Fix GCC -Wshadow warnings in LevelDB's public header files, reported by Dustin. Add in-memory Env implementation (helpers/memenv/*). This enables users to create LevelDB databases in-memory. Initialize ShardedLRUCache::last_id_ to zero. This fixes a Valgrind warning. (Also delete port/sha1_* which were removed upstream some time ago.)ld
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
#include "helpers/memenv/memenv.h" | |||
#include "leveldb/env.h" | |||
#include "leveldb/status.h" | |||
#include "port/port.h" | |||
#include "util/mutexlock.h" | |||
#include <map> | |||
#include <string.h> | |||
#include <string> | |||
#include <vector> | |||
namespace leveldb { | |||
namespace { | |||
class FileState { | |||
public: | |||
// FileStates are reference counted. The initial reference count is zero | |||
// and the caller must call Ref() at least once. | |||
FileState() : refs_(0), size_(0) {} | |||
// Increase the reference count. | |||
void Ref() { | |||
MutexLock lock(&refs_mutex_); | |||
++refs_; | |||
} | |||
// Decrease the reference count. Delete if this is the last reference. | |||
void Unref() { | |||
bool do_delete = false; | |||
{ | |||
MutexLock lock(&refs_mutex_); | |||
--refs_; | |||
assert(refs_ >= 0); | |||
if (refs_ <= 0) { | |||
do_delete = true; | |||
} | |||
} | |||
if (do_delete) { | |||
delete this; | |||
} | |||
} | |||
uint64_t Size() const { return size_; } | |||
Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const { | |||
if (offset > size_) { | |||
return Status::IOError("Offset greater than file size."); | |||
} | |||
const uint64_t available = size_ - offset; | |||
if (n > available) { | |||
n = available; | |||
} | |||
if (n == 0) { | |||
*result = Slice(); | |||
return Status::OK(); | |||
} | |||
size_t block = offset / kBlockSize; | |||
size_t block_offset = offset % kBlockSize; | |||
if (n <= kBlockSize - block_offset) { | |||
// The requested bytes are all in the first block. | |||
*result = Slice(blocks_[block] + block_offset, n); | |||
return Status::OK(); | |||
} | |||
size_t bytes_to_copy = n; | |||
char* dst = scratch; | |||
while (bytes_to_copy > 0) { | |||
size_t avail = kBlockSize - block_offset; | |||
if (avail > bytes_to_copy) { | |||
avail = bytes_to_copy; | |||
} | |||
memcpy(dst, blocks_[block] + block_offset, avail); | |||
bytes_to_copy -= avail; | |||
dst += avail; | |||
block++; | |||
block_offset = 0; | |||
} | |||
*result = Slice(scratch, n); | |||
return Status::OK(); | |||
} | |||
Status Append(const Slice& data) { | |||
const char* src = data.data(); | |||
size_t src_len = data.size(); | |||
while (src_len > 0) { | |||
size_t avail; | |||
size_t offset = size_ % kBlockSize; | |||
if (offset != 0) { | |||
// There is some room in the last block. | |||
avail = kBlockSize - offset; | |||
} else { | |||
// No room in the last block; push new one. | |||
blocks_.push_back(new char[kBlockSize]); | |||
avail = kBlockSize; | |||
} | |||
if (avail > src_len) { | |||
avail = src_len; | |||
} | |||
memcpy(blocks_.back() + offset, src, avail); | |||
src_len -= avail; | |||
src += avail; | |||
size_ += avail; | |||
} | |||
return Status::OK(); | |||
} | |||
private: | |||
// Private since only Unref() should be used to delete it. | |||
~FileState() { | |||
for (std::vector<char*>::iterator i = blocks_.begin(); i != blocks_.end(); | |||
++i) { | |||
delete [] *i; | |||
} | |||
} | |||
// No copying allowed. | |||
FileState(const FileState&); | |||
void operator=(const FileState&); | |||
port::Mutex refs_mutex_; | |||
int refs_; // Protected by refs_mutex_; | |||
// The following fields are not protected by any mutex. They are only mutable | |||
// while the file is being written, and concurrent access is not allowed | |||
