overlapped.OffsetHigh = static_cast<DWORD>(offset >> 32); |
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overlapped.Offset = static_cast<DWORD>(offset); |
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if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read, |
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&overlapped)) { |
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DWORD error_code = ::GetLastError(); |
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if (error_code != ERROR_HANDLE_EOF) { |
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*result = Slice(scratch, 0); |
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return Status::IOError(filename_, GetWindowsErrorMessage(error_code)); |
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} |
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} |
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*result = Slice(scratch, bytes_read); |
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return Status::OK(); |
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} |
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private: |
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std::string filename_; |
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ScopedHandle handle_; |
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}; |
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class WindowsMmapReadableFile : public RandomAccessFile { |
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public: |
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// base[0,length-1] contains the mmapped contents of the file.
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WindowsMmapReadableFile(std::string fname, void* base, size_t length, |
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Limiter* limiter) |
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: filename_(std::move(fname)), |
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mmapped_region_(base), |
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length_(length), |
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limiter_(limiter) {} |
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~WindowsMmapReadableFile() override { |
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::UnmapViewOfFile(mmapped_region_); |
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limiter_->Release(); |
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} |
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Status Read(uint64_t offset, size_t n, Slice* result, |
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char* scratch) const override { |
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Status s; |
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if (offset + n > length_) { |
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*result = Slice(); |
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s = WindowsError(filename_, ERROR_INVALID_PARAMETER); |
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} else { |
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*result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n); |
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} |
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return s; |
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} |
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private: |
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std::string filename_; |
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void* mmapped_region_; |
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size_t length_; |
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Limiter* limiter_; |
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}; |
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class WindowsWritableFile : public WritableFile { |
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public: |
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WindowsWritableFile(std::string fname, ScopedHandle handle) |
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: filename_(std::move(fname)), handle_(std::move(handle)), pos_(0) {} |
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~WindowsWritableFile() override = default; |
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Status Append(const Slice& data) override { |
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size_t n = data.size(); |
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const char* p = data.data(); |
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// Fit as much as possible into buffer.
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size_t copy = std::min(n, kWritableFileBufferSize - pos_); |
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memcpy(buf_ + pos_, p, copy); |
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p += copy; |
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n -= copy; |
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pos_ += copy; |
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if (n == 0) { |
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return Status::OK(); |
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} |
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// Can't fit in buffer, so need to do at least one write.
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Status s = FlushBuffered(); |
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if (!s.ok()) { |
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return s; |
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} |
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// Small writes go to buffer, large writes are written directly.
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if (n < kWritableFileBufferSize) { |
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memcpy(buf_, p, n); |
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pos_ = n; |
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return Status::OK(); |
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} |
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return WriteRaw(p, n); |
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} |
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Status Close() override { |
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Status result = FlushBuffered(); |
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if (!handle_.Close() && result.ok()) { |
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result = WindowsError(filename_, ::GetLastError()); |
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} |
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return result; |
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} |
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Status Flush() override { return FlushBuffered(); } |
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Status Sync() override { |
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// On Windows no need to sync parent directory. It's metadata will be
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// updated via the creation of the new file, without an explicit sync.
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return FlushBuffered(); |
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} |
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private: |
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Status FlushBuffered() { |
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Status s = WriteRaw(buf_, pos_); |
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pos_ = 0; |
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return s; |
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} |
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Status WriteRaw(const char* p, size_t n) { |
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DWORD bytes_written; |
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if (!::WriteFile(handle_.get(), p, static_cast<DWORD>(n), &bytes_written, |
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nullptr)) { |
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return Status::IOError(filename_, |
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GetWindowsErrorMessage(::GetLastError())); |
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} |
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return Status::OK(); |
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} |
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// buf_[0, pos_-1] contains data to be written to handle_.
