- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
- #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
-
- #include "db/dbformat.h"
- #include "leveldb/write_batch.h"
-
- namespace leveldb {
-
- class MemTable;
-
- // WriteBatchInternal provides static methods for manipulating a
- // WriteBatch that we don't want in the public WriteBatch interface.
- class WriteBatchInternal {
- public:
- // Return the number of entries in the batch.
- static int Count(const WriteBatch* batch);
-
- // Set the count for the number of entries in the batch.
- static void SetCount(WriteBatch* batch, int n);
-
- // Return the sequence number for the start of this batch.
- static SequenceNumber Sequence(const WriteBatch* batch);
-
- // Store the specified number as the sequence number for the start of
- // this batch.
- static void SetSequence(WriteBatch* batch, SequenceNumber seq);
-
- static Slice Contents(const WriteBatch* batch) {
- return Slice(batch->rep_);
- }
-
- static size_t ByteSize(const WriteBatch* batch) {
- return batch->rep_.size();
- }
-
- static void SetContents(WriteBatch* batch, const Slice& contents);
-
- static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
-
- static void Append(WriteBatch* dst, const WriteBatch* src);
- };
-
- } // namespace leveldb
-
-
- #endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
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