25'ten fazla konu seçemezsiniz Konular bir harf veya rakamla başlamalı, kısa çizgiler ('-') içerebilir ve en fazla 35 karakter uzunluğunda olabilir.

4354 satır
144 KiB

2 ay önce
  1. # gMock Cookbook
  2. You can find recipes for using gMock here. If you haven't yet, please read
  3. [the dummy guide](gmock_for_dummies.md) first to make sure you understand the
  4. basics.
  5. {: .callout .note}
  6. **Note:** gMock lives in the `testing` name space. For readability, it is
  7. recommended to write `using ::testing::Foo;` once in your file before using the
  8. name `Foo` defined by gMock. We omit such `using` statements in this section for
  9. brevity, but you should do it in your own code.
  10. ## Creating Mock Classes
  11. Mock classes are defined as normal classes, using the `MOCK_METHOD` macro to
  12. generate mocked methods. The macro gets 3 or 4 parameters:
  13. ```cpp
  14. class MyMock {
  15. public:
  16. MOCK_METHOD(ReturnType, MethodName, (Args...));
  17. MOCK_METHOD(ReturnType, MethodName, (Args...), (Specs...));
  18. };
  19. ```
  20. The first 3 parameters are simply the method declaration, split into 3 parts.
  21. The 4th parameter accepts a closed list of qualifiers, which affect the
  22. generated method:
  23. * **`const`** - Makes the mocked method a `const` method. Required if
  24. overriding a `const` method.
  25. * **`override`** - Marks the method with `override`. Recommended if overriding
  26. a `virtual` method.
  27. * **`noexcept`** - Marks the method with `noexcept`. Required if overriding a
  28. `noexcept` method.
  29. * **`Calltype(...)`** - Sets the call type for the method (e.g. to
  30. `STDMETHODCALLTYPE`), useful in Windows.
  31. * **`ref(...)`** - Marks the method with the reference qualification
  32. specified. Required if overriding a method that has reference
  33. qualifications. Eg `ref(&)` or `ref(&&)`.
  34. ### Dealing with unprotected commas
  35. Unprotected commas, i.e. commas which are not surrounded by parentheses, prevent
  36. `MOCK_METHOD` from parsing its arguments correctly:
  37. {: .bad}
  38. ```cpp
  39. class MockFoo {
  40. public:
  41. MOCK_METHOD(std::pair<bool, int>, GetPair, ()); // Won't compile!
  42. MOCK_METHOD(bool, CheckMap, (std::map<int, double>, bool)); // Won't compile!
  43. };
  44. ```
  45. Solution 1 - wrap with parentheses:
  46. {: .good}
  47. ```cpp
  48. class MockFoo {
  49. public:
  50. MOCK_METHOD((std::pair<bool, int>), GetPair, ());
  51. MOCK_METHOD(bool, CheckMap, ((std::map<int, double>), bool));
  52. };
  53. ```
  54. Note that wrapping a return or argument type with parentheses is, in general,
  55. invalid C++. `MOCK_METHOD` removes the parentheses.
  56. Solution 2 - define an alias:
  57. {: .good}
  58. ```cpp
  59. class MockFoo {
  60. public:
  61. using BoolAndInt = std::pair<bool, int>;
  62. MOCK_METHOD(BoolAndInt, GetPair, ());
  63. using MapIntDouble = std::map<int, double>;
  64. MOCK_METHOD(bool, CheckMap, (MapIntDouble, bool));
  65. };
  66. ```
  67. ### Mocking Private or Protected Methods
  68. You must always put a mock method definition (`MOCK_METHOD`) in a `public:`
  69. section of the mock class, regardless of the method being mocked being `public`,
  70. `protected`, or `private` in the base class. This allows `ON_CALL` and
  71. `EXPECT_CALL` to reference the mock function from outside of the mock class.
  72. (Yes, C++ allows a subclass to change the access level of a virtual function in
  73. the base class.) Example:
  74. ```cpp
  75. class Foo {
  76. public:
  77. ...
  78. virtual bool Transform(Gadget* g) = 0;
  79. protected:
  80. virtual void Resume();
  81. private:
  82. virtual int GetTimeOut();
  83. };
  84. class MockFoo : public Foo {
  85. public:
  86. ...
  87. MOCK_METHOD(bool, Transform, (Gadget* g), (override));
  88. // The following must be in the public section, even though the
  89. // methods are protected or private in the base class.
  90. MOCK_METHOD(void, Resume, (), (override));
  91. MOCK_METHOD(int, GetTimeOut, (), (override));
  92. };
  93. ```
  94. ### Mocking Overloaded Methods
  95. You can mock overloaded functions as usual. No special attention is required:
  96. ```cpp
  97. class Foo {
  98. ...
  99. // Must be virtual as we'll inherit from Foo.
  100. virtual ~Foo();
  101. // Overloaded on the types and/or numbers of arguments.
  102. virtual int Add(Element x);
  103. virtual int Add(int times, Element x);
  104. // Overloaded on the const-ness of this object.
  105. virtual Bar& GetBar();
  106. virtual const Bar& GetBar() const;
  107. };
  108. class MockFoo : public Foo {
  109. ...
  110. MOCK_METHOD(int, Add, (Element x), (override));
  111. MOCK_METHOD(int, Add, (int times, Element x), (override));
  112. MOCK_METHOD(Bar&, GetBar, (), (override));
  113. MOCK_METHOD(const Bar&, GetBar, (), (const, override));
  114. };
  115. ```
  116. {: .callout .note}
  117. **Note:** if you don't mock all versions of the overloaded method, the compiler
  118. will give you a warning about some methods in the base class being hidden. To
  119. fix that, use `using` to bring them in scope:
  120. ```cpp
  121. class MockFoo : public Foo {
  122. ...
  123. using Foo::Add;
  124. MOCK_METHOD(int, Add, (Element x), (override));
  125. // We don't want to mock int Add(int times, Element x);
  126. ...
  127. };
  128. ```
  129. ### Mocking Class Templates
  130. You can mock class templates just like any class.
  131. ```cpp
  132. template <typename Elem>
  133. class StackInterface {
  134. ...
  135. // Must be virtual as we'll inherit from StackInterface.
  136. virtual ~StackInterface();
  137. virtual int GetSize() const = 0;
  138. virtual void Push(const Elem& x) = 0;
  139. };
  140. template <typename Elem>
  141. class MockStack : public StackInterface<Elem> {
  142. ...
  143. MOCK_METHOD(int, GetSize, (), (override));
  144. MOCK_METHOD(void, Push, (const Elem& x), (override));
  145. };
  146. ```
  147. ### Mocking Non-virtual Methods {#MockingNonVirtualMethods}
  148. gMock can mock non-virtual functions to be used in Hi-perf dependency injection.
  149. In this case, instead of sharing a common base class with the real class, your
  150. mock class will be *unrelated* to the real class, but contain methods with the
  151. same signatures. The syntax for mocking non-virtual methods is the *same* as
  152. mocking virtual methods (just don't add `override`):
  153. ```cpp
  154. // A simple packet stream class. None of its members is virtual.
  155. class ConcretePacketStream {
  156. public:
  157. void AppendPacket(Packet* new_packet);
  158. const Packet* GetPacket(size_t packet_number) const;
  159. size_t NumberOfPackets() const;
  160. ...
  161. };
  162. // A mock packet stream class. It inherits from no other, but defines
  163. // GetPacket() and NumberOfPackets().
  164. class MockPacketStream {
  165. public:
  166. MOCK_METHOD(const Packet*, GetPacket, (size_t packet_number), (const));
  167. MOCK_METHOD(size_t, NumberOfPackets, (), (const));
  168. ...
  169. };
  170. ```
  171. Note that the mock class doesn't define `AppendPacket()`, unlike the real class.
  172. That's fine as long as the test doesn't need to call it.
  173. Next, you need a way to say that you want to use `ConcretePacketStream` in
  174. production code, and use `MockPacketStream` in tests. Since the functions are
  175. not virtual and the two classes are unrelated, you must specify your choice at
  176. *compile time* (as opposed to run time).
  177. One way to do it is to templatize your code that needs to use a packet stream.
  178. More specifically, you will give your code a template type argument for the type
  179. of the packet stream. In production, you will instantiate your template with
  180. `ConcretePacketStream` as the type argument. In tests, you will instantiate the
  181. same template with `MockPacketStream`. For example, you may write:
  182. ```cpp
  183. template <class PacketStream>
  184. void CreateConnection(PacketStream* stream) { ... }
  185. template <class PacketStream>
  186. class PacketReader {
  187. public:
  188. void ReadPackets(PacketStream* stream, size_t packet_num);
  189. };
  190. ```
  191. Then you can use `CreateConnection<ConcretePacketStream>()` and
  192. `PacketReader<ConcretePacketStream>` in production code, and use
  193. `CreateConnection<MockPacketStream>()` and `PacketReader<MockPacketStream>` in
  194. tests.
  195. ```cpp
  196. MockPacketStream mock_stream;
  197. EXPECT_CALL(mock_stream, ...)...;
  198. .. set more expectations on mock_stream ...
  199. PacketReader<MockPacketStream> reader(&mock_stream);
  200. ... exercise reader ...
  201. ```
  202. ### Mocking Free Functions
  203. It is not possible to directly mock a free function (i.e. a C-style function or
  204. a static method). If you need to, you can rewrite your code to use an interface
  205. (abstract class).
  206. Instead of calling a free function (say, `OpenFile`) directly, introduce an
  207. interface for it and have a concrete subclass that calls the free function:
  208. ```cpp
  209. class FileInterface {
  210. public:
  211. ...
  212. virtual bool Open(const char* path, const char* mode) = 0;
  213. };
  214. class File : public FileInterface {
  215. public:
  216. ...
  217. bool Open(const char* path, const char* mode) override {
  218. return OpenFile(path, mode);
  219. }
  220. };
  221. ```
  222. Your code should talk to `FileInterface` to open a file. Now it's easy to mock
  223. out the function.
  224. This may seem like a lot of hassle, but in practice you often have multiple
  225. related functions that you can put in the same interface, so the per-function
  226. syntactic overhead will be much lower.
  227. If you are concerned about the performance overhead incurred by virtual
  228. functions, and profiling confirms your concern, you can combine this with the
  229. recipe for [mocking non-virtual methods](#MockingNonVirtualMethods).
  230. ### Old-Style `MOCK_METHODn` Macros
  231. Before the generic `MOCK_METHOD` macro
  232. [was introduced in 2018](https://github.com/google/googletest/commit/c5f08bf91944ce1b19bcf414fa1760e69d20afc2),
  233. mocks where created using a family of macros collectively called `MOCK_METHODn`.
  234. These macros are still supported, though migration to the new `MOCK_METHOD` is
  235. recommended.
  236. The macros in the `MOCK_METHODn` family differ from `MOCK_METHOD`:
  237. * The general structure is `MOCK_METHODn(MethodName, ReturnType(Args))`,
  238. instead of `MOCK_METHOD(ReturnType, MethodName, (Args))`.
  239. * The number `n` must equal the number of arguments.
  240. * When mocking a const method, one must use `MOCK_CONST_METHODn`.
  241. * When mocking a class template, the macro name must be suffixed with `_T`.
  242. * In order to specify the call type, the macro name must be suffixed with
  243. `_WITH_CALLTYPE`, and the call type is the first macro argument.