// to writable files. | |||
std::vector<char*> blocks_; | |||
uint64_t size_; | |||
enum { kBlockSize = 8 * 1024 }; | |||
}; | |||
class SequentialFileImpl : public SequentialFile { | |||
public: | |||
explicit SequentialFileImpl(FileState* file) : file_(file), pos_(0) { | |||
file_->Ref(); | |||
} | |||
~SequentialFileImpl() { | |||
file_->Unref(); | |||
} | |||
virtual Status Read(size_t n, Slice* result, char* scratch) { | |||
Status s = file_->Read(pos_, n, result, scratch); | |||
if (s.ok()) { | |||
pos_ += result->size(); | |||
} | |||
return s; | |||
} | |||
virtual Status Skip(uint64_t n) { | |||
if (pos_ > file_->Size()) { | |||
return Status::IOError("pos_ > file_->Size()"); | |||
} | |||
const size_t available = file_->Size() - pos_; | |||
if (n > available) { | |||
n = available; | |||
} | |||
pos_ += n; | |||
return Status::OK(); | |||
} | |||
private: | |||
FileState* file_; | |||
size_t pos_; | |||
}; | |||
class RandomAccessFileImpl : public RandomAccessFile { | |||
public: | |||
explicit RandomAccessFileImpl(FileState* file) : file_(file) { | |||
file_->Ref(); | |||
} | |||
~RandomAccessFileImpl() { | |||
file_->Unref(); | |||
} | |||
virtual Status Read(uint64_t offset, size_t n, Slice* result, | |||
char* scratch) const { | |||
return file_->Read(offset, n, result, scratch); | |||
} | |||
private: | |||
FileState* file_; | |||
}; | |||
class WritableFileImpl : public WritableFile { | |||
public: | |||
WritableFileImpl(FileState* file) : file_(file) { | |||
file_->Ref(); | |||
} | |||
~WritableFileImpl() { | |||
file_->Unref(); | |||
} | |||
virtual Status Append(const Slice& data) { | |||
return file_->Append(data); | |||
} | |||
virtual Status Close() { return Status::OK(); } | |||
virtual Status Flush() { return Status::OK(); } | |||
virtual Status Sync() { return Status::OK(); } | |||
private: | |||
FileState* file_; | |||
}; | |||
class InMemoryEnv : public EnvWrapper { | |||
public: | |||
explicit InMemoryEnv(Env* base_env) : EnvWrapper(base_env) { } | |||
virtual ~InMemoryEnv() { | |||
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){ | |||
i->second->Unref(); | |||
} | |||
} | |||
// Partial implementation of the Env interface. | |||
virtual Status NewSequentialFile(const std::string& fname, | |||
SequentialFile** result) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(fname) == file_map_.end()) { | |||
*result = NULL; | |||
return Status::IOError(fname, "File not found"); | |||
} | |||
*result = new SequentialFileImpl(file_map_[fname]); | |||
return Status::OK(); | |||
} | |||
virtual Status NewRandomAccessFile(const std::string& fname, | |||
RandomAccessFile** result) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(fname) == file_map_.end()) { | |||
*result = NULL; | |||
return Status::IOError(fname, "File not found"); | |||
} | |||
*result = new RandomAccessFileImpl(file_map_[fname]); | |||
return Status::OK(); | |||
} | |||
virtual Status NewWritableFile(const std::string& fname, | |||
WritableFile** result) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(fname) != file_map_.end()) { | |||
DeleteFileInternal(fname); | |||
} | |||
FileState* file = new FileState(); | |||
file->Ref(); | |||
file_map_[fname] = file; | |||
*result = new WritableFileImpl(file); | |||
return Status::OK(); | |||
} | |||
virtual bool FileExists(const std::string& fname) { | |||
MutexLock lock(&mutex_); | |||
return file_map_.find(fname) != file_map_.end(); | |||
} | |||
virtual Status GetChildren(const std::string& dir, | |||
std::vector<std::string>* result) { | |||
MutexLock lock(&mutex_); | |||
result->clear(); | |||
for (FileSystem::iterator i = file_map_.begin(); i != file_map_.end(); ++i){ | |||
const std::string& filename = i->first; | |||
