Преглед изворни кода

Add LEVELDB_EXPORT macro to export public symbols.

gcc defaults to exporting all symbols, but other linkers do not. Adding
the LEVELDB_EXPORT macro allows a project to set LEVELDB_SHARED_LIBRARY
when building/linking with leveldb as a shared library.

This is to allow leveldb to be created as a shared library on all
platforms support by Chrome and enables a fix for
https://bugs.chromium.org/p/chromium/issues/detail?id=764810.

This also has the benefit of reducing the shared library size from
418863 to 380367 bytes (64-bit Linux).

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=171037148
xry
cmumford пре 7 година
committed by Victor Costan
родитељ
комит
4a7e7f50dc
17 измењених фајлова са 226 додато и 193 уклоњено
  1. +19
    -9
      Makefile
  2. +1
    -1
      build_detect_platform
  3. +120
    -145
      include/leveldb/c.h
  4. +4
    -3
      include/leveldb/cache.h
  5. +3
    -2
      include/leveldb/comparator.h
  6. +8
    -5
      include/leveldb/db.h
  7. +3
    -1
      include/leveldb/dumpfile.h
  8. +14
    -13
      include/leveldb/env.h
  9. +33
    -0
      include/leveldb/export.h
  10. +3
    -3
      include/leveldb/filter_policy.h
  11. +4
    -3
      include/leveldb/iterator.h
  12. +4
    -3
      include/leveldb/options.h
  13. +2
    -1
      include/leveldb/slice.h
  14. +2
    -1
      include/leveldb/status.h
  15. +2
    -1
      include/leveldb/table.h
  16. +2
    -1
      include/leveldb/table_builder.h
  17. +2
    -1
      include/leveldb/write_batch.h

