// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #include #include #include #include "base/at_exit.h" #include "base/file_path.h" #include "base/file_util.h" #include "base/lazy_instance.h" #include "base/message_loop.h" #include "base/platform_file.h" #include "base/process_util.h" #include "base/ref_counted.h" #include "base/synchronization/lock.h" #include "base/sys_info.h" #include "base/task.h" #include "base/threading/platform_thread.h" #include "base/threading/thread.h" #include "base/utf_string_conversions.h" #include "include/env.h" #include "include/slice.h" #include "port/port.h" #include "util/logging.h" #if defined(OS_WIN) #include #include "base/win/win_util.h" #endif #if defined(OS_MACOSX) || defined(OS_WIN) // The following are glibc-specific extern "C" { size_t fread_unlocked(void *ptr, size_t size, size_t n, FILE *file) { return fread(ptr, size, n, file); } size_t fwrite_unlocked(const void *ptr, size_t size, size_t n, FILE *file) { return fwrite(ptr, size, n, file); } int fflush_unlocked(FILE *file) { return fflush(file); } int fdatasync(int fildes) { #if defined(OS_WIN) return _commit(fildes); #else return fsync(fildes); #endif } } #endif namespace leveldb { namespace { class Thread; static const ::FilePath::CharType kLevelDBTestDirectoryPrefix[] = FILE_PATH_LITERAL("leveldb-test-"); ::FilePath CreateFilePath(const std::string& file_path) { #if defined(OS_WIN) return FilePath(UTF8ToUTF16(file_path)); #else return FilePath(file_path); #endif } std::string FilePathToString(const ::FilePath& file_path) { #if defined(OS_WIN) return UTF16ToUTF8(file_path.value()); #else return file_path.value(); #endif } // TODO(jorlow): This should be moved into Chromium's base. const char* PlatformFileErrorString(const ::base::PlatformFileError& error) { switch (error) { case ::base::PLATFORM_FILE_ERROR_FAILED: return "Opening file failed."; case ::base::PLATFORM_FILE_ERROR_IN_USE: return "File currently in use."; case ::base::PLATFORM_FILE_ERROR_EXISTS: return "File already exists."; case ::base::PLATFORM_FILE_ERROR_NOT_FOUND: return "File not found."; case ::base::PLATFORM_FILE_ERROR_ACCESS_DENIED: return "Access denied."; case ::base::PLATFORM_FILE_ERROR_TOO_MANY_OPENED: return "Too many files open."; case ::base::PLATFORM_FILE_ERROR_NO_MEMORY: return "Out of memory."; case ::base::PLATFORM_FILE_ERROR_NO_SPACE: return "No space left on drive."; case ::base::PLATFORM_FILE_ERROR_NOT_A_DIRECTORY: return "Not a directory."; case ::base::PLATFORM_FILE_ERROR_INVALID_OPERATION: return "Invalid operation."; case ::base::PLATFORM_FILE_ERROR_SECURITY: return "Security error."; case ::base::PLATFORM_FILE_ERROR_ABORT: return "File operation aborted."; case ::base::PLATFORM_FILE_ERROR_NOT_A_FILE: return "The supplied path was not a file."; case ::base::PLATFORM_FILE_ERROR_NOT_EMPTY: return "The file was not empty."; } NOTIMPLEMENTED(); return "Unknown error."; } class ChromiumSequentialFile: public SequentialFile { private: std::string filename_; FILE* file_; public: ChromiumSequentialFile(const std::string& fname, FILE* f) : filename_(fname), file_(f) { } virtual ~ChromiumSequentialFile() { fclose(file_); } virtual Status Read(size_t n, Slice* result, char* scratch) { Status s; size_t r = fread_unlocked(scratch, 1, n, file_); *result = Slice(scratch, r); if (r < n) { if (feof(file_)) { // We leave status as ok if we hit the end of the file } else { // A partial read with an error: return a non-ok status s = Status::IOError(filename_, strerror(errno)); } } return s; } }; class ChromiumRandomAccessFile: public RandomAccessFile { private: std::string filename_; ::base::PlatformFile file_; public: ChromiumRandomAccessFile(const std::string& fname, ::base::PlatformFile file) : filename_(fname), file_(file) { } virtual ~ChromiumRandomAccessFile() { ::base::ClosePlatformFile(file_); } virtual Status Read(uint64_t offset, size_t n, Slice* result, char* scratch) const { Status s; int r = ::base::ReadPlatformFile(file_, offset, scratch, n); *result = Slice(scratch, (r < 0) ? 