if (filename.size() >= dir.size() + 1 && filename[dir.size()] == '/' && | |||
Slice(filename).starts_with(Slice(dir))) { | |||
result->push_back(filename.substr(dir.size() + 1)); | |||
} | |||
} | |||
return Status::OK(); | |||
} | |||
void DeleteFileInternal(const std::string& fname) { | |||
if (file_map_.find(fname) == file_map_.end()) { | |||
return; | |||
} | |||
file_map_[fname]->Unref(); | |||
file_map_.erase(fname); | |||
} | |||
virtual Status DeleteFile(const std::string& fname) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(fname) == file_map_.end()) { | |||
return Status::IOError(fname, "File not found"); | |||
} | |||
DeleteFileInternal(fname); | |||
return Status::OK(); | |||
} | |||
virtual Status CreateDir(const std::string& dirname) { | |||
return Status::OK(); | |||
} | |||
virtual Status DeleteDir(const std::string& dirname) { | |||
return Status::OK(); | |||
} | |||
virtual Status GetFileSize(const std::string& fname, uint64_t* file_size) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(fname) == file_map_.end()) { | |||
return Status::IOError(fname, "File not found"); | |||
} | |||
*file_size = file_map_[fname]->Size(); | |||
return Status::OK(); | |||
} | |||
virtual Status RenameFile(const std::string& src, | |||
const std::string& target) { | |||
MutexLock lock(&mutex_); | |||
if (file_map_.find(src) == file_map_.end()) { | |||
return Status::IOError(src, "File not found"); | |||
} | |||
DeleteFileInternal(target); | |||
file_map_[target] = file_map_[src]; | |||
file_map_.erase(src); | |||
return Status::OK(); | |||
} | |||
virtual Status LockFile(const std::string& fname, FileLock** lock) { | |||
*lock = new FileLock; | |||
return Status::OK(); | |||
} | |||
virtual Status UnlockFile(FileLock* lock) { | |||
delete lock; | |||
return Status::OK(); | |||
} | |||
virtual Status GetTestDirectory(std::string* path) { | |||
*path = "/test"; | |||
return Status::OK(); | |||
} | |||
private: | |||
// Map from filenames to FileState objects, representing a simple file system. | |||
typedef std::map<std::string, FileState*> FileSystem; | |||
port::Mutex mutex_; | |||
FileSystem file_map_; // Protected by mutex_. | |||
}; | |||
} | |||
Env* NewMemEnv(Env* base_env) { | |||
return new InMemoryEnv(base_env); | |||
} | |||
} |
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
#ifndef STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ | |||
#define STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ | |||
namespace leveldb { | |||
class Env; | |||
// Returns a new environment that stores its data in memory and delegates | |||
// all non-file-storage tasks to base_env. The caller must delete the result | |||
// when it is no longer needed. | |||
// *base_env must remain live while the result is in use. | |||
Env* NewMemEnv(Env* base_env); | |||
} | |||
#endif // STORAGE_LEVELDB_HELPERS_MEMENV_MEMENV_H_ |
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// Copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
#include "helpers/memenv/memenv.h" | |||
#include "db/db_impl.h" | |||
#include "leveldb/db.h" | |||
#include "leveldb/env.h" | |||
#include "util/testharness.h" | |||
#include <string> | |||
#include <vector> | |||
namespace leveldb { | |||
class MemEnvTest { | |||
public: | |||
Env* env_; | |||
MemEnvTest() | |||
: env_(NewMemEnv(Env::Default())) { | |||
} | |||
~MemEnvTest() { | |||
delete env_; | |||
} | |||
}; | |||
TEST(MemEnvTest, Basics) { | |||
size_t file_size; | |||
WritableFile* writable_file; | |||
std::vector<std::string> children; | |||
ASSERT_OK(env_->CreateDir("/dir")); | |||
// Check that the directory is empty. | |||
ASSERT_TRUE(!env_->FileExists("/dir/non_existent")); | |||
ASSERT_TRUE(!env_->GetFileSize("/dir/non_existent", &file_size).ok()); | |||
