小组成员:谢瑞阳、徐翔宇
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Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
Add Env::Remove{File,Dir} which obsolete Env::Delete{File,Dir}. The "DeleteFile" method name causes pain for Windows developers, because <windows.h> #defines a DeleteFile macro to DeleteFileW or DeleteFileA. Current code uses workarounds, like #undefining DeleteFile everywhere an Env is declared, implemented, or used. This CL removes the need for workarounds by renaming Env::DeleteFile to Env::RemoveFile. For consistency, Env::DeleteDir is also renamed to Env::RemoveDir. A few internal methods are also renamed for consistency. Software that supports Windows is expected to migrate any Env implementations and usage to Remove{File,Dir}, and never use the name Env::Delete{File,Dir} in its code. The renaming is done in a backwards-compatible way, at the risk of making it slightly more difficult to build a new correct Env implementation. The backwards compatibility is achieved using the following hacks: 1) Env::Remove{File,Dir} methods are added, with a default implementation that calls into Env::Delete{File,Dir}. This makes old Env implementations compatible with code that calls into the updated API. 2) The Env::Delete{File,Dir} methods are no longer pure virtuals. Instead, they gain a default implementation that calls into Env::Remove{File,Dir}. This makes updated Env implementations compatible with code that calls into the old API. The cost of this approach is that it's possible to write an Env without overriding either Rename{File,Dir} or Delete{File,Dir}, without getting a compiler warning. However, attempting to run the test suite will immediately fail with an infinite call stack ending in {Remove,Delete}{File,Dir}, making developers aware of the problem. PiperOrigin-RevId: 288710907
5 years ago
  1. // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file. See the AUTHORS file for names of contributors.
  4. #include <sys/resource.h>
  5. #include <sys/wait.h>
  6. #include <unistd.h>
  7. #include <cstdio>
  8. #include <cstdlib>
  9. #include <cstring>
  10. #include <string>
  11. #include <unordered_set>
  12. #include <vector>
  13. #include "gtest/gtest.h"
  14. #include "leveldb/env.h"
  15. #include "port/port.h"
  16. #include "util/env_posix_test_helper.h"
  17. #include "util/testutil.h"
  18. #if HAVE_O_CLOEXEC
  19. namespace {
  20. // Exit codes for the helper process spawned by TestCloseOnExec* tests.
  21. // Useful for debugging test failures.
  22. constexpr int kTextCloseOnExecHelperExecFailedCode = 61;
  23. constexpr int kTextCloseOnExecHelperDup2FailedCode = 62;
  24. constexpr int kTextCloseOnExecHelperFoundOpenFdCode = 63;
  25. // Global set by main() and read in TestCloseOnExec.
  26. //
  27. // The argv[0] value is stored in a std::vector instead of a std::string because
  28. // std::string does not return a mutable pointer to its buffer until C++17.
  29. //
  30. // The vector stores the string pointed to by argv[0], plus the trailing null.
  31. std::vector<char>* GetArgvZero() {
  32. static std::vector<char> program_name;
  33. return &program_name;
  34. }
  35. // Command-line switch used to run this test as the CloseOnExecSwitch helper.
  36. static const char kTestCloseOnExecSwitch[] = "--test-close-on-exec-helper";
  37. // Executed in a separate process by TestCloseOnExec* tests.
  38. //
  39. // main() delegates to this function when the test executable is launched with
  40. // a special command-line switch. TestCloseOnExec* tests fork()+exec() the test
  41. // executable and pass the special command-line switch.
  42. //
  43. // main() delegates to this function when the test executable is launched with
  44. // a special command-line switch. TestCloseOnExec* tests fork()+exec() the test
  45. // executable and pass the special command-line switch.
  46. //
  47. // When main() delegates to this function, the process probes whether a given
  48. // file descriptor is open, and communicates the result via its exit code.
  49. int TestCloseOnExecHelperMain(char* pid_arg) {
  50. int fd = std::atoi(pid_arg);
  51. // When given the same file descriptor twice, dup2() returns -1 if the
  52. // file descriptor is closed, or the given file descriptor if it is open.
