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- // Copyright (c) 2018 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- // Prevent Windows headers from defining min/max macros and instead
- // use STL.
- #ifndef NOMINMAX
- #define NOMINMAX
- #endif // ifndef NOMINMAX
- #include <windows.h>
-
- #include <algorithm>
- #include <atomic>
- #include <chrono>
- #include <condition_variable>
- #include <deque>
- #include <memory>
- #include <mutex>
- #include <sstream>
- #include <string>
- #include <vector>
-
- #include "leveldb/env.h"
- #include "leveldb/slice.h"
- #include "port/port.h"
- #include "port/thread_annotations.h"
- #include "util/env_windows_test_helper.h"
- #include "util/logging.h"
- #include "util/mutexlock.h"
- #include "util/windows_logger.h"
-
- #if defined(DeleteFile)
- #undef DeleteFile
- #endif // defined(DeleteFile)
-
- namespace leveldb {
-
- namespace {
-
- constexpr const size_t kWritableFileBufferSize = 65536;
-
- // Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
- constexpr int kDefaultMmapLimit = sizeof(void*) >= 8 ? 1000 : 0;
-
- // Modified by EnvWindowsTestHelper::SetReadOnlyMMapLimit().
- int g_mmap_limit = kDefaultMmapLimit;
-
- std::string GetWindowsErrorMessage(DWORD error_code) {
- std::string message;
- char* error_text = nullptr;
- // Use MBCS version of FormatMessage to match return value.
- size_t error_text_size = ::FormatMessageA(
- FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
- FORMAT_MESSAGE_IGNORE_INSERTS,
- nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- reinterpret_cast<char*>(&error_text), 0, nullptr);
- if (!error_text) {
- return message;
- }
- message.assign(error_text, error_text_size);
- ::LocalFree(error_text);
- return message;
- }
-
- Status WindowsError(const std::string& context, DWORD error_code) {
- if (error_code == ERROR_FILE_NOT_FOUND || error_code == ERROR_PATH_NOT_FOUND)
- return Status::NotFound(context, GetWindowsErrorMessage(error_code));
- return Status::IOError(context, GetWindowsErrorMessage(error_code));
- }
-
- class ScopedHandle {
- public:
- ScopedHandle(HANDLE handle) : handle_(handle) {}
- ScopedHandle(ScopedHandle&& other) noexcept : handle_(other.Release()) {}
- ~ScopedHandle() { Close(); }
-
- ScopedHandle& operator=(ScopedHandle&& rhs) noexcept {
- if (this != &rhs) handle_ = rhs.Release();
- return *this;
- }
-
- bool Close() {
- if (!is_valid()) {
- return true;
- }
- HANDLE h = handle_;
- handle_ = INVALID_HANDLE_VALUE;
- return ::CloseHandle(h);
- }
-
- bool is_valid() const {
- return handle_ != INVALID_HANDLE_VALUE && handle_ != nullptr;
- }
-
- HANDLE get() const { return handle_; }
-
- HANDLE Release() {
- HANDLE h = handle_;
- handle_ = INVALID_HANDLE_VALUE;
- return h;
- }
-
- private:
- HANDLE handle_;
- };
-
- // Helper class to limit resource usage to avoid exhaustion.
- // Currently used to limit read-only file descriptors and mmap file usage
- // so that we do not run out of file descriptors or virtual memory, or run into
- // kernel performance problems for very large databases.
- class Limiter {
- public:
- // Limit maximum number of resources to |max_acquires|.
- Limiter(int max_acquires) : acquires_allowed_(max_acquires) {}
-
- Limiter(const Limiter&) = delete;
- Limiter operator=(const Limiter&) = delete;
-
- // If another resource is available, acquire it and return true.
- // Else return false.
- bool Acquire() {
- int old_acquires_allowed =
- acquires_allowed_.fetch_sub(1, std::memory_order_relaxed);
-
- if (old_acquires_allowed > 0)
- return true;
-
- acquires_allowed_.fetch_add(1, std::memory_order_relaxed);
- return false;
- }
-
- // Release a resource acquired by a previous call to Acquire() that returned
- // true.
- void Release() {
- acquires_allowed_.fetch_add(1, std::memory_order_relaxed);
- }
-
- private:
- // The number of available resources.
- //
- // This is a counter and is not tied to the invariants of any other class, so
- // it can be operated on safely using std::memory_order_relaxed.