ASSERT_OK(env_->GetChildren("/dir", &children)); | |||
ASSERT_EQ(0, children.size()); | |||
// Create a file. | |||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file)); | |||
delete writable_file; | |||
// Check that the file exists. | |||
ASSERT_TRUE(env_->FileExists("/dir/f")); | |||
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size)); | |||
ASSERT_EQ(0, file_size); | |||
ASSERT_OK(env_->GetChildren("/dir", &children)); | |||
ASSERT_EQ(1, children.size()); | |||
ASSERT_EQ("f", children[0]); | |||
// Write to the file. | |||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file)); | |||
ASSERT_OK(writable_file->Append("abc")); | |||
delete writable_file; | |||
// Check for expected size. | |||
ASSERT_OK(env_->GetFileSize("/dir/f", &file_size)); | |||
ASSERT_EQ(3, file_size); | |||
// Check that renaming works. | |||
ASSERT_TRUE(!env_->RenameFile("/dir/non_existent", "/dir/g").ok()); | |||
ASSERT_OK(env_->RenameFile("/dir/f", "/dir/g")); | |||
ASSERT_TRUE(!env_->FileExists("/dir/f")); | |||
ASSERT_TRUE(env_->FileExists("/dir/g")); | |||
ASSERT_OK(env_->GetFileSize("/dir/g", &file_size)); | |||
ASSERT_EQ(3, file_size); | |||
// Check that opening non-existent file fails. | |||
SequentialFile* seq_file; | |||
RandomAccessFile* rand_file; | |||
ASSERT_TRUE(!env_->NewSequentialFile("/dir/non_existent", &seq_file).ok()); | |||
ASSERT_TRUE(!seq_file); | |||
ASSERT_TRUE(!env_->NewRandomAccessFile("/dir/non_existent", &rand_file).ok()); | |||
ASSERT_TRUE(!rand_file); | |||
// Check that deleting works. | |||
ASSERT_TRUE(!env_->DeleteFile("/dir/non_existent").ok()); | |||
ASSERT_OK(env_->DeleteFile("/dir/g")); | |||
ASSERT_TRUE(!env_->FileExists("/dir/g")); | |||
ASSERT_OK(env_->GetChildren("/dir", &children)); | |||
ASSERT_EQ(0, children.size()); | |||
ASSERT_OK(env_->DeleteDir("/dir")); | |||
} | |||
TEST(MemEnvTest, ReadWrite) { | |||
WritableFile* writable_file; | |||
SequentialFile* seq_file; | |||
RandomAccessFile* rand_file; | |||
Slice result; | |||
char scratch[100]; | |||
ASSERT_OK(env_->CreateDir("/dir")); | |||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file)); | |||
ASSERT_OK(writable_file->Append("hello ")); | |||
ASSERT_OK(writable_file->Append("world")); | |||
delete writable_file; | |||
// Read sequentially. | |||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file)); | |||
ASSERT_OK(seq_file->Read(5, &result, scratch)); // Read "hello". | |||
ASSERT_EQ(0, result.compare("hello")); | |||
ASSERT_OK(seq_file->Skip(1)); | |||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Read "world". | |||
ASSERT_EQ(0, result.compare("world")); | |||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); // Try reading past EOF. | |||
ASSERT_EQ(0, result.size()); | |||
ASSERT_OK(seq_file->Skip(100)); // Try to skip past end of file. | |||
ASSERT_OK(seq_file->Read(1000, &result, scratch)); | |||
ASSERT_EQ(0, result.size()); | |||
delete seq_file; | |||
// Random reads. | |||
ASSERT_OK(env_->NewRandomAccessFile("/dir/f", &rand_file)); | |||
ASSERT_OK(rand_file->Read(6, 5, &result, scratch)); // Read "world". | |||
ASSERT_EQ(0, result.compare("world")); | |||
ASSERT_OK(rand_file->Read(0, 5, &result, scratch)); // Read "hello". | |||
ASSERT_EQ(0, result.compare("hello")); | |||
ASSERT_OK(rand_file->Read(10, 100, &result, scratch)); // Read "d". | |||
ASSERT_EQ(0, result.compare("d")); | |||
// Too high offset. | |||
ASSERT_TRUE(!rand_file->Read(1000, 5, &result, scratch).ok()); | |||
delete rand_file; | |||
} | |||
TEST(MemEnvTest, Locks) { | |||
FileLock* lock; | |||
// These are no-ops, but we test they return success. | |||
ASSERT_OK(env_->LockFile("some file", &lock)); | |||
ASSERT_OK(env_->UnlockFile(lock)); | |||
} | |||
TEST(MemEnvTest, Misc) { | |||
