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// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include "util/hash.h"
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#include "gtest/gtest.h"
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namespace leveldb {
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TEST(HASH, SignedUnsignedIssue) {
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const uint8_t data1[1] = {0x62};
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const uint8_t data2[2] = {0xc3, 0x97};
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const uint8_t data3[3] = {0xe2, 0x99, 0xa5};
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const uint8_t data4[4] = {0xe1, 0x80, 0xb9, 0x32};
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const uint8_t data5[48] = {
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0x01, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00,
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0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x18, 0x28, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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ASSERT_EQ(Hash(0, 0, 0xbc9f1d34), 0xbc9f1d34);
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ASSERT_EQ(
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Hash(reinterpret_cast<const char*>(data1), sizeof(data1), 0xbc9f1d34),
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0xef1345c4);
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ASSERT_EQ(
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Hash(reinterpret_cast<const char*>(data2), sizeof(data2), 0xbc9f1d34),
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0x5b663814);
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ASSERT_EQ(
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Hash(reinterpret_cast<const char*>(data3), sizeof(data3), 0xbc9f1d34),
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0x323c078f);
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ASSERT_EQ(
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Hash(reinterpret_cast<const char*>(data4), sizeof(data4), 0xbc9f1d34),
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0xed21633a);
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ASSERT_EQ(
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Hash(reinterpret_cast<const char*>(data5), sizeof(data5), 0x12345678),
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0xf333dabb);
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}
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} // namespace leveldb
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