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const std::string filename_; |
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ScopedHandle handle_; |
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char buf_[kWritableFileBufferSize]; |
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size_t pos_; |
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}; |
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// Lock or unlock the entire file as specified by |lock|. Returns true
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// when successful, false upon failure. Caller should call ::GetLastError()
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// to determine cause of failure
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bool LockOrUnlock(HANDLE handle, bool lock) { |
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if (lock) { |
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return ::LockFile(handle, |
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/*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0, |
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/*nNumberOfBytesToLockLow=*/MAXDWORD, |
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/*nNumberOfBytesToLockHigh=*/MAXDWORD); |
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} else { |
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return ::UnlockFile(handle, |
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/*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0, |
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/*nNumberOfBytesToLockLow=*/MAXDWORD, |
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/*nNumberOfBytesToLockHigh=*/MAXDWORD); |
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} |
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} |
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class WindowsFileLock : public FileLock { |
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public: |
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WindowsFileLock(ScopedHandle handle, std::string name) |
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: handle_(std::move(handle)), name_(std::move(name)) {} |
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ScopedHandle& handle() { return handle_; } |
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const std::string& name() const { return name_; } |
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private: |
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ScopedHandle handle_; |
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std::string name_; |
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}; |
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class WindowsEnv : public Env { |
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public: |
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WindowsEnv(); |
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~WindowsEnv() override { |
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static char msg[] = "Destroying Env::Default()\n"; |
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fwrite(msg, 1, sizeof(msg), stderr); |
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abort(); |
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} |
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Status NewSequentialFile(const std::string& fname, |
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SequentialFile** result) override { |
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*result = nullptr; |
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DWORD desired_access = GENERIC_READ; |
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DWORD share_mode = FILE_SHARE_READ; |
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if (g_relax_permissions) { |
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desired_access |= GENERIC_WRITE; |
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share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
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} |
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ScopedHandle handle = |
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::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr, |
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); |
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if (!handle.is_valid()) { |
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return WindowsError(fname, ::GetLastError()); |
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} |
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*result = new WindowsSequentialFile(fname, std::move(handle)); |
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return Status::OK(); |
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} |
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Status NewRandomAccessFile(const std::string& fname, |
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RandomAccessFile** result) override { |
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*result = nullptr; |
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DWORD desired_access = GENERIC_READ; |
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DWORD share_mode = FILE_SHARE_READ; |
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if (g_relax_permissions) { |
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// desired_access |= GENERIC_WRITE;
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share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
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} |
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DWORD file_flags = FILE_ATTRIBUTE_READONLY; |
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ScopedHandle handle = |
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::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr, |
