// Copyright (c) 2018 The LevelDB Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file. See the AUTHORS file for names of contributors.
|
|
|
|
// Prevent Windows headers from defining min/max macros and instead
|
|
// use STL.
|
|
#define NOMINMAX
|
|
#include <windows.h>
|
|
|
|
#include <algorithm>
|
|
#include <chrono>
|
|
#include <condition_variable>
|
|
#include <deque>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <sstream>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "leveldb/env.h"
|
|
#include "leveldb/slice.h"
|
|
#include "port/port.h"
|
|
#include "port/thread_annotations.h"
|
|
#include "util/env_windows_test_helper.h"
|
|
#include "util/logging.h"
|
|
#include "util/mutexlock.h"
|
|
#include "util/windows_logger.h"
|
|
|
|
#if defined(DeleteFile)
|
|
#undef DeleteFile
|
|
#endif // defined(DeleteFile)
|
|
|
|
namespace leveldb {
|
|
|
|
namespace {
|
|
|
|
constexpr const size_t kWritableFileBufferSize = 65536;
|
|
|
|
// Up to 1000 mmaps for 64-bit binaries; none for 32-bit.
|
|
constexpr int kDefaultMmapLimit = sizeof(void*) >= 8 ? 1000 : 0;
|
|
|
|
// Modified by EnvWindowsTestHelper::SetReadOnlyMMapLimit().
|
|
int g_mmap_limit = kDefaultMmapLimit;
|
|
|
|
// Relax some file access permissions for testing.
|
|
bool g_relax_permissions = false;
|
|
|
|
std::string GetWindowsErrorMessage(DWORD error_code) {
|
|
std::string message;
|
|
char* error_text = nullptr;
|
|
// Use MBCS version of FormatMessage to match return value.
|
|
size_t error_text_size = ::FormatMessageA(
|
|
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
|
reinterpret_cast<char*>(&error_text), 0, nullptr);
|
|
if (!error_text) {
|
|
return message;
|
|
}
|
|
message.assign(error_text, error_text_size);
|
|
::LocalFree(error_text);
|
|
return message;
|
|
}
|
|
|
|
Status WindowsError(const std::string& context, DWORD error_code) {
|
|
if (error_code == ERROR_FILE_NOT_FOUND || error_code == ERROR_PATH_NOT_FOUND)
|
|
return Status::NotFound(context, GetWindowsErrorMessage(error_code));
|
|
return Status::IOError(context, GetWindowsErrorMessage(error_code));
|
|
}
|
|
|
|
class ScopedHandle {
|
|
public:
|
|
ScopedHandle(HANDLE handle) : handle_(handle) {}
|
|
ScopedHandle(ScopedHandle&& other) noexcept : handle_(other.Release()) {}
|
|
~ScopedHandle() { Close(); }
|
|
|
|
ScopedHandle& operator=(ScopedHandle&& rhs) noexcept {
|
|
if (this != &rhs) handle_ = rhs.Release();
|
|
return *this;
|
|
}
|
|
|
|
bool Close() {
|
|
if (!is_valid()) {
|
|
return true;
|
|
}
|
|
HANDLE h = handle_;
|
|
handle_ = INVALID_HANDLE_VALUE;
|
|
return ::CloseHandle(h);
|
|
}
|
|
|
|
bool is_valid() const {
|
|
return handle_ != INVALID_HANDLE_VALUE && handle_ != nullptr;
|
|
}
|
|
|
|
HANDLE get() const { return handle_; }
|
|
|
|
HANDLE Release() {
|
|
HANDLE h = handle_;
|
|
handle_ = INVALID_HANDLE_VALUE;
|
|
return h;
|
|
}
|
|
|
|
private:
|
|
HANDLE handle_;
|
|
};
|
|
|
|
// Helper class to limit resource usage to avoid exhaustion.
|
|
// Currently used to limit mmap file usage so that we do not end
|
|
// up running out virtual memory, or running into kernel performance
|
|
// problems for very large databases.
|
|
class Limiter {
|
|
public:
|
|
// Limit maximum number of resources to |n|.