  244. Old macros and their new equivalents:
  245. <table>
  246. <tr><th colspan=2>Simple</th></tr>
  247. <tr>
  248. <td>Old</td>
  249. <td><code>MOCK_METHOD1(Foo, bool(int))</code></td>
  250. </tr>
  251. <tr>
  252. <td>New</td>
  253. <td><code>MOCK_METHOD(bool, Foo, (int))</code></td>
  254. </tr>
  255. <tr><th colspan=2>Const Method</th></tr>
  256. <tr>
  257. <td>Old</td>
  258. <td><code>MOCK_CONST_METHOD1(Foo, bool(int))</code></td>
  259. </tr>
  260. <tr>
  261. <td>New</td>
  262. <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td>
  263. </tr>
  264. <tr><th colspan=2>Method in a Class Template</th></tr>
  265. <tr>
  266. <td>Old</td>
  267. <td><code>MOCK_METHOD1_T(Foo, bool(int))</code></td>
  268. </tr>
  269. <tr>
  270. <td>New</td>
  271. <td><code>MOCK_METHOD(bool, Foo, (int))</code></td>
  272. </tr>
  273. <tr><th colspan=2>Const Method in a Class Template</th></tr>
  274. <tr>
  275. <td>Old</td>
  276. <td><code>MOCK_CONST_METHOD1_T(Foo, bool(int))</code></td>
  277. </tr>
  278. <tr>
  279. <td>New</td>
  280. <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td>
  281. </tr>
  282. <tr><th colspan=2>Method with Call Type</th></tr>
  283. <tr>
  284. <td>Old</td>
  285. <td><code>MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  286. </tr>
  287. <tr>
  288. <td>New</td>
  289. <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td>
  290. </tr>
  291. <tr><th colspan=2>Const Method with Call Type</th></tr>
  292. <tr>
  293. <td>Old</td>
  294. <td><code>MOCK_CONST_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  295. </tr>
  296. <tr>
  297. <td>New</td>
  298. <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td>
  299. </tr>
  300. <tr><th colspan=2>Method with Call Type in a Class Template</th></tr>
  301. <tr>
  302. <td>Old</td>
  303. <td><code>MOCK_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  304. </tr>
  305. <tr>
  306. <td>New</td>
  307. <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td>
  308. </tr>
  309. <tr><th colspan=2>Const Method with Call Type in a Class Template</th></tr>
  310. <tr>
  311. <td>Old</td>
  312. <td><code>MOCK_CONST_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  313. </tr>
  314. <tr>
  315. <td>New</td>
  316. <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td>
  317. </tr>
  318. </table>
  319. ### The Nice, the Strict, and the Naggy {#NiceStrictNaggy}
  320. If a mock method has no `EXPECT_CALL` spec but is called, we say that it's an
  321. "uninteresting call", and the default action (which can be specified using
  322. `ON_CALL()`) of the method will be taken. Currently, an uninteresting call will
  323. also by default cause gMock to print a warning. (In the future, we might remove
  324. this warning by default.)
  325. However, sometimes you may want to ignore these uninteresting calls, and
  326. sometimes you may want to treat them as errors. gMock lets you make the decision
  327. on a per-mock-object basis.
  328. Suppose your test uses a mock class `MockFoo`:
  329. ```cpp
  330. TEST(...) {
  331. MockFoo mock_foo;
  332. EXPECT_CALL(mock_foo, DoThis());
  333. ... code that uses mock_foo ...
  334. }
  335. ```
  336. If a method of `mock_foo` other than `DoThis()` is called, you will get a
  337. warning. However, if you rewrite your test to use `NiceMock<MockFoo>` instead,
  338. you can suppress the warning:
  339. ```cpp
  340. using ::testing::NiceMock;
  341. TEST(...) {
  342. NiceMock<MockFoo> mock_foo;
  343. EXPECT_CALL(mock_foo, DoThis());
  344. ... code that uses mock_foo ...
  345. }
  346. ```
  347. `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used wherever
  348. `MockFoo` is accepted.
  349. It also works if `MockFoo`'s constructor takes some arguments, as
  350. `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
  351. ```cpp
  352. using ::testing::NiceMock;
  353. TEST(...) {
  354. NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi").
  355. EXPECT_CALL(mock_foo, DoThis());
  356. ... code that uses mock_foo ...
  357. }
  358. ```
  359. The usage of `StrictMock` is similar, except that it makes all uninteresting
  360. calls failures:
  361. ```cpp
  362. using ::testing::StrictMock;
  363. TEST(...) {
  364. StrictMock<MockFoo> mock_foo;
  365. EXPECT_CALL(mock_foo, DoThis());
  366. ... code that uses mock_foo ...
  367. // The test will fail if a method of mock_foo other than DoThis()
  368. // is called.
  369. }
  370. ```
  371. {: .callout .note}
  372. NOTE: `NiceMock` and `StrictMock` only affects *uninteresting* calls (calls of
  373. *methods* with no expectations); they do not affect *unexpected* calls (calls of
  374. methods with expectations, but they don't match). See
  375. [Understanding Uninteresting vs Unexpected Calls](#uninteresting-vs-unexpected).
  376. There are some caveats though (sadly they are side effects of C++'s
  377. limitations):
  378. 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods
  379. defined using the `MOCK_METHOD` macro **directly** in the `MockFoo` class.
  380. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or
  381. "strict" modifier may not affect it, depending on the compiler. In
  382. particular, nesting `NiceMock` and `StrictMock` (e.g.
  383. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
  384. 2. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` may not work correctly if the
  385. destructor of `MockFoo` is not virtual. We would like to fix this, but it
  386. requires cleaning up existing tests.
  387. Finally, you should be **very cautious** about when to use naggy or strict
  388. mocks, as they tend to make tests more brittle and harder to maintain. When you
  389. refactor your code without changing its externally visible behavior, ideally you
  390. shouldn't need to update any tests. If your code interacts with a naggy mock,
  391. however, you may start to get spammed with warnings as the result of your
  392. change. Worse, if your code interacts with a strict mock, your tests may start
  393. to fail and you'll be forced to fix them. Our general recommendation is to use
  394. nice mocks (not yet the default) most of the time, use naggy mocks (the current
  395. default) when developing or debugging tests, and use strict mocks only as the
  396. last resort.
  397. ### Simplifying the Interface without Breaking Existing Code {#SimplerInterfaces}
  398. Sometimes a method has a long list of arguments that is mostly uninteresting.
  399. For example:
  400. ```cpp
  401. class LogSink {
  402. public:
  403. ...
  404. virtual void send(LogSeverity severity, const char* full_filename,
  405. const char* base_filename, int line,
  406. const struct tm* tm_time,
  407. const char* message, size_t message_len) = 0;
  408. };
  409. ```
  410. This method's argument list is lengthy and hard to work with (the `message`
  411. argument is not even 0-terminated). If we mock it as is, using the mock will be
  412. awkward. If, however, we try to simplify this interface, we'll need to fix all
  413. clients depending on it, which is often infeasible.
  414. The trick is to redispatch the method in the mock class:
  415. ```cpp
  416. class ScopedMockLog : public LogSink {
  417. public:
  418. ...
  419. void send(LogSeverity severity, const char* full_filename,
  420. const char* base_filename, int line, const tm* tm_time,
  421. const char* message, size_t message_len) override {
  422. // We are only interested in the log severity, full file name, and
  423. // log message.
  424. Log(severity, full_filename, std::string(message, message_len));
  425. }
  426. // Implements the mock method:
  427. //
  428. // void Log(LogSeverity severity,
  429. // const string& file_path,
  430. // const string& message);
  431. MOCK_METHOD(void, Log,
  432. (LogSeverity severity, const string& file_path,
  433. const string& message));
  434. };
  435. ```
  436. By defining a new mock method with a trimmed argument list, we make the mock
  437. class more user-friendly.
  438. This technique may also be applied to make overloaded methods more amenable to
  439. mocking. For example, when overloads have been used to implement default
  440. arguments:
  441. ```cpp
  442. class MockTurtleFactory : public TurtleFactory {
  443. public:
  444. Turtle* MakeTurtle(int length, int weight) override { ... }
  445. Turtle* MakeTurtle(int length, int weight, int speed) override { ... }
  446. // the above methods delegate to this one:
  447. MOCK_METHOD(Turtle*, DoMakeTurtle, ());
  448. };
  449. ```
  450. This allows tests that don't care which overload was invoked to avoid specifying
  451. argument matchers:
  452. ```cpp
  453. ON_CALL(factory, DoMakeTurtle)
  454. .WillByDefault(Return(MakeMockTurtle()));
  455. ```
  456. ### Alternative to Mocking Concrete Classes
  457. Often you may find yourself using classes that don't implement interfaces. In
  458. order to test your code that uses such a class (let's call it `Concrete`), you
  459. may be tempted to make the methods of `Concrete` virtual and then mock it.
  460. Try not to do that.
  461. Making a non-virtual function virtual is a big decision. It creates an extension
  462. point where subclasses can tweak your class' behavior. This weakens your control
  463. on the class because now it's harder to maintain the class invariants. You
  464. should make a function virtual only when there is a valid reason for a subclass
  465. to override it.
  466. Mocking concrete classes directly is problematic as it creates a tight coupling
  467. between the class and the tests - any small change in the class may invalidate
  468. your tests and make test maintenance a pain.
  469. To avoid such problems, many programmers have been practicing "coding to
  470. interfaces": instead of talking to the `Concrete` class, your code would define
  471. an interface and talk to it. Then you implement that interface as an adaptor on
  472. top of `Concrete`. In tests, you can easily mock that interface to observe how
  473. your code is doing.
  474. This technique incurs some overhead:
  475. * You pay the cost of virtual function calls (usually not a problem).
  476. * There is more abstraction for the programmers to learn.
  477. However, it can also bring significant benefits in addition to better
  478. testability:
  479. * `Concrete`'s API may not fit your problem domain very well, as you may not
  480. be the only client it tries to serve. By designing your own interface, you
  481. have a chance to tailor it to your need - you may add higher-level
  482. functionalities, rename stuff, etc instead of just trimming the class. This
  483. allows you to write your code (user of the interface) in a more natural way,
  484. which means it will be more readable, more maintainable, and you'll be more
  485. productive.
  486. * If `Concrete`'s implementation ever has to change, you don't have to rewrite
  487. everywhere it is used. Instead, you can absorb the change in your
  488. implementation of the interface, and your other code and tests will be
  489. insulated from this change.
  490. Some people worry that if everyone is practicing this technique, they will end
  491. up writing lots of redundant code. This concern is totally understandable.
  492. However, there are two reasons why it may not be the case:
  493. * Different projects may need to use `Concrete` in different ways, so the best
  494. interfaces for them will be different. Therefore, each of them will have its
  495. own domain-specific interface on top of `Concrete`, and they will not be the
  496. same code.
  497. * If enough projects want to use the same interface, they can always share it,
  498. just like they have been sharing `Concrete`. You can check in the interface
  499. and the adaptor somewhere near `Concrete` (perhaps in a `contrib`
  500. sub-directory) and let many projects use it.
  501. You need to weigh the pros and cons carefully for your particular problem, but
  502. I'd like to assure you that the Java community has been practicing this for a
  503. long time and it's a proven effective technique applicable in a wide variety of
  504. situations. :-)
  505. ### Delegating Calls to a Fake {#DelegatingToFake}
  506. Some times you have a non-trivial fake implementation of an interface. For
  507. example:
  508. ```cpp
  509. class Foo {
  510. public:
  511. virtual ~Foo() {}
  512. virtual char DoThis(int n) = 0;
  513. virtual void DoThat(const char* s, int* p) = 0;
  514. };
  515. class FakeFoo : public Foo {
  516. public:
  517. char DoThis(int n) override {
  518. return (n > 0) ? '+' :
  519. (n < 0) ? '-' : '0';
  520. }
  521. void DoThat(const char* s, int* p) override {
  522. *p = strlen(s);
  523. }
  524. };
  525. ```
  526. Now you want to mock this interface such that you can set expectations on it.
  527. However, you also want to use `FakeFoo` for the default behavior, as duplicating
  528. it in the mock object is, well, a lot of work.
  529. When you define the mock class using gMock, you can have it delegate its default
  530. action to a fake class you already have, using this pattern:
  531. ```cpp
  532. class MockFoo : public Foo {
  533. public:
  534. // Normal mock method definitions using gMock.
  535. MOCK_METHOD(char, DoThis, (int n), (override));
  536. MOCK_METHOD(void, DoThat, (const char* s, int* p), (override));
  537. // Delegates the default actions of the methods to a FakeFoo object.
  538. // This must be called *before* the custom ON_CALL() statements.
  539. void DelegateToFake() {
  540. ON_CALL(*this, DoThis).WillByDefault([this](int n) {
  541. return fake_.DoThis(n);
  542. });
  543. ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) {
  544. fake_.DoThat(s, p);
  545. });
  546. }
  547. private:
  548. FakeFoo fake_; // Keeps an instance of the fake in the mock.
  549. };
  550. ```
  551. With that, you can use `MockFoo` in your tests as usual. Just remember that if
  552. you don't explicitly set an action in an `ON_CALL()` or `EXPECT_CALL()`, the
  553. fake will be called upon to do it.:
  554. ```cpp
  555. using ::testing::_;
  556. TEST(AbcTest, Xyz) {
  557. MockFoo foo;
  558. foo.DelegateToFake(); // Enables the fake for delegation.
  559. // Put your ON_CALL(foo, ...)s here, if any.
  560. // No action specified, meaning to use the default action.
