- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
- //
- // Must not be included from any .h files to avoid polluting the namespace
- // with macros.
-
- #ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
- #define STORAGE_LEVELDB_UTIL_LOGGING_H_
-
- #include <cstdint>
- #include <cstdio>
- #include <string>
-
- #include "port/port.h"
-
- namespace leveldb {
-
- class Slice;
- class WritableFile;
-
- // Append a human-readable printout of "num" to *str
- void AppendNumberTo(std::string* str, uint64_t num);
-
- // Append a human-readable printout of "value" to *str.
- // Escapes any non-printable characters found in "value".
- void AppendEscapedStringTo(std::string* str, const Slice& value);
-
- // Return a human-readable printout of "num"
- std::string NumberToString(uint64_t num);
-
- // Return a human-readable version of "value".
- // Escapes any non-printable characters found in "value".
- std::string EscapeString(const Slice& value);
-
- // Parse a human-readable number from "*in" into *value. On success,
- // advances "*in" past the consumed number and sets "*val" to the
- // numeric value. Otherwise, returns false and leaves *in in an
- // unspecified state.
- bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
-
- } // namespace leveldb
-
- #endif // STORAGE_LEVELDB_UTIL_LOGGING_H_
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