|
|
Limiter(intptr_t n) { SetAllowed(n); }
|
|
|
|
// If another resource is available, acquire it and return true.
|
|
// Else return false.
|
|
bool Acquire() LOCKS_EXCLUDED(mu_) {
|
|
if (GetAllowed() <= 0) {
|
|
return false;
|
|
}
|
|
MutexLock l(&mu_);
|
|
intptr_t x = GetAllowed();
|
|
if (x <= 0) {
|
|
return false;
|
|
} else {
|
|
SetAllowed(x - 1);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Release a resource acquired by a previous call to Acquire() that returned
|
|
// true.
|
|
void Release() LOCKS_EXCLUDED(mu_) {
|
|
MutexLock l(&mu_);
|
|
SetAllowed(GetAllowed() + 1);
|
|
}
|
|
|
|
private:
|
|
port::Mutex mu_;
|
|
port::AtomicPointer allowed_;
|
|
|
|
intptr_t GetAllowed() const {
|
|
return reinterpret_cast<intptr_t>(allowed_.Acquire_Load());
|
|
}
|
|
|
|
void SetAllowed(intptr_t v) EXCLUSIVE_LOCKS_REQUIRED(mu_) {
|
|
allowed_.Release_Store(reinterpret_cast<void*>(v));
|
|
}
|
|
|
|
Limiter(const Limiter&);
|
|
void operator=(const Limiter&);
|
|
};
|
|
|
|
class WindowsSequentialFile : public SequentialFile {
|
|
public:
|
|
WindowsSequentialFile(std::string fname, ScopedHandle file)
|
|
: filename_(fname), file_(std::move(file)) {}
|
|
~WindowsSequentialFile() override {}
|
|
|
|
Status Read(size_t n, Slice* result, char* scratch) override {
|
|
Status s;
|
|
DWORD bytes_read;
|
|
// DWORD is 32-bit, but size_t could technically be larger. However leveldb
|
|
// files are limited to leveldb::Options::max_file_size which is clamped to
|
|
// 1<<30 or 1 GiB.
|
|
assert(n <= std::numeric_limits<DWORD>::max());
|
|
if (!::ReadFile(file_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
|
|
nullptr)) {
|
|
s = WindowsError(filename_, ::GetLastError());
|
|
} else {
|
|
*result = Slice(scratch, bytes_read);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
Status Skip(uint64_t n) override {
|
|
LARGE_INTEGER distance;
|
|
distance.QuadPart = n;
|
|
if (!::SetFilePointerEx(file_.get(), distance, nullptr, FILE_CURRENT)) {
|
|
return WindowsError(filename_, ::GetLastError());
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
private:
|
|
std::string filename_;
|
|
ScopedHandle file_;
|
|
};
|
|
|
|
class WindowsRandomAccessFile : public RandomAccessFile {
|
|
public:
|
|
WindowsRandomAccessFile(std::string fname, ScopedHandle handle)
|
|
: filename_(fname), handle_(std::move(handle)) {}
|
|
|
|
~WindowsRandomAccessFile() override = default;
|
|
|
|
Status Read(uint64_t offset, size_t n, Slice* result,
|
|
char* scratch) const override {
|
|
DWORD bytes_read = 0;
|
|
OVERLAPPED overlapped = {0};
|
|
|
|
overlapped.OffsetHigh = static_cast<DWORD>(offset >> 32);
|
|
overlapped.Offset = static_cast<DWORD>(offset);
|
|
if (!::ReadFile(handle_.get(), scratch, static_cast<DWORD>(n), &bytes_read,
|
|
&overlapped)) {
|
|
DWORD error_code = ::GetLastError();
|
|
if (error_code != ERROR_HANDLE_EOF) {
|
|
*result = Slice(scratch, 0);
|
|
return Status::IOError(filename_, GetWindowsErrorMessage(error_code));
|
|
}
|
|
}
|
|
|
|
*result = Slice(scratch, bytes_read);
|
|
return Status::OK();
|
|
}
|
|
|
|
private:
|
|
std::string filename_;
|
|
ScopedHandle handle_;
|
|
};
|
|
|
|
class WindowsMmapReadableFile : public RandomAccessFile {
|
|
public:
|
|
// base[0,length-1] contains the mmapped contents of the file.