  561. EXPECT_CALL(foo, DoThis(5));
  562. EXPECT_CALL(foo, DoThat(_, _));
  563. int n = 0;
  564. EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked.
  565. foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked.
  566. EXPECT_EQ(2, n);
  567. }
  568. ```
  569. **Some tips:**
  570. * If you want, you can still override the default action by providing your own
  571. `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
  572. * In `DelegateToFake()`, you only need to delegate the methods whose fake
  573. implementation you intend to use.
  574. * The general technique discussed here works for overloaded methods, but
  575. you'll need to tell the compiler which version you mean. To disambiguate a
  576. mock function (the one you specify inside the parentheses of `ON_CALL()`),
  577. use [this technique](#SelectOverload); to disambiguate a fake function (the
  578. one you place inside `Invoke()`), use a `static_cast` to specify the
  579. function's type. For instance, if class `Foo` has methods `char DoThis(int
  580. n)` and `bool DoThis(double x) const`, and you want to invoke the latter,
  581. you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double)
  582. const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)`
  583. (The strange-looking thing inside the angled brackets of `static_cast` is
  584. the type of a function pointer to the second `DoThis()` method.).
  585. * Having to mix a mock and a fake is often a sign of something gone wrong.
  586. Perhaps you haven't got used to the interaction-based way of testing yet. Or
  587. perhaps your interface is taking on too many roles and should be split up.
  588. Therefore, **don't abuse this**. We would only recommend to do it as an
  589. intermediate step when you are refactoring your code.
  590. Regarding the tip on mixing a mock and a fake, here's an example on why it may
  591. be a bad sign: Suppose you have a class `System` for low-level system
  592. operations. In particular, it does file and I/O operations. And suppose you want
  593. to test how your code uses `System` to do I/O, and you just want the file
  594. operations to work normally. If you mock out the entire `System` class, you'll
  595. have to provide a fake implementation for the file operation part, which
  596. suggests that `System` is taking on too many roles.
  597. Instead, you can define a `FileOps` interface and an `IOOps` interface and split
  598. `System`'s functionalities into the two. Then you can mock `IOOps` without
  599. mocking `FileOps`.
  600. ### Delegating Calls to a Real Object
  601. When using testing doubles (mocks, fakes, stubs, and etc), sometimes their
  602. behaviors will differ from those of the real objects. This difference could be
  603. either intentional (as in simulating an error such that you can test the error
  604. handling code) or unintentional. If your mocks have different behaviors than the
  605. real objects by mistake, you could end up with code that passes the tests but
  606. fails in production.
  607. You can use the *delegating-to-real* technique to ensure that your mock has the
  608. same behavior as the real object while retaining the ability to validate calls.
  609. This technique is very similar to the [delegating-to-fake](#DelegatingToFake)
  610. technique, the difference being that we use a real object instead of a fake.
  611. Here's an example:
  612. ```cpp
  613. using ::testing::AtLeast;
  614. class MockFoo : public Foo {
  615. public:
  616. MockFoo() {
  617. // By default, all calls are delegated to the real object.
  618. ON_CALL(*this, DoThis).WillByDefault([this](int n) {
  619. return real_.DoThis(n);
  620. });
  621. ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) {
  622. real_.DoThat(s, p);
  623. });
  624. ...
  625. }
  626. MOCK_METHOD(char, DoThis, ...);
  627. MOCK_METHOD(void, DoThat, ...);
  628. ...
  629. private:
  630. Foo real_;
  631. };
  632. ...
  633. MockFoo mock;
  634. EXPECT_CALL(mock, DoThis())
  635. .Times(3);
  636. EXPECT_CALL(mock, DoThat("Hi"))
  637. .Times(AtLeast(1));
  638. ... use mock in test ...
  639. ```
  640. With this, gMock will verify that your code made the right calls (with the right
  641. arguments, in the right order, called the right number of times, etc), and a
  642. real object will answer the calls (so the behavior will be the same as in
  643. production). This gives you the best of both worlds.
  644. ### Delegating Calls to a Parent Class
  645. Ideally, you should code to interfaces, whose methods are all pure virtual. In
  646. reality, sometimes you do need to mock a virtual method that is not pure (i.e,
  647. it already has an implementation). For example:
  648. ```cpp
  649. class Foo {
  650. public:
  651. virtual ~Foo();
  652. virtual void Pure(int n) = 0;
  653. virtual int Concrete(const char* str) { ... }
  654. };
  655. class MockFoo : public Foo {
  656. public:
  657. // Mocking a pure method.
  658. MOCK_METHOD(void, Pure, (int n), (override));
  659. // Mocking a concrete method. Foo::Concrete() is shadowed.
  660. MOCK_METHOD(int, Concrete, (const char* str), (override));
  661. };
  662. ```
  663. Sometimes you may want to call `Foo::Concrete()` instead of
  664. `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub action, or
  665. perhaps your test doesn't need to mock `Concrete()` at all (but it would be
  666. oh-so painful to have to define a new mock class whenever you don't need to mock
  667. one of its methods).
  668. You can call `Foo::Concrete()` inside an action by:
  669. ```cpp
  670. ...
  671. EXPECT_CALL(foo, Concrete).WillOnce([&foo](const char* str) {
  672. return foo.Foo::Concrete(str);
  673. });
  674. ```
  675. or tell the mock object that you don't want to mock `Concrete()`:
  676. ```cpp
  677. ...
  678. ON_CALL(foo, Concrete).WillByDefault([&foo](const char* str) {
  679. return foo.Foo::Concrete(str);
  680. });
  681. ```
  682. (Why don't we just write `{ return foo.Concrete(str); }`? If you do that,
  683. `MockFoo::Concrete()` will be called (and cause an infinite recursion) since
  684. `Foo::Concrete()` is virtual. That's just how C++ works.)
  685. ## Using Matchers
  686. ### Matching Argument Values Exactly
  687. You can specify exactly which arguments a mock method is expecting:
  688. ```cpp
  689. using ::testing::Return;
  690. ...
  691. EXPECT_CALL(foo, DoThis(5))
  692. .WillOnce(Return('a'));
  693. EXPECT_CALL(foo, DoThat("Hello", bar));
  694. ```
  695. ### Using Simple Matchers
  696. You can use matchers to match arguments that have a certain property:
  697. ```cpp
  698. using ::testing::NotNull;
  699. using ::testing::Return;
  700. ...
  701. EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5.
  702. .WillOnce(Return('a'));
  703. EXPECT_CALL(foo, DoThat("Hello", NotNull()));
  704. // The second argument must not be NULL.
  705. ```
  706. A frequently used matcher is `_`, which matches anything:
  707. ```cpp
  708. EXPECT_CALL(foo, DoThat(_, NotNull()));
  709. ```
  710. ### Combining Matchers {#CombiningMatchers}
  711. You can build complex matchers from existing ones using `AllOf()`,
  712. `AllOfArray()`, `AnyOf()`, `AnyOfArray()` and `Not()`:
  713. ```cpp
  714. using ::testing::AllOf;
  715. using ::testing::Gt;
  716. using ::testing::HasSubstr;
  717. using ::testing::Ne;
  718. using ::testing::Not;
  719. ...
  720. // The argument must be > 5 and != 10.
  721. EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
  722. Ne(10))));
  723. // The first argument must not contain sub-string "blah".
  724. EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
  725. NULL));
  726. ```
  727. Matchers are function objects, and parametrized matchers can be composed just
  728. like any other function. However because their types can be long and rarely
  729. provide meaningful information, it can be easier to express them with C++14
  730. generic lambdas to avoid specifying types. For example,
  731. ```cpp
  732. using ::testing::Contains;
  733. using ::testing::Property;
  734. inline constexpr auto HasFoo = [](const auto& f) {
  735. return Property(&MyClass::foo, Contains(f));
  736. };
  737. ...
  738. EXPECT_THAT(x, HasFoo("blah"));
  739. ```
  740. ### Casting Matchers {#SafeMatcherCast}
  741. gMock matchers are statically typed, meaning that the compiler can catch your
  742. mistake if you use a matcher of the wrong type (for example, if you use `Eq(5)`
  743. to match a `string` argument). Good for you!
  744. Sometimes, however, you know what you're doing and want the compiler to give you
  745. some slack. One example is that you have a matcher for `long` and the argument
  746. you want to match is `int`. While the two types aren't exactly the same, there
  747. is nothing really wrong with using a `Matcher<long>` to match an `int` - after
  748. all, we can first convert the `int` argument to a `long` losslessly before
  749. giving it to the matcher.
  750. To support this need, gMock gives you the `SafeMatcherCast<T>(m)` function. It
  751. casts a matcher `m` to type `Matcher<T>`. To ensure safety, gMock checks that
  752. (let `U` be the type `m` accepts :
  753. 1. Type `T` can be *implicitly* cast to type `U`;
  754. 2. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and
  755. floating-point numbers), the conversion from `T` to `U` is not lossy (in
  756. other words, any value representable by `T` can also be represented by `U`);
  757. and
  758. 3. When `U` is a reference, `T` must also be a reference (as the underlying
  759. matcher may be interested in the address of the `U` value).
  760. The code won't compile if any of these conditions isn't met.
  761. Here's one example:
  762. ```cpp
  763. using ::testing::SafeMatcherCast;
  764. // A base class and a child class.
  765. class Base { ... };
  766. class Derived : public Base { ... };
  767. class MockFoo : public Foo {
  768. public:
  769. MOCK_METHOD(void, DoThis, (Derived* derived), (override));
  770. };
  771. ...
  772. MockFoo foo;
  773. // m is a Matcher<Base*> we got from somewhere.
  774. EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
  775. ```
  776. If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar function
  777. `MatcherCast<T>(m)`. The difference is that `MatcherCast` works as long as you
  778. can `static_cast` type `T` to type `U`.
  779. `MatcherCast` essentially lets you bypass C++'s type system (`static_cast` isn't
  780. always safe as it could throw away information, for example), so be careful not
  781. to misuse/abuse it.
  782. ### Selecting Between Overloaded Functions {#SelectOverload}
  783. If you expect an overloaded function to be called, the compiler may need some
  784. help on which overloaded version it is.
  785. To disambiguate functions overloaded on the const-ness of this object, use the
  786. `Const()` argument wrapper.
  787. ```cpp
  788. using ::testing::ReturnRef;
  789. class MockFoo : public Foo {
  790. ...
  791. MOCK_METHOD(Bar&, GetBar, (), (override));
  792. MOCK_METHOD(const Bar&, GetBar, (), (const, override));
  793. };
  794. ...
  795. MockFoo foo;
  796. Bar bar1, bar2;
  797. EXPECT_CALL(foo, GetBar()) // The non-const GetBar().
  798. .WillOnce(ReturnRef(bar1));
  799. EXPECT_CALL(Const(foo), GetBar()) // The const GetBar().
  800. .WillOnce(ReturnRef(bar2));
  801. ```
  802. (`Const()` is defined by gMock and returns a `const` reference to its argument.)
  803. To disambiguate overloaded functions with the same number of arguments but
  804. different argument types, you may need to specify the exact type of a matcher,
  805. either by wrapping your matcher in `Matcher<type>()`, or using a matcher whose
  806. type is fixed (`TypedEq<type>`, `An<type>()`, etc):
  807. ```cpp
  808. using ::testing::An;
  809. using ::testing::Matcher;
  810. using ::testing::TypedEq;
  811. class MockPrinter : public Printer {
  812. public:
  813. MOCK_METHOD(void, Print, (int n), (override));
  814. MOCK_METHOD(void, Print, (char c), (override));
  815. };
  816. TEST(PrinterTest, Print) {
  817. MockPrinter printer;
  818. EXPECT_CALL(printer, Print(An<int>())); // void Print(int);
  819. EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int);
  820. EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char);
  821. printer.Print(3);
  822. printer.Print(6);
  823. printer.Print('a');
  824. }
  825. ```
  826. ### Performing Different Actions Based on the Arguments
  827. When a mock method is called, the *last* matching expectation that's still
  828. active will be selected (think "newer overrides older"). So, you can make a
  829. method do different things depending on its argument values like this:
  830. ```cpp
  831. using ::testing::_;
  832. using ::testing::Lt;
  833. using ::testing::Return;
  834. ...
  835. // The default case.
  836. EXPECT_CALL(foo, DoThis(_))
  837. .WillRepeatedly(Return('b'));
  838. // The more specific case.