+ 19
- 9
Makefile Прегледај датотеку

@ -81,7 +81,7 @@ else
STATIC_OUTDIR=out-static
SHARED_OUTDIR=out-shared
STATIC_PROGRAMS := $(addprefix $(STATIC_OUTDIR)/, $(PROGNAMES))
SHARED_PROGRAMS := $(addprefix $(SHARED_OUTDIR)/, db_bench)
SHARED_PROGRAMS := $(addprefix $(SHARED_OUTDIR)/, db_bench c_test)
endif
STATIC_LIBOBJECTS := $(addprefix $(STATIC_OUTDIR)/, $(SOURCES:.cc=.o))
@ -98,6 +98,7 @@ SHARED_MEMENVOBJECTS := $(addprefix $(SHARED_OUTDIR)/, $(MEMENV_SOURCES:.cc=.o))
TESTUTIL := $(STATIC_OUTDIR)/util/testutil.o
TESTHARNESS := $(STATIC_OUTDIR)/util/testharness.o $(TESTUTIL)
TEST_STATIC_OBJS := $(STATIC_OUTDIR)/port/port_posix.o $(STATIC_OUTDIR)/port/port_posix_sse.o $(STATIC_OUTDIR)/util/crc32c.o $(STATIC_OUTDIR)/util/histogram.o
STATIC_TESTOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(TESTS)))
STATIC_UTILOBJS := $(addprefix $(STATIC_OUTDIR)/, $(addsuffix .o, $(UTILS)))
@ -112,6 +113,8 @@ ifneq ($(PLATFORM_SHARED_EXT),)
# Many leveldb test apps use non-exported API's. Only build a subset for testing.
SHARED_ALLOBJS := $(SHARED_LIBOBJECTS) $(SHARED_MEMENVOBJECTS) $(TESTHARNESS)
SHARED_CXXFLAGS += -DLEVELDB_SHARED_LIBRARY
SHARED_BUILD_CXXFLAGS += $(SHARED_CXXFLAGS) -DLEVELDB_COMPILE_LIBRARY
ifneq ($(PLATFORM_SHARED_VERSIONED),true)
SHARED_LIB1 = libleveldb.$(PLATFORM_SHARED_EXT)
@ -386,13 +389,20 @@ $(STATIC_OUTDIR)/write_batch_test:db/write_batch_test.cc $(STATIC_LIBOBJECTS) $(
$(STATIC_OUTDIR)/memenv_test:$(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS)
$(XCRUN) $(CXX) $(LDFLAGS) $(STATIC_OUTDIR)/helpers/memenv/memenv_test.o $(STATIC_OUTDIR)/libmemenv.a $(STATIC_OUTDIR)/libleveldb.a $(TESTHARNESS) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db_bench:$(SHARED_OUTDIR)/db/db_bench.o $(SHARED_LIBS) $(TESTUTIL)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_OUTDIR)/db/db_bench.o $(TESTUTIL) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
$(SHARED_OUTDIR)/db_bench:$(SHARED_OUTDIR)/db/db_bench.o $(SHARED_LIBS) $(TESTUTIL) $(TEST_STATIC_OBJS)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_CXXFLAGS) $(SHARED_OUTDIR)/db/db_bench.o $(TESTUTIL) $(TEST_STATIC_OBJS) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
.PHONY: run-shared
run-shared: $(SHARED_OUTDIR)/db_bench
$(SHARED_OUTDIR)/c_test:$(SHARED_OUTDIR)/db/c_test.o $(SHARED_LIBS) $(TESTUTIL) $(TEST_STATIC_OBJS)
$(XCRUN) $(CXX) $(LDFLAGS) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(SHARED_CXXFLAGS) $(SHARED_OUTDIR)/db/c_test.o $(TESTUTIL) $(TEST_STATIC_OBJS) $(SHARED_OUTDIR)/$(SHARED_LIB3) -o $@ $(LIBS)
.PHONY: run-shared-db_bench
run-shared-db_bench: $(SHARED_OUTDIR)/db_bench
LD_LIBRARY_PATH=$(SHARED_OUTDIR) $(SHARED_OUTDIR)/db_bench
.PHONY: run-shared-c_test
run-shared-c_test: $(SHARED_OUTDIR)/c_test
LD_LIBRARY_PATH=$(SHARED_OUTDIR) $(SHARED_OUTDIR)/c_test
$(SIMULATOR_OUTDIR)/%.o: %.cc
xcrun -sdk iphonesimulator $(CXX) $(CXXFLAGS) $(SIMULATOR_CFLAGS) -c $< -o $@
@ -412,13 +422,13 @@ $(STATIC_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(CXX) $(CXXFLAGS) $(SHARED_BUILD_CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/%.o: %.c
$(CC) $(CFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(CC) $(CFLAGS) $(SHARED_BUILD_CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) -c $< -o $@
$(STATIC_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(CXX) $(CXXFLAGS) $(SHARED_BUILD_CXXFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(SHARED_OUTDIR)/port/port_posix_sse.o: port/port_posix_sse.cc
$(CXX) $(CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@
$(CXX) $(CXXFLAGS) $(SHARED_BUILD_CXXFLAGS) $(PLATFORM_SHARED_CFLAGS) $(PLATFORM_SSEFLAGS) -c $< -o $@

+ 1
- 1
build_detect_platform Прегледај датотеку

@ -61,7 +61,7 @@ PLATFORM_LDFLAGS=
PLATFORM_LIBS=
PLATFORM_SHARED_EXT="so"
PLATFORM_SHARED_LDFLAGS="-shared -Wl,-soname -Wl,"
PLATFORM_SHARED_CFLAGS="-fPIC"
PLATFORM_SHARED_CFLAGS="-fPIC -fvisibility=hidden"
PLATFORM_SHARED_VERSIONED=true
PLATFORM_SSEFLAGS=