- std::atomic<int> acquires_allowed_;
- };
-
- class WindowsSequentialFile : public SequentialFile {
- public:
- WindowsSequentialFile(std::string fname, ScopedHandle file)
- : filename_(fname), file_(std::move(file)) {}
- ~WindowsSequentialFile() override {}
-
- Status Read(size_t n, Slice* result, char* scratch) override {
- Status s;
- DWORD bytes_read;
- // DWORD is 32-bit, but size_t could technically be larger. However leveldb
- // files are limited to leveldb::Options::max_file_size which is clamped to
- // 1<<30 or 1 GiB.
- assert(n <= std::numeric_limits<DWORD>::max());
- if (!::ReadFile(file_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
- nullptr)) {
- s = WindowsError(filename_, ::GetLastError());
- } else {
- *result = Slice(scratch, bytes_read);
- }
- return s;
- }
-
- Status Skip(uint64_t n) override {
- LARGE_INTEGER distance;
- distance.QuadPart = n;
- if (!::SetFilePointerEx(file_.get(), distance, nullptr, FILE_CURRENT)) {
- return WindowsError(filename_, ::GetLastError());
- }
- return Status::OK();
- }
-
- private:
- std::string filename_;
- ScopedHandle file_;
- };
-
- class WindowsRandomAccessFile : public RandomAccessFile {
- public:
- WindowsRandomAccessFile(std::string fname, ScopedHandle handle)
- : filename_(fname), handle_(std::move(handle)) {}
-
- ~WindowsRandomAccessFile() override = default;
-
- Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const override {
- DWORD bytes_read = 0;
- OVERLAPPED overlapped = {0};
-
- overlapped.OffsetHigh = static_cast<DWORD>(offset >> 32);
- overlapped.Offset = static_cast<DWORD>(offset);
- if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
- &overlapped)) {
- DWORD error_code = ::GetLastError();
- if (error_code != ERROR_HANDLE_EOF) {
- *result = Slice(scratch, 0);
- return Status::IOError(filename_, GetWindowsErrorMessage(error_code));
- }
- }
-
- *result = Slice(scratch, bytes_read);
- return Status::OK();
- }
-
- private:
- std::string filename_;
- ScopedHandle handle_;
- };
-
- class WindowsMmapReadableFile : public RandomAccessFile {
- public:
- // base[0,length-1] contains the mmapped contents of the file.
- WindowsMmapReadableFile(std::string fname, void* base, size_t length,
- Limiter* limiter)
- : filename_(std::move(fname)),
- mmapped_region_(base),
- length_(length),
- limiter_(limiter) {}
-
- ~WindowsMmapReadableFile() override {
- ::UnmapViewOfFile(mmapped_region_);
- limiter_->Release();
- }
-
- Status Read(uint64_t offset, size_t n, Slice* result,
- char* scratch) const override {
- Status s;
- if (offset + n > length_) {
- *result = Slice();
- s = WindowsError(filename_, ERROR_INVALID_PARAMETER);
- } else {
- *result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
- }
- return s;
- }
-
- private:
- std::string filename_;
- void* mmapped_region_;
- size_t length_;
- Limiter* limiter_;
- };
-
- class WindowsWritableFile : public WritableFile {
- public:
- WindowsWritableFile(std::string fname, ScopedHandle handle)
- : filename_(std::move(fname)), handle_(std::move(handle)), pos_(0) {}
-
- ~WindowsWritableFile() override = default;
-
- Status Append(const Slice& data) override {
- size_t n = data.size();
- const char* p = data.data();
-
- // Fit as much as possible into buffer.
- size_t copy = std::min(n, kWritableFileBufferSize - pos_);
- memcpy(buf_ + pos_, p, copy);
- p += copy;
- n -= copy;
- pos_ += copy;
- if (n == 0) {
- return Status::OK();
- }
-
- // Can't fit in buffer, so need to do at least one write.
- Status s = FlushBuffered();
- if (!s.ok()) {
- return s;
- }
-
- // Small writes go to buffer, large writes are written directly.
- if (n < kWritableFileBufferSize) {
- memcpy(buf_, p, n);
- pos_ = n;
- return Status::OK();
- }
- return WriteRaw(p, n);
- }
-
- Status Close() override {
- Status result = FlushBuffered();
- if (!handle_.Close() && result.ok()) {
- result = WindowsError(filename_, ::GetLastError());
- }
- return result;
- }
-
- Status Flush() override { return FlushBuffered(); }
-
- Status Sync() override {
- // On Windows no need to sync parent directory. It's metadata will be
- // updated via the creation of the new file, without an explicit sync.
