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Use override consistently in leveldb::test::ErrorEnv.

-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=239453565
main
costan 5 years ago
committed by Victor Costan
parent
commit
15e2278966
1 changed files with 4 additions and 4 deletions
  1. +4
    -4
      util/testutil.h

+ 4
- 4
util/testutil.h View File

@ -40,8 +40,8 @@ class ErrorEnv : public EnvWrapper {
delete target(); delete target();
} }
virtual Status NewWritableFile(const std::string& fname,
WritableFile** result) {
Status NewWritableFile(const std::string& fname,
WritableFile** result) override {
if (writable_file_error_) { if (writable_file_error_) {
++num_writable_file_errors_; ++num_writable_file_errors_;
*result = nullptr; *result = nullptr;
@ -50,8 +50,8 @@ class ErrorEnv : public EnvWrapper {
return target()->NewWritableFile(fname, result); return target()->NewWritableFile(fname, result);
} }
virtual Status NewAppendableFile(const std::string& fname,
WritableFile** result) {
Status NewAppendableFile(const std::string& fname,
WritableFile** result) override {
if (writable_file_error_) { if (writable_file_error_) {
++num_writable_file_errors_; ++num_writable_file_errors_;
*result = nullptr; *result = nullptr;

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