Procházet zdrojové kódy

Corrected typo in docs: "cache" to "block_cache".

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=197452015
naive_version
cmumford před 6 roky
odevzdal Victor Costan
rodič
revize
6a6bdafcf1
1 změnil soubory, kde provedl 4 přidání a 4 odebrání
  1. +4
    -4
      doc/index.md

+ 4
- 4
doc/index.md Zobrazit soubor

@ -338,19 +338,19 @@ options.compression = leveldb::kNoCompression;
### Cache
The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL,
it is used to cache frequently used uncompressed block contents.
each file stores a sequence of compressed blocks. If options.block_cache is
non-NULL, it is used to cache frequently used uncompressed block contents.
```c++
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
delete options.block_cache;
```
Note that the cache holds uncompressed data, and therefore it should be sized

Načítá se…
Zrušit
Uložit