std::string test_dir; | |||
ASSERT_OK(env_->GetTestDirectory(&test_dir)); | |||
ASSERT_TRUE(!test_dir.empty()); | |||
WritableFile* writable_file; | |||
ASSERT_OK(env_->NewWritableFile("/a/b", &writable_file)); | |||
// These are no-ops, but we test they return success. | |||
ASSERT_OK(writable_file->Sync()); | |||
ASSERT_OK(writable_file->Flush()); | |||
ASSERT_OK(writable_file->Close()); | |||
delete writable_file; | |||
} | |||
TEST(MemEnvTest, LargeWrite) { | |||
const size_t kWriteSize = 300 * 1024; | |||
char* scratch = new char[kWriteSize * 2]; | |||
std::string write_data; | |||
for (size_t i = 0; i < kWriteSize; ++i) { | |||
write_data.append(1, static_cast<char>(i)); | |||
} | |||
WritableFile* writable_file; | |||
ASSERT_OK(env_->NewWritableFile("/dir/f", &writable_file)); | |||
ASSERT_OK(writable_file->Append("foo")); | |||
ASSERT_OK(writable_file->Append(write_data)); | |||
delete writable_file; | |||
SequentialFile* seq_file; | |||
Slice result; | |||
ASSERT_OK(env_->NewSequentialFile("/dir/f", &seq_file)); | |||
ASSERT_OK(seq_file->Read(3, &result, scratch)); // Read "foo". | |||
ASSERT_EQ(0, result.compare("foo")); | |||
size_t read = 0; | |||
std::string read_data; | |||
while (read < kWriteSize) { | |||
ASSERT_OK(seq_file->Read(kWriteSize - read, &result, scratch)); | |||
read_data.append(result.data(), result.size()); | |||
read += result.size(); | |||
} | |||
ASSERT_TRUE(write_data == read_data); | |||
delete seq_file; | |||
delete [] scratch; | |||
} | |||
TEST(MemEnvTest, DBTest) { | |||
Options options; | |||
options.create_if_missing = true; | |||
options.env = env_; | |||
DB* db; | |||
const Slice keys[] = {Slice("aaa"), Slice("bbb"), Slice("ccc")}; | |||
const Slice vals[] = {Slice("foo"), Slice("bar"), Slice("baz")}; | |||
ASSERT_OK(DB::Open(options, "/dir/db", &db)); | |||
for (size_t i = 0; i < 3; ++i) { | |||
ASSERT_OK(db->Put(WriteOptions(), keys[i], vals[i])); | |||
} | |||
for (size_t i = 0; i < 3; ++i) { | |||
std::string res; | |||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res)); | |||
ASSERT_TRUE(res == vals[i]); | |||
} | |||
Iterator* iterator = db->NewIterator(ReadOptions()); | |||
iterator->SeekToFirst(); | |||
for (size_t i = 0; i < 3; ++i) { | |||
ASSERT_TRUE(iterator->Valid()); | |||
ASSERT_TRUE(keys[i] == iterator->key()); | |||
ASSERT_TRUE(vals[i] == iterator->value()); | |||
iterator->Next(); | |||
} | |||
ASSERT_TRUE(!iterator->Valid()); | |||
delete iterator; | |||
DBImpl* dbi = reinterpret_cast<DBImpl*>(db); | |||
ASSERT_OK(dbi->TEST_CompactMemTable()); | |||
for (size_t i = 0; i < 3; ++i) { | |||
std::string res; | |||
ASSERT_OK(db->Get(ReadOptions(), keys[i], &res)); | |||
ASSERT_TRUE(res == vals[i]); | |||
} | |||
delete db; | |||
} | |||
} | |||
int main(int argc, char** argv) { | |||
return leveldb::test::RunAllTests(); | |||
} |
@ -1,298 +0,0 @@ | |||
// Portions copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
// | |||
// This module provides a slow but portable implementation of | |||
// the SHA1 hash function. | |||
// | |||
// It is adapted from free code written by Paul E. Jones | |||
// <paulej@packetizer.com>. See http://www.packetizer.com/security/sha1/ | |||
// | |||
// The license for the original code is: | |||
/* | |||
Copyright (C) 1998, 2009 | |||
Paul E. Jones <paulej@packetizer.com> | |||
Freeware Public License (FPL) | |||
This software is licensed as "freeware." Permission to distribute | |||
this software in source and binary forms, including incorporation | |||
into other products, is hereby granted without a fee. THIS SOFTWARE | |||
IS PROVIDED 'AS IS' AND WITHOUT ANY EXPRESSED OR IMPLIED WARRANTIES, | |||
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY | |||