  839. EXPECT_CALL(foo, DoThis(Lt(5)))
  840. .WillRepeatedly(Return('a'));
  841. ```
  842. Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will be
  843. returned; otherwise `'b'` will be returned.
  844. ### Matching Multiple Arguments as a Whole
  845. Sometimes it's not enough to match the arguments individually. For example, we
  846. may want to say that the first argument must be less than the second argument.
  847. The `With()` clause allows us to match all arguments of a mock function as a
  848. whole. For example,
  849. ```cpp
  850. using ::testing::_;
  851. using ::testing::Ne;
  852. using ::testing::Lt;
  853. ...
  854. EXPECT_CALL(foo, InRange(Ne(0), _))
  855. .With(Lt());
  856. ```
  857. says that the first argument of `InRange()` must not be 0, and must be less than
  858. the second argument.
  859. The expression inside `With()` must be a matcher of type `Matcher<std::tuple<A1,
  860. ..., An>>`, where `A1`, ..., `An` are the types of the function arguments.
  861. You can also write `AllArgs(m)` instead of `m` inside `.With()`. The two forms
  862. are equivalent, but `.With(AllArgs(Lt()))` is more readable than `.With(Lt())`.
  863. You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments (as a
  864. tuple) against `m`. For example,
  865. ```cpp
  866. using ::testing::_;
  867. using ::testing::AllOf;
  868. using ::testing::Args;
  869. using ::testing::Lt;
  870. ...
  871. EXPECT_CALL(foo, Blah)
  872. .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
  873. ```
  874. says that `Blah` will be called with arguments `x`, `y`, and `z` where `x < y <
  875. z`. Note that in this example, it wasn't necessary specify the positional
  876. matchers.
  877. As a convenience and example, gMock provides some matchers for 2-tuples,
  878. including the `Lt()` matcher above. See
  879. [Multi-argument Matchers](reference/matchers.md#MultiArgMatchers) for the
  880. complete list.
  881. Note that if you want to pass the arguments to a predicate of your own (e.g.
  882. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be written to
  883. take a `std::tuple` as its argument; gMock will pass the `n` selected arguments
  884. as *one* single tuple to the predicate.
  885. ### Using Matchers as Predicates
  886. Have you noticed that a matcher is just a fancy predicate that also knows how to
  887. describe itself? Many existing algorithms take predicates as arguments (e.g.
  888. those defined in STL's `<algorithm>` header), and it would be a shame if gMock
  889. matchers were not allowed to participate.
  890. Luckily, you can use a matcher where a unary predicate functor is expected by
  891. wrapping it inside the `Matches()` function. For example,
  892. ```cpp
  893. #include <algorithm>
  894. #include <vector>
  895. using ::testing::Matches;
  896. using ::testing::Ge;
  897. vector<int> v;
  898. ...
  899. // How many elements in v are >= 10?
  900. const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
  901. ```
  902. Since you can build complex matchers from simpler ones easily using gMock, this
  903. gives you a way to conveniently construct composite predicates (doing the same
  904. using STL's `<functional>` header is just painful). For example, here's a
  905. predicate that's satisfied by any number that is >= 0, <= 100, and != 50:
  906. ```cpp
  907. using testing::AllOf;
  908. using testing::Ge;
  909. using testing::Le;
  910. using testing::Matches;
  911. using testing::Ne;
  912. ...
  913. Matches(AllOf(Ge(0), Le(100), Ne(50)))
  914. ```
  915. ### Using Matchers in googletest Assertions
  916. Since matchers are basically predicates that also know how to describe
  917. themselves, there is a way to take advantage of them in googletest assertions.
  918. It's called `ASSERT_THAT` and `EXPECT_THAT`:
  919. ```cpp
  920. ASSERT_THAT(value, matcher); // Asserts that value matches matcher.
  921. EXPECT_THAT(value, matcher); // The non-fatal version.
  922. ```
  923. For example, in a googletest test you can write:
  924. ```cpp
  925. #include "gmock/gmock.h"
  926. using ::testing::AllOf;
  927. using ::testing::Ge;
  928. using ::testing::Le;
  929. using ::testing::MatchesRegex;
  930. using ::testing::StartsWith;
  931. ...
  932. EXPECT_THAT(Foo(), StartsWith("Hello"));
  933. EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
  934. ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
  935. ```
  936. which (as you can probably guess) executes `Foo()`, `Bar()`, and `Baz()`, and
  937. verifies that:
  938. * `Foo()` returns a string that starts with `"Hello"`.
  939. * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
  940. * `Baz()` returns a number in the range [5, 10].
  941. The nice thing about these macros is that *they read like English*. They
  942. generate informative messages too. For example, if the first `EXPECT_THAT()`
  943. above fails, the message will be something like:
  944. ```cpp
  945. Value of: Foo()
  946. Actual: "Hi, world!"
  947. Expected: starts with "Hello"
  948. ```
  949. **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was borrowed from Joe Walnes'
  950. Hamcrest project, which adds `assertThat()` to JUnit.
  951. ### Using Predicates as Matchers
  952. gMock provides a set of built-in matchers for matching arguments with expected
  953. values—see the [Matchers Reference](reference/matchers.md) for more information.
  954. In case you find the built-in set lacking, you can use an arbitrary unary
  955. predicate function or functor as a matcher - as long as the predicate accepts a
  956. value of the type you want. You do this by wrapping the predicate inside the
  957. `Truly()` function, for example:
  958. ```cpp
  959. using ::testing::Truly;
  960. int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
  961. ...
  962. // Bar() must be called with an even number.
  963. EXPECT_CALL(foo, Bar(Truly(IsEven)));
  964. ```
  965. Note that the predicate function / functor doesn't have to return `bool`. It
  966. works as long as the return value can be used as the condition in in statement
  967. `if (condition) ...`.
  968. ### Matching Arguments that Are Not Copyable
  969. When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, gMock saves away a copy of
  970. `bar`. When `Foo()` is called later, gMock compares the argument to `Foo()` with
  971. the saved copy of `bar`. This way, you don't need to worry about `bar` being
  972. modified or destroyed after the `EXPECT_CALL()` is executed. The same is true
  973. when you use matchers like `Eq(bar)`, `Le(bar)`, and so on.
  974. But what if `bar` cannot be copied (i.e. has no copy constructor)? You could
  975. define your own matcher function or callback and use it with `Truly()`, as the
  976. previous couple of recipes have shown. Or, you may be able to get away from it
  977. if you can guarantee that `bar` won't be changed after the `EXPECT_CALL()` is
  978. executed. Just tell gMock that it should save a reference to `bar`, instead of a
  979. copy of it. Here's how:
  980. ```cpp
  981. using ::testing::Eq;
  982. using ::testing::Lt;
  983. ...
  984. // Expects that Foo()'s argument == bar.
  985. EXPECT_CALL(mock_obj, Foo(Eq(std::ref(bar))));
  986. // Expects that Foo()'s argument < bar.
  987. EXPECT_CALL(mock_obj, Foo(Lt(std::ref(bar))));
  988. ```
  989. Remember: if you do this, don't change `bar` after the `EXPECT_CALL()`, or the
  990. result is undefined.
  991. ### Validating a Member of an Object
  992. Often a mock function takes a reference to object as an argument. When matching
  993. the argument, you may not want to compare the entire object against a fixed
  994. object, as that may be over-specification. Instead, you may need to validate a
  995. certain member variable or the result of a certain getter method of the object.
  996. You can do this with `Field()` and `Property()`. More specifically,
  997. ```cpp
  998. Field(&Foo::bar, m)
  999. ```
  1000. is a matcher that matches a `Foo` object whose `bar` member variable satisfies
  1001. matcher `m`.
  1002. ```cpp
  1003. Property(&Foo::baz, m)
  1004. ```
  1005. is a matcher that matches a `Foo` object whose `baz()` method returns a value
  1006. that satisfies matcher `m`.
  1007. For example:
  1008. | Expression | Description |
  1009. | :--------------------------- | :--------------------------------------- |
  1010. | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
  1011. | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
  1012. Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no argument
  1013. and be declared as `const`. Don't use `Property()` against member functions that
  1014. you do not own, because taking addresses of functions is fragile and generally
  1015. not part of the contract of the function.
  1016. `Field()` and `Property()` can also match plain pointers to objects. For
  1017. instance,
  1018. ```cpp
  1019. using ::testing::Field;
  1020. using ::testing::Ge;
  1021. ...
  1022. Field(&Foo::number, Ge(3))
  1023. ```
  1024. matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, the match
  1025. will always fail regardless of the inner matcher.
  1026. What if you want to validate more than one members at the same time? Remember
  1027. that there are [`AllOf()` and `AllOfArray()`](#CombiningMatchers).
  1028. Finally `Field()` and `Property()` provide overloads that take the field or
  1029. property names as the first argument to include it in the error message. This
  1030. can be useful when creating combined matchers.
  1031. ```cpp
  1032. using ::testing::AllOf;
  1033. using ::testing::Field;
  1034. using ::testing::Matcher;
  1035. using ::testing::SafeMatcherCast;
  1036. Matcher<Foo> IsFoo(const Foo& foo) {
  1037. return AllOf(Field("some_field", &Foo::some_field, foo.some_field),
  1038. Field("other_field", &Foo::other_field, foo.other_field),
  1039. Field("last_field", &Foo::last_field, foo.last_field));
  1040. }
  1041. ```
  1042. ### Validating the Value Pointed to by a Pointer Argument
  1043. C++ functions often take pointers as arguments. You can use matchers like
  1044. `IsNull()`, `NotNull()`, and other comparison matchers to match a pointer, but
  1045. what if you want to make sure the value *pointed to* by the pointer, instead of
  1046. the pointer itself, has a certain property? Well, you can use the `Pointee(m)`
  1047. matcher.
  1048. `Pointee(m)` matches a pointer if and only if `m` matches the value the pointer
  1049. points to. For example:
  1050. ```cpp
  1051. using ::testing::Ge;
  1052. using ::testing::Pointee;
  1053. ...
  1054. EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
  1055. ```
  1056. expects `foo.Bar()` to be called with a pointer that points to a value greater
  1057. than or equal to 3.
  1058. One nice thing about `Pointee()` is that it treats a `NULL` pointer as a match
  1059. failure, so you can write `Pointee(m)` instead of
  1060. ```cpp
  1061. using ::testing::AllOf;
  1062. using ::testing::NotNull;
  1063. using ::testing::Pointee;
  1064. ...
  1065. AllOf(NotNull(), Pointee(m))
  1066. ```
  1067. without worrying that a `NULL` pointer will crash your test.
  1068. Also, did we tell you that `Pointee()` works with both raw pointers **and**
  1069. smart pointers (`std::unique_ptr`, `std::shared_ptr`, etc)?
  1070. What if you have a pointer to pointer? You guessed it - you can use nested
  1071. `Pointee()` to probe deeper inside the value. For example,
  1072. `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer that points
  1073. to a number less than 3 (what a mouthful...).
  1074. ### Testing a Certain Property of an Object
  1075. Sometimes you want to specify that an object argument has a certain property,
  1076. but there is no existing matcher that does this. If you want good error
  1077. messages, you should [define a matcher](#NewMatchers). If you want to do it
  1078. quick and dirty, you could get away with writing an ordinary function.
  1079. Let's say you have a mock function that takes an object of type `Foo`, which has
  1080. an `int bar()` method and an `int baz()` method, and you want to constrain that
  1081. the argument's `bar()` value plus its `baz()` value is a given number. Here's
  1082. how you can define a matcher to do it:
  1083. ```cpp
  1084. using ::testing::Matcher;
  1085. class BarPlusBazEqMatcher {
  1086. public:
  1087. explicit BarPlusBazEqMatcher(int expected_sum)
  1088. : expected_sum_(expected_sum) {}
  1089. bool MatchAndExplain(const Foo& foo,
  1090. std::ostream* /* listener */) const {
  1091. return (foo.bar() + foo.baz()) == expected_sum_;
  1092. }
  1093. void DescribeTo(std::ostream& os) const {
  1094. os << "bar() + baz() equals " << expected_sum_;
  1095. }
  1096. void DescribeNegationTo(std::ostream& os) const {
  1097. os << "bar() + baz() does not equal " << expected_sum_;
  1098. }
  1099. private:
  1100. const int expected_sum_;
  1101. };
  1102. Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
  1103. return BarPlusBazEqMatcher(expected_sum);
  1104. }
  1105. ...