|
|
WindowsMmapReadableFile(std::string fname, void* base, size_t length,
|
|
Limiter* limiter)
|
|
: filename_(std::move(fname)),
|
|
mmapped_region_(base),
|
|
length_(length),
|
|
limiter_(limiter) {}
|
|
|
|
~WindowsMmapReadableFile() override {
|
|
::UnmapViewOfFile(mmapped_region_);
|
|
limiter_->Release();
|
|
}
|
|
|
|
Status Read(uint64_t offset, size_t n, Slice* result,
|
|
char* scratch) const override {
|
|
Status s;
|
|
if (offset + n > length_) {
|
|
*result = Slice();
|
|
s = WindowsError(filename_, ERROR_INVALID_PARAMETER);
|
|
} else {
|
|
*result = Slice(reinterpret_cast<char*>(mmapped_region_) + offset, n);
|
|
}
|
|
return s;
|
|
}
|
|
|
|
private:
|
|
std::string filename_;
|
|
void* mmapped_region_;
|
|
size_t length_;
|
|
Limiter* limiter_;
|
|
};
|
|
|
|
class WindowsWritableFile : public WritableFile {
|
|
public:
|
|
WindowsWritableFile(std::string fname, ScopedHandle handle)
|
|
: filename_(std::move(fname)), handle_(std::move(handle)), pos_(0) {}
|
|
|
|
~WindowsWritableFile() override = default;
|
|
|
|
Status Append(const Slice& data) override {
|
|
size_t n = data.size();
|
|
const char* p = data.data();
|
|
|
|
// Fit as much as possible into buffer.
|
|
size_t copy = std::min(n, kWritableFileBufferSize - pos_);
|
|
memcpy(buf_ + pos_, p, copy);
|
|
p += copy;
|
|
n -= copy;
|
|
pos_ += copy;
|
|
if (n == 0) {
|
|
return Status::OK();
|
|
}
|
|
|
|
// Can't fit in buffer, so need to do at least one write.
|
|
Status s = FlushBuffered();
|
|
if (!s.ok()) {
|
|
return s;
|
|
}
|
|
|
|
// Small writes go to buffer, large writes are written directly.
|
|
if (n < kWritableFileBufferSize) {
|
|
memcpy(buf_, p, n);
|
|
pos_ = n;
|
|
return Status::OK();
|
|
}
|
|
return WriteRaw(p, n);
|
|
}
|
|
|
|
Status Close() override {
|
|
Status result = FlushBuffered();
|
|
if (!handle_.Close() && result.ok()) {
|
|
result = WindowsError(filename_, ::GetLastError());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
Status Flush() override { return FlushBuffered(); }
|
|
|
|
Status Sync() override {
|
|
// On Windows no need to sync parent directory. It's metadata will be
|
|
// updated via the creation of the new file, without an explicit sync.
|
|
return FlushBuffered();
|
|
}
|
|
|
|
private:
|
|
Status FlushBuffered() {
|
|
Status s = WriteRaw(buf_, pos_);
|
|
pos_ = 0;
|
|
return s;
|
|
}
|
|
|
|
Status WriteRaw(const char* p, size_t n) {
|
|
DWORD bytes_written;
|
|
if (!::WriteFile(handle_.get(), p, static_cast<DWORD>(n), &bytes_written,
|
|
nullptr)) {
|
|
return Status::IOError(filename_,
|
|
GetWindowsErrorMessage(::GetLastError()));
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
// buf_[0, pos_-1] contains data to be written to handle_.