+ 120
- 145
include/leveldb/c.h Прегледај датотеку

@ -47,6 +47,7 @@ extern "C" {
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include "leveldb/export.h"
/* Exported types */
@ -69,204 +70,178 @@ typedef struct leveldb_writeoptions_t leveldb_writeoptions_t;
/* DB operations */
extern leveldb_t* leveldb_open(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT leveldb_t* leveldb_open(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_close(leveldb_t* db);
LEVELDB_EXPORT void leveldb_close(leveldb_t* db);
extern void leveldb_put(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
const char* val, size_t vallen,
char** errptr);
LEVELDB_EXPORT void leveldb_put(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val,
size_t vallen, char** errptr);
extern void leveldb_delete(
leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
LEVELDB_EXPORT void leveldb_delete(leveldb_t* db,
const leveldb_writeoptions_t* options,
const char* key, size_t keylen,
char** errptr);
extern void leveldb_write(
leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch,
char** errptr);
LEVELDB_EXPORT void leveldb_write(leveldb_t* db,
const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr);
/* Returns NULL if not found. A malloc()ed array otherwise.
Stores the length of the array in *vallen. */
extern char* leveldb_get(
leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen,
size_t* vallen,
char** errptr);
LEVELDB_EXPORT char* leveldb_get(leveldb_t* db,
const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr);
extern leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db,
const leveldb_readoptions_t* options);
LEVELDB_EXPORT leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db, const leveldb_readoptions_t* options);
extern const leveldb_snapshot_t* leveldb_create_snapshot(
leveldb_t* db);
LEVELDB_EXPORT const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db);
extern void leveldb_release_snapshot(
leveldb_t* db,
const leveldb_snapshot_t* snapshot);
LEVELDB_EXPORT void leveldb_release_snapshot(
leveldb_t* db, const leveldb_snapshot_t* snapshot);
/* Returns NULL if property name is unknown.
Else returns a pointer to a malloc()-ed null-terminated value. */
extern char* leveldb_property_value(
leveldb_t* db,
const char* propname);
extern void leveldb_approximate_sizes(
leveldb_t* db,
int num_ranges,
const char* const* range_start_key, const size_t* range_start_key_len,
const char* const* range_limit_key, const size_t* range_limit_key_len,
uint64_t* sizes);
extern void leveldb_compact_range(
leveldb_t* db,
const char* start_key, size_t start_key_len,
const char* limit_key, size_t limit_key_len);
LEVELDB_EXPORT char* leveldb_property_value(leveldb_t* db,
const char* propname);
LEVELDB_EXPORT void leveldb_approximate_sizes(
leveldb_t* db, int num_ranges, const char* const* range_start_key,
const size_t* range_start_key_len, const char* const* range_limit_key,
const size_t* range_limit_key_len, uint64_t* sizes);
LEVELDB_EXPORT void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len,
const char* limit_key,
size_t limit_key_len);
/* Management operations */
extern void leveldb_destroy_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_destroy_db(const leveldb_options_t* options,
const char* name, char** errptr);
extern void leveldb_repair_db(
const leveldb_options_t* options,
const char* name,
char** errptr);
LEVELDB_EXPORT void leveldb_repair_db(const leveldb_options_t* options,
const char* name, char** errptr);
/* Iterator */
extern void leveldb_iter_destroy(leveldb_iterator_t*);
extern unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
extern void leveldb_iter_seek_to_first(leveldb_iterator_t*);
extern void leveldb_iter_seek_to_last(leveldb_iterator_t*);
extern void leveldb_iter_seek(leveldb_iterator_t*, const char* k, size_t klen);
extern void leveldb_iter_next(leveldb_iterator_t*);
extern void leveldb_iter_prev(leveldb_iterator_t*);
extern const char* leveldb_iter_key(const leveldb_iterator_t*, size_t* klen);