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OPEN_EXISTING, file_flags, nullptr); |
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if (!handle.is_valid()) { |
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return WindowsError(fname, ::GetLastError()); |
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} |
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if (!mmap_limiter_.Acquire()) { |
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*result = new WindowsRandomAccessFile(fname, std::move(handle)); |
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return Status::OK(); |
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} |
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LARGE_INTEGER file_size; |
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if (!::GetFileSizeEx(handle.get(), &file_size)) { |
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return WindowsError(fname, ::GetLastError()); |
|
|
|
} |
|
|
|
|
|
|
|
ScopedHandle mapping = |
|
|
|
::CreateFileMappingA(handle.get(), |
|
|
|
/*security attributes=*/nullptr, PAGE_READONLY, |
|
|
|
/*dwMaximumSizeHigh=*/0, |
|
|
|
/*dwMaximumSizeLow=*/0, nullptr); |
|
|
|
if (mapping.is_valid()) { |
|
|
|
void* base = MapViewOfFile(mapping.get(), FILE_MAP_READ, 0, 0, 0); |
|
|
|
if (base) { |
|
|
|
*result = new WindowsMmapReadableFile( |
|
|
|
fname, base, static_cast<size_t>(file_size.QuadPart), |
|
|
|
&mmap_limiter_); |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
} |
|
|
|
Status s = WindowsError(fname, ::GetLastError()); |
|
|
|
|
|
|
|
if (!s.ok()) { |
|
|
|
mmap_limiter_.Release(); |
|
|
|
} |
|
|
|
return s; |
|
|
|
} |
|
|
|
|
|
|
|
Status NewWritableFile(const std::string& fname, |
|
|
|
WritableFile** result) override { |
|
|
|
DWORD desired_access = GENERIC_WRITE; |
|
|
|
DWORD share_mode = 0; |
|
|
|
if (g_relax_permissions) { |
|
|
|
desired_access |= GENERIC_READ; |
|
|
|
share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE; |
|
|
|
} |
|
|
|
|
|
|
|
ScopedHandle handle = |
|
|
|
::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr, |
|
|
|
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr); |
|
|
|
if (!handle.is_valid()) { |
|
|
|
*result = nullptr; |
|
|
|
return WindowsError(fname, ::GetLastError()); |
|
|
|
} |
|
|
|
|
|
|
|
*result = new WindowsWritableFile(fname, std::move(handle)); |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status NewAppendableFile(const std::string& fname, |
|
|
|
WritableFile** result) override { |
|
|
|
ScopedHandle handle = |
|
|
|
::CreateFileA(fname.c_str(), FILE_APPEND_DATA, 0, nullptr, OPEN_ALWAYS, |
|
|
|
FILE_ATTRIBUTE_NORMAL, nullptr); |
|
|
|
if (!handle.is_valid()) { |
|
|
|
*result = nullptr; |
|
|
|
return WindowsError(fname, ::GetLastError()); |
|
|
|
} |
|
|
|
|
|
|
|
*result = new WindowsWritableFile(fname, std::move(handle)); |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
bool FileExists(const std::string& fname) override { |
|
|
|
return GetFileAttributesA(fname.c_str()) != INVALID_FILE_ATTRIBUTES; |
|
|
|
} |
|
|
|
|
|
|
|
Status GetChildren(const std::string& dir, |
|
|
|
std::vector<std::string>* result) override { |
|
|
|
const std::string find_pattern = dir + "\\*"; |
|
|
|
WIN32_FIND_DATAA find_data; |
|
|
|
HANDLE dir_handle = ::FindFirstFileA(find_pattern.c_str(), &find_data); |
|
|
|
if (dir_handle == INVALID_HANDLE_VALUE) { |
|
|
|
DWORD last_error = ::GetLastError(); |
|
|
|
if (last_error == ERROR_FILE_NOT_FOUND) { |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
return WindowsError(dir, last_error); |
|
|
|
} |
|
|
|
do { |
|
|
|
char base_name[_MAX_FNAME]; |
|
|
|
char ext[_MAX_EXT]; |
|
|
|
|
|
|
|
if (!_splitpath_s(find_data.cFileName, nullptr, 0, nullptr, 0, base_name, |
|
|
|
ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) { |
|
|
|
result->emplace_back(std::string(base_name) + ext); |
|
|
|
} |
|
|
|
} while (::FindNextFileA(dir_handle, &find_data)); |
|
|
|
DWORD last_error = ::GetLastError(); |
|
|
|
::FindClose(dir_handle); |
|
|
|
if (last_error != ERROR_NO_MORE_FILES) { |
|
|
|
return WindowsError(dir, last_error); |
|
|
|
} |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status DeleteFile(const std::string& fname) override { |
|
|
|
if (!::DeleteFileA(fname.c_str())) { |
|
|
|
return WindowsError(fname, ::GetLastError()); |
|
|
|
} |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status CreateDir(const std::string& name) override { |
|
|
|
if (!::CreateDirectoryA(name.c_str(), nullptr)) { |
|
|
|
return WindowsError(name, ::GetLastError()); |
|
|
|
} |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status DeleteDir(const std::string& name) override { |
|
|
|
if (!::RemoveDirectoryA(name.c_str())) { |
|
|
|
return WindowsError(name, ::GetLastError()); |
|
|
|
} |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status GetFileSize(const std::string& fname, uint64_t* size) override { |
|
|
|
WIN32_FILE_ATTRIBUTE_DATA attrs; |
|
|
|
if (!::GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) { |
|
|
|
return WindowsError(fname, ::GetLastError()); |
|
|
|
} |
|
|
|
ULARGE_INTEGER file_size; |
|
|
|
file_size.HighPart = attrs.nFileSizeHigh; |
|
|
|
file_size.LowPart = attrs.nFileSizeLow; |
|
|
|
*size = file_size.QuadPart; |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status RenameFile(const std::string& src, |
|
|
|
const std::string& target) override { |
|
|
|
// Try a simple move first. It will only succeed when |to_path| doesn't
|
|
|
|
// already exist.
|
|
|
|
if (::MoveFileA(src.c_str(), target.c_str())) { |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
DWORD move_error = ::GetLastError(); |
|
|
|
|
|
|
|
// Try the full-blown replace if the move fails, as ReplaceFile will only
|
|
|
|
// succeed when |to_path| does exist. When writing to a network share, we
|
|
|
|
// may not be able to change the ACLs. Ignore ACL errors then
|
|
|
|
// (REPLACEFILE_IGNORE_MERGE_ERRORS).