  53. if (::dup2(fd, fd) == fd) {
  54. std::fprintf(stderr, "Unexpected open fd %d\n", fd);
  55. return kTextCloseOnExecHelperFoundOpenFdCode;
  56. }
  57. // Double-check that dup2() is saying the file descriptor is closed.
  58. if (errno != EBADF) {
  59. std::fprintf(stderr, "Unexpected errno after calling dup2 on fd %d: %s\n",
  60. fd, std::strerror(errno));
  61. return kTextCloseOnExecHelperDup2FailedCode;
  62. }
  63. return 0;
  64. }
  65. // File descriptors are small non-negative integers.
  66. //
  67. // Returns void so the implementation can use ASSERT_EQ.
  68. void GetMaxFileDescriptor(int* result_fd) {
  69. // Get the maximum file descriptor number.
  70. ::rlimit fd_rlimit;
  71. ASSERT_EQ(0, ::getrlimit(RLIMIT_NOFILE, &fd_rlimit));
  72. *result_fd = fd_rlimit.rlim_cur;
  73. }
  74. // Iterates through all possible FDs and returns the currently open ones.
  75. //
  76. // Returns void so the implementation can use ASSERT_EQ.
  77. void GetOpenFileDescriptors(std::unordered_set<int>* open_fds) {
  78. int max_fd = 0;
  79. GetMaxFileDescriptor(&max_fd);
  80. for (int fd = 0; fd < max_fd; ++fd) {
  81. if (::dup2(fd, fd) != fd) {
  82. // When given the same file descriptor twice, dup2() returns -1 if the
  83. // file descriptor is closed, or the given file descriptor if it is open.
  84. //
  85. // Double-check that dup2() is saying the fd is closed.
  86. ASSERT_EQ(EBADF, errno)
  87. << "dup2() should set errno to EBADF on closed file descriptors";
  88. continue;
  89. }
  90. open_fds->insert(fd);
  91. }
  92. }
  93. // Finds an FD open since a previous call to GetOpenFileDescriptors().
  94. //
  95. // |baseline_open_fds| is the result of a previous GetOpenFileDescriptors()
  96. // call. Assumes that exactly one FD was opened since that call.
  97. //
  98. // Returns void so the implementation can use ASSERT_EQ.
  99. void GetNewlyOpenedFileDescriptor(
  100. const std::unordered_set<int>& baseline_open_fds, int* result_fd) {
  101. std::unordered_set<int> open_fds;
  102. GetOpenFileDescriptors(&open_fds);
  103. for (int fd : baseline_open_fds) {
  104. ASSERT_EQ(1, open_fds.count(fd))
  105. << "Previously opened file descriptor was closed during test setup";
  106. open_fds.erase(fd);
  107. }
  108. ASSERT_EQ(1, open_fds.size())
  109. << "Expected exactly one newly opened file descriptor during test setup";
  110. *result_fd = *open_fds.begin();
  111. }
  112. // Check that a fork()+exec()-ed child process does not have an extra open FD.
  113. void CheckCloseOnExecDoesNotLeakFDs(
  114. const std::unordered_set<int>& baseline_open_fds) {
  115. // Prepare the argument list for the child process.
  116. // execv() wants mutable buffers.
  117. char switch_buffer[sizeof(kTestCloseOnExecSwitch)];
  118. std::memcpy(switch_buffer, kTestCloseOnExecSwitch,
  119. sizeof(kTestCloseOnExecSwitch));
  120. int probed_fd;
  121. GetNewlyOpenedFileDescriptor(baseline_open_fds, &probed_fd);
  122. std::string fd_string = std::to_string(probed_fd);
  123. std::vector<char> fd_buffer(fd_string.begin(), fd_string.end());
  124. fd_buffer.emplace_back('\0');
  125. // The helper process is launched with the command below.