- return FlushBuffered();
- }
-
- private:
- Status FlushBuffered() {
- Status s = WriteRaw(buf_, pos_);
- pos_ = 0;
- return s;
- }
-
- Status WriteRaw(const char* p, size_t n) {
- DWORD bytes_written;
- if (!::WriteFile(handle_.get(), p, static_cast<DWORD>(n), &bytes_written,
- nullptr)) {
- return Status::IOError(filename_,
- GetWindowsErrorMessage(::GetLastError()));
- }
- return Status::OK();
- }
-
- // buf_[0, pos_-1] contains data to be written to handle_.
- const std::string filename_;
- ScopedHandle handle_;
- char buf_[kWritableFileBufferSize];
- size_t pos_;
- };
-
- // Lock or unlock the entire file as specified by |lock|. Returns true
- // when successful, false upon failure. Caller should call ::GetLastError()
- // to determine cause of failure
- bool LockOrUnlock(HANDLE handle, bool lock) {
- if (lock) {
- return ::LockFile(handle,
- /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
- /*nNumberOfBytesToLockLow=*/MAXDWORD,
- /*nNumberOfBytesToLockHigh=*/MAXDWORD);
- } else {
- return ::UnlockFile(handle,
- /*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
- /*nNumberOfBytesToLockLow=*/MAXDWORD,
- /*nNumberOfBytesToLockHigh=*/MAXDWORD);
- }
- }
-
- class WindowsFileLock : public FileLock {
- public:
- WindowsFileLock(ScopedHandle handle, std::string name)
- : handle_(std::move(handle)), name_(std::move(name)) {}
-
- ScopedHandle& handle() { return handle_; }
- const std::string& name() const { return name_; }
-
- private:
- ScopedHandle handle_;
- std::string name_;
- };
-
- class WindowsEnv : public Env {
- public:
- WindowsEnv();
- ~WindowsEnv() override {
- static char msg[] = "Destroying Env::Default()\n";
- fwrite(msg, 1, sizeof(msg), stderr);
- abort();
- }
-
- Status NewSequentialFile(const std::string& fname,
- SequentialFile** result) override {
- *result = nullptr;
- DWORD desired_access = GENERIC_READ;
- DWORD share_mode = FILE_SHARE_READ;
- ScopedHandle handle =
- ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
- OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
- if (!handle.is_valid()) {
- return WindowsError(fname, ::GetLastError());
- }
- *result = new WindowsSequentialFile(fname, std::move(handle));
- return Status::OK();
- }
-
- Status NewRandomAccessFile(const std::string& fname,
- RandomAccessFile** result) override {
- *result = nullptr;
- DWORD desired_access = GENERIC_READ;
- DWORD share_mode = FILE_SHARE_READ;
- DWORD file_flags = FILE_ATTRIBUTE_READONLY;
-
- ScopedHandle handle =
- ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
- OPEN_EXISTING, file_flags, nullptr);
- if (!handle.is_valid()) {
- return WindowsError(fname, ::GetLastError());
- }
- if (!mmap_limiter_.Acquire()) {
- *result = new WindowsRandomAccessFile(fname, std::move(handle));
- return Status::OK();
- }
-
- LARGE_INTEGER file_size;
- if (!::GetFileSizeEx(handle.get(), &file_size)) {
- return WindowsError(fname, ::GetLastError());
- }
-
- ScopedHandle mapping =
- ::CreateFileMappingA(handle.get(),
- /*security attributes=*/nullptr, PAGE_READONLY,
- /*dwMaximumSizeHigh=*/0,
- /*dwMaximumSizeLow=*/0, nullptr);
- if (mapping.is_valid()) {
- void* base = MapViewOfFile(mapping.get(), FILE_MAP_READ, 0, 0, 0);
- if (base) {
- *result = new WindowsMmapReadableFile(
- fname, base, static_cast<size_t>(file_size.QuadPart),
- &mmap_limiter_);
- return Status::OK();
- }
- }
- Status s = WindowsError(fname, ::GetLastError());
-
- if (!s.ok()) {
- mmap_limiter_.Release();
- }
- return s;
- }
-
- Status NewWritableFile(const std::string& fname,
- WritableFile** result) override {
- DWORD desired_access = GENERIC_WRITE;
- DWORD share_mode = 0;
-
- ScopedHandle handle =
