#include "leveldb/db.h" #include using namespace std; using namespace leveldb; int test1() { DB* db = nullptr; Options op; op.create_if_missing = true; Status status = DB::Open(op, "testdb1", &db); assert(status.ok()); db->Put(WriteOptions(), "001", "leveldb"); size_t s; db->get_slot_num(ReadOptions(), "001", &s); cout<Put(WriteOptions(), "002", "world"); string s1; db->Delete(WriteOptions(), "002"); // sc: {0, 33} db->Get(ReadOptions(), "002", &s1); cout << s1.size() << endl; cout<Put(WriteOptions(), key, value); string s; db->Get(ReadOptions(), key, &s); cout << s << " | " << s.size() << endl; } cout << endl << "all put are done" << endl << endl; for (auto i = 0; i < loop_times; i++) { auto key = std::to_string(i); auto value = value_prefix + key; // db->Put(WriteOptions(), key, value+"_"); string s1; db->Delete(WriteOptions(), key); // sc: {0, 33} db->Get(ReadOptions(), key, &s1); cout << s1 << " | " << s1.size() << " | " << i << endl; } delete db; std::cout << "db has been deleted!" << std::endl; return 0; } int main() { test2(); }