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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "db/builder.h"
#include "db/dbformat.h"
#include "db/filename.h"
#include "db/table_cache.h"
#include "db/version_edit.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/iterator.h"
namespace leveldb {
Status BuildTable(const std::string& dbname, Env* env, const Options& options,
TableCache* table_cache, Iterator* iter, FileMetaData* meta) {
Status s;
meta->file_size = 0;
iter->SeekToFirst();
std::string fname = TableFileName(dbname, meta->number);
if (iter->Valid()) {
WritableFile* file;
s = env->NewWritableFile(fname, &file);
if (!s.ok()) {
return s;
}
time_t nowTime;
time(&nowTime);
assert(nowTime > 0);
TableBuilder* builder = new TableBuilder(options, file);
meta->smallest.DecodeFrom(iter->key());
Slice key;
ParsedInternalKey parsed;
meta->smallest_deadtime = UINT64_MAX;
meta->largest_deadtime = 0;
for (; iter->Valid(); iter->Next()) {
key = iter->key();
builder->Add(key, iter->value());
//在构建sstable文件的时候,记录当前文件的生存期最大和最小值,
//这里要注意internalkey和metadata中对于没有生存期的表示的转换
ParseInternalKey(key,&parsed);
if(parsed.deadTime == 0) parsed.deadTime = UINT64_MAX;
if(parsed.deadTime < nowTime) {
static int count = 0;
if(count % 10 == 0) {
std::cout<<"count "<<count++<<" drop dead in L0: "<<parsed.user_key.ToString()<<" "<<parsed.deadTime<<std::endl;
}
continue;
}
if(parsed.user_key.ToString() == "16636") {
printf("specific insert %s deadtime %lu file num %lu\n",parsed.user_key.ToString().c_str(),parsed.deadTime,meta->number);
}
meta->smallest_deadtime = std::min(meta->smallest_deadtime,parsed.deadTime);
meta->largest_deadtime = std::max(meta->largest_deadtime,parsed.deadTime);
}
if (!key.empty()) {
meta->largest.DecodeFrom(key);
}
// Finish and check for builder errors
s = builder->Finish();
if (s.ok()) {
meta->file_size = builder->FileSize();
assert(meta->file_size > 0);
}
delete builder;
// Finish and check for file errors
if (s.ok()) {
s = file->Sync();
}
if (s.ok()) {
s = file->Close();
}
delete file;
file = nullptr;
if (s.ok()) {
// Verify that the table is usable
Iterator* it = table_cache->NewIterator(ReadOptions(), meta->number,
meta->file_size);
s = it->status();
delete it;
}
}
// Check for input iterator errors
if (!iter->status().ok()) {
s = iter->status();
}
if (s.ok() && meta->file_size > 0) {
// Keep it
} else {
env->RemoveFile(fname);
}
return s;
}
} // namespace leveldb