10225501448 李度 10225101546 陈胤遒 10215501422 高宇菲
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.
 
 

565 lignes
17 KiB

// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "leveldb/c.h"
#include <string.h>
#include <cstdint>
#include <cstdlib>
#include "leveldb/cache.h"
#include "leveldb/comparator.h"
#include "leveldb/db.h"
#include "leveldb/env.h"
#include "leveldb/filter_policy.h"
#include "leveldb/iterator.h"
#include "leveldb/options.h"
#include "leveldb/status.h"
#include "leveldb/write_batch.h"
using leveldb::Cache;
using leveldb::Comparator;
using leveldb::CompressionType;
using leveldb::DB;
using leveldb::Env;
using leveldb::FileLock;
using leveldb::FilterPolicy;
using leveldb::Iterator;
using leveldb::kMajorVersion;
using leveldb::kMinorVersion;
using leveldb::Logger;
using leveldb::NewBloomFilterPolicy;
using leveldb::NewLRUCache;
using leveldb::Options;
using leveldb::RandomAccessFile;
using leveldb::Range;
using leveldb::ReadOptions;
using leveldb::SequentialFile;
using leveldb::Slice;
using leveldb::Snapshot;
using leveldb::Status;
using leveldb::WritableFile;
using leveldb::WriteBatch;
using leveldb::WriteOptions;
extern "C" {
struct leveldb_t {
DB* rep;
};
struct leveldb_iterator_t {
Iterator* rep;
};
struct leveldb_writebatch_t {
WriteBatch rep;
};
struct leveldb_snapshot_t {
const Snapshot* rep;
};
struct leveldb_readoptions_t {
ReadOptions rep;
};
struct leveldb_writeoptions_t {
WriteOptions rep;
};
struct leveldb_options_t {
Options rep;
};
struct leveldb_cache_t {
Cache* rep;
};
struct leveldb_seqfile_t {
SequentialFile* rep;
};
struct leveldb_randomfile_t {
RandomAccessFile* rep;
};
struct leveldb_writablefile_t {
WritableFile* rep;
};
struct leveldb_logger_t {
Logger* rep;
};
struct leveldb_filelock_t {
FileLock* rep;
};
struct leveldb_comparator_t : public Comparator {
~leveldb_comparator_t() override { (*destructor_)(state_); }
int Compare(const Slice& a, const Slice& b) const override {
return (*compare_)(state_, a.data(), a.size(), b.data(), b.size());
}
const char* Name() const override { return (*name_)(state_); }
// No-ops since the C binding does not support key shortening methods.
void FindShortestSeparator(std::string*, const Slice&) const override {}
void FindShortSuccessor(std::string* key) const override {}
void* state_;
void (*destructor_)(void*);
int (*compare_)(void*, const char* a, size_t alen, const char* b,
size_t blen);
const char* (*name_)(void*);
};
struct leveldb_filterpolicy_t : public FilterPolicy {
~leveldb_filterpolicy_t() override { (*destructor_)(state_); }
const char* Name() const override { return (*name_)(state_); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const override {
std::vector<const char*> key_pointers(n);
std::vector<size_t> key_sizes(n);
for (int i = 0; i < n; i++) {
key_pointers[i] = keys[i].data();
key_sizes[i] = keys[i].size();
}
size_t len;
char* filter = (*create_)(state_, &key_pointers[0], &key_sizes[0], n, &len);
dst->append(filter, len);
std::free(filter);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const override {
return (*key_match_)(state_, key.data(), key.size(), filter.data(),
filter.size());
}
void* state_;
void (*destructor_)(void*);
const char* (*name_)(void*);
char* (*create_)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length);
uint8_t (*key_match_)(void*, const char* key, size_t length,
const char* filter, size_t filter_length);
};
struct leveldb_env_t {
Env* rep;
bool is_default;
};
static bool SaveError(char** errptr, const Status& s) {
assert(errptr != nullptr);
if (s.ok()) {
return false;
} else if (*errptr == nullptr) {
*errptr = strdup(s.ToString().c_str());
} else {
// TODO(sanjay): Merge with existing error?