AND FITNESS FOR A PARTICULAR PURPOSE. THE AUTHOR SHALL NOT BE HELD | |||
LIABLE FOR ANY DAMAGES RESULTING FROM THE USE OF THIS SOFTWARE, EITHER | |||
DIRECTLY OR INDIRECTLY, INCLUDING, BUT NOT LIMITED TO, LOSS OF DATA | |||
OR DATA BEING RENDERED INACCURATE. | |||
*/ | |||
#include "port/sha1_portable.h" | |||
#include <stdio.h> | |||
#include <stdlib.h> | |||
#include <stdint.h> | |||
namespace leveldb { | |||
namespace port { | |||
/* | |||
* Description: | |||
* This class implements the Secure Hashing Standard as defined | |||
* in FIPS PUB 180-1 published April 17, 1995. | |||
*/ | |||
/* | |||
* This structure will hold context information for the hashing | |||
* operation | |||
*/ | |||
typedef struct SHA1Context { | |||
unsigned Message_Digest[5]; /* Message Digest (output) */ | |||
unsigned Length_Low; /* Message length in bits */ | |||
unsigned Length_High; /* Message length in bits */ | |||
unsigned char Message_Block[64]; /* 512-bit message blocks */ | |||
int Message_Block_Index; /* Index into message block array */ | |||
bool Computed; /* Is the digest computed? */ | |||
bool Corrupted; /* Is the message digest corruped? */ | |||
} SHA1Context; | |||
/* | |||
* Portability Issues: | |||
* SHA-1 is defined in terms of 32-bit "words". This code was | |||
* written with the expectation that the processor has at least | |||
* a 32-bit machine word size. If the machine word size is larger, | |||
* the code should still function properly. One caveat to that | |||
* is that the input functions taking characters and character | |||
* arrays assume that only 8 bits of information are stored in each | |||
* character. | |||
*/ | |||
/* | |||
* Define the circular shift macro | |||
*/ | |||
#define SHA1CircularShift(bits,word) \ | |||
((((word) << (bits)) & 0xFFFFFFFF) | \ | |||
((word) >> (32-(bits)))) | |||
/* Function prototypes */ | |||
static void SHA1ProcessMessageBlock(SHA1Context *); | |||
static void SHA1PadMessage(SHA1Context *); | |||
// Initialize the SHA1Context in preparation for computing a new | |||
// message digest. | |||
static void SHA1Reset(SHA1Context* context) { | |||
context->Length_Low = 0; | |||
context->Length_High = 0; | |||
context->Message_Block_Index = 0; | |||
context->Message_Digest[0] = 0x67452301; | |||
context->Message_Digest[1] = 0xEFCDAB89; | |||
context->Message_Digest[2] = 0x98BADCFE; | |||
context->Message_Digest[3] = 0x10325476; | |||
context->Message_Digest[4] = 0xC3D2E1F0; | |||
context->Computed = false; | |||
context->Corrupted = false; | |||
} | |||
// This function will return the 160-bit message digest into the | |||
// Message_Digest array within the SHA1Context provided | |||
static bool SHA1Result(SHA1Context *context) { | |||
if (context->Corrupted) { | |||
return false; | |||
} | |||
if (!context->Computed) { | |||
SHA1PadMessage(context); | |||
context->Computed = true; | |||
} | |||
return true; | |||
} | |||
// This function accepts an array of bytes as the next portion of | |||
// the message. | |||
static void SHA1Input(SHA1Context *context, | |||
const unsigned char *message_array, | |||
unsigned length) { | |||
if (!length) return; | |||
if (context->Computed || context->Corrupted) { | |||
context->Corrupted = true; | |||
return; | |||
} | |||
while(length-- && !context->Corrupted) { | |||
context->Message_Block[context->Message_Block_Index++] = | |||
(*message_array & 0xFF); | |||
context->Length_Low += 8; | |||
/* Force it to 32 bits */ | |||
context->Length_Low &= 0xFFFFFFFF; | |||
if (context->Length_Low == 0) { | |||
context->Length_High++; | |||
/* Force it to 32 bits */ | |||
context->Length_High &= 0xFFFFFFFF; | |||
if (context->Length_High == 0) | |||
{ | |||
/* Message is too long */ | |||
context->Corrupted = true; | |||
