- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #include "util/coding.h"
-
- namespace leveldb {
-
- void PutFixed32(std::string* dst, uint32_t value) {
- char buf[sizeof(value)];
- EncodeFixed32(buf, value);
- dst->append(buf, sizeof(buf));
- }
-
- void PutFixed64(std::string* dst, uint64_t value) {
- char buf[sizeof(value)];
- EncodeFixed64(buf, value);
- dst->append(buf, sizeof(buf));
- }
-
- char* EncodeVarint32(char* dst, uint32_t v) {
- // Operate on characters as unsigneds
- uint8_t* ptr = reinterpret_cast<uint8_t*>(dst);
- static const int B = 128;
- if (v < (1 << 7)) {
- *(ptr++) = v;
- } else if (v < (1 << 14)) {
- *(ptr++) = v | B;
- *(ptr++) = v >> 7;
- } else if (v < (1 << 21)) {
- *(ptr++) = v | B;
- *(ptr++) = (v >> 7) | B;
- *(ptr++) = v >> 14;
- } else if (v < (1 << 28)) {
- *(ptr++) = v | B;
- *(ptr++) = (v >> 7) | B;
- *(ptr++) = (v >> 14) | B;
- *(ptr++) = v >> 21;
- } else {
- *(ptr++) = v | B;
- *(ptr++) = (v >> 7) | B;
- *(ptr++) = (v >> 14) | B;
- *(ptr++) = (v >> 21) | B;
- *(ptr++) = v >> 28;
- }
- return reinterpret_cast<char*>(ptr);
- }
-
- void PutVarint32(std::string* dst, uint32_t v) {
- char buf[5];
- char* ptr = EncodeVarint32(buf, v);
- dst->append(buf, ptr - buf);
- }
-
- char* EncodeVarint64(char* dst, uint64_t v) {
- static const int B = 128;
- uint8_t* ptr = reinterpret_cast<uint8_t*>(dst);
- while (v >= B) {
- *(ptr++) = v | B;
- v >>= 7;
- }
- *(ptr++) = static_cast<uint8_t>(v);
- return reinterpret_cast<char*>(ptr);
- }
-
- void PutVarint64(std::string* dst, uint64_t v) {
- char buf[10];
- char* ptr = EncodeVarint64(buf, v);
- dst->append(buf, ptr - buf);
- }
-
- void PutLengthPrefixedSlice(std::string* dst, const Slice& value) {
- PutVarint32(dst, value.size());
- dst->append(value.data(), value.size());
- }
-
- int VarintLength(uint64_t v) {
- int len = 1;
- while (v >= 128) {
- v >>= 7;
- len++;
- }
- return len;
- }
-
- const char* GetVarint32PtrFallback(const char* p, const char* limit,
- uint32_t* value) {
- uint32_t result = 0;
- for (uint32_t shift = 0; shift <= 28 && p < limit; shift += 7) {
- uint32_t byte = *(reinterpret_cast<const uint8_t*>(p));
- p++;
- if (byte & 128) {
- // More bytes are present
- result |= ((byte & 127) << shift);
- } else {
- result |= (byte << shift);
- *value = result;
- return reinterpret_cast<const char*>(p);
- }
- }
- return nullptr;
- }
-
- bool GetVarint32(Slice* input, uint32_t* value) {
- const char* p = input->data();
- const char* limit = p + input->size();
- const char* q = GetVarint32Ptr(p, limit, value);
- if (q == nullptr) {
- return false;
- } else {
- *input = Slice(q, limit - q);
- return true;
- }
- }
-
- const char* GetVarint64Ptr(const char* p, const char* limit, uint64_t* value) {
- uint64_t result = 0;
- for (uint32_t shift = 0; shift <= 63 && p < limit; shift += 7) {
- uint64_t byte = *(reinterpret_cast<const uint8_t*>(p));
- p++;
- if (byte & 128) {
- // More bytes are present
- result |= ((byte & 127) << shift);
- } else {
- result |= (byte << shift);
- *value = result;
- return reinterpret_cast<const char*>(p);
- }
- }
- return nullptr;
- }
-
- bool GetVarint64(Slice* input, uint64_t* value) {
- const char* p = input->data();
- const char* limit = p + input->size();
- const char* q = GetVarint64Ptr(p, limit, value);
- if (q == nullptr) {
- return false;
- } else {
- *input = Slice(q, limit - q);
- return true;
- }
- }
-
- bool GetFixed32(Slice* input, uint32_t* value) {
- const char* p = input->data();
- const char* limit = p + input->size();
- *value = DecodeFixed32(p);
- const char* q = p + 4;
- if (q > limit) {
- return false;
- } else {
- *input = Slice(q, limit - q);
- return true;
- }
- }
-
-
- bool GetLengthPrefixedSlice(Slice* input, Slice* result) {
- uint32_t len;
- if (GetVarint32(input, &len) && input->size() >= len) {
- *result = Slice(input->data(), len);
- input->remove_prefix(len);
- return true;
- } else {
- return false;
- }
- }
-
- } // namespace leveldb
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