- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- //
- // A Status encapsulates the result of an operation. It may indicate success,
- // or it may indicate an error with an associated error message.
- //
- // Multiple threads can invoke const methods on a Status without
- // external synchronization, but if any of the threads may call a
- // non-const method, all threads accessing the same Status must use
- // external synchronization.
-
- #ifndef STORAGE_LEVELDB_INCLUDE_STATUS_H_
- #define STORAGE_LEVELDB_INCLUDE_STATUS_H_
-
- #include <string>
- #include "leveldb/slice.h"
-
- namespace leveldb {
-
- class Status {
- public:
- // Create a success status.
- Status() : state_(NULL) { }
- ~Status() { delete[] state_; }
-
- // Copy the specified status.
- Status(const Status& s);
- void operator=(const Status& s);
-
- // Return a success status.
- static Status OK() { return Status(); }
-
- // Return error status of an appropriate type.
- static Status NotFound(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kNotFound, msg, msg2);
- }
- static Status Corruption(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kCorruption, msg, msg2);
- }
- static Status NotSupported(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kNotSupported, msg, msg2);
- }
- static Status InvalidArgument(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kInvalidArgument, msg, msg2);
- }
- static Status IOError(const Slice& msg, const Slice& msg2 = Slice()) {
- return Status(kIOError, msg, msg2);
- }
-
- // Returns true iff the status indicates success.
- bool ok() const { return (state_ == NULL); }
-
- // Returns true iff the status indicates a NotFound error.
- bool IsNotFound() const { return code() == kNotFound; }
-
- // Return a string representation of this status suitable for printing.
- // Returns the string "OK" for success.
- std::string ToString() const;
-
- private:
- // OK status has a NULL state_. Otherwise, state_ is a new[] array
- // of the following form:
- // state_[0..3] == length of message
- // state_[4] == code
- // state_[5..] == message
- const char* state_;
-
- enum Code {
- kOk = 0,
- kNotFound = 1,
- kCorruption = 2,
- kNotSupported = 3,
- kInvalidArgument = 4,
- kIOError = 5
- };
-
- Code code() const {
- return (state_ == NULL) ? kOk : static_cast<Code>(state_[4]);
- }
-
- Status(Code code, const Slice& msg, const Slice& msg2);
- static const char* CopyState(const char* s);
- };
-
- inline Status::Status(const Status& s) {
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
- }
- inline void Status::operator=(const Status& s) {
- // The following condition catches both aliasing (when this == &s),
- // and the common case where both s and *this are ok.
- if (state_ != s.state_) {
- delete[] state_;
- state_ = (s.state_ == NULL) ? NULL : CopyState(s.state_);
- }
- }
-
- }
-
- #endif // STORAGE_LEVELDB_INCLUDE_STATUS_H_
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