} | |||
} | |||
if (context->Message_Block_Index == 64) | |||
{ | |||
SHA1ProcessMessageBlock(context); | |||
} | |||
message_array++; | |||
} | |||
} | |||
// This function will process the next 512 bits of the message stored | |||
// in the Message_Block array. | |||
static void SHA1ProcessMessageBlock(SHA1Context *context) { | |||
const unsigned K[] = // Constants defined in SHA-1 | |||
{ | |||
0x5A827999, | |||
0x6ED9EBA1, | |||
0x8F1BBCDC, | |||
0xCA62C1D6 | |||
}; | |||
int t; // Loop counter | |||
unsigned temp; // Temporary word value | |||
unsigned W[80]; // Word sequence | |||
unsigned A, B, C, D, E; // Word buffers | |||
// Initialize the first 16 words in the array W | |||
for(t = 0; t < 16; t++) { | |||
W[t] = ((unsigned) context->Message_Block[t * 4]) << 24; | |||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 1]) << 16; | |||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 2]) << 8; | |||
W[t] |= ((unsigned) context->Message_Block[t * 4 + 3]); | |||
} | |||
for(t = 16; t < 80; t++) { | |||
W[t] = SHA1CircularShift(1,W[t-3] ^ W[t-8] ^ W[t-14] ^ W[t-16]); | |||
} | |||
A = context->Message_Digest[0]; | |||
B = context->Message_Digest[1]; | |||
C = context->Message_Digest[2]; | |||
D = context->Message_Digest[3]; | |||
E = context->Message_Digest[4]; | |||
for(t = 0; t < 20; t++) { | |||
temp = SHA1CircularShift(5,A) + | |||
((B & C) | ((~B) & D)) + E + W[t] + K[0]; | |||
temp &= 0xFFFFFFFF; | |||
E = D; | |||
D = C; | |||
C = SHA1CircularShift(30,B); | |||
B = A; | |||
A = temp; | |||
} | |||
for(t = 20; t < 40; t++) { | |||
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[1]; | |||
temp &= 0xFFFFFFFF; | |||
E = D; | |||
D = C; | |||
C = SHA1CircularShift(30,B); | |||
B = A; | |||
A = temp; | |||
} | |||
for(t = 40; t < 60; t++) { | |||
temp = SHA1CircularShift(5,A) + | |||
((B & C) | (B & D) | (C & D)) + E + W[t] + K[2]; | |||
temp &= 0xFFFFFFFF; | |||
E = D; | |||
D = C; | |||
C = SHA1CircularShift(30,B); | |||
B = A; | |||
A = temp; | |||
} | |||
for(t = 60; t < 80; t++) { | |||
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[3]; | |||
temp &= 0xFFFFFFFF; | |||
E = D; | |||
D = C; | |||
C = SHA1CircularShift(30,B); | |||
B = A; | |||
A = temp; | |||
} | |||
context->Message_Digest[0] = (context->Message_Digest[0] + A) & 0xFFFFFFFF; | |||
context->Message_Digest[1] = (context->Message_Digest[1] + B) & 0xFFFFFFFF; | |||
context->Message_Digest[2] = (context->Message_Digest[2] + C) & 0xFFFFFFFF; | |||
context->Message_Digest[3] = (context->Message_Digest[3] + D) & 0xFFFFFFFF; | |||
context->Message_Digest[4] = (context->Message_Digest[4] + E) & 0xFFFFFFFF; | |||
context->Message_Block_Index = 0; | |||
} | |||
// According to the standard, the message must be padded to an even | |||
// 512 bits. The first padding bit must be a '1'. The last 64 bits | |||
// represent the length of the original message. All bits in between | |||
// should be 0. This function will pad the message according to those | |||
// rules by filling the Message_Block array accordingly. It will also | |||
// call SHA1ProcessMessageBlock() appropriately. When it returns, it | |||
// can be assumed that the message digest has been computed. | |||
static void SHA1PadMessage(SHA1Context *context) { | |||
// Check to see if the current message block is too small to hold | |||
// the initial padding bits and length. If so, we will pad the | |||
// block, process it, and then continue padding into a second block. | |||
if (context->Message_Block_Index > 55) { | |||
context->Message_Block[context->Message_Block_Index++] = 0x80; | |||
while(context->Message_Block_Index < 64) { | |||
context->Message_Block[context->Message_Block_Index++] = 0; | |||
} | |||
