10225501448 李度 10225101546 陈胤遒 10215501422 高宇菲
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.

68 lignes
2.0 KiB

  1. // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file. See the AUTHORS file for names of contributors.
  4. #include "util/arena.h"
  5. #include <assert.h>
  6. namespace leveldb {
  7. static const int kBlockSize = 4096;
  8. Arena::Arena() : memory_usage_(0) {
  9. alloc_ptr_ = NULL; // First allocation will allocate a block
  10. alloc_bytes_remaining_ = 0;
  11. }
  12. Arena::~Arena() {
  13. for (size_t i = 0; i < blocks_.size(); i++) {
  14. delete[] blocks_[i];
  15. }
  16. }
  17. char* Arena::AllocateFallback(size_t bytes) {
  18. if (bytes > kBlockSize / 4) {
  19. // Object is more than a quarter of our block size. Allocate it separately
  20. // to avoid wasting too much space in leftover bytes.
  21. char* result = AllocateNewBlock(bytes);
  22. return result;
  23. }
  24. // We waste the remaining space in the current block.
  25. alloc_ptr_ = AllocateNewBlock(kBlockSize);
  26. alloc_bytes_remaining_ = kBlockSize;
  27. char* result = alloc_ptr_;
  28. alloc_ptr_ += bytes;
  29. alloc_bytes_remaining_ -= bytes;
  30. return result;
  31. }
  32. char* Arena::AllocateAligned(size_t bytes) {
  33. const int align = (sizeof(void*) > 8) ? sizeof(void*) : 8;
  34. assert((align & (align-1)) == 0); // Pointer size should be a power of 2
  35. size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
  36. size_t slop = (current_mod == 0 ? 0 : align - current_mod);
  37. size_t needed = bytes + slop;
  38. char* result;
  39. if (needed <= alloc_bytes_remaining_) {
  40. result = alloc_ptr_ + slop;
  41. alloc_ptr_ += needed;
  42. alloc_bytes_remaining_ -= needed;
  43. } else {
  44. // AllocateFallback always returned aligned memory
  45. result = AllocateFallback(bytes);
  46. }
  47. assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
  48. return result;
  49. }
  50. char* Arena::AllocateNewBlock(size_t block_bytes) {
  51. char* result = new char[block_bytes];
  52. blocks_.push_back(result);
  53. memory_usage_.NoBarrier_Store(
  54. reinterpret_cast<void*>(MemoryUsage() + block_bytes + sizeof(char*)));
  55. return result;
  56. }
  57. } // namespace leveldb