  1106. EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
  1107. ```
  1108. ### Matching Containers
  1109. Sometimes an STL container (e.g. list, vector, map, ...) is passed to a mock
  1110. function and you may want to validate it. Since most STL containers support the
  1111. `==` operator, you can write `Eq(expected_container)` or simply
  1112. `expected_container` to match a container exactly.
  1113. Sometimes, though, you may want to be more flexible (for example, the first
  1114. element must be an exact match, but the second element can be any positive
  1115. number, and so on). Also, containers used in tests often have a small number of
  1116. elements, and having to define the expected container out-of-line is a bit of a
  1117. hassle.
  1118. You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in such
  1119. cases:
  1120. ```cpp
  1121. using ::testing::_;
  1122. using ::testing::ElementsAre;
  1123. using ::testing::Gt;
  1124. ...
  1125. MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override));
  1126. ...
  1127. EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
  1128. ```
  1129. The above matcher says that the container must have 4 elements, which must be 1,
  1130. greater than 0, anything, and 5 respectively.
  1131. If you instead write:
  1132. ```cpp
  1133. using ::testing::_;
  1134. using ::testing::Gt;
  1135. using ::testing::UnorderedElementsAre;
  1136. ...
  1137. MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override));
  1138. ...
  1139. EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5)));
  1140. ```
  1141. It means that the container must have 4 elements, which (under some permutation)
  1142. must be 1, greater than 0, anything, and 5 respectively.
  1143. As an alternative you can place the arguments in a C-style array and use
  1144. `ElementsAreArray()` or `UnorderedElementsAreArray()` instead:
  1145. ```cpp
  1146. using ::testing::ElementsAreArray;
  1147. ...
  1148. // ElementsAreArray accepts an array of element values.
  1149. const int expected_vector1[] = {1, 5, 2, 4, ...};
  1150. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
  1151. // Or, an array of element matchers.
  1152. Matcher<int> expected_vector2[] = {1, Gt(2), _, 3, ...};
  1153. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
  1154. ```
  1155. In case the array needs to be dynamically created (and therefore the array size
  1156. cannot be inferred by the compiler), you can give `ElementsAreArray()` an
  1157. additional argument to specify the array size:
  1158. ```cpp
  1159. using ::testing::ElementsAreArray;
  1160. ...
  1161. int* const expected_vector3 = new int[count];
  1162. ... fill expected_vector3 with values ...
  1163. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
  1164. ```
  1165. Use `Pair` when comparing maps or other associative containers.
  1166. {% raw %}
  1167. ```cpp
  1168. using testing::ElementsAre;
  1169. using testing::Pair;
  1170. ...
  1171. std::map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}};
  1172. EXPECT_THAT(m, ElementsAre(Pair("a", 1), Pair("b", 2), Pair("c", 3)));
  1173. ```
  1174. {% endraw %}
  1175. **Tips:**
  1176. * `ElementsAre*()` can be used to match *any* container that implements the
  1177. STL iterator pattern (i.e. it has a `const_iterator` type and supports
  1178. `begin()/end()`), not just the ones defined in STL. It will even work with
  1179. container types yet to be written - as long as they follows the above
  1180. pattern.
  1181. * You can use nested `ElementsAre*()` to match nested (multi-dimensional)
  1182. containers.
  1183. * If the container is passed by pointer instead of by reference, just write
  1184. `Pointee(ElementsAre*(...))`.
  1185. * The order of elements *matters* for `ElementsAre*()`. If you are using it
  1186. with containers whose element order are undefined (e.g. `hash_map`) you
  1187. should use `WhenSorted` around `ElementsAre`.
  1188. ### Sharing Matchers
  1189. Under the hood, a gMock matcher object consists of a pointer to a ref-counted
  1190. implementation object. Copying matchers is allowed and very efficient, as only
  1191. the pointer is copied. When the last matcher that references the implementation
  1192. object dies, the implementation object will be deleted.
  1193. Therefore, if you have some complex matcher that you want to use again and
  1194. again, there is no need to build it everytime. Just assign it to a matcher
  1195. variable and use that variable repeatedly! For example,
  1196. ```cpp
  1197. using ::testing::AllOf;
  1198. using ::testing::Gt;
  1199. using ::testing::Le;
  1200. using ::testing::Matcher;
  1201. ...
  1202. Matcher<int> in_range = AllOf(Gt(5), Le(10));
  1203. ... use in_range as a matcher in multiple EXPECT_CALLs ...
  1204. ```
  1205. ### Matchers must have no side-effects {#PureMatchers}
  1206. {: .callout .warning}
  1207. WARNING: gMock does not guarantee when or how many times a matcher will be
  1208. invoked. Therefore, all matchers must be *purely functional*: they cannot have
  1209. any side effects, and the match result must not depend on anything other than
  1210. the matcher's parameters and the value being matched.
  1211. This requirement must be satisfied no matter how a matcher is defined (e.g., if
  1212. it is one of the standard matchers, or a custom matcher). In particular, a
  1213. matcher can never call a mock function, as that will affect the state of the
  1214. mock object and gMock.
  1215. ## Setting Expectations
  1216. ### Knowing When to Expect {#UseOnCall}
  1217. **`ON_CALL`** is likely the *single most under-utilized construct* in gMock.
  1218. There are basically two constructs for defining the behavior of a mock object:
  1219. `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when
  1220. a mock method is called, but <em>doesn't imply any expectation on the method
  1221. being called</em>. `EXPECT_CALL` not only defines the behavior, but also sets an
  1222. expectation that <em>the method will be called with the given arguments, for the
  1223. given number of times</em> (and *in the given order* when you specify the order
  1224. too).
  1225. Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every
  1226. `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having
  1227. more constraints than necessary is *baaad* - even worse than not having enough
  1228. constraints.
  1229. This may be counter-intuitive. How could tests that verify more be worse than
  1230. tests that verify less? Isn't verification the whole point of tests?
  1231. The answer lies in *what* a test should verify. **A good test verifies the
  1232. contract of the code.** If a test over-specifies, it doesn't leave enough
  1233. freedom to the implementation. As a result, changing the implementation without
  1234. breaking the contract (e.g. refactoring and optimization), which should be
  1235. perfectly fine to do, can break such tests. Then you have to spend time fixing
  1236. them, only to see them broken again the next time the implementation is changed.
  1237. Keep in mind that one doesn't have to verify more than one property in one test.
  1238. In fact, **it's a good style to verify only one thing in one test.** If you do
  1239. that, a bug will likely break only one or two tests instead of dozens (which
  1240. case would you rather debug?). If you are also in the habit of giving tests
  1241. descriptive names that tell what they verify, you can often easily guess what's
  1242. wrong just from the test log itself.
  1243. So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend
  1244. to verify that the call is made. For example, you may have a bunch of `ON_CALL`s
  1245. in your test fixture to set the common mock behavior shared by all tests in the
  1246. same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s
  1247. to verify different aspects of the code's behavior. Compared with the style
  1248. where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more
  1249. resilient to implementational changes (and thus less likely to require
  1250. maintenance) and makes the intent of the tests more obvious (so they are easier
  1251. to maintain when you do need to maintain them).
  1252. If you are bothered by the "Uninteresting mock function call" message printed
  1253. when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock`
  1254. instead to suppress all such messages for the mock object, or suppress the
  1255. message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO
  1256. NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test
  1257. that's a pain to maintain.
  1258. ### Ignoring Uninteresting Calls
  1259. If you are not interested in how a mock method is called, just don't say
  1260. anything about it. In this case, if the method is ever called, gMock will
  1261. perform its default action to allow the test program to continue. If you are not
  1262. happy with the default action taken by gMock, you can override it using
  1263. `DefaultValue<T>::Set()` (described [here](#DefaultValue)) or `ON_CALL()`.
  1264. Please note that once you expressed interest in a particular mock method (via
  1265. `EXPECT_CALL()`), all invocations to it must match some expectation. If this
  1266. function is called but the arguments don't match any `EXPECT_CALL()` statement,
  1267. it will be an error.
  1268. ### Disallowing Unexpected Calls
  1269. If a mock method shouldn't be called at all, explicitly say so:
  1270. ```cpp
  1271. using ::testing::_;
  1272. ...
  1273. EXPECT_CALL(foo, Bar(_))
  1274. .Times(0);
  1275. ```
  1276. If some calls to the method are allowed, but the rest are not, just list all the
  1277. expected calls:
  1278. ```cpp
  1279. using ::testing::AnyNumber;
  1280. using ::testing::Gt;
  1281. ...
  1282. EXPECT_CALL(foo, Bar(5));
  1283. EXPECT_CALL(foo, Bar(Gt(10)))
  1284. .Times(AnyNumber());
  1285. ```
  1286. A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` statements
  1287. will be an error.
  1288. ### Understanding Uninteresting vs Unexpected Calls {#uninteresting-vs-unexpected}
  1289. *Uninteresting* calls and *unexpected* calls are different concepts in gMock.
  1290. *Very* different.
  1291. A call `x.Y(...)` is **uninteresting** if there's *not even a single*
  1292. `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the
  1293. `x.Y()` method at all, as evident in that the test doesn't care to say anything
  1294. about it.
  1295. A call `x.Y(...)` is **unexpected** if there are *some* `EXPECT_CALL(x,
  1296. Y(...))`s set, but none of them matches the call. Put another way, the test is
  1297. interested in the `x.Y()` method (therefore it explicitly sets some
  1298. `EXPECT_CALL` to verify how it's called); however, the verification fails as the
  1299. test doesn't expect this particular call to happen.
  1300. **An unexpected call is always an error,** as the code under test doesn't behave
  1301. the way the test expects it to behave.
  1302. **By default, an uninteresting call is not an error,** as it violates no
  1303. constraint specified by the test. (gMock's philosophy is that saying nothing
  1304. means there is no constraint.) However, it leads to a warning, as it *might*
  1305. indicate a problem (e.g. the test author might have forgotten to specify a
  1306. constraint).
  1307. In gMock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or
  1308. "strict". How does this affect uninteresting calls and unexpected calls?
  1309. A **nice mock** suppresses uninteresting call *warnings*. It is less chatty than
  1310. the default mock, but otherwise is the same. If a test fails with a default
  1311. mock, it will also fail using a nice mock instead. And vice versa. Don't expect
  1312. making a mock nice to change the test's result.
  1313. A **strict mock** turns uninteresting call warnings into errors. So making a
  1314. mock strict may change the test's result.
  1315. Let's look at an example:
  1316. ```cpp
  1317. TEST(...) {
  1318. NiceMock<MockDomainRegistry> mock_registry;
  1319. EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
  1320. .WillRepeatedly(Return("Larry Page"));
  1321. // Use mock_registry in code under test.
  1322. ... &mock_registry ...
  1323. }
  1324. ```
  1325. The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have
  1326. `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it
  1327. will be an unexpected call, and thus an error. *Having a nice mock doesn't
  1328. change the severity of an unexpected call.*
  1329. So how do we tell gMock that `GetDomainOwner()` can be called with some other
  1330. arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`:
  1331. ```cpp
  1332. EXPECT_CALL(mock_registry, GetDomainOwner(_))
  1333. .Times(AnyNumber()); // catches all other calls to this method.
  1334. EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
  1335. .WillRepeatedly(Return("Larry Page"));
  1336. ```
  1337. Remember that `_` is the wildcard matcher that matches anything. With this, if
  1338. `GetDomainOwner("google.com")` is called, it will do what the second
  1339. `EXPECT_CALL` says; if it is called with a different argument, it will do what
  1340. the first `EXPECT_CALL` says.
  1341. Note that the order of the two `EXPECT_CALL`s is important, as a newer
  1342. `EXPECT_CALL` takes precedence over an older one.
  1343. For more on uninteresting calls, nice mocks, and strict mocks, read
  1344. ["The Nice, the Strict, and the Naggy"](#NiceStrictNaggy).
  1345. ### Ignoring Uninteresting Arguments {#ParameterlessExpectations}
  1346. If your test doesn't care about the parameters (it only cares about the number
  1347. or order of calls), you can often simply omit the parameter list:
  1348. ```cpp
  1349. // Expect foo.Bar( ... ) twice with any arguments.
  1350. EXPECT_CALL(foo, Bar).Times(2);
  1351. // Delegate to the given method whenever the factory is invoked.
  1352. ON_CALL(foo_factory, MakeFoo)
  1353. .WillByDefault(&BuildFooForTest);
  1354. ```
  1355. This functionality is only available when a method is not overloaded; to prevent
  1356. unexpected behavior it is a compilation error to try to set an expectation on a
  1357. method where the specific overload is ambiguous. You can work around this by
  1358. supplying a [simpler mock interface](#SimplerInterfaces) than the mocked class
  1359. provides.