  126. // env_posix_tests --test-close-on-exec-helper 3
  127. char* child_argv[] = {GetArgvZero()->data(), switch_buffer, fd_buffer.data(),
  128. nullptr};
  129. constexpr int kForkInChildProcessReturnValue = 0;
  130. int child_pid = fork();
  131. if (child_pid == kForkInChildProcessReturnValue) {
  132. ::execv(child_argv[0], child_argv);
  133. std::fprintf(stderr, "Error spawning child process: %s\n", strerror(errno));
  134. std::exit(kTextCloseOnExecHelperExecFailedCode);
  135. }
  136. int child_status = 0;
  137. ASSERT_EQ(child_pid, ::waitpid(child_pid, &child_status, 0));
  138. ASSERT_TRUE(WIFEXITED(child_status))
  139. << "The helper process did not exit with an exit code";
  140. ASSERT_EQ(0, WEXITSTATUS(child_status))
  141. << "The helper process encountered an error";
  142. }
  143. } // namespace
  144. #endif // HAVE_O_CLOEXEC
  145. namespace leveldb {
  146. static const int kReadOnlyFileLimit = 4;
  147. static const int kMMapLimit = 4;
  148. class EnvPosixTest : public testing::Test {
  149. public:
  150. static void SetFileLimits(int read_only_file_limit, int mmap_limit) {
  151. EnvPosixTestHelper::SetReadOnlyFDLimit(read_only_file_limit);
  152. EnvPosixTestHelper::SetReadOnlyMMapLimit(mmap_limit);
  153. }
  154. EnvPosixTest() : env_(Env::Default()) {}
  155. Env* env_;
  156. };
  157. TEST_F(EnvPosixTest, TestOpenOnRead) {
  158. // Write some test data to a single file that will be opened |n| times.
  159. std::string test_dir;
  160. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  161. std::string test_file = test_dir + "/open_on_read.txt";
  162. FILE* f = std::fopen(test_file.c_str(), "we");
  163. ASSERT_TRUE(f != nullptr);
  164. const char kFileData[] = "abcdefghijklmnopqrstuvwxyz";
  165. fputs(kFileData, f);
  166. std::fclose(f);
  167. // Open test file some number above the sum of the two limits to force
  168. // open-on-read behavior of POSIX Env leveldb::RandomAccessFile.
  169. const int kNumFiles = kReadOnlyFileLimit + kMMapLimit + 5;
  170. leveldb::RandomAccessFile* files[kNumFiles] = {0};
  171. for (int i = 0; i < kNumFiles; i++) {
  172. ASSERT_LEVELDB_OK(env_->NewRandomAccessFile(test_file, &files[i]));
  173. }
  174. char scratch;
  175. Slice read_result;
  176. for (int i = 0; i < kNumFiles; i++) {
  177. ASSERT_LEVELDB_OK(files[i]->Read(i, 1, &read_result, &scratch));
  178. ASSERT_EQ(kFileData[i], read_result[0]);
  179. }
  180. for (int i = 0; i < kNumFiles; i++) {
  181. delete files[i];
  182. }
  183. ASSERT_LEVELDB_OK(env_->RemoveFile(test_file));
  184. }
  185. #if HAVE_O_CLOEXEC
  186. TEST_F(EnvPosixTest, TestCloseOnExecSequentialFile) {
  187. std::unordered_set<int> open_fds;
  188. GetOpenFileDescriptors(&open_fds);
  189. std::string test_dir;
  190. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  191. std::string file_path = test_dir + "/close_on_exec_sequential.txt";
  192. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  193. leveldb::SequentialFile* file = nullptr;
  194. ASSERT_LEVELDB_OK(env_->NewSequentialFile(file_path, &file));
  195. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  196. delete file;
  197. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  198. }
  199. TEST_F(EnvPosixTest, TestCloseOnExecRandomAccessFile) {
  200. std::unordered_set<int> open_fds;
  201. GetOpenFileDescriptors(&open_fds);
  202. std::string test_dir;
  203. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  204. std::string file_path = test_dir + "/close_on_exec_random_access.txt";
  205. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  206. // Exhaust the RandomAccessFile mmap limit. This way, the test
  207. // RandomAccessFile instance below is backed by a file descriptor, not by an
  208. // mmap region.