std::free(*errptr);
*errptr = strdup(s.ToString().c_str());
}
return true;
}
static char* CopyString(const std::string& str) {
char* result =
reinterpret_cast<char*>(std::malloc(sizeof(char) * str.size()));
std::memcpy(result, str.data(), sizeof(char) * str.size());
return result;
}
leveldb_t* leveldb_open(const leveldb_options_t* options, const char* name,
char** errptr) {
DB* db;
if (SaveError(errptr, DB::Open(options->rep, std::string(name), &db))) {
return nullptr;
}
leveldb_t* result = new leveldb_t;
result->rep = db;
return result;
}
void leveldb_close(leveldb_t* db) {
delete db->rep;
delete db;
}
void leveldb_put(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, const char* val, size_t vallen,
char** errptr) {
SaveError(errptr,
db->rep->Put(options->rep, Slice(key, keylen), Slice(val, vallen)));
}
void leveldb_delete(leveldb_t* db, const leveldb_writeoptions_t* options,
const char* key, size_t keylen, char** errptr) {
SaveError(errptr, db->rep->Delete(options->rep, Slice(key, keylen)));
}
void leveldb_write(leveldb_t* db, const leveldb_writeoptions_t* options,
leveldb_writebatch_t* batch, char** errptr) {
SaveError(errptr, db->rep->Write(options->rep, &batch->rep));
}
char* leveldb_get(leveldb_t* db, const leveldb_readoptions_t* options,
const char* key, size_t keylen, size_t* vallen,
char** errptr) {
char* result = nullptr;
std::string tmp;
Status s = db->rep->Get(options->rep, Slice(key, keylen), &tmp);
if (s.ok()) {
*vallen = tmp.size();
result = CopyString(tmp);
} else {
*vallen = 0;
if (!s.IsNotFound()) {
SaveError(errptr, s);
}
}
return result;
}
leveldb_iterator_t* leveldb_create_iterator(
leveldb_t* db, const leveldb_readoptions_t* options) {
leveldb_iterator_t* result = new leveldb_iterator_t;
result->rep = db->rep->NewIterator(options->rep);
return result;
}
const leveldb_snapshot_t* leveldb_create_snapshot(leveldb_t* db) {
leveldb_snapshot_t* result = new leveldb_snapshot_t;
result->rep = db->rep->GetSnapshot();
return result;
}
void leveldb_release_snapshot(leveldb_t* db,
const leveldb_snapshot_t* snapshot) {
db->rep->ReleaseSnapshot(snapshot->rep);
delete snapshot;
}
char* leveldb_property_value(leveldb_t* db, const char* propname) {
std::string tmp;
if (db->rep->GetProperty(Slice(propname), &tmp)) {
// We use strdup() since we expect human readable output.
return strdup(tmp.c_str());
} else {
return nullptr;
}
}
void leveldb_approximate_sizes(leveldb_t* db, int num_ranges,
const char* const* range_start_key,
const size_t* range_start_key_len,
const char* const* range_limit_key,
const size_t* range_limit_key_len,
uint64_t* sizes) {
Range* ranges = new Range[num_ranges];
for (int i = 0; i < num_ranges; i++) {
ranges[i].start = Slice(range_start_key[i], range_start_key_len[i]);
ranges[i].limit = Slice(range_limit_key[i], range_limit_key_len[i]);
}
db->rep->GetApproximateSizes(ranges, num_ranges, sizes);
delete[] ranges;
}
void leveldb_compact_range(leveldb_t* db, const char* start_key,
size_t start_key_len, const char* limit_key,
size_t limit_key_len) {
Slice a, b;
db->rep->CompactRange(
// Pass null Slice if corresponding "const char*" is null
(start_key ? (a = Slice(start_key, start_key_len), &a) : nullptr),
(limit_key ? (b = Slice(limit_key, limit_key_len), &b) : nullptr));
}
void leveldb_destroy_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, DestroyDB(name, options->rep));
}
void leveldb_repair_db(const leveldb_options_t* options, const char* name,
char** errptr) {
SaveError(errptr, RepairDB(name, options->rep));
}
void leveldb_iter_destroy(leveldb_iterator_t* iter) {
delete iter->rep;
delete iter;
}
uint8_t leveldb_iter_valid(const leveldb_iterator_t* iter) {
return iter->rep->Valid();
}
void leveldb_iter_seek_to_first(leveldb_iterator_t* iter) {
iter->rep->SeekToFirst();
}
void leveldb_iter_seek_to_last(leveldb_iterator_t* iter) {
