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- // Copyright (c) 2013 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- // Test for issue 200: when iterator switches direction from backward
- // to forward, the current key can be yielded unexpectedly if a new
- // mutation has been added just before the current key.
-
- #include "gtest/gtest.h"
- #include "leveldb/db.h"
- #include "util/testutil.h"
-
- namespace leveldb {
-
- TEST(Issue200, Test) {
- // Get rid of any state from an old run.
- std::string dbpath = testing::TempDir() + "leveldb_issue200_test";
- DestroyDB(dbpath, Options());
-
- DB* db;
- Options options;
- options.create_if_missing = true;
- ASSERT_LEVELDB_OK(DB::Open(options, dbpath, &db));
-
- WriteOptions write_options;
- ASSERT_LEVELDB_OK(db->Put(write_options, "1", "b"));
- ASSERT_LEVELDB_OK(db->Put(write_options, "2", "c"));
- ASSERT_LEVELDB_OK(db->Put(write_options, "3", "d"));
- ASSERT_LEVELDB_OK(db->Put(write_options, "4", "e"));
- ASSERT_LEVELDB_OK(db->Put(write_options, "5", "f"));
-
- ReadOptions read_options;
- Iterator* iter = db->NewIterator(read_options);
-
- // Add an element that should not be reflected in the iterator.
- ASSERT_LEVELDB_OK(db->Put(write_options, "25", "cd"));
-
- iter->Seek("5");
- ASSERT_EQ(iter->key().ToString(), "5");
- iter->Prev();
- ASSERT_EQ(iter->key().ToString(), "4");
- iter->Prev();
- ASSERT_EQ(iter->key().ToString(), "3");
- iter->Next();
- ASSERT_EQ(iter->key().ToString(), "4");
- iter->Next();
- ASSERT_EQ(iter->key().ToString(), "5");
-
- delete iter;
- delete db;
- DestroyDB(dbpath, options);
- }
-
- } // namespace leveldb
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