- ::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
- CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
- if (!handle.is_valid()) {
- *result = nullptr;
- return WindowsError(fname, ::GetLastError());
- }
-
- *result = new WindowsWritableFile(fname, std::move(handle));
- return Status::OK();
- }
-
- Status NewAppendableFile(const std::string& fname,
- WritableFile** result) override {
- ScopedHandle handle =
- ::CreateFileA(fname.c_str(), FILE_APPEND_DATA, 0, nullptr, OPEN_ALWAYS,
- FILE_ATTRIBUTE_NORMAL, nullptr);
- if (!handle.is_valid()) {
- *result = nullptr;
- return WindowsError(fname, ::GetLastError());
- }
-
- *result = new WindowsWritableFile(fname, std::move(handle));
- return Status::OK();
- }
-
- bool FileExists(const std::string& fname) override {
- return GetFileAttributesA(fname.c_str()) != INVALID_FILE_ATTRIBUTES;
- }
-
- Status GetChildren(const std::string& dir,
- std::vector<std::string>* result) override {
- const std::string find_pattern = dir + "\\*";
- WIN32_FIND_DATAA find_data;
- HANDLE dir_handle = ::FindFirstFileA(find_pattern.c_str(), &find_data);
- if (dir_handle == INVALID_HANDLE_VALUE) {
- DWORD last_error = ::GetLastError();
- if (last_error == ERROR_FILE_NOT_FOUND) {
- return Status::OK();
- }
- return WindowsError(dir, last_error);
- }
- do {
- char base_name[_MAX_FNAME];
- char ext[_MAX_EXT];
-
- if (!_splitpath_s(find_data.cFileName, nullptr, 0, nullptr, 0, base_name,
- ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) {
- result->emplace_back(std::string(base_name) + ext);
- }
- } while (::FindNextFileA(dir_handle, &find_data));
- DWORD last_error = ::GetLastError();
- ::FindClose(dir_handle);
- if (last_error != ERROR_NO_MORE_FILES) {
- return WindowsError(dir, last_error);
- }
- return Status::OK();
- }
-
- Status DeleteFile(const std::string& fname) override {
- if (!::DeleteFileA(fname.c_str())) {
- return WindowsError(fname, ::GetLastError());
- }
- return Status::OK();
- }
-
- Status CreateDir(const std::string& name) override {
- if (!::CreateDirectoryA(name.c_str(), nullptr)) {
- return WindowsError(name, ::GetLastError());
- }
- return Status::OK();
- }
-
- Status DeleteDir(const std::string& name) override {
- if (!::RemoveDirectoryA(name.c_str())) {
- return WindowsError(name, ::GetLastError());
- }
- return Status::OK();
- }
-
- Status GetFileSize(const std::string& fname, uint64_t* size) override {
- WIN32_FILE_ATTRIBUTE_DATA attrs;
- if (!::GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) {
- return WindowsError(fname, ::GetLastError());
- }
- ULARGE_INTEGER file_size;
- file_size.HighPart = attrs.nFileSizeHigh;
- file_size.LowPart = attrs.nFileSizeLow;
- *size = file_size.QuadPart;
- return Status::OK();
- }
-
- Status RenameFile(const std::string& src,
- const std::string& target) override {
- // Try a simple move first. It will only succeed when |to_path| doesn't
- // already exist.
- if (::MoveFileA(src.c_str(), target.c_str())) {
- return Status::OK();
- }
- DWORD move_error = ::GetLastError();
-
- // Try the full-blown replace if the move fails, as ReplaceFile will only
- // succeed when |to_path| does exist. When writing to a network share, we
- // may not be able to change the ACLs. Ignore ACL errors then
- // (REPLACEFILE_IGNORE_MERGE_ERRORS).
- if (::ReplaceFileA(target.c_str(), src.c_str(), nullptr,
- REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr)) {
- return Status::OK();
- }
- DWORD replace_error = ::GetLastError();
- // In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely
- // that |to_path| does not exist. In this case, the more relevant error
- // comes from the call to MoveFile.