extern const char* leveldb_iter_value(const leveldb_iterator_t*, size_t* vlen);
extern void leveldb_iter_get_error(const leveldb_iterator_t*, char** errptr);
LEVELDB_EXPORT void leveldb_iter_destroy(leveldb_iterator_t*);
LEVELDB_EXPORT unsigned char leveldb_iter_valid(const leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_first(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek_to_last(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_seek(leveldb_iterator_t*, const char* k,
size_t klen);
LEVELDB_EXPORT void leveldb_iter_next(leveldb_iterator_t*);
LEVELDB_EXPORT void leveldb_iter_prev(leveldb_iterator_t*);
LEVELDB_EXPORT const char* leveldb_iter_key(const leveldb_iterator_t*,
size_t* klen);
LEVELDB_EXPORT const char* leveldb_iter_value(const leveldb_iterator_t*,
size_t* vlen);
LEVELDB_EXPORT void leveldb_iter_get_error(const leveldb_iterator_t*,
char** errptr);
/* Write batch */
extern leveldb_writebatch_t* leveldb_writebatch_create();
extern void leveldb_writebatch_destroy(leveldb_writebatch_t*);
extern void leveldb_writebatch_clear(leveldb_writebatch_t*);
extern void leveldb_writebatch_put(
leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
extern void leveldb_writebatch_delete(
leveldb_writebatch_t*,
const char* key, size_t klen);
extern void leveldb_writebatch_iterate(
leveldb_writebatch_t*,
void* state,
LEVELDB_EXPORT leveldb_writebatch_t* leveldb_writebatch_create();
LEVELDB_EXPORT void leveldb_writebatch_destroy(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_clear(leveldb_writebatch_t*);
LEVELDB_EXPORT void leveldb_writebatch_put(leveldb_writebatch_t*,
const char* key, size_t klen,
const char* val, size_t vlen);
LEVELDB_EXPORT void leveldb_writebatch_delete(leveldb_writebatch_t*,
const char* key, size_t klen);
LEVELDB_EXPORT void leveldb_writebatch_iterate(
leveldb_writebatch_t*, void* state,
void (*put)(void*, const char* k, size_t klen, const char* v, size_t vlen),
void (*deleted)(void*, const char* k, size_t klen));
/* Options */
extern leveldb_options_t* leveldb_options_create();
extern void leveldb_options_destroy(leveldb_options_t*);
extern void leveldb_options_set_comparator(
leveldb_options_t*,
leveldb_comparator_t*);
extern void leveldb_options_set_filter_policy(
leveldb_options_t*,
leveldb_filterpolicy_t*);
extern void leveldb_options_set_create_if_missing(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_error_if_exists(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_paranoid_checks(
leveldb_options_t*, unsigned char);
extern void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
extern void leveldb_options_set_info_log(leveldb_options_t*, leveldb_logger_t*);
extern void leveldb_options_set_write_buffer_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_max_open_files(leveldb_options_t*, int);
extern void leveldb_options_set_cache(leveldb_options_t*, leveldb_cache_t*);
extern void leveldb_options_set_block_size(leveldb_options_t*, size_t);
extern void leveldb_options_set_block_restart_interval(leveldb_options_t*, int);
LEVELDB_EXPORT leveldb_options_t* leveldb_options_create();
LEVELDB_EXPORT void leveldb_options_destroy(leveldb_options_t*);
LEVELDB_EXPORT void leveldb_options_set_comparator(leveldb_options_t*,
leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_options_set_filter_policy(leveldb_options_t*,
leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_options_set_create_if_missing(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_error_if_exists(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_paranoid_checks(leveldb_options_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_options_set_env(leveldb_options_t*, leveldb_env_t*);
LEVELDB_EXPORT void leveldb_options_set_info_log(leveldb_options_t*,
leveldb_logger_t*);
LEVELDB_EXPORT void leveldb_options_set_write_buffer_size(leveldb_options_t*,
size_t);
LEVELDB_EXPORT void leveldb_options_set_max_open_files(leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_cache(leveldb_options_t*,
leveldb_cache_t*);