|
|
|
|
if (::ReplaceFileA(target.c_str(), src.c_str(), nullptr, |
|
|
|
REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr)) { |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
DWORD replace_error = ::GetLastError(); |
|
|
|
// In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely
|
|
|
|
// that |to_path| does not exist. In this case, the more relevant error
|
|
|
|
// comes from the call to MoveFile.
|
|
|
|
if (replace_error == ERROR_FILE_NOT_FOUND || |
|
|
|
replace_error == ERROR_PATH_NOT_FOUND) { |
|
|
|
return WindowsError(src, move_error); |
|
|
|
} else { |
|
|
|
return WindowsError(src, replace_error); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
Status LockFile(const std::string& fname, FileLock** lock) override { |
|
|
|
*lock = nullptr; |
|
|
|
Status result; |
|
|
|
ScopedHandle handle = ::CreateFileA( |
|
|
|
fname.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ, |
|
|
|
/*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, |
|
|
|
nullptr); |
|
|
|
if (!handle.is_valid()) { |
|
|
|
result = WindowsError(fname, ::GetLastError()); |
|
|
|
} else if (!LockOrUnlock(handle.get(), true)) { |
|
|
|
result = WindowsError("lock " + fname, ::GetLastError()); |
|
|
|
} else { |
|
|
|
*lock = new WindowsFileLock(std::move(handle), std::move(fname)); |
|
|
|
} |
|
|
|
return result; |
|
|
|
} |
|
|
|
|
|
|
|
Status UnlockFile(FileLock* lock) override { |
|
|
|
std::unique_ptr<WindowsFileLock> my_lock( |
|
|
|
reinterpret_cast<WindowsFileLock*>(lock)); |
|
|
|
Status result; |
|
|
|
if (!LockOrUnlock(my_lock->handle().get(), false)) { |
|
|
|
result = WindowsError("unlock", ::GetLastError()); |
|
|
|
} |
|
|
|
return result; |
|
|
|
} |
|
|
|
|
|
|
|
void Schedule(void (*function)(void*), void* arg) override; |
|
|
|
|
|
|
|
void StartThread(void (*function)(void* arg), void* arg) override { |
|
|
|
std::thread t(function, arg); |
|
|
|
t.detach(); |
|
|
|
} |
|
|
|
|
|
|
|
Status GetTestDirectory(std::string* result) override { |
|
|
|
const char* env = getenv("TEST_TMPDIR"); |
|
|
|
if (env && env[0] != '\0') { |
|
|
|
*result = env; |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
char tmp_path[MAX_PATH]; |
|
|
|
if (!GetTempPathA(ARRAYSIZE(tmp_path), tmp_path)) { |
|
|
|
return WindowsError("GetTempPath", ::GetLastError()); |
|
|
|
} |
|
|
|
std::stringstream ss; |
|
|
|
ss << tmp_path << "leveldbtest-" << std::this_thread::get_id(); |
|
|
|
*result = ss.str(); |
|
|
|
|
|
|
|
// Directory may already exist
|
|
|
|
CreateDir(*result); |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
Status NewLogger(const std::string& fname, Logger** result) override { |
|
|
|
ScopedHandle handle = |
|
|
|
::CreateFileA(fname.c_str(), GENERIC_WRITE, FILE_SHARE_READ, nullptr, |
|
|
|
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr); |
|
|
|
if (!handle.is_valid()) { |
|
|
|
return WindowsError("NewLogger", ::GetLastError()); |
|
|
|
} |
|
|
|
*result = new WindowsLogger(handle.Release()); |
|
|
|
return Status::OK(); |
|
|
|
} |
|
|
|
|
|
|
|
uint64_t NowMicros() override { |
|
|
|
// GetSystemTimeAsFileTime typically has a resolution of 10-20 msec.
|
|
|
|
// TODO(cmumford): Switch to GetSystemTimePreciseAsFileTime which is
|
|
|
|
// available in Windows 8 and later.
|
|
|
|
FILETIME ft; |
|
|
|
::GetSystemTimeAsFileTime(&ft); |
|
|
|
// Each tick represents a 100-nanosecond intervals since January 1, 1601
|
|
|
|
// (UTC).