SHA1ProcessMessageBlock(context); | |||
while(context->Message_Block_Index < 56) { | |||
context->Message_Block[context->Message_Block_Index++] = 0; | |||
} | |||
} else { | |||
context->Message_Block[context->Message_Block_Index++] = 0x80; | |||
while(context->Message_Block_Index < 56) { | |||
context->Message_Block[context->Message_Block_Index++] = 0; | |||
} | |||
} | |||
// Store the message length as the last 8 octets | |||
context->Message_Block[56] = (context->Length_High >> 24) & 0xFF; | |||
context->Message_Block[57] = (context->Length_High >> 16) & 0xFF; | |||
context->Message_Block[58] = (context->Length_High >> 8) & 0xFF; | |||
context->Message_Block[59] = (context->Length_High) & 0xFF; | |||
context->Message_Block[60] = (context->Length_Low >> 24) & 0xFF; | |||
context->Message_Block[61] = (context->Length_Low >> 16) & 0xFF; | |||
context->Message_Block[62] = (context->Length_Low >> 8) & 0xFF; | |||
context->Message_Block[63] = (context->Length_Low) & 0xFF; | |||
SHA1ProcessMessageBlock(context); | |||
} | |||
void SHA1_Hash_Portable(const char* data, size_t len, char* hash_array) { | |||
SHA1Context context; | |||
SHA1Reset(&context); | |||
SHA1Input(&context, reinterpret_cast<const unsigned char*>(data), len); | |||
bool ok = SHA1Result(&context); | |||
if (!ok) { | |||
fprintf(stderr, "Unexpected error in SHA1_Hash_Portable code\n"); | |||
exit(1); | |||
} | |||
for (int i = 0; i < 5; i++) { | |||
uint32_t value = context.Message_Digest[i]; | |||
hash_array[i*4 + 0] = (value >> 24) & 0xff; | |||
hash_array[i*4 + 1] = (value >> 16) & 0xff; | |||
hash_array[i*4 + 2] = (value >> 8) & 0xff; | |||
hash_array[i*4 + 3] = value & 0xff; | |||
} | |||
} | |||
} | |||
} |
@ -1,25 +0,0 @@ | |||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
#ifndef STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_ | |||
#define STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_ | |||
#include <stddef.h> | |||
namespace leveldb { | |||
namespace port { | |||
// Compute the SHA1 hash value of "data[0..len-1]" and store it in | |||
// "hash_array[0..19]". hash_array must have 20 bytes of space available. | |||
// | |||
// This function is portable but may not be as fast as a version | |||
// optimized for your platform. It is provided as a default method | |||
// that can be used when porting leveldb to a new platform if no | |||
// better SHA1 hash implementation is available. | |||
void SHA1_Hash_Portable(const char* data, size_t len, char* hash_array); | |||
} | |||
} | |||
#endif // STORAGE_LEVELDB_PORT_SHA1_PORTABLE_H_ |
@ -1,39 +0,0 @@ | |||
// Copyright (c) 2011 The LevelDB Authors. All rights reserved. | |||
// Use of this source code is governed by a BSD-style license that can be | |||
// found in the LICENSE file. See the AUTHORS file for names of contributors. | |||
#include "port/port.h" | |||
#include "util/testharness.h" | |||
namespace leveldb { | |||
namespace port { | |||
class SHA1 { }; | |||
static std::string TestSHA1(const char* data, size_t len) { | |||
char hash_val[20]; | |||
SHA1_Hash(data, len, hash_val); | |||
char buf[41]; | |||
for (int i = 0; i < 20; i++) { | |||
snprintf(buf + i * 2, 41 - i * 2, | |||
"%02x", | |||
static_cast<unsigned int>(static_cast<unsigned char>( | |||
hash_val[i]))); | |||
} | |||
return std::string(buf, 40); | |||
} | |||
TEST(SHA1, Simple) { | |||
ASSERT_EQ("da39a3ee5e6b4b0d3255bfef95601890afd80709", TestSHA1("", 0)); | |||
ASSERT_EQ("aaf4c61ddcc5e8a2dabede0f3b482cd9aea9434d", TestSHA1("hello", 5)); | |||
std::string x(10000, 'x'); | |||
ASSERT_EQ("f8c5cde791c5056cf515881e701c8a9ecb439a75", | |||
TestSHA1(x.data(), x.size())); | |||
} | |||
} | |||
} | |||
int main(int argc, char** argv) { | |||
return leveldb::test::RunAllTests(); | |||
} |