  1360. This pattern is also useful when the arguments are interesting, but match logic
  1361. is substantially complex. You can leave the argument list unspecified and use
  1362. SaveArg actions to [save the values for later verification](#SaveArgVerify). If
  1363. you do that, you can easily differentiate calling the method the wrong number of
  1364. times from calling it with the wrong arguments.
  1365. ### Expecting Ordered Calls {#OrderedCalls}
  1366. Although an `EXPECT_CALL()` statement defined later takes precedence when gMock
  1367. tries to match a function call with an expectation, by default calls don't have
  1368. to happen in the order `EXPECT_CALL()` statements are written. For example, if
  1369. the arguments match the matchers in the second `EXPECT_CALL()`, but not those in
  1370. the first and third, then the second expectation will be used.
  1371. If you would rather have all calls occur in the order of the expectations, put
  1372. the `EXPECT_CALL()` statements in a block where you define a variable of type
  1373. `InSequence`:
  1374. ```cpp
  1375. using ::testing::_;
  1376. using ::testing::InSequence;
  1377. {
  1378. InSequence s;
  1379. EXPECT_CALL(foo, DoThis(5));
  1380. EXPECT_CALL(bar, DoThat(_))
  1381. .Times(2);
  1382. EXPECT_CALL(foo, DoThis(6));
  1383. }
  1384. ```
  1385. In this example, we expect a call to `foo.DoThis(5)`, followed by two calls to
  1386. `bar.DoThat()` where the argument can be anything, which are in turn followed by
  1387. a call to `foo.DoThis(6)`. If a call occurred out-of-order, gMock will report an
  1388. error.
  1389. ### Expecting Partially Ordered Calls {#PartialOrder}
  1390. Sometimes requiring everything to occur in a predetermined order can lead to
  1391. brittle tests. For example, we may care about `A` occurring before both `B` and
  1392. `C`, but aren't interested in the relative order of `B` and `C`. In this case,
  1393. the test should reflect our real intent, instead of being overly constraining.
  1394. gMock allows you to impose an arbitrary DAG (directed acyclic graph) on the
  1395. calls. One way to express the DAG is to use the
  1396. [After](gmock_cheat_sheet.md#AfterClause) clause of `EXPECT_CALL`.
  1397. Another way is via the `InSequence()` clause (not the same as the `InSequence`
  1398. class), which we borrowed from jMock 2. It's less flexible than `After()`, but
  1399. more convenient when you have long chains of sequential calls, as it doesn't
  1400. require you to come up with different names for the expectations in the chains.
  1401. Here's how it works:
  1402. If we view `EXPECT_CALL()` statements as nodes in a graph, and add an edge from
  1403. node A to node B wherever A must occur before B, we can get a DAG. We use the
  1404. term "sequence" to mean a directed path in this DAG. Now, if we decompose the
  1405. DAG into sequences, we just need to know which sequences each `EXPECT_CALL()`
  1406. belongs to in order to be able to reconstruct the original DAG.
  1407. So, to specify the partial order on the expectations we need to do two things:
  1408. first to define some `Sequence` objects, and then for each `EXPECT_CALL()` say
  1409. which `Sequence` objects it is part of.
  1410. Expectations in the same sequence must occur in the order they are written. For
  1411. example,
  1412. ```cpp
  1413. using ::testing::Sequence;
  1414. ...
  1415. Sequence s1, s2;
  1416. EXPECT_CALL(foo, A())
  1417. .InSequence(s1, s2);
  1418. EXPECT_CALL(bar, B())
  1419. .InSequence(s1);
  1420. EXPECT_CALL(bar, C())
  1421. .InSequence(s2);
  1422. EXPECT_CALL(foo, D())
  1423. .InSequence(s2);
  1424. ```
  1425. specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> C -> D`):
  1426. ```text
  1427. +---> B
  1428. |
  1429. A ---|
  1430. |
  1431. +---> C ---> D
  1432. ```
  1433. This means that A must occur before B and C, and C must occur before D. There's
  1434. no restriction about the order other than these.
  1435. ### Controlling When an Expectation Retires
  1436. When a mock method is called, gMock only considers expectations that are still
  1437. active. An expectation is active when created, and becomes inactive (aka
  1438. *retires*) when a call that has to occur later has occurred. For example, in
  1439. ```cpp
  1440. using ::testing::_;
  1441. using ::testing::Sequence;
  1442. ...
  1443. Sequence s1, s2;
  1444. EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1
  1445. .Times(AnyNumber())
  1446. .InSequence(s1, s2);
  1447. EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2
  1448. .InSequence(s1);
  1449. EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3
  1450. .InSequence(s2);
  1451. ```
  1452. as soon as either #2 or #3 is matched, #1 will retire. If a warning `"File too
  1453. large."` is logged after this, it will be an error.
  1454. Note that an expectation doesn't retire automatically when it's saturated. For
  1455. example,
  1456. ```cpp
  1457. using ::testing::_;
  1458. ...
  1459. EXPECT_CALL(log, Log(WARNING, _, _)); // #1
  1460. EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2
  1461. ```
  1462. says that there will be exactly one warning with the message `"File too
  1463. large."`. If the second warning contains this message too, #2 will match again
  1464. and result in an upper-bound-violated error.
  1465. If this is not what you want, you can ask an expectation to retire as soon as it
  1466. becomes saturated:
  1467. ```cpp
  1468. using ::testing::_;
  1469. ...
  1470. EXPECT_CALL(log, Log(WARNING, _, _)); // #1
  1471. EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2
  1472. .RetiresOnSaturation();
  1473. ```
  1474. Here #2 can be used only once, so if you have two warnings with the message
  1475. `"File too large."`, the first will match #2 and the second will match #1 -
  1476. there will be no error.
  1477. ## Using Actions
  1478. ### Returning References from Mock Methods
  1479. If a mock function's return type is a reference, you need to use `ReturnRef()`
  1480. instead of `Return()` to return a result:
  1481. ```cpp
  1482. using ::testing::ReturnRef;
  1483. class MockFoo : public Foo {
  1484. public:
  1485. MOCK_METHOD(Bar&, GetBar, (), (override));
  1486. };
  1487. ...
  1488. MockFoo foo;
  1489. Bar bar;
  1490. EXPECT_CALL(foo, GetBar())
  1491. .WillOnce(ReturnRef(bar));
  1492. ...
  1493. ```
  1494. ### Returning Live Values from Mock Methods
  1495. The `Return(x)` action saves a copy of `x` when the action is created, and
  1496. always returns the same value whenever it's executed. Sometimes you may want to
  1497. instead return the *live* value of `x` (i.e. its value at the time when the
  1498. action is *executed*.). Use either `ReturnRef()` or `ReturnPointee()` for this
  1499. purpose.
  1500. If the mock function's return type is a reference, you can do it using
  1501. `ReturnRef(x)`, as shown in the previous recipe ("Returning References from Mock
  1502. Methods"). However, gMock doesn't let you use `ReturnRef()` in a mock function
  1503. whose return type is not a reference, as doing that usually indicates a user
  1504. error. So, what shall you do?
  1505. Though you may be tempted, DO NOT use `std::ref()`:
  1506. ```cpp
  1507. using testing::Return;
  1508. class MockFoo : public Foo {
  1509. public:
  1510. MOCK_METHOD(int, GetValue, (), (override));
  1511. };
  1512. ...
  1513. int x = 0;
  1514. MockFoo foo;
  1515. EXPECT_CALL(foo, GetValue())
  1516. .WillRepeatedly(Return(std::ref(x))); // Wrong!
  1517. x = 42;
  1518. EXPECT_EQ(42, foo.GetValue());
  1519. ```
  1520. Unfortunately, it doesn't work here. The above code will fail with error:
  1521. ```text
  1522. Value of: foo.GetValue()
  1523. Actual: 0
  1524. Expected: 42
  1525. ```
  1526. The reason is that `Return(*value*)` converts `value` to the actual return type
  1527. of the mock function at the time when the action is *created*, not when it is
  1528. *executed*. (This behavior was chosen for the action to be safe when `value` is
  1529. a proxy object that references some temporary objects.) As a result,
  1530. `std::ref(x)` is converted to an `int` value (instead of a `const int&`) when
  1531. the expectation is set, and `Return(std::ref(x))` will always return 0.
  1532. `ReturnPointee(pointer)` was provided to solve this problem specifically. It
  1533. returns the value pointed to by `pointer` at the time the action is *executed*:
  1534. ```cpp
  1535. using testing::ReturnPointee;
  1536. ...
  1537. int x = 0;
  1538. MockFoo foo;
  1539. EXPECT_CALL(foo, GetValue())
  1540. .WillRepeatedly(ReturnPointee(&x)); // Note the & here.
  1541. x = 42;
  1542. EXPECT_EQ(42, foo.GetValue()); // This will succeed now.
  1543. ```
  1544. ### Combining Actions
  1545. Want to do more than one thing when a function is called? That's fine. `DoAll()`
  1546. allow you to do sequence of actions every time. Only the return value of the
  1547. last action in the sequence will be used.
  1548. ```cpp
  1549. using ::testing::_;
  1550. using ::testing::DoAll;
  1551. class MockFoo : public Foo {
  1552. public:
  1553. MOCK_METHOD(bool, Bar, (int n), (override));
  1554. };
  1555. ...
  1556. EXPECT_CALL(foo, Bar(_))
  1557. .WillOnce(DoAll(action_1,
  1558. action_2,
  1559. ...
  1560. action_n));
  1561. ```
  1562. ### Verifying Complex Arguments {#SaveArgVerify}
  1563. If you want to verify that a method is called with a particular argument but the
  1564. match criteria is complex, it can be difficult to distinguish between
  1565. cardinality failures (calling the method the wrong number of times) and argument
  1566. match failures. Similarly, if you are matching multiple parameters, it may not
  1567. be easy to distinguishing which argument failed to match. For example:
  1568. ```cpp
  1569. // Not ideal: this could fail because of a problem with arg1 or arg2, or maybe
  1570. // just the method wasn't called.
  1571. EXPECT_CALL(foo, SendValues(_, ElementsAre(1, 4, 4, 7), EqualsProto( ... )));
  1572. ```
  1573. You can instead save the arguments and test them individually:
  1574. ```cpp
  1575. EXPECT_CALL(foo, SendValues)
  1576. .WillOnce(DoAll(SaveArg<1>(&actual_array), SaveArg<2>(&actual_proto)));
  1577. ... run the test
  1578. EXPECT_THAT(actual_array, ElementsAre(1, 4, 4, 7));
  1579. EXPECT_THAT(actual_proto, EqualsProto( ... ));
  1580. ```
  1581. ### Mocking Side Effects {#MockingSideEffects}
  1582. Sometimes a method exhibits its effect not via returning a value but via side
  1583. effects. For example, it may change some global state or modify an output
  1584. argument. To mock side effects, in general you can define your own action by
  1585. implementing `::testing::ActionInterface`.
  1586. If all you need to do is to change an output argument, the built-in
  1587. `SetArgPointee()` action is convenient:
  1588. ```cpp
  1589. using ::testing::_;
  1590. using ::testing::SetArgPointee;
  1591. class MockMutator : public Mutator {
  1592. public:
  1593. MOCK_METHOD(void, Mutate, (bool mutate, int* value), (override));
  1594. ...
  1595. }
  1596. ...
  1597. MockMutator mutator;
  1598. EXPECT_CALL(mutator, Mutate(true, _))
  1599. .WillOnce(SetArgPointee<1>(5));
  1600. ```
  1601. In this example, when `mutator.Mutate()` is called, we will assign 5 to the
  1602. `int` variable pointed to by argument #1 (0-based).
  1603. `SetArgPointee()` conveniently makes an internal copy of the value you pass to
  1604. it, removing the need to keep the value in scope and alive. The implication
  1605. however is that the value must have a copy constructor and assignment operator.
  1606. If the mock method also needs to return a value as well, you can chain
  1607. `SetArgPointee()` with `Return()` using `DoAll()`, remembering to put the
  1608. `Return()` statement last:
  1609. ```cpp
  1610. using ::testing::_;
  1611. using ::testing::Return;
  1612. using ::testing::SetArgPointee;
  1613. class MockMutator : public Mutator {
  1614. public:
  1615. ...
  1616. MOCK_METHOD(bool, MutateInt, (int* value), (override));
  1617. }
  1618. ...
