// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // A Status encapsulates the result of an operation. It may indicate success, // or it may indicate an error with an associated error message. // // Multiple threads can invoke const methods on a Status without // external synchronization, but if any of the threads may call a // non-const method, all threads accessing the same Status must use // external synchronization. #ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_ #define STORAGE_LEVELDB_INCLUDE_STATUS_H_ #include #include #include "leveldb/export.h" #include "leveldb/slice.h" namespace leveldb { class LEVELDB_EXPORT Status { public: // Create a success status. Status() noexcept : state_(nullptr) {} ~Status() { delete[] state_; } Status(const Status& rhs); Status& operator=(const Status& rhs); Status(Status&& rhs) noexcept : state_(rhs.state_) { rhs.state_ = nullptr; } Status& operator=(Status&& rhs) noexcept; // Return a success status. static Status OK() { return Status(); } // Return error status of an appropriate type. static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) { return Status(kNotFound, msg, msg2); } static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) { return Status(kCorruption, msg, msg2); } static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) { return Status(kNotSupported, msg, msg2); } static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) { return Status(kInvalidArgument, msg, msg2); } static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) { return Status(kIOError, msg, msg2); } // Returns true iff the status indicates success. bool ok() const { return (state_ == nullptr); } // Returns true iff the status indicates a NotFound error. bool IsNotFound() const { return code() == kNotFound; } // Returns true iff the status indicates a Corruption error. bool IsCorruption() const { return code() == kCorruption; } // Returns true iff the status indicates an IOError. bool IsIOError() const { return code() == kIOError; } // Returns true iff the status indicates a NotSupportedError. bool IsNotSupportedError() const { return code() == kNotSupported; } // Returns true iff the status indicates an InvalidArgument. bool IsInvalidArgument() const { return code() == kInvalidArgument; } // Return a string representation of this status suitable for printing. // Returns the string "OK" for success. std::string ToString() const; private: // OK status has a null state_. Otherwise, state_ is a new[] array // of the following form: // state_[0..3] == length of message // state_[4] == code // state_[5..] == message const char* state_; enum Code { kOk = 0, kNotFound = 1, kCorruption = 2, kNotSupported = 3, kInvalidArgument = 4, kIOError = 5 }; Code code() const { return (state_ == nullptr) ? kOk : static_cast(state_[4]); } Status(Code code, const Slice& msg, const Slice& msg2); static const char* CopyState(const char* s); }; inline Status::Status(const Status& rhs) { state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_); } inline Status& Status::operator=(const Status& rhs) { // The following condition catches both aliasing (when this == &rhs), // and the common case where both rhs and *this are ok. if (state_ != rhs.state_) { delete[] state_; state_ = (rhs.state_ == nullptr) ? nullptr : CopyState(rhs.state_); } return *this; } inline Status& Status::operator=(Status&& rhs) noexcept { std::swap(state_, rhs.state_); return *this; } } // namespace leveldb #endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_