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- /* Testing Code */
-
- #include <limits.h>
- #include <math.h>
-
- /* Routines used by floation point test code */
-
- /* Convert from bit level representation to floating point number */
- float u2f(unsigned u) {
- union {
- unsigned u;
- float f;
- } a;
- a.u = u;
- return a.f;
- }
-
- /* Convert from floating point number to bit-level representation */
- unsigned f2u(float f) {
- union {
- unsigned u;
- float f;
- } a;
- a.f = f;
- return a.u;
- }
-
- //1
- int test_bitXor(int x, int y)
- {
- return x^y;
- }
- int test_tmin(void) {
- return 0x80000000;
- }
- //2
- int test_isTmax(int x) {
- return x == 0x7FFFFFFF;
- }
- int test_allOddBits(int x) {
- int i;
- for (i = 1; i < 32; i+=2)
- if ((x & (1<<i)) == 0)
- return 0;
- return 1;
- }
-
-
-
-
-
-
-
- int test_negate(int x) {
- return -x;
- }
- //3
-
-
- int test_isAsciiDigit(int x) {
- return (0x30 <= x) && (x <= 0x39);
- }
- int test_conditional(int x, int y, int z)
- {
- return x?y:z;
- }
- int test_isLessOrEqual(int x, int y)
- {
- return x <= y;
- }
- //4
- int test_logicalNeg(int x)
- {
- return !x;
- }
- int test_howManyBits(int x) {
- unsigned int a, cnt;
- x = x<0 ? -x-1 : x;
- a = (unsigned int)x;
- for (cnt=0; a; a>>=1, cnt++)
- ;
-
- return (int)(cnt + 1);
- }
- //float
- unsigned test_floatScale2(unsigned uf) {
- float f = u2f(uf);
- float tf = 2*f;
- if (isnan(f))
- return uf;
- else
- return f2u(tf);
- }
- int test_floatFloat2Int(unsigned uf) {
- float f = u2f(uf);
- int x = (int) f;
- return x;
- }
- unsigned test_floatPower2(int x) {
- float result = 1.0;
- float p2 = 2.0;
- int recip = (x < 0);
- /* treat tmin specially */
- if ((unsigned)x == 0x80000000) {
- return 0;
- }
- if (recip) {
- x = -x;
- p2 = 0.5;
- }
- while (x > 0) {
- if (x & 0x1)
- result = result * p2;
- p2 = p2 * p2;
- x >>= 1;
- }
- return f2u(result);
- }
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