LEVELDB_EXPORT void leveldb_options_set_block_size(leveldb_options_t*, size_t);
LEVELDB_EXPORT void leveldb_options_set_block_restart_interval(
leveldb_options_t*, int);
enum {
leveldb_no_compression = 0,
leveldb_snappy_compression = 1
};
extern void leveldb_options_set_compression(leveldb_options_t*, int);
LEVELDB_EXPORT void leveldb_options_set_compression(leveldb_options_t*, int);
/* Comparator */
extern leveldb_comparator_t* leveldb_comparator_create(
void* state,
void (*destructor)(void*),
int (*compare)(
void*,
const char* a, size_t alen,
const char* b, size_t blen),
LEVELDB_EXPORT leveldb_comparator_t* leveldb_comparator_create(
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*));
extern void leveldb_comparator_destroy(leveldb_comparator_t*);
LEVELDB_EXPORT void leveldb_comparator_destroy(leveldb_comparator_t*);
/* Filter policy */
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state,
void (*destructor)(void*),
char* (*create_filter)(
void*,
const char* const* key_array, const size_t* key_length_array,
int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(
void*,
const char* key, size_t length,
const char* filter, size_t filter_length),
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
unsigned char (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*));
extern void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
LEVELDB_EXPORT void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t*);
extern leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
LEVELDB_EXPORT leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(
int bits_per_key);
/* Read options */
extern leveldb_readoptions_t* leveldb_readoptions_create();
extern void leveldb_readoptions_destroy(leveldb_readoptions_t*);
extern void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*,
unsigned char);
extern void leveldb_readoptions_set_fill_cache(
LEVELDB_EXPORT leveldb_readoptions_t* leveldb_readoptions_create();
LEVELDB_EXPORT void leveldb_readoptions_destroy(leveldb_readoptions_t*);
LEVELDB_EXPORT void leveldb_readoptions_set_verify_checksums(
leveldb_readoptions_t*, unsigned char);
extern void leveldb_readoptions_set_snapshot(
leveldb_readoptions_t*,
const leveldb_snapshot_t*);
LEVELDB_EXPORT void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t*,
unsigned char);
LEVELDB_EXPORT void leveldb_readoptions_set_snapshot(leveldb_readoptions_t*,
const leveldb_snapshot_t*);
/* Write options */
extern leveldb_writeoptions_t* leveldb_writeoptions_create();
extern void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
extern void leveldb_writeoptions_set_sync(
leveldb_writeoptions_t*, unsigned char);
LEVELDB_EXPORT leveldb_writeoptions_t* leveldb_writeoptions_create();
LEVELDB_EXPORT void leveldb_writeoptions_destroy(leveldb_writeoptions_t*);
LEVELDB_EXPORT void leveldb_writeoptions_set_sync(leveldb_writeoptions_t*,
unsigned char);
/* Cache */
extern leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
extern void leveldb_cache_destroy(leveldb_cache_t* cache);
LEVELDB_EXPORT leveldb_cache_t* leveldb_cache_create_lru(size_t capacity);
LEVELDB_EXPORT void leveldb_cache_destroy(leveldb_cache_t* cache);
/* Env */
extern leveldb_env_t* leveldb_create_default_env();
extern void leveldb_env_destroy(leveldb_env_t*);
LEVELDB_EXPORT leveldb_env_t* leveldb_create_default_env();
LEVELDB_EXPORT void leveldb_env_destroy(leveldb_env_t*);
/* Utility */
@ -275,13 +250,13 @@ extern void leveldb_env_destroy(leveldb_env_t*);
in this file. Note that in certain cases (typically on Windows), you
may need to call this routine instead of free(ptr) to dispose of
malloc()-ed memory returned by this library. */
extern void leveldb_free(void* ptr);
LEVELDB_EXPORT void leveldb_free(void* ptr);
/* Return the major version number for this release. */
extern int leveldb_major_version();
LEVELDB_EXPORT int leveldb_major_version();
/* Return the minor version number for this release. */
extern int leveldb_minor_version();
LEVELDB_EXPORT int leveldb_minor_version();
#ifdef __cplusplus
} /* end extern "C" */