iter->rep->SeekToLast();
}
void leveldb_iter_seek(leveldb_iterator_t* iter, const char* k, size_t klen) {
iter->rep->Seek(Slice(k, klen));
}
void leveldb_iter_next(leveldb_iterator_t* iter) { iter->rep->Next(); }
void leveldb_iter_prev(leveldb_iterator_t* iter) { iter->rep->Prev(); }
const char* leveldb_iter_key(const leveldb_iterator_t* iter, size_t* klen) {
Slice s = iter->rep->key();
*klen = s.size();
return s.data();
}
const char* leveldb_iter_value(const leveldb_iterator_t* iter, size_t* vlen) {
Slice s = iter->rep->value();
*vlen = s.size();
return s.data();
}
void leveldb_iter_get_error(const leveldb_iterator_t* iter, char** errptr) {
SaveError(errptr, iter->rep->status());
}
leveldb_writebatch_t* leveldb_writebatch_create() {
return new leveldb_writebatch_t;
}
void leveldb_writebatch_destroy(leveldb_writebatch_t* b) { delete b; }
void leveldb_writebatch_clear(leveldb_writebatch_t* b) { b->rep.Clear(); }
void leveldb_writebatch_put(leveldb_writebatch_t* b, const char* key,
size_t klen, const char* val, size_t vlen) {
b->rep.Put(Slice(key, klen), Slice(val, vlen));
}
void leveldb_writebatch_delete(leveldb_writebatch_t* b, const char* key,
size_t klen) {
b->rep.Delete(Slice(key, klen));
}
void leveldb_writebatch_iterate(const leveldb_writebatch_t* b, void* state,
void (*put)(void*, const char* k, size_t klen,
const char* v, size_t vlen),
void (*deleted)(void*, const char* k,
size_t klen)) {
class H : public WriteBatch::Handler {
public:
void* state_;
void (*put_)(void*, const char* k, size_t klen, const char* v, size_t vlen);
void (*deleted_)(void*, const char* k, size_t klen);
void Put(const Slice& key, const Slice& value, uint64_t deadTime) override {
(*put_)(state_, key.data(), key.size(), value.data(), value.size());
}
void Delete(const Slice& key) override {
(*deleted_)(state_, key.data(), key.size());
}
};
H handler;
handler.state_ = state;
handler.put_ = put;
handler.deleted_ = deleted;
b->rep.Iterate(&handler);
}
void leveldb_writebatch_append(leveldb_writebatch_t* destination,
const leveldb_writebatch_t* source) {
destination->rep.Append(source->rep);
}
leveldb_options_t* leveldb_options_create() { return new leveldb_options_t; }
void leveldb_options_destroy(leveldb_options_t* options) { delete options; }
void leveldb_options_set_comparator(leveldb_options_t* opt,
leveldb_comparator_t* cmp) {
opt->rep.comparator = cmp;
}
void leveldb_options_set_filter_policy(leveldb_options_t* opt,
leveldb_filterpolicy_t* policy) {
opt->rep.filter_policy = policy;
}
void leveldb_options_set_create_if_missing(leveldb_options_t* opt, uint8_t v) {
opt->rep.create_if_missing = v;
}
void leveldb_options_set_error_if_exists(leveldb_options_t* opt, uint8_t v) {
opt->rep.error_if_exists = v;
}
void leveldb_options_set_paranoid_checks(leveldb_options_t* opt, uint8_t v) {
opt->rep.paranoid_checks = v;
}
void leveldb_options_set_env(leveldb_options_t* opt, leveldb_env_t* env) {
opt->rep.env = (env ? env->rep : nullptr);
}
void leveldb_options_set_info_log(leveldb_options_t* opt, leveldb_logger_t* l) {
opt->rep.info_log = (l ? l->rep : nullptr);
}
void leveldb_options_set_write_buffer_size(leveldb_options_t* opt, size_t s) {
opt->rep.write_buffer_size = s;
}
void leveldb_options_set_max_open_files(leveldb_options_t* opt, int n) {
opt->rep.max_open_files = n;
}
void leveldb_options_set_cache(leveldb_options_t* opt, leveldb_cache_t* c) {
opt->rep.block_cache = c->rep;
}
void leveldb_options_set_block_size(leveldb_options_t* opt, size_t s) {
opt->rep.block_size = s;
}
void leveldb_options_set_block_restart_interval(leveldb_options_t* opt, int n) {
opt->rep.block_restart_interval = n;
}
void leveldb_options_set_max_file_size(leveldb_options_t* opt, size_t s) {
opt->rep.max_file_size = s;
}
void leveldb_options_set_compression(leveldb_options_t* opt, int t) {