0 : r); if (r < 0) { // An error: return a non-ok status s = Status::IOError(filename_, "Could not preform read"); } return s; } }; class ChromiumWritableFile : public WritableFile { private: std::string filename_; FILE* file_; public: ChromiumWritableFile(const std::string& fname, FILE* f) : filename_(fname), file_(f) { } ~ChromiumWritableFile() { if (file_ != NULL) { // Ignoring any potential errors fclose(file_); } } virtual Status Append(const Slice& data) { size_t r = fwrite_unlocked(data.data(), 1, data.size(), file_); Status result; if (r != data.size()) { result = Status::IOError(filename_, strerror(errno)); } return result; } virtual Status Close() { Status result; if (fclose(file_) != 0) { result = Status::IOError(filename_, strerror(errno)); } file_ = NULL; return result; } virtual Status Flush() { Status result; if (fflush_unlocked(file_) != 0) { result = Status::IOError(filename_, strerror(errno)); } return result; } virtual Status Sync() { Status result; if ((fflush_unlocked(file_) != 0) || (fdatasync(fileno(file_)) != 0)) { result = Status::IOError(filename_, strerror(errno)); } return result; } }; class ChromiumFileLock : public FileLock { public: ::base::PlatformFile file_; }; class ChromiumEnv : public Env { public: ChromiumEnv(); virtual ~ChromiumEnv() { fprintf(stderr, "Destroying Env::Default()\n"); exit(1); } virtual Status NewSequentialFile(const std::string& fname, SequentialFile** result) { FILE* f = fopen(fname.c_str(), "rb"); if (f == NULL) { *result = NULL; return Status::IOError(fname, strerror(errno)); } else { *result = new ChromiumSequentialFile(fname, f); return Status::OK(); } } virtual Status NewRandomAccessFile(const std::string& fname, RandomAccessFile** result) { int flags = ::base::PLATFORM_FILE_READ | ::base::PLATFORM_FILE_OPEN; bool created; ::base::PlatformFileError error_code; ::base::PlatformFile file = ::base::CreatePlatformFile( CreateFilePath(fname), flags, &created, &error_code); if (error_code != ::base::PLATFORM_FILE_OK) { *result = NULL; return Status::IOError(fname, PlatformFileErrorString(error_code)); } *result = new ChromiumRandomAccessFile(fname, file); return Status::OK(); } virtual Status NewWritableFile(const std::string& fname, WritableFile** result) { *result = NULL; FILE* f = fopen(fname.c_str(), "wb"); if (f == NULL) { return Status::IOError(fname, strerror(errno)); } else { *result = new ChromiumWritableFile(fname, f); return Status::OK(); } } virtual bool FileExists(const std::string& fname) { return ::file_util::PathExists(CreateFilePath(fname)); } virtual Status GetChildren(const std::string& dir, std::vector* result) { result->clear(); ::file_util::FileEnumerator iter( CreateFilePath(dir), false, ::file_util::FileEnumerator::FILES); ::FilePath current = iter.Next(); while (!current.empty()) { result->push_back(FilePathToString(current.BaseName())); current = iter.Next(); } // TODO(jorlow): Unfortunately, the FileEnumerator swallows errors, so // we'll always return OK. Maybe manually check for error // conditions like the file not existing? return Status::OK(); } virtual Status DeleteFile(const std::string& fname) { Status result; // TODO(jorlow): Should