// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include "leveldb/env.h" #include #include "gtest/gtest.h" #include "port/port.h" #include "port/thread_annotations.h" #include "util/mutexlock.h" #include "util/testutil.h" namespace leveldb { class EnvTest : public testing::Test { public: EnvTest() : env_(Env::Default()) {} Env* env_; }; TEST_F(EnvTest, ReadWrite) { Random rnd(test::RandomSeed()); // Get file to use for testing. std::string test_dir; ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir)); std::string test_file_name = test_dir + "/open_on_read.txt"; WritableFile* writable_file; ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file)); // Fill a file with data generated via a sequence of randomly sized writes. static const size_t kDataSize = 10 * 1048576; std::string data; while (data.size() < kDataSize) { int len = rnd.Skewed(18); // Up to 2^18 - 1, but typically much smaller std::string r; test::RandomString(&rnd, len, &r); ASSERT_LEVELDB_OK(writable_file->Append(r)); data += r; if (rnd.OneIn(10)) { ASSERT_LEVELDB_OK(writable_file->Flush()); } } ASSERT_LEVELDB_OK(writable_file->Sync()); ASSERT_LEVELDB_OK(writable_file->Close()); delete writable_file; // Read all data using a sequence of randomly sized reads. SequentialFile* sequential_file; ASSERT_LEVELDB_OK(env_->NewSequentialFile(test_file_name, &sequential_file)); std::string read_result; std::string scratch; while (read_result.size() < data.size()) { int len = std::min(rnd.Skewed(18), data.size() - read_result.size()); scratch.resize(std::max(len, 1)); // at least 1 so &scratch[0] is legal Slice read; ASSERT_LEVELDB_OK(sequential_file->Read(len, &read, &scratch[0])); if (len > 0) { ASSERT_GT(read.size(), 0); } ASSERT_LE(read.size(), len); read_result.append(read.data(), read.size()); } ASSERT_EQ(read_result, data); delete sequential_file; } TEST_F(EnvTest, RunImmediately) { struct RunState { port::Mutex mu; port::CondVar cvar{&mu}; bool called = false; static void Run(void* arg) { RunState* state = reinterpret_cast(arg); MutexLock l(&state->mu); ASSERT_EQ(state->called, false); state->called = true; state->cvar.Signal(); } }; RunState state; env_->Schedule(&RunState::Run, &state); MutexLock l(&state.mu); while (!state.called) { state.cvar.Wait(); } } TEST_F(EnvTest, RunMany) { struct RunState { port::Mutex mu; port::CondVar cvar{&mu}; int last_id = 0; }; struct Callback { RunState* state_; // Pointer to shared state. const int id_; // Order# for the execution of this callback. Callback(RunState* s, int id) : state_(s), id_(id) {} static void Run(void* arg) { Callback* callback = reinterpret_cast(arg); RunState* state = callback->state_; MutexLock l(&state->mu); ASSERT_EQ(state->last_id, callback->id_ - 1); state->last_id = callback->id_; state->cvar.Signal(); } }; RunState state; Callback callback1(&state, 1); Callback callback2(&state, 2); Callback callback3(&state, 3); Callback callback4(&state, 4); env_->Schedule(&Callback::Run, &callback1); env_->Schedule(&Callback::Run, &callback2); env_->Schedule(&Callback::Run, &callback3); env_->Schedule(&Callback::Run, &callback4); MutexLock l(&state.mu); while (state.last_id != 4) { state.cvar.Wait(); } } struct State { port::Mutex mu; port::CondVar cvar{&mu}; int val GUARDED_BY(mu); int num_running GUARDED_BY(mu); State(int val, int num_running) : val(val), num_running(num_running) {} }; static void ThreadBody(void* arg) { State* s = reinterpret_cast(arg); s->mu.Lock(); s->val += 1; s->num_running -= 1; s->cvar.Signal(); s->mu.Unlock(); } TEST_F(EnvTest, StartThread) { State state(0, 3); for (int i = 0; i < 3; i++) { env_->StartThread(&ThreadBody, &state); } MutexLock l(&state.mu); while (state.num_running != 0) { state.cvar.Wait(); } ASSERT_EQ(state.val, 3); } TEST_F(EnvTest, TestOpenNonExistentFile) { // Write some test data to a single file that will be opened |n| times. std::string test_dir; ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir)); std::string non_existent_file = test_dir + "/non_existent_file"; ASSERT_TRUE(!env_->FileExists(non_existent_file)); RandomAccessFile* random_access_file; Status status = env_->NewRandomAccessFile(non_existent_file, &random_access_file); #if defined(LEVELDB_PLATFORM_CHROMIUM) // TODO(crbug.com/760362): See comment in MakeIOError() from env_chromium.cc. ASSERT_TRUE(status.IsIOError()); #else ASSERT_TRUE(status.IsNotFound()); #endif // defined(LEVELDB_PLATFORM_CHROMIUM) SequentialFile* sequential_file; status = env_->NewSequentialFile(non_existent_file, &sequential_file); #if defined(LEVELDB_PLATFORM_CHROMIUM) // TODO(crbug.com/760362): See comment in MakeIOError() from env_chromium.cc. ASSERT_TRUE(status.IsIOError()); #else ASSERT_TRUE(status.IsNotFound()); #endif // defined(LEVELDB_PLATFORM_CHROMIUM) } TEST_F(EnvTest, ReopenWritableFile) { std::string test_dir; ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir)); std::string test_file_name = test_dir + "/reopen_writable_file.txt"; env_->RemoveFile(test_file_name); WritableFile* writable_file; ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file)); std::string data("hello world!"); ASSERT_LEVELDB_OK(writable_file->Append(data)); ASSERT_LEVELDB_OK(writable_file->Close()); delete writable_file; ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file)); data = "42"; ASSERT_LEVELDB_OK(writable_file->Append(data)); ASSERT_LEVELDB_OK(writable_file->Close()); delete writable_file; ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data)); ASSERT_EQ(std::string("42"), data); env_->RemoveFile(test_file_name); } TEST_F(EnvTest, ReopenAppendableFile) { std::string test_dir; ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir)); std::string test_file_name = test_dir + "/reopen_appendable_file.txt"; env_->RemoveFile(test_file_name); WritableFile* appendable_file; ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file)); std::string data("hello world!"); ASSERT_LEVELDB_OK(appendable_file->Append(data)); ASSERT_LEVELDB_OK(appendable_file->Close()); delete appendable_file; ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file)); data = "42"; ASSERT_LEVELDB_OK(appendable_file->Append(data)); ASSERT_LEVELDB_OK(appendable_file->Close()); delete appendable_file; ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data)); ASSERT_EQ(std::string("hello world!42"), data); env_->RemoveFile(test_file_name); } } // namespace leveldb