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- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- //
- // Decodes the blocks generated by block_builder.cc.
-
- #include "table/block.h"
-
- #include <vector>
- #include <algorithm>
- #include "leveldb/comparator.h"
- #include "util/coding.h"
- #include "util/logging.h"
-
- namespace leveldb {
-
- inline uint32_t Block::NumRestarts() const {
- assert(size_ >= 2*sizeof(uint32_t));
- return DecodeFixed32(data_ + size_ - sizeof(uint32_t));
- }
-
- Block::Block(const char* data, size_t size)
- : data_(data),
- size_(size) {
- if (size_ < sizeof(uint32_t)) {
- size_ = 0; // Error marker
- } else {
- restart_offset_ = size_ - (1 + NumRestarts()) * sizeof(uint32_t);
- if (restart_offset_ > size_ - sizeof(uint32_t)) {
- // The size is too small for NumRestarts() and therefore
- // restart_offset_ wrapped around.
- size_ = 0;
- }
- }
- }
-
- Block::~Block() {
- delete[] data_;
- }
-
- // Helper routine: decode the next block entry starting at "p",
- // storing the number of shared key bytes, non_shared key bytes,
- // and the length of the value in "*shared", "*non_shared", and
- // "*value_length", respectively. Will not derefence past "limit".
- //
- // If any errors are detected, returns NULL. Otherwise, returns a
- // pointer to the key delta (just past the three decoded values).
- static inline const char* DecodeEntry(const char* p, const char* limit,
- uint32_t* shared,
- uint32_t* non_shared,
- uint32_t* value_length) {
- if (limit - p < 3) return NULL;
- *shared = reinterpret_cast<const unsigned char*>(p)[0];
- *non_shared = reinterpret_cast<const unsigned char*>(p)[1];
- *value_length = reinterpret_cast<const unsigned char*>(p)[2];
- if ((*shared | *non_shared | *value_length) < 128) {
- // Fast path: all three values are encoded in one byte each
- p += 3;
- } else {
- if ((p = GetVarint32Ptr(p, limit, shared)) == NULL) return NULL;
- if ((p = GetVarint32Ptr(p, limit, non_shared)) == NULL) return NULL;
- if ((p = GetVarint32Ptr(p, limit, value_length)) == NULL) return NULL;
- }
-
- if (static_cast<uint32_t>(limit - p) < (*non_shared + *value_length)) {
- return NULL;
- }
- return p;
- }
-
- class Block::Iter : public Iterator {
- private:
- const Comparator* const comparator_;
- const char* const data_; // underlying block contents
- uint32_t const restarts_; // Offset of restart array (list of fixed32)
- uint32_t const num_restarts_; // Number of uint32_t entries in restart array
-
- // current_ is offset in data_ of current entry. >= restarts_ if !Valid
- uint32_t current_;
- uint32_t restart_index_; // Index of restart block in which current_ falls
- std::string key_;
- Slice value_;
- Status status_;
-
- inline int Compare(const Slice& a, const Slice& b) const {
- return comparator_->Compare(a, b);
- }
-
- // Return the offset in data_ just past the end of the current entry.
