- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #include "leveldb/env.h"
-
- #include <algorithm>
-
- #include "gtest/gtest.h"
- #include "port/port.h"
- #include "port/thread_annotations.h"
- #include "util/mutexlock.h"
- #include "util/testutil.h"
-
- namespace leveldb {
-
- class EnvTest : public testing::Test {
- public:
- EnvTest() : env_(Env::Default()) {}
-
- Env* env_;
- };
-
- TEST_F(EnvTest, ReadWrite) {
- Random rnd(test::RandomSeed());
-
- // Get file to use for testing.
- std::string test_dir;
- ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
- std::string test_file_name = test_dir + "/open_on_read.txt";
- WritableFile* writable_file;
- ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
-
- // Fill a file with data generated via a sequence of randomly sized writes.
- static const size_t kDataSize = 10 * 1048576;
- std::string data;
- while (data.size() < kDataSize) {
- int len = rnd.Skewed(18); // Up to 2^18 - 1, but typically much smaller
- std::string r;
- test::RandomString(&rnd, len, &r);
- ASSERT_LEVELDB_OK(writable_file->Append(r));
- data += r;
- if (rnd.OneIn(10)) {
- ASSERT_LEVELDB_OK(writable_file->Flush());
- }
- }
- ASSERT_LEVELDB_OK(writable_file->Sync());
- ASSERT_LEVELDB_OK(writable_file->Close());
- delete writable_file;
-
- // Read all data using a sequence of randomly sized reads.
- SequentialFile* sequential_file;
- ASSERT_LEVELDB_OK(env_->NewSequentialFile(test_file_name, &sequential_file));
- std::string read_result;
- std::string scratch;
- while (read_result.size() < data.size()) {
- int len = std::min<int>(rnd.Skewed(18), data.size() - read_result.size());
- scratch.resize(std::max(len, 1)); // at least 1 so &scratch[0] is legal
- Slice read;
- ASSERT_LEVELDB_OK(sequential_file->Read(len, &read, &scratch[0]));
- if (len > 0) {
- ASSERT_GT(read.size(), 0);
- }
- ASSERT_LE(read.size(), len);
- read_result.append(read.data(), read.size());
- }
- ASSERT_EQ(read_result, data);
- delete sequential_file;
- }
-
- TEST_F(EnvTest, RunImmediately) {
- struct RunState {
- port::Mutex mu;
- port::CondVar cvar{&mu};
- bool called = false;
-
- static void Run(void* arg) {
- RunState* state = reinterpret_cast<RunState*>(arg);
- MutexLock l(&state->mu);
- ASSERT_EQ(state->called, false);
- state->called = true;
- state->cvar.Signal();
- }
- };
-
- RunState state;
- env_->Schedule(&RunState::Run, &state);
-
- MutexLock l(&state.mu);
- while (!state.called) {
- state.cvar.Wait();
- }
- }
-
- TEST_F(EnvTest, RunMany) {
- struct RunState {
- port::Mutex mu;
- port::CondVar cvar{&mu};
- int last_id = 0;
- };
-
- struct Callback {
- RunState* state_; // Pointer to shared state.
- const int id_; // Order# for the execution of this callback.
-
- Callback(RunState* s, int id) : state_(s), id_(id) {}
-
- static void Run(void* arg) {
- Callback* callback = reinterpret_cast<Callback*>(arg);
- RunState* state = callback->state_;
-
- MutexLock l(&state->mu);
- ASSERT_EQ(state->last_id, callback->id_ - 1);
- state->last_id = callback->id_;
- state->cvar.Signal();
- }
- };
-
- RunState state;
- Callback callback1(&state, 1);
- Callback callback2(&state, 2);
- Callback callback3(&state, 3);
- Callback callback4(&state, 4);
- env_->Schedule(&Callback::Run, &callback1);
- env_->Schedule(&Callback::Run, &callback2);
- env_->Schedule(&Callback::Run, &callback3);
- env_->Schedule(&Callback::Run, &callback4);
-
- MutexLock l(&state.mu);
- while (state.last_id != 4) {
- state.cvar.Wait();
- }
- }
-
- struct State {
- port::Mutex mu;
- port::CondVar cvar{&mu};
-
- int val GUARDED_BY(mu);
- int num_running GUARDED_BY(mu);
-
- State(int val, int num_running) : val(val), num_running(num_running) {}
- };
-
- static void ThreadBody(void* arg) {
- State* s = reinterpret_cast<State*>(arg);
- s->mu.Lock();
- s->val += 1;
- s->num_running -= 1;
- s->cvar.Signal();
- s->mu.Unlock();
- }
-
- TEST_F(EnvTest, StartThread) {
- State state(0, 3);
- for (int i = 0; i < 3; i++) {
- env_->StartThread(&ThreadBody, &state);
- }
-
- MutexLock l(&state.mu);
- while (state.num_running != 0) {
- state.cvar.Wait();
- }
- ASSERT_EQ(state.val, 3);
- }
-
- TEST_F(EnvTest, TestOpenNonExistentFile) {
- // Write some test data to a single file that will be opened |n| times.
- std::string test_dir;
- ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
-
- std::string non_existent_file = test_dir + "/non_existent_file";
- ASSERT_TRUE(!env_->FileExists(non_existent_file));
-
- RandomAccessFile* random_access_file;
- Status status =
- env_->NewRandomAccessFile(non_existent_file, &random_access_file);
- ASSERT_TRUE(status.IsNotFound());
-
- SequentialFile* sequential_file;
- status = env_->NewSequentialFile(non_existent_file, &sequential_file);
- ASSERT_TRUE(status.IsNotFound());
- }
-
- TEST_F(EnvTest, ReopenWritableFile) {
- std::string test_dir;
- ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
- std::string test_file_name = test_dir + "/reopen_writable_file.txt";
- env_->RemoveFile(test_file_name);
-
- WritableFile* writable_file;
- ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
- std::string data("hello world!");
- ASSERT_LEVELDB_OK(writable_file->Append(data));
- ASSERT_LEVELDB_OK(writable_file->Close());
- delete writable_file;
-
- ASSERT_LEVELDB_OK(env_->NewWritableFile(test_file_name, &writable_file));
- data = "42";
- ASSERT_LEVELDB_OK(writable_file->Append(data));
- ASSERT_LEVELDB_OK(writable_file->Close());
- delete writable_file;
-
- ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data));
- ASSERT_EQ(std::string("42"), data);
- env_->RemoveFile(test_file_name);
- }
-
- TEST_F(EnvTest, ReopenAppendableFile) {
- std::string test_dir;
- ASSERT_LEVELDB_OK(env_->GetTestDirectory(&test_dir));
- std::string test_file_name = test_dir + "/reopen_appendable_file.txt";
- env_->RemoveFile(test_file_name);
-
- WritableFile* appendable_file;
- ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file));
- std::string data("hello world!");
- ASSERT_LEVELDB_OK(appendable_file->Append(data));
- ASSERT_LEVELDB_OK(appendable_file->Close());
- delete appendable_file;
-
- ASSERT_LEVELDB_OK(env_->NewAppendableFile(test_file_name, &appendable_file));
- data = "42";
- ASSERT_LEVELDB_OK(appendable_file->Append(data));
- ASSERT_LEVELDB_OK(appendable_file->Close());
- delete appendable_file;
-
- ASSERT_LEVELDB_OK(ReadFileToString(env_, test_file_name, &data));
- ASSERT_EQ(std::string("hello world!42"), data);
- env_->RemoveFile(test_file_name);
- }
-
- } // namespace leveldb
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