|
|
const std::string filename_;
|
|
ScopedHandle handle_;
|
|
char buf_[kWritableFileBufferSize];
|
|
size_t pos_;
|
|
};
|
|
|
|
// Lock or unlock the entire file as specified by |lock|. Returns true
|
|
// when successful, false upon failure. Caller should call ::GetLastError()
|
|
// to determine cause of failure
|
|
bool LockOrUnlock(HANDLE handle, bool lock) {
|
|
if (lock) {
|
|
return ::LockFile(handle,
|
|
/*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
|
|
/*nNumberOfBytesToLockLow=*/MAXDWORD,
|
|
/*nNumberOfBytesToLockHigh=*/MAXDWORD);
|
|
} else {
|
|
return ::UnlockFile(handle,
|
|
/*dwFileOffsetLow=*/0, /*dwFileOffsetHigh=*/0,
|
|
/*nNumberOfBytesToLockLow=*/MAXDWORD,
|
|
/*nNumberOfBytesToLockHigh=*/MAXDWORD);
|
|
}
|
|
}
|
|
|
|
class WindowsFileLock : public FileLock {
|
|
public:
|
|
WindowsFileLock(ScopedHandle handle, std::string name)
|
|
: handle_(std::move(handle)), name_(std::move(name)) {}
|
|
|
|
ScopedHandle& handle() { return handle_; }
|
|
const std::string& name() const { return name_; }
|
|
|
|
private:
|
|
ScopedHandle handle_;
|
|
std::string name_;
|
|
};
|
|
|
|
class WindowsEnv : public Env {
|
|
public:
|
|
WindowsEnv();
|
|
~WindowsEnv() override {
|
|
static char msg[] = "Destroying Env::Default()\n";
|
|
fwrite(msg, 1, sizeof(msg), stderr);
|
|
abort();
|
|
}
|
|
|
|
Status NewSequentialFile(const std::string& fname,
|
|
SequentialFile** result) override {
|
|
*result = nullptr;
|
|
DWORD desired_access = GENERIC_READ;
|
|
DWORD share_mode = FILE_SHARE_READ;
|
|
if (g_relax_permissions) {
|
|
desired_access |= GENERIC_WRITE;
|
|
share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
|
|
}
|
|
ScopedHandle handle =
|
|
::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
|
|
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
|
|
if (!handle.is_valid()) {
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
*result = new WindowsSequentialFile(fname, std::move(handle));
|
|
return Status::OK();
|
|
}
|
|
|
|
Status NewRandomAccessFile(const std::string& fname,
|
|
RandomAccessFile** result) override {
|
|
*result = nullptr;
|
|
DWORD desired_access = GENERIC_READ;
|
|
DWORD share_mode = FILE_SHARE_READ;
|
|
if (g_relax_permissions) {
|
|
// desired_access |= GENERIC_WRITE;
|
|
share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
|
|
}
|
|
DWORD file_flags = FILE_ATTRIBUTE_READONLY;
|
|
|
|
ScopedHandle handle =
|
|
::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
|
|
OPEN_EXISTING, file_flags, nullptr);
|
|
if (!handle.is_valid()) {
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
if (!mmap_limiter_.Acquire()) {
|
|
*result = new WindowsRandomAccessFile(fname, std::move(handle));
|
|
return Status::OK();
|
|
}
|
|
|
|
LARGE_INTEGER file_size;
|
|
if (!::GetFileSizeEx(handle.get(), &file_size)) {
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
|
|
ScopedHandle mapping =
|
|
::CreateFileMappingA(handle.get(),
|
|
/*security attributes=*/nullptr, PAGE_READONLY,
|
|
/*dwMaximumSizeHigh=*/0,
|
|
/*dwMaximumSizeLow=*/0, nullptr);
|
|
if (mapping.is_valid()) {
|
|
void* base = MapViewOfFile(mapping.get(), FILE_MAP_READ, 0, 0, 0);
|
|
if (base) {
|
|
*result = new WindowsMmapReadableFile(
|
|
fname, base, static_cast<size_t>(file_size.QuadPart),
|
|
&mmap_limiter_);
|
|
return Status::OK();
|
|
}
|
|
}
|
|
Status s = WindowsError(fname, ::GetLastError());
|
|
|
|
if (!s.ok()) {
|
|
mmap_limiter_.Release();
|