  1619. MockMutator mutator;
  1620. EXPECT_CALL(mutator, MutateInt(_))
  1621. .WillOnce(DoAll(SetArgPointee<0>(5),
  1622. Return(true)));
  1623. ```
  1624. Note, however, that if you use the `ReturnOKWith()` method, it will override the
  1625. values provided by `SetArgPointee()` in the response parameters of your function
  1626. call.
  1627. If the output argument is an array, use the `SetArrayArgument<N>(first, last)`
  1628. action instead. It copies the elements in source range `[first, last)` to the
  1629. array pointed to by the `N`-th (0-based) argument:
  1630. ```cpp
  1631. using ::testing::NotNull;
  1632. using ::testing::SetArrayArgument;
  1633. class MockArrayMutator : public ArrayMutator {
  1634. public:
  1635. MOCK_METHOD(void, Mutate, (int* values, int num_values), (override));
  1636. ...
  1637. }
  1638. ...
  1639. MockArrayMutator mutator;
  1640. int values[5] = {1, 2, 3, 4, 5};
  1641. EXPECT_CALL(mutator, Mutate(NotNull(), 5))
  1642. .WillOnce(SetArrayArgument<0>(values, values + 5));
  1643. ```
  1644. This also works when the argument is an output iterator:
  1645. ```cpp
  1646. using ::testing::_;
  1647. using ::testing::SetArrayArgument;
  1648. class MockRolodex : public Rolodex {
  1649. public:
  1650. MOCK_METHOD(void, GetNames, (std::back_insert_iterator<vector<string>>),
  1651. (override));
  1652. ...
  1653. }
  1654. ...
  1655. MockRolodex rolodex;
  1656. vector<string> names;
  1657. names.push_back("George");
  1658. names.push_back("John");
  1659. names.push_back("Thomas");
  1660. EXPECT_CALL(rolodex, GetNames(_))
  1661. .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
  1662. ```
  1663. ### Changing a Mock Object's Behavior Based on the State
  1664. If you expect a call to change the behavior of a mock object, you can use
  1665. `::testing::InSequence` to specify different behaviors before and after the
  1666. call:
  1667. ```cpp
  1668. using ::testing::InSequence;
  1669. using ::testing::Return;
  1670. ...
  1671. {
  1672. InSequence seq;
  1673. EXPECT_CALL(my_mock, IsDirty())
  1674. .WillRepeatedly(Return(true));
  1675. EXPECT_CALL(my_mock, Flush());
  1676. EXPECT_CALL(my_mock, IsDirty())
  1677. .WillRepeatedly(Return(false));
  1678. }
  1679. my_mock.FlushIfDirty();
  1680. ```
  1681. This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called
  1682. and return `false` afterwards.
  1683. If the behavior change is more complex, you can store the effects in a variable
  1684. and make a mock method get its return value from that variable:
  1685. ```cpp
  1686. using ::testing::_;
  1687. using ::testing::SaveArg;
  1688. using ::testing::Return;
  1689. ACTION_P(ReturnPointee, p) { return *p; }
  1690. ...
  1691. int previous_value = 0;
  1692. EXPECT_CALL(my_mock, GetPrevValue)
  1693. .WillRepeatedly(ReturnPointee(&previous_value));
  1694. EXPECT_CALL(my_mock, UpdateValue)
  1695. .WillRepeatedly(SaveArg<0>(&previous_value));
  1696. my_mock.DoSomethingToUpdateValue();
  1697. ```
  1698. Here `my_mock.GetPrevValue()` will always return the argument of the last
  1699. `UpdateValue()` call.
  1700. ### Setting the Default Value for a Return Type {#DefaultValue}
  1701. If a mock method's return type is a built-in C++ type or pointer, by default it
  1702. will return 0 when invoked. Also, in C++ 11 and above, a mock method whose
  1703. return type has a default constructor will return a default-constructed value by
  1704. default. You only need to specify an action if this default value doesn't work
  1705. for you.
  1706. Sometimes, you may want to change this default value, or you may want to specify
  1707. a default value for types gMock doesn't know about. You can do this using the
  1708. `::testing::DefaultValue` class template:
  1709. ```cpp
  1710. using ::testing::DefaultValue;
  1711. class MockFoo : public Foo {
  1712. public:
  1713. MOCK_METHOD(Bar, CalculateBar, (), (override));
  1714. };
  1715. ...
  1716. Bar default_bar;
  1717. // Sets the default return value for type Bar.
  1718. DefaultValue<Bar>::Set(default_bar);
  1719. MockFoo foo;
  1720. // We don't need to specify an action here, as the default
  1721. // return value works for us.
  1722. EXPECT_CALL(foo, CalculateBar());
  1723. foo.CalculateBar(); // This should return default_bar.
  1724. // Unsets the default return value.
  1725. DefaultValue<Bar>::Clear();
  1726. ```
  1727. Please note that changing the default value for a type can make your tests hard
  1728. to understand. We recommend you to use this feature judiciously. For example,
  1729. you may want to make sure the `Set()` and `Clear()` calls are right next to the
  1730. code that uses your mock.
  1731. ### Setting the Default Actions for a Mock Method
  1732. You've learned how to change the default value of a given type. However, this
  1733. may be too coarse for your purpose: perhaps you have two mock methods with the
  1734. same return type and you want them to have different behaviors. The `ON_CALL()`
  1735. macro allows you to customize your mock's behavior at the method level:
  1736. ```cpp
  1737. using ::testing::_;
  1738. using ::testing::AnyNumber;
  1739. using ::testing::Gt;
  1740. using ::testing::Return;
  1741. ...
  1742. ON_CALL(foo, Sign(_))
  1743. .WillByDefault(Return(-1));
  1744. ON_CALL(foo, Sign(0))
  1745. .WillByDefault(Return(0));
  1746. ON_CALL(foo, Sign(Gt(0)))
  1747. .WillByDefault(Return(1));
  1748. EXPECT_CALL(foo, Sign(_))
  1749. .Times(AnyNumber());
  1750. foo.Sign(5); // This should return 1.
  1751. foo.Sign(-9); // This should return -1.
  1752. foo.Sign(0); // This should return 0.
  1753. ```
  1754. As you may have guessed, when there are more than one `ON_CALL()` statements,
  1755. the newer ones in the order take precedence over the older ones. In other words,
  1756. the **last** one that matches the function arguments will be used. This matching
  1757. order allows you to set up the common behavior in a mock object's constructor or
  1758. the test fixture's set-up phase and specialize the mock's behavior later.
  1759. Note that both `ON_CALL` and `EXPECT_CALL` have the same "later statements take
  1760. precedence" rule, but they don't interact. That is, `EXPECT_CALL`s have their
  1761. own precedence order distinct from the `ON_CALL` precedence order.
  1762. ### Using Functions/Methods/Functors/Lambdas as Actions {#FunctionsAsActions}
  1763. If the built-in actions don't suit you, you can use an existing callable
  1764. (function, `std::function`, method, functor, lambda) as an action.
  1765. ```cpp
  1766. using ::testing::_; using ::testing::Invoke;
  1767. class MockFoo : public Foo {
  1768. public:
  1769. MOCK_METHOD(int, Sum, (int x, int y), (override));
  1770. MOCK_METHOD(bool, ComplexJob, (int x), (override));
  1771. };
  1772. int CalculateSum(int x, int y) { return x + y; }
  1773. int Sum3(int x, int y, int z) { return x + y + z; }
  1774. class Helper {
  1775. public:
  1776. bool ComplexJob(int x);
  1777. };
  1778. ...
  1779. MockFoo foo;
  1780. Helper helper;
  1781. EXPECT_CALL(foo, Sum(_, _))
  1782. .WillOnce(&CalculateSum)
  1783. .WillRepeatedly(Invoke(NewPermanentCallback(Sum3, 1)));
  1784. EXPECT_CALL(foo, ComplexJob(_))
  1785. .WillOnce(Invoke(&helper, &Helper::ComplexJob))
  1786. .WillOnce([] { return true; })
  1787. .WillRepeatedly([](int x) { return x > 0; });
  1788. foo.Sum(5, 6); // Invokes CalculateSum(5, 6).
  1789. foo.Sum(2, 3); // Invokes Sum3(1, 2, 3).
  1790. foo.ComplexJob(10); // Invokes helper.ComplexJob(10).
  1791. foo.ComplexJob(-1); // Invokes the inline lambda.
  1792. ```
  1793. The only requirement is that the type of the function, etc must be *compatible*
  1794. with the signature of the mock function, meaning that the latter's arguments (if
  1795. it takes any) can be implicitly converted to the corresponding arguments of the
  1796. former, and the former's return type can be implicitly converted to that of the
  1797. latter. So, you can invoke something whose type is *not* exactly the same as the
  1798. mock function, as long as it's safe to do so - nice, huh?
  1799. Note that:
  1800. * The action takes ownership of the callback and will delete it when the
  1801. action itself is destructed.
  1802. * If the type of a callback is derived from a base callback type `C`, you need
  1803. to implicitly cast it to `C` to resolve the overloading, e.g.
  1804. ```cpp
  1805. using ::testing::Invoke;
  1806. ...
  1807. ResultCallback<bool>* is_ok = ...;
  1808. ... Invoke(is_ok) ...; // This works.
  1809. BlockingClosure* done = new BlockingClosure;
  1810. ... Invoke(implicit_cast<Closure*>(done)) ...; // The cast is necessary.
  1811. ```
  1812. ### Using Functions with Extra Info as Actions
  1813. The function or functor you call using `Invoke()` must have the same number of
  1814. arguments as the mock function you use it for. Sometimes you may have a function
  1815. that takes more arguments, and you are willing to pass in the extra arguments
  1816. yourself to fill the gap. You can do this in gMock using callbacks with
  1817. pre-bound arguments. Here's an example:
  1818. ```cpp
  1819. using ::testing::Invoke;
  1820. class MockFoo : public Foo {
  1821. public:
  1822. MOCK_METHOD(char, DoThis, (int n), (override));
  1823. };
  1824. char SignOfSum(int x, int y) {
  1825. const int sum = x + y;
  1826. return (sum > 0) ? '+' : (sum < 0) ? '-' : '0';
  1827. }
  1828. TEST_F(FooTest, Test) {
  1829. MockFoo foo;
  1830. EXPECT_CALL(foo, DoThis(2))
  1831. .WillOnce(Invoke(NewPermanentCallback(SignOfSum, 5)));
  1832. EXPECT_EQ('+', foo.DoThis(2)); // Invokes SignOfSum(5, 2).
  1833. }
  1834. ```
  1835. ### Invoking a Function/Method/Functor/Lambda/Callback Without Arguments
  1836. `Invoke()` passes the mock function's arguments to the function, etc being
  1837. invoked such that the callee has the full context of the call to work with. If
  1838. the invoked function is not interested in some or all of the arguments, it can
  1839. simply ignore them.
  1840. Yet, a common pattern is that a test author wants to invoke a function without
  1841. the arguments of the mock function. She could do that using a wrapper function
  1842. that throws away the arguments before invoking an underlining nullary function.
  1843. Needless to say, this can be tedious and obscures the intent of the test.
  1844. There are two solutions to this problem. First, you can pass any callable of
  1845. zero args as an action. Alternatively, use `InvokeWithoutArgs()`, which is like
  1846. `Invoke()` except that it doesn't pass the mock function's arguments to the
  1847. callee. Here's an example of each:
  1848. ```cpp
  1849. using ::testing::_;
  1850. using ::testing::InvokeWithoutArgs;
  1851. class MockFoo : public Foo {
  1852. public:
  1853. MOCK_METHOD(bool, ComplexJob, (int n), (override));
  1854. };
  1855. bool Job1() { ... }
  1856. bool Job2(int n, char c) { ... }
  1857. ...
  1858. MockFoo foo;
  1859. EXPECT_CALL(foo, ComplexJob(_))
  1860. .WillOnce([] { Job1(); });
  1861. .WillOnce(InvokeWithoutArgs(NewPermanentCallback(Job2, 5, 'a')));
  1862. foo.ComplexJob(10); // Invokes Job1().
  1863. foo.ComplexJob(20); // Invokes Job2(5, 'a').
  1864. ```
  1865. Note that:
  1866. * The action takes ownership of the callback and will delete it when the
  1867. action itself is destructed.
  1868. * If the type of a callback is derived from a base callback type `C`, you need
  1869. to implicitly cast it to `C` to resolve the overloading, e.g.