+ 4
- 3
include/leveldb/cache.h Прегледај датотеку

@ -19,17 +19,18 @@
#define STORAGE_LEVELDB_INCLUDE_CACHE_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Cache;
class LEVELDB_EXPORT Cache;
// Create a new cache with a fixed size capacity. This implementation
// of Cache uses a least-recently-used eviction policy.
extern Cache* NewLRUCache(size_t capacity);
LEVELDB_EXPORT Cache* NewLRUCache(size_t capacity);
class Cache {
class LEVELDB_EXPORT Cache {
public:
Cache() { }

+ 3
- 2
include/leveldb/comparator.h Прегледај датотеку

@ -6,6 +6,7 @@
#define STORAGE_LEVELDB_INCLUDE_COMPARATOR_H_
#include <string>
#include "leveldb/export.h"
namespace leveldb {
@ -15,7 +16,7 @@ class Slice;
// used as keys in an sstable or a database. A Comparator implementation
// must be thread-safe since leveldb may invoke its methods concurrently
// from multiple threads.
class Comparator {
class LEVELDB_EXPORT Comparator {
public:
virtual ~Comparator();
@ -56,7 +57,7 @@ class Comparator {
// Return a builtin comparator that uses lexicographic byte-wise
// ordering. The result remains the property of this module and
// must not be deleted.
extern const Comparator* BytewiseComparator();
LEVELDB_EXPORT const Comparator* BytewiseComparator();
} // namespace leveldb

+ 8
- 5
include/leveldb/db.h Прегледај датотеку

@ -7,6 +7,7 @@
#include <stdint.h>
#include <stdio.h>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
@ -24,13 +25,13 @@ class WriteBatch;
// Abstract handle to particular state of a DB.
// A Snapshot is an immutable object and can therefore be safely
// accessed from multiple threads without any external synchronization.
class Snapshot {
class LEVELDB_EXPORT Snapshot {
protected:
virtual ~Snapshot();
};
// A range of keys
struct Range {
struct LEVELDB_EXPORT Range {
Slice start; // Included in the range
Slice limit; // Not included in the range
@ -41,7 +42,7 @@ struct Range {
// A DB is a persistent ordered map from keys to values.
// A DB is safe for concurrent access from multiple threads without
// any external synchronization.
class DB {
class LEVELDB_EXPORT DB {
public:
// Open the database with the specified "name".
// Stores a pointer to a heap-allocated database in *dbptr and returns
@ -150,13 +151,15 @@ class DB {
// Destroy the contents of the specified database.
// Be very careful using this method.
Status DestroyDB(const std::string& name, const Options& options);
LEVELDB_EXPORT Status DestroyDB(const std::string& name,
const Options& options);
// If a DB cannot be opened, you may attempt to call this method to
// resurrect as much of the contents of the database as possible.
// Some data may be lost, so be careful when calling this function
// on a database that contains important information.
Status RepairDB(const std::string& dbname, const Options& options);
LEVELDB_EXPORT Status RepairDB(const std::string& dbname,
const Options& options);
} // namespace leveldb

+ 3
- 1
include/leveldb/dumpfile.h Прегледај датотеку

@ -7,6 +7,7 @@
#include <string>
#include "leveldb/env.h"
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
@ -18,7 +19,8 @@ namespace leveldb {
//
// Returns a non-OK result if fname does not name a leveldb storage
// file, or if the file cannot be read.
Status DumpFile(Env* env, const std::string& fname, WritableFile* dst);
LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
WritableFile* dst);
} // namespace leveldb