|
}
|
|
return s;
|
|
}
|
|
|
|
Status NewWritableFile(const std::string& fname,
|
|
WritableFile** result) override {
|
|
DWORD desired_access = GENERIC_WRITE;
|
|
DWORD share_mode = 0;
|
|
if (g_relax_permissions) {
|
|
desired_access |= GENERIC_READ;
|
|
share_mode |= FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE;
|
|
}
|
|
|
|
ScopedHandle handle =
|
|
::CreateFileA(fname.c_str(), desired_access, share_mode, nullptr,
|
|
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
|
|
if (!handle.is_valid()) {
|
|
*result = nullptr;
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
|
|
*result = new WindowsWritableFile(fname, std::move(handle));
|
|
return Status::OK();
|
|
}
|
|
|
|
Status NewAppendableFile(const std::string& fname,
|
|
WritableFile** result) override {
|
|
ScopedHandle handle =
|
|
::CreateFileA(fname.c_str(), FILE_APPEND_DATA, 0, nullptr, OPEN_ALWAYS,
|
|
FILE_ATTRIBUTE_NORMAL, nullptr);
|
|
if (!handle.is_valid()) {
|
|
*result = nullptr;
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
|
|
*result = new WindowsWritableFile(fname, std::move(handle));
|
|
return Status::OK();
|
|
}
|
|
|
|
bool FileExists(const std::string& fname) override {
|
|
return GetFileAttributesA(fname.c_str()) != INVALID_FILE_ATTRIBUTES;
|
|
}
|
|
|
|
Status GetChildren(const std::string& dir,
|
|
std::vector<std::string>* result) override {
|
|
const std::string find_pattern = dir + "\\*";
|
|
WIN32_FIND_DATAA find_data;
|
|
HANDLE dir_handle = ::FindFirstFileA(find_pattern.c_str(), &find_data);
|
|
if (dir_handle == INVALID_HANDLE_VALUE) {
|
|
DWORD last_error = ::GetLastError();
|
|
if (last_error == ERROR_FILE_NOT_FOUND) {
|
|
return Status::OK();
|
|
}
|
|
return WindowsError(dir, last_error);
|
|
}
|
|
do {
|
|
char base_name[_MAX_FNAME];
|
|
char ext[_MAX_EXT];
|
|
|
|
if (!_splitpath_s(find_data.cFileName, nullptr, 0, nullptr, 0, base_name,
|
|
ARRAYSIZE(base_name), ext, ARRAYSIZE(ext))) {
|
|
result->emplace_back(std::string(base_name) + ext);
|
|
}
|
|
} while (::FindNextFileA(dir_handle, &find_data));
|
|
DWORD last_error = ::GetLastError();
|
|
::FindClose(dir_handle);
|
|
if (last_error != ERROR_NO_MORE_FILES) {
|
|
return WindowsError(dir, last_error);
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
Status DeleteFile(const std::string& fname) override {
|
|
if (!::DeleteFileA(fname.c_str())) {
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
Status CreateDir(const std::string& name) override {
|
|
if (!::CreateDirectoryA(name.c_str(), nullptr)) {
|
|
return WindowsError(name, ::GetLastError());
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
Status DeleteDir(const std::string& name) override {
|
|
if (!::RemoveDirectoryA(name.c_str())) {
|
|
return WindowsError(name, ::GetLastError());
|
|
}
|
|
return Status::OK();
|
|
}
|
|
|
|
Status GetFileSize(const std::string& fname, uint64_t* size) override {
|
|
WIN32_FILE_ATTRIBUTE_DATA attrs;
|
|
if (!::GetFileAttributesExA(fname.c_str(), GetFileExInfoStandard, &attrs)) {
|
|
return WindowsError(fname, ::GetLastError());
|
|
}
|
|
ULARGE_INTEGER file_size;
|
|
file_size.HighPart = attrs.nFileSizeHigh;
|
|
file_size.LowPart = attrs.nFileSizeLow;
|
|
*size = file_size.QuadPart;
|
|
return Status::OK();
|
|
}
|
|
|
|
Status RenameFile(const std::string& src,
|
|
const std::string& target) override {
|
|
// Try a simple move first. It will only succeed when |to_path| doesn't
|
|
// already exist.
