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sync with upstream @21627589

Minor changes:
* Reformat the bodies of the iterator interface routines in IteratorWrapper to
  make them a bit easier to read
* Switched the default in the leveldb makefile to be optimized mode, rather
  than debug mode
* Fix build problem in chromium port

git-svn-id: https://leveldb.googlecode.com/svn/trunk@30 62dab493-f737-651d-591e-8d6aee1b9529
naive_version
dgrogan@chromium.org 13 anos atrás
pai
commit
c4f5514948
3 arquivos alterados com 21 adições e 12 exclusões
  1. +9
    -3
      Makefile
  2. +3
    -0
      leveldb.gyp
  3. +9
    -9
      table/iterator_wrapper.h

+ 9
- 3
Makefile Ver arquivo

@ -4,9 +4,15 @@
CC = g++
# Uncomment one of the following to switch between debug and opt mode
#OPT = -O2 -DNDEBUG
OPT = -g2
#-----------------------------------------------
# Uncomment exactly one of the lines labelled (A), (B), and (C) below
# to switch between compilation modes.
OPT = -O2 -DNDEBUG # (A) Production use (optimized mode)
# OPT = -g2 # (B) Debug mode, w/ full line-level debugging symbols
# OPT = -O2 -g2 -DNDEBUG # (C) Profiling mode: opt, but w/debugging symbols
#-----------------------------------------------
UNAME := $(shell uname)

+ 3
- 0
leveldb.gyp Ver arquivo

@ -35,6 +35,9 @@
# The base libary is a lightweight abstraction layer for things like
# threads and IO. http://src.chromium.org/viewvc/chrome/trunk/src/base/
'../../base/base.gyp:base',
# base::LazyInstance is a template that pulls in dynamic_annotations so
# we need to explictly link in the code for dynamic_annotations.
'../../base/third_party/dynamic_annotations/dynamic_annotations.gyp:dynamic_annotations',
],
'conditions': [
['use_snappy', {

+ 9
- 9
table/iterator_wrapper.h Ver arquivo

@ -34,16 +34,16 @@ class IteratorWrapper {
// Iterator interface methods
bool Valid() const { return valid_; }
Slice key() const { assert(Valid()); return key_; }
Slice value() const { assert(Valid()); return iter_->value(); }
bool Valid() const { return valid_; }
Slice key() const { assert(Valid()); return key_; }
Slice value() const { assert(Valid()); return iter_->value(); }
// Methods below require iter() != NULL
Status status() const { assert(iter_); return iter_->status(); }
void Next() { assert(iter_); iter_->Next(); Update(); }
void Prev() { assert(iter_); iter_->Prev(); Update(); }
void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); }
void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); }
void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); }
Status status() const { assert(iter_); return iter_->status(); }
void Next() { assert(iter_); iter_->Next(); Update(); }
void Prev() { assert(iter_); iter_->Prev(); Update(); }
void Seek(const Slice& k) { assert(iter_); iter_->Seek(k); Update(); }
void SeekToFirst() { assert(iter_); iter_->SeekToFirst(); Update(); }
void SeekToLast() { assert(iter_); iter_->SeekToLast(); Update(); }
private:
void Update() {

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