opt->rep.compression = static_cast<CompressionType>(t);
}
leveldb_comparator_t* leveldb_comparator_create(
void* state, void (*destructor)(void*),
int (*compare)(void*, const char* a, size_t alen, const char* b,
size_t blen),
const char* (*name)(void*)) {
leveldb_comparator_t* result = new leveldb_comparator_t;
result->state_ = state;
result->destructor_ = destructor;
result->compare_ = compare;
result->name_ = name;
return result;
}
void leveldb_comparator_destroy(leveldb_comparator_t* cmp) { delete cmp; }
leveldb_filterpolicy_t* leveldb_filterpolicy_create(
void* state, void (*destructor)(void*),
char* (*create_filter)(void*, const char* const* key_array,
const size_t* key_length_array, int num_keys,
size_t* filter_length),
uint8_t (*key_may_match)(void*, const char* key, size_t length,
const char* filter, size_t filter_length),
const char* (*name)(void*)) {
leveldb_filterpolicy_t* result = new leveldb_filterpolicy_t;
result->state_ = state;
result->destructor_ = destructor;
result->create_ = create_filter;
result->key_match_ = key_may_match;
result->name_ = name;
return result;
}
void leveldb_filterpolicy_destroy(leveldb_filterpolicy_t* filter) {
delete filter;
}
leveldb_filterpolicy_t* leveldb_filterpolicy_create_bloom(int bits_per_key) {
// Make a leveldb_filterpolicy_t, but override all of its methods so
// they delegate to a NewBloomFilterPolicy() instead of user
// supplied C functions.
struct Wrapper : public leveldb_filterpolicy_t {
static void DoNothing(void*) {}
~Wrapper() { delete rep_; }
const char* Name() const { return rep_->Name(); }
void CreateFilter(const Slice* keys, int n, std::string* dst) const {
return rep_->CreateFilter(keys, n, dst);
}
bool KeyMayMatch(const Slice& key, const Slice& filter) const {
return rep_->KeyMayMatch(key, filter);
}
const FilterPolicy* rep_;
};
Wrapper* wrapper = new Wrapper;
wrapper->rep_ = NewBloomFilterPolicy(bits_per_key);
wrapper->state_ = nullptr;
wrapper->destructor_ = &Wrapper::DoNothing;
return wrapper;
}
leveldb_readoptions_t* leveldb_readoptions_create() {
return new leveldb_readoptions_t;
}
void leveldb_readoptions_destroy(leveldb_readoptions_t* opt) { delete opt; }
void leveldb_readoptions_set_verify_checksums(leveldb_readoptions_t* opt,
uint8_t v) {
opt->rep.verify_checksums = v;
}
void leveldb_readoptions_set_fill_cache(leveldb_readoptions_t* opt, uint8_t v) {
opt->rep.fill_cache = v;
}
void leveldb_readoptions_set_snapshot(leveldb_readoptions_t* opt,
const leveldb_snapshot_t* snap) {
opt->rep.snapshot = (snap ? snap->rep : nullptr);
}
leveldb_writeoptions_t* leveldb_writeoptions_create() {
return new leveldb_writeoptions_t;
}
void leveldb_writeoptions_destroy(leveldb_writeoptions_t* opt) { delete opt; }
void leveldb_writeoptions_set_sync(leveldb_writeoptions_t* opt, uint8_t v) {
opt->rep.sync = v;
}
leveldb_cache_t* leveldb_cache_create_lru(size_t capacity) {
leveldb_cache_t* c = new leveldb_cache_t;
c->rep = NewLRUCache(capacity);
return c;
}
void leveldb_cache_destroy(leveldb_cache_t* cache) {
delete cache->rep;
delete cache;
}
leveldb_env_t* leveldb_create_default_env() {
leveldb_env_t* result = new leveldb_env_t;
result->rep = Env::Default();
result->is_default = true;
return result;
}
void leveldb_env_destroy(leveldb_env_t* env) {
if (!env->is_default) delete env->rep;
delete env;
}
char* leveldb_env_get_test_directory(leveldb_env_t* env) {
std::string result;
if (!env->rep->GetTestDirectory(&result).ok()) {
return nullptr;
}
char* buffer = static_cast<char*>(std::malloc(result.size() + 1));
std::memcpy(buffer, result.data(), result.size());
buffer[result.size()] = '\0';
return buffer;
}
void leveldb_free(void* ptr) { std::free(ptr); }
int leveldb_major_version() { return kMajorVersion; }
int leveldb_minor_version() { return kMinorVersion; }
} // end extern "C"