|
|
if (::MoveFileA(src.c_str(), target.c_str())) {
|
|
return Status::OK();
|
|
}
|
|
DWORD move_error = ::GetLastError();
|
|
|
|
// Try the full-blown replace if the move fails, as ReplaceFile will only
|
|
// succeed when |to_path| does exist. When writing to a network share, we
|
|
// may not be able to change the ACLs. Ignore ACL errors then
|
|
// (REPLACEFILE_IGNORE_MERGE_ERRORS).
|
|
if (::ReplaceFileA(target.c_str(), src.c_str(), nullptr,
|
|
REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr)) {
|
|
return Status::OK();
|
|
}
|
|
DWORD replace_error = ::GetLastError();
|
|
// In the case of FILE_ERROR_NOT_FOUND from ReplaceFile, it is likely
|
|
// that |to_path| does not exist. In this case, the more relevant error
|
|
// comes from the call to MoveFile.
|
|
if (replace_error == ERROR_FILE_NOT_FOUND ||
|
|
replace_error == ERROR_PATH_NOT_FOUND) {
|
|
return WindowsError(src, move_error);
|
|
} else {
|
|
return WindowsError(src, replace_error);
|
|
}
|
|
}
|
|
|
|
Status LockFile(const std::string& fname, FileLock** lock) override {
|
|
*lock = nullptr;
|
|
Status result;
|
|
ScopedHandle handle = ::CreateFileA(
|
|
fname.c_str(), GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ,
|
|
/*lpSecurityAttributes=*/nullptr, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL,
|
|
nullptr);
|
|
if (!handle.is_valid()) {
|
|
result = WindowsError(fname, ::GetLastError());
|
|
} else if (!LockOrUnlock(handle.get(), true)) {
|
|
result = WindowsError("lock " + fname, ::GetLastError());
|
|
} else {
|
|
*lock = new WindowsFileLock(std::move(handle), std::move(fname));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
Status UnlockFile(FileLock* lock) override {
|
|
std::unique_ptr<WindowsFileLock> my_lock(
|
|
reinterpret_cast<WindowsFileLock*>(lock));
|
|
Status result;
|
|
if (!LockOrUnlock(my_lock->handle().get(), false)) {
|
|
result = WindowsError("unlock", ::GetLastError());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void Schedule(void (*function)(void*), void* arg) override;
|
|
|
|
void StartThread(void (*function)(void* arg), void* arg) override {
|
|
std::thread t(function, arg);
|
|
t.detach();
|
|
}
|
|
|
|
Status GetTestDirectory(std::string* result) override {
|
|
const char* env = getenv("TEST_TMPDIR");
|
|
if (env && env[0] != '\0') {
|
|
*result = env;
|
|
return Status::OK();
|
|
}
|
|
|
|
char tmp_path[MAX_PATH];
|
|
if (!GetTempPathA(ARRAYSIZE(tmp_path), tmp_path)) {
|
|
return WindowsError("GetTempPath", ::GetLastError());
|
|
}
|
|
std::stringstream ss;
|
|
ss << tmp_path << "leveldbtest-" << std::this_thread::get_id();
|
|
*result = ss.str();
|
|
|
|
// Directory may already exist
|
|
CreateDir(*result);
|
|
return Status::OK();
|
|
}
|
|
|
|
Status NewLogger(const std::string& fname, Logger** result) override {
|
|
ScopedHandle handle =
|
|
::CreateFileA(fname.c_str(), GENERIC_WRITE, FILE_SHARE_READ, nullptr,
|
|
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
|
|
if (!handle.is_valid()) {
|
|
return WindowsError("NewLogger", ::GetLastError());
|
|
}
|
|
*result = new WindowsLogger(handle.Release());
|
|
return Status::OK();
|
|
}
|
|
|
|
uint64_t NowMicros() override {
|
|
// GetSystemTimeAsFileTime typically has a resolution of 10-20 msec.
