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Corrected typo in docs: "cache" to "block_cache".

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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=197452015
ld
cmumford há 6 anos
committed by Victor Costan
ascendente
cometimento
6a6bdafcf1
1 ficheiros alterados com 4 adições e 4 eliminações
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    -4
      doc/index.md

+ 4
- 4
doc/index.md Ver ficheiro

@ -338,19 +338,19 @@ options.compression = leveldb::kNoCompression;
### Cache
The contents of the database are stored in a set of files in the filesystem and
each file stores a sequence of compressed blocks. If options.cache is non-NULL,
it is used to cache frequently used uncompressed block contents.
each file stores a sequence of compressed blocks. If options.block_cache is
non-NULL, it is used to cache frequently used uncompressed block contents.
```c++
#include "leveldb/cache.h"
leveldb::Options options;
options.cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
options.block_cache = leveldb::NewLRUCache(100 * 1048576); // 100MB cache
leveldb::DB* db;
leveldb::DB::Open(options, name, &db);
... use the db ...
delete db
delete options.cache;
delete options.block_cache;
```
Note that the cache holds uncompressed data, and therefore it should be sized

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