+ 14
- 13
include/leveldb/env.h Прегледај датотеку

@ -13,10 +13,11 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ENV_H_
#define STORAGE_LEVELDB_INCLUDE_ENV_H_
#include <string>
#include <vector>
#include <stdarg.h>
#include <stdint.h>
#include <string>
#include <vector>
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
@ -28,7 +29,7 @@ class SequentialFile;
class Slice;
class WritableFile;
class Env {
class LEVELDB_EXPORT Env {
public:
Env() { }
virtual ~Env();
@ -169,7 +170,7 @@ class Env {
};
// A file abstraction for reading sequentially through a file
class SequentialFile {
class LEVELDB_EXPORT SequentialFile {
public:
SequentialFile() { }
virtual ~SequentialFile();
@ -200,7 +201,7 @@ class SequentialFile {
};
// A file abstraction for randomly reading the contents of a file.
class RandomAccessFile {
class LEVELDB_EXPORT RandomAccessFile {
public:
RandomAccessFile() { }
virtual ~RandomAccessFile();
@ -226,7 +227,7 @@ class RandomAccessFile {
// A file abstraction for sequential writing. The implementation
// must provide buffering since callers may append small fragments
// at a time to the file.
class WritableFile {
class LEVELDB_EXPORT WritableFile {
public:
WritableFile() { }
virtual ~WritableFile();
@ -243,7 +244,7 @@ class WritableFile {
};
// An interface for writing log messages.
class Logger {
class LEVELDB_EXPORT Logger {
public:
Logger() { }
virtual ~Logger();
@ -259,7 +260,7 @@ class Logger {
// Identifies a locked file.
class FileLock {
class LEVELDB_EXPORT FileLock {
public:
FileLock() { }
virtual ~FileLock();
@ -277,17 +278,17 @@ extern void Log(Logger* info_log, const char* format, ...)
;
// A utility routine: write "data" to the named file.
extern Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
LEVELDB_EXPORT Status WriteStringToFile(Env* env, const Slice& data,
const std::string& fname);
// A utility routine: read contents of named file into *data
extern Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
LEVELDB_EXPORT Status ReadFileToString(Env* env, const std::string& fname,
std::string* data);
// An implementation of Env that forwards all calls to another Env.
// May be useful to clients who wish to override just part of the
// functionality of another Env.
class EnvWrapper : public Env {
class LEVELDB_EXPORT EnvWrapper : public Env {
public:
// Initialize an EnvWrapper that delegates all calls to *t
explicit EnvWrapper(Env* t) : target_(t) { }

+ 33
- 0
include/leveldb/export.h Прегледај датотеку

@ -0,0 +1,33 @@
// Copyright (c) 2017 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#define STORAGE_LEVELDB_INCLUDE_EXPORT_H_
#if !defined(LEVELDB_EXPORT)
#if defined(LEVELDB_SHARED_LIBRARY)
#if defined(OS_WIN)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __declspec(dllexport)
#else
#define LEVELDB_EXPORT __declspec(dllimport)
#endif // defined(LEVELDB_COMPILE_LIBRARY)
#else // defined(OS_WIN)
#if defined(LEVELDB_COMPILE_LIBRARY)
#define LEVELDB_EXPORT __attribute__((visibility("default")))
#else
#define LEVELDB_EXPORT
#endif
#endif // defined(OS_WIN)
#else // defined(LEVELDB_SHARED_LIBRARY)
#define LEVELDB_EXPORT
#endif
#endif // !defined(LEVELDB_EXPORT)
#endif // STORAGE_LEVELDB_INCLUDE_EXPORT_H_

+ 3
- 3
include/leveldb/filter_policy.h Прегледај датотеку

@ -17,12 +17,13 @@
#define STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice;
class FilterPolicy {
class LEVELDB_EXPORT FilterPolicy {
public:
virtual ~FilterPolicy();
@ -63,8 +64,7 @@ class FilterPolicy {
// ignores trailing spaces, it would be incorrect to use a
// FilterPolicy (like NewBloomFilterPolicy) that does not ignore
// trailing spaces in keys.
extern const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
LEVELDB_EXPORT const FilterPolicy* NewBloomFilterPolicy(int bits_per_key);
}
#endif // STORAGE_LEVELDB_INCLUDE_FILTER_POLICY_H_