|
|
// TODO(cmumford): Switch to GetSystemTimePreciseAsFileTime which is
|
|
// available in Windows 8 and later.
|
|
FILETIME ft;
|
|
::GetSystemTimeAsFileTime(&ft);
|
|
// Each tick represents a 100-nanosecond intervals since January 1, 1601
|
|
// (UTC).
|
|
uint64_t num_ticks =
|
|
(static_cast<uint64_t>(ft.dwHighDateTime) << 32) + ft.dwLowDateTime;
|
|
return num_ticks / 10;
|
|
}
|
|
|
|
void SleepForMicroseconds(int micros) override {
|
|
std::this_thread::sleep_for(std::chrono::microseconds(micros));
|
|
}
|
|
|
|
private:
|
|
// BGThread() is the body of the background thread
|
|
void BGThread();
|
|
|
|
std::mutex mu_;
|
|
std::condition_variable bgsignal_;
|
|
bool started_bgthread_;
|
|
|
|
// Entry per Schedule() call
|
|
struct BGItem {
|
|
void* arg;
|
|
void (*function)(void*);
|
|
};
|
|
typedef std::deque<BGItem> BGQueue;
|
|
BGQueue queue_;
|
|
|
|
Limiter mmap_limiter_;
|
|
};
|
|
|
|
// Return the maximum number of concurrent mmaps.
|
|
int MaxMmaps() {
|
|
if (g_mmap_limit >= 0) {
|
|
return g_mmap_limit;
|
|
}
|
|
// Up to 1000 mmaps for 64-bit binaries; none for smaller pointer sizes.
|
|
g_mmap_limit = sizeof(void*) >= 8 ? 1000 : 0;
|
|
return g_mmap_limit;
|
|
}
|
|
|
|
WindowsEnv::WindowsEnv()
|
|
: started_bgthread_(false), mmap_limiter_(MaxMmaps()) {}
|
|
|
|
void WindowsEnv::Schedule(void (*function)(void*), void* arg) {
|
|
std::lock_guard<std::mutex> guard(mu_);
|
|
|
|
// Start background thread if necessary
|
|
if (!started_bgthread_) {
|
|
started_bgthread_ = true;
|
|
std::thread t(&WindowsEnv::BGThread, this);
|
|
t.detach();
|
|
}
|
|
|
|
// If the queue is currently empty, the background thread may currently be
|
|
// waiting.
|
|
if (queue_.empty()) {
|
|
bgsignal_.notify_one();
|
|
}
|
|
|
|
// Add to priority queue
|
|
queue_.push_back(BGItem());
|
|
queue_.back().function = function;
|
|
queue_.back().arg = arg;
|
|
}
|
|
|
|
void WindowsEnv::BGThread() {
|
|
while (true) {
|
|
// Wait until there is an item that is ready to run
|
|
std::unique_lock<std::mutex> lk(mu_);
|
|
bgsignal_.wait(lk, [this] { return !queue_.empty(); });
|
|
|
|
void (*function)(void*) = queue_.front().function;
|
|
void* arg = queue_.front().arg;
|
|
queue_.pop_front();
|
|
|
|
lk.unlock();
|
|
(*function)(arg);
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
static std::once_flag once;
|
|
static Env* default_env;
|
|
static void InitDefaultEnv() { default_env = new WindowsEnv(); }
|
|
|
|
void EnvWindowsTestHelper::SetReadOnlyMMapLimit(int limit) {
|
|
assert(default_env == nullptr);
|
|
g_mmap_limit = limit;
|
|
}
|
|
|
|
void EnvWindowsTestHelper::RelaxFilePermissions() {
|
|
assert(default_env == nullptr);
|
|
g_relax_permissions = true;
|
|
}
|
|
|
|
Env* Env::Default() {
|
|
std::call_once(once, InitDefaultEnv);
|
|
return default_env;
|
|
}
|
|
|
|
} // namespace leveldb
|