Fixed race condition reported by Dave Smit (dizzyd@dizzyd,com)
on the leveldb mailing list. We were not signalling
waiters after a trivial move from level-0. The result was
that in some cases (hard to reproduce), a write would get
stuck forever waiting for the number of level-0 files to drop
below its hard limit.
The new code is simpler: there is just one condition variable
instead of two, and the condition variable is signalled after
every piece of background work finishes. Also, all compaction
work (including for manual compactions) is done in the
background thread, and therefore we can remove the
"compacting_" variable.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@31 62dab493-f737-651d-591e-8d6aee1b9529
Minor changes:
* Reformat the bodies of the iterator interface routines in IteratorWrapper to
make them a bit easier to read
* Switched the default in the leveldb makefile to be optimized mode, rather
than debug mode
* Fix build problem in chromium port
git-svn-id: https://leveldb.googlecode.com/svn/trunk@30 62dab493-f737-651d-591e-8d6aee1b9529
* Patch LevelDB to build for OSX and iOS
* Fix race condition in memtable iterator deletion.
* Other small fixes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@29 62dab493-f737-651d-591e-8d6aee1b9529
* env_chromium.cc should not export symbols.
* Fix MSVC warnings.
* Removed large value support.
* Fix broken reference to documentation file
git-svn-id: https://leveldb.googlecode.com/svn/trunk@24 62dab493-f737-651d-591e-8d6aee1b9529