|
|
|
|
uint64_t num_ticks = |
|
|
|
(static_cast<uint64_t>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime; |
|
|
|
return num_ticks / 10; |
|
|
|
} |
|
|
|
|
|
|
|
void SleepForMicroseconds(int micros) override { |
|
|
|
std::this_thread::sleep_for(std::chrono::microseconds(micros)); |
|
|
|
} |
|
|
|
|
|
|
|
private: |
|
|
|
// BGThread() is the body of the background thread
|
|
|
|
void BGThread(); |
|
|
|
|
|
|
|
std::mutex mu_; |
|
|
|
std::condition_variable bgsignal_; |
|
|
|
bool started_bgthread_; |
|
|
|
|
|
|
|
// Entry per Schedule() call
|
|
|
|
struct BGItem { |
|
|
|
void* arg; |
|
|
|
void (*function)(void*); |
|
|
|
}; |
|
|
|
typedef std::deque<BGItem> BGQueue; |
|
|
|
BGQueue queue_; |
|
|
|
|
|
|
|
Limiter mmap_limiter_; |
|
|
|
}; |
|
|
|
|
|
|
|
// Return the maximum number of concurrent mmaps.
|
|
|
|
int MaxMmaps() { |
|
|
|
if (g_mmap_limit >= 0) { |
|
|
|
return g_mmap_limit; |
|
|
|
} |
|
|
|
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
|
|
|
|
g_mmap_limit = sizeof(void*) >= 8 ? 1000 : 0; |
|
|
|
return g_mmap_limit; |
|
|
|
} |
|
|
|
|
|
|
|
WindowsEnv::WindowsEnv() |
|
|
|
: started_bgthread_(false), mmap_limiter_(MaxMmaps()) {} |
|
|
|
|
|
|
|
void WindowsEnv::Schedule(void (*function)(void*), void* arg) { |
|
|
|
std::lock_guard<std::mutex> guard(mu_); |
|
|
|
|
|
|
|
// Start background thread if necessary
|
|
|
|
if (!started_bgthread_) { |
|
|
|
started_bgthread_ = true; |
|
|
|
std::thread t(&WindowsEnv::BGThread, this); |
|
|
|
t.detach(); |
|
|
|
} |
|
|
|
|
|
|
|
// If the queue is currently empty, the background thread may currently be
|
|
|
|
// waiting.
|
|
|
|
if (queue_.empty()) { |
|
|
|
bgsignal_.notify_one(); |
|
|
|
} |
|
|
|
|
|
|
|
// Add to priority queue
|
|
|
|
queue_.push_back(BGItem()); |
|
|
|
queue_.back().function = function; |
|
|
|
queue_.back().arg = arg; |
|
|
|
} |
|
|
|
|
|
|
|
void WindowsEnv::BGThread() { |
|
|
|
while (true) { |
|
|
|
// Wait until there is an item that is ready to run
|
|
|
|
std::unique_lock<std::mutex> lk(mu_); |
|
|
|
bgsignal_.wait(lk, [this] { return !queue_.empty(); }); |
|
|
|
|
|
|
|
void (*function)(void*) = queue_.front().function; |
|
|
|
void* arg = queue_.front().arg; |
|
|
|
queue_.pop_front(); |
|
|
|
|
|
|
|
lk.unlock(); |
|
|
|
(*function)(arg); |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
static std::once_flag once; |
|
|
|
static Env* default_env; |
|
|
|
static void InitDefaultEnv() { default_env = new WindowsEnv(); } |
|
|
|
|
|
|
|
void EnvWindowsTestHelper::SetReadOnlyMMapLimit(int limit) { |
|
|
|
assert(default_env == nullptr); |
|
|
|
g_mmap_limit = limit; |
|
|
|
} |
|
|
|
|
|
|
|
void EnvWindowsTestHelper::RelaxFilePermissions() { |
|
|
|
assert(default_env == nullptr); |
|
|
|
g_relax_permissions = true; |
|
|
|
} |
|
|
|
|
|
|
|
Env* Env::Default() { |
|
|
|
std::call_once(once, InitDefaultEnv); |
|
|
|
return default_env; |
|
|
|
} |
|
|
|
|
|
|
|
} // namespace leveldb
|