- if (replace_error == ERROR_FILE_NOT_FOUND ||
- replace_error == ERROR_PATH_NOT_FOUND) {
- return WindowsError(src, move_error);
- } else {
- return WindowsError(src, replace_error);
- }
- }
-
- Status LockFile(const std::string& fname, FileLock** lock) override {
- *lock = nullptr;
- Status result;
- ScopedHandle handle = ::CreateFileA(
- fname.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
- /*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
- nullptr);
- if (!handle.is_valid()) {
- result = WindowsError(fname, ::GetLastError());
- } else if (!LockOrUnlock(handle.get(), true)) {
- result = WindowsError("lock " + fname, ::GetLastError());
- } else {
- *lock = new WindowsFileLock(std::move(handle), std::move(fname));
- }
- return result;
- }
-
- Status UnlockFile(FileLock* lock) override {
- std::unique_ptr<WindowsFileLock> my_lock(
- reinterpret_cast<WindowsFileLock*>(lock));
- Status result;
- if (!LockOrUnlock(my_lock->handle().get(), false)) {
- result = WindowsError("unlock", ::GetLastError());
- }
- return result;
- }
-
- void Schedule(void (*function)(void*), void* arg) override;
-
- void StartThread(void (*function)(void* arg), void* arg) override {
- std::thread t(function, arg);
- t.detach();
- }
-
- Status GetTestDirectory(std::string* result) override {
- const char* env = getenv("TEST_TMPDIR");
- if (env && env[0] != '\0') {
- *result = env;
- return Status::OK();
- }
-
- char tmp_path[MAX_PATH];
- if (!GetTempPathA(ARRAYSIZE(tmp_path), tmp_path)) {
- return WindowsError("GetTempPath", ::GetLastError());
- }
- std::stringstream ss;
- ss << tmp_path << "leveldbtest-" << std::this_thread::get_id();
- *result = ss.str();
-
- // Directory may already exist
- CreateDir(*result);
- return Status::OK();
- }
-
- Status NewLogger(const std::string& filename, Logger** result) override {
- std::FILE* fp = std::fopen(filename.c_str(), "w");
- if (fp == nullptr) {
- *result = nullptr;
- return WindowsError("NewLogger", ::GetLastError());
- } else {
- *result = new WindowsLogger(fp);
- return Status::OK();
- }
- }
-
- uint64_t NowMicros() override {
- // GetSystemTimeAsFileTime typically has a resolution of 10-20 msec.
- // TODO(cmumford): Switch to GetSystemTimePreciseAsFileTime which is
- // available in Windows 8 and later.
- FILETIME ft;
- ::GetSystemTimeAsFileTime(&ft);
- // Each tick represents a 100-nanosecond intervals since January 1, 1601
- // (UTC).
- uint64_t num_ticks =
- (static_cast<uint64_t>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime;
- return num_ticks / 10;
- }
-
- void SleepForMicroseconds(int micros) override {
- std::this_thread::sleep_for(std::chrono::microseconds(micros));
- }
-
- private:
- // BGThread() is the body of the background thread
- void BGThread();
-
- std::mutex mu_;
- std::condition_variable bgsignal_;
- bool started_bgthread_;
-
- // Entry per Schedule() call
- struct BGItem {
- void* arg;
- void (*function)(void*);
- };
- typedef std::deque<BGItem> BGQueue;
- BGQueue queue_;
-
- Limiter mmap_limiter_;
- };
-
- // Return the maximum number of concurrent mmaps.
- int MaxMmaps() {
- if (g_mmap_limit >= 0) {
- return g_mmap_limit;
- }
- // Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
- g_mmap_limit = sizeof(void*) >= 8 ? 1000 : 0;
- return g_mmap_limit;
- }
-
- WindowsEnv::WindowsEnv()
- : started_bgthread_(false), mmap_limiter_(MaxMmaps()) {}
-
- void WindowsEnv::Schedule(void (*function)(void*), void* arg) {
- std::lock_guard<std::mutex> guard(mu_);
-
- // Start background thread if necessary
- if (!started_bgthread_) {
- started_bgthread_ = true;
- std::thread t(&WindowsEnv::BGThread, this);
- t.detach();
- }
-
- // If the queue is currently empty, the background thread may currently be
- // waiting.
- if (queue_.empty()) {
- bgsignal_.notify_one();
- }
-
- // Add to priority queue
- queue_.push_back(BGItem());
- queue_.back().function = function;
- queue_.back().arg = arg;
- }
-
- void WindowsEnv::BGThread() {
- while (true) {
- // Wait until there is an item that is ready to run
- std::unique_lock<std::mutex> lk(mu_);
- bgsignal_.wait(lk, [this] { return !queue_.empty(); });
-
- void (*function)(void*) = queue_.front().function;
- void* arg = queue_.front().arg;
- queue_.pop_front();
-
- lk.unlock();
- (*function)(arg);
- }
- }
-
- } // namespace
-
- static std::once_flag once;
- static Env* default_env;
- static void InitDefaultEnv() { default_env = new WindowsEnv(); }
-
- void EnvWindowsTestHelper::SetReadOnlyMMapLimit(int limit) {
- assert(default_env == nullptr);
- g_mmap_limit = limit;
- }
-
- Env* Env::Default() {
- std::call_once(once, InitDefaultEnv);
- return default_env;
- }
-
- } // namespace leveldb
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