+ 4
- 3
include/leveldb/iterator.h Прегледај датотеку

@ -15,12 +15,13 @@
#ifndef STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#define STORAGE_LEVELDB_INCLUDE_ITERATOR_H_
#include "leveldb/export.h"
#include "leveldb/slice.h"
#include "leveldb/status.h"
namespace leveldb {
class Iterator {
class LEVELDB_EXPORT Iterator {
public:
Iterator();
virtual ~Iterator();
@ -90,10 +91,10 @@ class Iterator {
};
// Return an empty iterator (yields nothing).
extern Iterator* NewEmptyIterator();
LEVELDB_EXPORT Iterator* NewEmptyIterator();
// Return an empty iterator with the specified status.
extern Iterator* NewErrorIterator(const Status& status);
LEVELDB_EXPORT Iterator* NewErrorIterator(const Status& status);
} // namespace leveldb

+ 4
- 3
include/leveldb/options.h Прегледај датотеку

@ -6,6 +6,7 @@
#define STORAGE_LEVELDB_INCLUDE_OPTIONS_H_
#include <stddef.h>
#include "leveldb/export.h"
namespace leveldb {
@ -28,7 +29,7 @@ enum CompressionType {
};
// Options to control the behavior of a database (passed to DB::Open)
struct Options {
struct LEVELDB_EXPORT Options {
// -------------------
// Parameters that affect behavior
@ -158,7 +159,7 @@ struct Options {
};
// Options that control read operations
struct ReadOptions {
struct LEVELDB_EXPORT ReadOptions {
// If true, all data read from underlying storage will be
// verified against corresponding checksums.
// Default: false
@ -184,7 +185,7 @@ struct ReadOptions {
};
// Options that control write operations
struct WriteOptions {
struct LEVELDB_EXPORT WriteOptions {
// If true, the write will be flushed from the operating system
// buffer cache (by calling WritableFile::Sync()) before the write
// is considered complete. If this flag is true, writes will be

+ 2
- 1
include/leveldb/slice.h Прегледај датотеку

@ -19,10 +19,11 @@
#include <stddef.h>
#include <string.h>
#include <string>
#include "leveldb/export.h"
namespace leveldb {
class Slice {
class LEVELDB_EXPORT Slice {
public:
// Create an empty slice.
Slice() : data_(""), size_(0) { }

+ 2
- 1
include/leveldb/status.h Прегледај датотеку

@ -14,11 +14,12 @@
#define STORAGE_LEVELDB_INCLUDE_STATUS_H_
#include <string>
#include "leveldb/export.h"
#include "leveldb/slice.h"
namespace leveldb {
class Status {
class LEVELDB_EXPORT Status {
public:
// Create a success status.
Status() : state_(NULL) { }

+ 2
- 1
include/leveldb/table.h Прегледај датотеку

@ -6,6 +6,7 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/iterator.h"
namespace leveldb {
@ -21,7 +22,7 @@ class TableCache;
// A Table is a sorted map from strings to strings. Tables are
// immutable and persistent. A Table may be safely accessed from
// multiple threads without external synchronization.
class Table {
class LEVELDB_EXPORT Table {
public:
// Attempt to open the table that is stored in bytes [0..file_size)
// of "file", and read the metadata entries necessary to allow

+ 2
- 1
include/leveldb/table_builder.h Прегледај датотеку

@ -14,6 +14,7 @@
#define STORAGE_LEVELDB_INCLUDE_TABLE_BUILDER_H_
#include <stdint.h>
#include "leveldb/export.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
@ -23,7 +24,7 @@ class BlockBuilder;
class BlockHandle;
class WritableFile;
class TableBuilder {
class LEVELDB_EXPORT TableBuilder {
public:
// Create a builder that will store the contents of the table it is
// building in *file. Does not close the file. It is up to the

+ 2
- 1
include/leveldb/write_batch.h Прегледај датотеку

@ -22,13 +22,14 @@
#define STORAGE_LEVELDB_INCLUDE_WRITE_BATCH_H_
#include <string>
#include "leveldb/export.h"
#include "leveldb/status.h"
namespace leveldb {
class Slice;
class WriteBatch {
class LEVELDB_EXPORT WriteBatch {
public:
WriteBatch();
~WriteBatch();

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