  209. leveldb::RandomAccessFile* mmapped_files[kReadOnlyFileLimit] = {nullptr};
  210. for (int i = 0; i < kReadOnlyFileLimit; i++) {
  211. ASSERT_LEVELDB_OK(env_->NewRandomAccessFile(file_path, &mmapped_files[i]));
  212. }
  213. leveldb::RandomAccessFile* file = nullptr;
  214. ASSERT_LEVELDB_OK(env_->NewRandomAccessFile(file_path, &file));
  215. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  216. delete file;
  217. for (int i = 0; i < kReadOnlyFileLimit; i++) {
  218. delete mmapped_files[i];
  219. }
  220. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  221. }
  222. TEST_F(EnvPosixTest, TestCloseOnExecWritableFile) {
  223. std::unordered_set<int> open_fds;
  224. GetOpenFileDescriptors(&open_fds);
  225. std::string test_dir;
  226. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  227. std::string file_path = test_dir + "/close_on_exec_writable.txt";
  228. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  229. leveldb::WritableFile* file = nullptr;
  230. ASSERT_LEVELDB_OK(env_->NewWritableFile(file_path, &file));
  231. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  232. delete file;
  233. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  234. }
  235. TEST_F(EnvPosixTest, TestCloseOnExecAppendableFile) {
  236. std::unordered_set<int> open_fds;
  237. GetOpenFileDescriptors(&open_fds);
  238. std::string test_dir;
  239. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  240. std::string file_path = test_dir + "/close_on_exec_appendable.txt";
  241. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  242. leveldb::WritableFile* file = nullptr;
  243. ASSERT_LEVELDB_OK(env_->NewAppendableFile(file_path, &file));
  244. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  245. delete file;
  246. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  247. }
  248. TEST_F(EnvPosixTest, TestCloseOnExecLockFile) {
  249. std::unordered_set<int> open_fds;
  250. GetOpenFileDescriptors(&open_fds);
  251. std::string test_dir;
  252. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  253. std::string file_path = test_dir + "/close_on_exec_lock.txt";
  254. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  255. leveldb::FileLock* lock = nullptr;
  256. ASSERT_LEVELDB_OK(env_->LockFile(file_path, &lock));
  257. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  258. ASSERT_LEVELDB_OK(env_->UnlockFile(lock));
  259. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  260. }
  261. TEST_F(EnvPosixTest, TestCloseOnExecLogger) {
  262. std::unordered_set<int> open_fds;
  263. GetOpenFileDescriptors(&open_fds);
  264. std::string test_dir;
  265. ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
  266. std::string file_path = test_dir + "/close_on_exec_logger.txt";
  267. ASSERT_LEVELDB_OK(WriteStringToFile(env_, "0123456789", file_path));
  268. leveldb::Logger* file = nullptr;
  269. ASSERT_LEVELDB_OK(env_->NewLogger(file_path, &file));
  270. CheckCloseOnExecDoesNotLeakFDs(open_fds);
  271. delete file;
  272. ASSERT_LEVELDB_OK(env_->RemoveFile(file_path));
  273. }
  274. #endif // HAVE_O_CLOEXEC
  275. } // namespace leveldb
  276. int main(int argc, char** argv) {
  277. #if HAVE_O_CLOEXEC
  278. // Check if we're invoked as a helper program, or as the test suite.
  279. for (int i = 1; i < argc; ++i) {
  280. if (!std::strcmp(argv[i], kTestCloseOnExecSwitch)) {
  281. return TestCloseOnExecHelperMain(argv[i + 1]);
  282. }
  283. }
  284. // Save argv[0] early, because googletest may modify argv.
  285. GetArgvZero()->assign(argv[0], argv[0] + std::strlen(argv[0]) + 1);
  286. #endif // HAVE_O_CLOEXEC
  287. // All tests currently run with the same read-only file limits.
  288. leveldb::EnvPosixTest::SetFileLimits(leveldb::kReadOnlyFileLimit,
  289. leveldb::kMMapLimit);
  290. testing::InitGoogleTest(&argc, argv);
  291. return RUN_ALL_TESTS();
  292. }