we assert this is a file? if (!::file_util::Delete(CreateFilePath(fname), false)) { result = Status::IOError(fname, "Could not delete file."); } return result; }; virtual Status CreateDir(const std::string& name) { Status result; if (!::file_util::CreateDirectory(CreateFilePath(name))) { result = Status::IOError(name, "Could not create directory."); } return result; }; virtual Status DeleteDir(const std::string& name) { Status result; // TODO(jorlow): Should we assert this is a directory? if (!::file_util::Delete(CreateFilePath(name), false)) { result = Status::IOError(name, "Could not delete directory."); } return result; }; virtual Status GetFileSize(const std::string& fname, uint64_t* size) { Status s; int64_t signed_size; if (!::file_util::GetFileSize(CreateFilePath(fname), &signed_size)) { *size = 0; s = Status::IOError(fname, "Could not determine file size."); } else { *size = static_cast(signed_size); } return s; } virtual Status RenameFile(const std::string& src, const std::string& dst) { Status result; if (!::file_util::ReplaceFile(CreateFilePath(src), CreateFilePath(dst))) { result = Status::IOError(src, "Could not rename file."); } return result; } virtual Status LockFile(const std::string& fname, FileLock** lock) { *lock = NULL; Status result; int flags = ::base::PLATFORM_FILE_OPEN_ALWAYS | ::base::PLATFORM_FILE_READ | ::base::PLATFORM_FILE_WRITE | ::base::PLATFORM_FILE_EXCLUSIVE_READ | ::base::PLATFORM_FILE_EXCLUSIVE_WRITE; bool created; ::base::PlatformFileError error_code; ::base::PlatformFile file = ::base::CreatePlatformFile( CreateFilePath(fname), flags, &created, &error_code); if (error_code != ::base::PLATFORM_FILE_OK) { result = Status::IOError(fname, PlatformFileErrorString(error_code)); } else { ChromiumFileLock* my_lock = new ChromiumFileLock; my_lock->file_ = file; *lock = my_lock; } return result; } virtual Status UnlockFile(FileLock* lock) { ChromiumFileLock* my_lock = reinterpret_cast(lock); Status result; if (!::base::ClosePlatformFile(my_lock->file_)) { result = Status::IOError("Could not close lock file."); } delete my_lock; return result; } virtual void Schedule(void (*function)(void*), void* arg); virtual void StartThread(void (*function)(void* arg), void* arg); virtual std::string UserIdentifier() { #if defined(OS_WIN) std::wstring user_sid; bool ret = ::base::win::GetUserSidString(&user_sid); DCHECK(ret); return UTF16ToUTF8(user_sid); #else char buf[100]; snprintf(buf, sizeof(buf), "%d", int(geteuid())); return buf; #endif } virtual Status GetTestDirectory(std::string* path) { mu_.Acquire(); if (test_directory_.empty()) { if (!::file_util::CreateNewTempDirectory(kLevelDBTestDirectoryPrefix, &test_directory_)) { mu_.Release(); return Status::IOError("Could not create temp directory."); } } *path = FilePathToString(test_directory_); mu_.Release(); return Status::OK(); } virtual void Logv(WritableFile* info_log, const char* format, va_list ap) { // TODO(jorlow): We may want to just use Chromium's built in logging. uint64_t thread_id = 0; // Coppied from base/logging.cc. #if defined(OS_WIN) thread_id = GetCurrentThreadId(); #elif defined(OS_MACOSX) thread_id = mach_thread_self(); #elif defined(OS_LINUX) thread_id = syscall(__NR_gettid); #elif defined(OS_FREEBSD) || defined(OS_NACL) // TODO(BSD): find a better thread ID pthread_t tid = pthread_self(); memcpy(&thread_id, &tid, min(sizeof(r), sizeof(tid))); #endif // We try twice: the first time with a fixed-size stack allocated buffer, // and the second time with a much larger dynamically allocated buffer. char buffer[500]; for (int iter = 0; iter < 2; iter++) { char* base; int bufsize; if (iter == 0) { bufsize = sizeof(buffer); base = buffer; } else { bufsize = 30000; base = new char[bufsize]; } char* p = base; char* limit = base + bufsize; ::base::Time::Exploded t; ::base::Time::Now().LocalExplode(&t); p += snprintf(p, limit - p, "%04d/%02d/%02d-%02d:%02d:%02d.