- inline uint32_t NextEntryOffset() const {
- return (value_.data() + value_.size()) - data_;
- }
-
- uint32_t GetRestartPoint(uint32_t index) {
- assert(index < num_restarts_);
- return DecodeFixed32(data_ + restarts_ + index * sizeof(uint32_t));
- }
-
- void SeekToRestartPoint(uint32_t index) {
- key_.clear();
- restart_index_ = index;
- // current_ will be fixed by ParseNextKey();
-
- // ParseNextKey() starts at the end of value_, so set value_ accordingly
- uint32_t offset = GetRestartPoint(index);
- value_ = Slice(data_ + offset, 0);
- }
-
- public:
- Iter(const Comparator* comparator,
- const char* data,
- uint32_t restarts,
- uint32_t num_restarts)
- : comparator_(comparator),
- data_(data),
- restarts_(restarts),
- num_restarts_(num_restarts),
- current_(restarts_),
- restart_index_(num_restarts_) {
- assert(num_restarts_ > 0);
- }
-
- virtual bool Valid() const { return current_ < restarts_; }
- virtual Status status() const { return status_; }
- virtual Slice key() const {
- assert(Valid());
- return key_;
- }
- virtual Slice value() const {
- assert(Valid());
- return value_;
- }
-
- virtual void Next() {
- assert(Valid());
- ParseNextKey();
- }
-
- virtual void Prev() {
- assert(Valid());
-
- // Scan backwards to a restart point before current_
- const uint32_t original = current_;
- while (GetRestartPoint(restart_index_) >= original) {
- if (restart_index_ == 0) {
- // No more entries
- current_ = restarts_;
- restart_index_ = num_restarts_;
- return;
- }
- restart_index_--;
- }
-
- SeekToRestartPoint(restart_index_);
- do {
- // Loop until end of current entry hits the start of original entry
- } while (ParseNextKey() && NextEntryOffset() < original);
- }
-
- virtual void Seek(const Slice& target) {
- // Binary search in restart array to find the first restart point
- // with a key >= target
- uint32_t left = 0;
- uint32_t right = num_restarts_ - 1;
- while (left < right) {
- uint32_t mid = (left + right + 1) / 2;
- uint32_t region_offset = GetRestartPoint(mid);
- uint32_t shared, non_shared, value_length;
- const char* key_ptr = DecodeEntry(data_ + region_offset,
- data_ + restarts_,
- &shared, &non_shared, &value_length);
- if (key_ptr == NULL || (shared != 0)) {
- CorruptionError();
- return;
- }
- Slice mid_key(key_ptr, non_shared);
- if (Compare(mid_key, target) < 0) {
- // Key at "mid" is smaller than "target". Therefore all
- // blocks before "mid" are uninteresting.
- left = mid;
- } else {
- // Key at "mid" is >= "target". Therefore all blocks at or
- // after "mid" are uninteresting.
- right = mid - 1;
- }
- }
-
- // Linear search (within restart block) for first key >= target
- SeekToRestartPoint(left);
- while (true) {
- if (!ParseNextKey()) {
- return;
- }
- if (Compare(key_, target) >= 0) {
- return;
- }
- }
- }
-
- virtual void SeekToFirst() {
- SeekToRestartPoint(0);
- ParseNextKey();
- }
-
- virtual void SeekToLast() {
- SeekToRestartPoint(num_restarts_ - 1);
- while (ParseNextKey() && NextEntryOffset() < restarts_) {
- // Keep skipping
- }
- }
-
- private:
- void CorruptionError() {
- current_ = restarts_;
- restart_index_ = num_restarts_;
- status_ = Status::Corruption("bad entry in block");
- key_.clear();
- value_.clear();
- }
-
- bool ParseNextKey() {
- current_ = NextEntryOffset();
- const char* p = data_ + current_;
- const char* limit = data_ + restarts_; // Restarts come right after data
- if (p >= limit) {
- // No more entries to return. Mark as invalid.
- current_ = restarts_;
- restart_index_ = num_restarts_;
- return false;
- }
-
- // Decode next entry
- uint32_t shared, non_shared, value_length;
- p = DecodeEntry(p, limit, &shared, &non_shared, &value_length);
- if (p == NULL || key_.size() < shared) {
- CorruptionError();
- return false;
- } else {
- key_.resize(shared);
- key_.append(p, non_shared);
- value_ = Slice(p + non_shared, value_length);
- while (restart_index_ + 1 < num_restarts_ &&
- GetRestartPoint(restart_index_ + 1) < current_) {
- ++restart_index_;
- }
- return true;
- }
- }
- };
-
- Iterator* Block::NewIterator(const Comparator* cmp) {
- if (size_ < 2*sizeof(uint32_t)) {
- return NewErrorIterator(Status::Corruption("bad block contents"));
- }
- const uint32_t num_restarts = NumRestarts();
- if (num_restarts == 0) {
- return NewEmptyIterator();
- } else {
- return new Iter(cmp, data_, restart_offset_, num_restarts);
- }
- }
-
- } // namespace leveldb
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