%06d %llx ", t.year, t.month, t.day_of_month, t.hour, t.minute, t.second, static_cast(t.millisecond) * 1000, static_cast(thread_id)); // Print the message if (p < limit) { va_list backup_ap; va_copy(backup_ap, ap); p += vsnprintf(p, limit - p, format, backup_ap); va_end(backup_ap); } // Truncate to available space if necessary if (p >= limit) { if (iter == 0) { continue; // Try again with larger buffer } else { p = limit - 1; } } // Add newline if necessary if (p == base || p[-1] != '\n') { *p++ = '\n'; } assert(p <= limit); info_log->Append(Slice(base, p - base)); info_log->Flush(); if (base != buffer) { delete[] base; } break; } } virtual int AppendLocalTimeToBuffer(char* buffer, size_t size) { ::base::Time::Exploded t; ::base::Time::Now().LocalExplode(&t); return snprintf(buffer, size, "%04d/%02d/%02d-%02d:%02d:%02d.%06d", t.year, t.month, t.day_of_month, t.hour, t.minute, t.second, static_cast(t.millisecond) * 1000); } virtual uint64_t NowMicros() { return ::base::TimeTicks::HighResNow().ToInternalValue(); } virtual void SleepForMicroseconds(int micros) { // Round up to the next millisecond. ::base::PlatformThread::Sleep((micros + 999) / 1000); } private: // BGThread() is the body of the background thread void BGThread(); static void BGThreadWrapper(void* arg) { reinterpret_cast(arg)->BGThread(); } FilePath test_directory_; size_t page_size_; ::base::Lock mu_; ::base::ConditionVariable bgsignal_; bool started_bgthread_; // Entry per Schedule() call struct BGItem { void* arg; void (*function)(void*); }; typedef std::deque BGQueue; BGQueue queue_; }; ChromiumEnv::ChromiumEnv() : page_size_(::base::SysInfo::VMAllocationGranularity()), bgsignal_(&mu_), started_bgthread_(false) { #if defined(OS_MACOSX) ::base::EnableTerminationOnHeapCorruption(); ::base::EnableTerminationOnOutOfMemory(); #endif // OS_MACOSX } class Thread : public ::base::PlatformThread::Delegate { public: Thread(void (*function)(void* arg), void* arg) : function_(function), arg_(arg) { ::base::PlatformThreadHandle handle; bool success = ::base::PlatformThread::Create(0, this, &handle); DCHECK(success); } virtual ~Thread() {} virtual void ThreadMain() { (*function_)(arg_); delete this; } private: void (*function_)(void* arg); void* arg_; }; void ChromiumEnv::Schedule(void (*function)(void*), void* arg) { mu_.Acquire(); // Start background thread if necessary if (!started_bgthread_) { started_bgthread_ = true; StartThread(&ChromiumEnv::BGThreadWrapper, this); } // If the queue is currently empty, the background thread may currently be // waiting. if (queue_.empty()) { bgsignal_.Signal(); } // Add to priority queue queue_.push_back(BGItem()); queue_.back().function = function; queue_.back().arg = arg; mu_.Release(); } void ChromiumEnv::BGThread() { while (true) { // Wait until there is an item that is ready to run mu_.Acquire(); while (queue_.empty()) { bgsignal_.Wait(); } void (*function)(void*) = queue_.front().function; void* arg = queue_.front().arg; queue_.pop_front(); mu_.Release(); (*function)(arg); } } void ChromiumEnv::StartThread(void (*function)(void* arg), void* arg) { new Thread(function, arg); // Will self-delete. } ::base::LazyInstance > default_env(::base::LINKER_INITIALIZED); } Env* Env::Default() { return default_env.Pointer(); } }