  1870. ```cpp
  1871. using ::testing::InvokeWithoutArgs;
  1872. ...
  1873. ResultCallback<bool>* is_ok = ...;
  1874. ... InvokeWithoutArgs(is_ok) ...; // This works.
  1875. BlockingClosure* done = ...;
  1876. ... InvokeWithoutArgs(implicit_cast<Closure*>(done)) ...;
  1877. // The cast is necessary.
  1878. ```
  1879. ### Invoking an Argument of the Mock Function
  1880. Sometimes a mock function will receive a function pointer, a functor (in other
  1881. words, a "callable") as an argument, e.g.
  1882. ```cpp
  1883. class MockFoo : public Foo {
  1884. public:
  1885. MOCK_METHOD(bool, DoThis, (int n, (ResultCallback1<bool, int>* callback)),
  1886. (override));
  1887. };
  1888. ```
  1889. and you may want to invoke this callable argument:
  1890. ```cpp
  1891. using ::testing::_;
  1892. ...
  1893. MockFoo foo;
  1894. EXPECT_CALL(foo, DoThis(_, _))
  1895. .WillOnce(...);
  1896. // Will execute callback->Run(5), where callback is the
  1897. // second argument DoThis() receives.
  1898. ```
  1899. {: .callout .note}
  1900. NOTE: The section below is legacy documentation from before C++ had lambdas:
  1901. Arghh, you need to refer to a mock function argument but C++ has no lambda
  1902. (yet), so you have to define your own action. :-( Or do you really?
  1903. Well, gMock has an action to solve *exactly* this problem:
  1904. ```cpp
  1905. InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
  1906. ```
  1907. will invoke the `N`-th (0-based) argument the mock function receives, with
  1908. `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is a function
  1909. pointer, a functor, or a callback. gMock handles them all.
  1910. With that, you could write:
  1911. ```cpp
  1912. using ::testing::_;
  1913. using ::testing::InvokeArgument;
  1914. ...
  1915. EXPECT_CALL(foo, DoThis(_, _))
  1916. .WillOnce(InvokeArgument<1>(5));
  1917. // Will execute callback->Run(5), where callback is the
  1918. // second argument DoThis() receives.
  1919. ```
  1920. What if the callable takes an argument by reference? No problem - just wrap it
  1921. inside `std::ref()`:
  1922. ```cpp
  1923. ...
  1924. MOCK_METHOD(bool, Bar,
  1925. ((ResultCallback2<bool, int, const Helper&>* callback)),
  1926. (override));
  1927. ...
  1928. using ::testing::_;
  1929. using ::testing::InvokeArgument;
  1930. ...
  1931. MockFoo foo;
  1932. Helper helper;
  1933. ...
  1934. EXPECT_CALL(foo, Bar(_))
  1935. .WillOnce(InvokeArgument<0>(5, std::ref(helper)));
  1936. // std::ref(helper) guarantees that a reference to helper, not a copy of
  1937. // it, will be passed to the callback.
  1938. ```
  1939. What if the callable takes an argument by reference and we do **not** wrap the
  1940. argument in `std::ref()`? Then `InvokeArgument()` will *make a copy* of the
  1941. argument, and pass a *reference to the copy*, instead of a reference to the
  1942. original value, to the callable. This is especially handy when the argument is a
  1943. temporary value:
  1944. ```cpp
  1945. ...
  1946. MOCK_METHOD(bool, DoThat, (bool (*f)(const double& x, const string& s)),
  1947. (override));
  1948. ...
  1949. using ::testing::_;
  1950. using ::testing::InvokeArgument;
  1951. ...
  1952. MockFoo foo;
  1953. ...
  1954. EXPECT_CALL(foo, DoThat(_))
  1955. .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
  1956. // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
  1957. // DoThat() receives. Note that the values 5.0 and string("Hi") are
  1958. // temporary and dead once the EXPECT_CALL() statement finishes. Yet
  1959. // it's fine to perform this action later, since a copy of the values
  1960. // are kept inside the InvokeArgument action.
  1961. ```
  1962. ### Ignoring an Action's Result
  1963. Sometimes you have an action that returns *something*, but you need an action
  1964. that returns `void` (perhaps you want to use it in a mock function that returns
  1965. `void`, or perhaps it needs to be used in `DoAll()` and it's not the last in the
  1966. list). `IgnoreResult()` lets you do that. For example:
  1967. ```cpp
  1968. using ::testing::_;
  1969. using ::testing::DoAll;
  1970. using ::testing::IgnoreResult;
  1971. using ::testing::Return;
  1972. int Process(const MyData& data);
  1973. string DoSomething();
  1974. class MockFoo : public Foo {
  1975. public:
  1976. MOCK_METHOD(void, Abc, (const MyData& data), (override));
  1977. MOCK_METHOD(bool, Xyz, (), (override));
  1978. };
  1979. ...
  1980. MockFoo foo;
  1981. EXPECT_CALL(foo, Abc(_))
  1982. // .WillOnce(Invoke(Process));
  1983. // The above line won't compile as Process() returns int but Abc() needs
  1984. // to return void.
  1985. .WillOnce(IgnoreResult(Process));
  1986. EXPECT_CALL(foo, Xyz())
  1987. .WillOnce(DoAll(IgnoreResult(DoSomething),
  1988. // Ignores the string DoSomething() returns.
  1989. Return(true)));
  1990. ```
  1991. Note that you **cannot** use `IgnoreResult()` on an action that already returns
  1992. `void`. Doing so will lead to ugly compiler errors.
  1993. ### Selecting an Action's Arguments {#SelectingArgs}
  1994. Say you have a mock function `Foo()` that takes seven arguments, and you have a
  1995. custom action that you want to invoke when `Foo()` is called. Trouble is, the
  1996. custom action only wants three arguments:
  1997. ```cpp
  1998. using ::testing::_;
  1999. using ::testing::Invoke;
  2000. ...
  2001. MOCK_METHOD(bool, Foo,
  2002. (bool visible, const string& name, int x, int y,
  2003. (const map<pair<int, int>>), double& weight, double min_weight,
  2004. double max_wight));
  2005. ...
  2006. bool IsVisibleInQuadrant1(bool visible, int x, int y) {
  2007. return visible && x >= 0 && y >= 0;
  2008. }
  2009. ...
  2010. EXPECT_CALL(mock, Foo)
  2011. .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-(
  2012. ```
  2013. To please the compiler God, you need to define an "adaptor" that has the same
  2014. signature as `Foo()` and calls the custom action with the right arguments:
  2015. ```cpp
  2016. using ::testing::_;
  2017. using ::testing::Invoke;
  2018. ...
  2019. bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
  2020. const map<pair<int, int>, double>& weight,
  2021. double min_weight, double max_wight) {
  2022. return IsVisibleInQuadrant1(visible, x, y);
  2023. }
  2024. ...
  2025. EXPECT_CALL(mock, Foo)
  2026. .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works.
  2027. ```
  2028. But isn't this awkward?
  2029. gMock provides a generic *action adaptor*, so you can spend your time minding
  2030. more important business than writing your own adaptors. Here's the syntax:
  2031. ```cpp
  2032. WithArgs<N1, N2, ..., Nk>(action)
  2033. ```
  2034. creates an action that passes the arguments of the mock function at the given
  2035. indices (0-based) to the inner `action` and performs it. Using `WithArgs`, our
  2036. original example can be written as:
  2037. ```cpp
  2038. using ::testing::_;
  2039. using ::testing::Invoke;
  2040. using ::testing::WithArgs;
  2041. ...
  2042. EXPECT_CALL(mock, Foo)
  2043. .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); // No need to define your own adaptor.
  2044. ```
  2045. For better readability, gMock also gives you:
  2046. * `WithoutArgs(action)` when the inner `action` takes *no* argument, and
  2047. * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes
  2048. *one* argument.
  2049. As you may have realized, `InvokeWithoutArgs(...)` is just syntactic sugar for
  2050. `WithoutArgs(Invoke(...))`.
  2051. Here are more tips:
  2052. * The inner action used in `WithArgs` and friends does not have to be
  2053. `Invoke()` -- it can be anything.
  2054. * You can repeat an argument in the argument list if necessary, e.g.
  2055. `WithArgs<2, 3, 3, 5>(...)`.
  2056. * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
  2057. * The types of the selected arguments do *not* have to match the signature of
  2058. the inner action exactly. It works as long as they can be implicitly
  2059. converted to the corresponding arguments of the inner action. For example,
  2060. if the 4-th argument of the mock function is an `int` and `my_action` takes
  2061. a `double`, `WithArg<4>(my_action)` will work.
  2062. ### Ignoring Arguments in Action Functions
  2063. The [selecting-an-action's-arguments](#SelectingArgs) recipe showed us one way
  2064. to make a mock function and an action with incompatible argument lists fit
  2065. together. The downside is that wrapping the action in `WithArgs<...>()` can get
  2066. tedious for people writing the tests.
  2067. If you are defining a function (or method, functor, lambda, callback) to be used
  2068. with `Invoke*()`, and you are not interested in some of its arguments, an
  2069. alternative to `WithArgs` is to declare the uninteresting arguments as `Unused`.
  2070. This makes the definition less cluttered and less fragile in case the types of
  2071. the uninteresting arguments change. It could also increase the chance the action
  2072. function can be reused. For example, given
  2073. ```cpp
  2074. public:
  2075. MOCK_METHOD(double, Foo, double(const string& label, double x, double y),
  2076. (override));
  2077. MOCK_METHOD(double, Bar, (int index, double x, double y), (override));
  2078. ```
  2079. instead of
  2080. ```cpp
  2081. using ::testing::_;
  2082. using ::testing::Invoke;
  2083. double DistanceToOriginWithLabel(const string& label, double x, double y) {
  2084. return sqrt(x*x + y*y);
  2085. }
  2086. double DistanceToOriginWithIndex(int index, double x, double y) {
  2087. return sqrt(x*x + y*y);
  2088. }
  2089. ...
  2090. EXPECT_CALL(mock, Foo("abc", _, _))
  2091. .WillOnce(Invoke(DistanceToOriginWithLabel));
  2092. EXPECT_CALL(mock, Bar(5, _, _))
  2093. .WillOnce(Invoke(DistanceToOriginWithIndex));
  2094. ```
  2095. you could write
  2096. ```cpp
  2097. using ::testing::_;
  2098. using ::testing::Invoke;
  2099. using ::testing::Unused;
  2100. double DistanceToOrigin(Unused, double x, double y) {
  2101. return sqrt(x*x + y*y);
  2102. }
  2103. ...
  2104. EXPECT_CALL(mock, Foo("abc", _, _))
  2105. .WillOnce(Invoke(DistanceToOrigin));
  2106. EXPECT_CALL(mock, Bar(5, _, _))
  2107. .WillOnce(Invoke(DistanceToOrigin));
  2108. ```
  2109. ### Sharing Actions
  2110. Just like matchers, a gMock action object consists of a pointer to a ref-counted
  2111. implementation object. Therefore copying actions is also allowed and very
  2112. efficient. When the last action that references the implementation object dies,
  2113. the implementation object will be deleted.
  2114. If you have some complex action that you want to use again and again, you may
  2115. not have to build it from scratch everytime. If the action doesn't have an
  2116. internal state (i.e. if it always does the same thing no matter how many times
  2117. it has been called), you can assign it to an action variable and use that
  2118. variable repeatedly. For example:
  2119. ```cpp
  2120. using ::testing::Action;
  2121. using ::testing::DoAll;
  2122. using ::testing::Return;
  2123. using ::testing::SetArgPointee;
  2124. ...
  2125. Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5),
  2126. Return(true));
  2127. ... use set_flag in .WillOnce() and .WillRepeatedly() ...
  2128. ```
  2129. However, if the action has its own state, you may be surprised if you share the
  2130. action object. Suppose you have an action factory `IncrementCounter(init)` which
  2131. creates an action that increments and returns a counter whose initial value is
  2132. `init`, using two actions created from the same expression and using a shared
  2133. action will exhibit different behaviors. Example:
  2134. ```cpp
  2135. EXPECT_CALL(foo, DoThis())
  2136. .WillRepeatedly(IncrementCounter(0));
  2137. EXPECT_CALL(foo, DoThat())
  2138. .WillRepeatedly(IncrementCounter(0));
  2139. foo.DoThis(); // Returns 1.
  2140. foo.DoThis(); // Returns 2.
  2141. foo.DoThat(); // Returns 1 - Blah() uses a different
  2142. // counter than Bar()'s.
  2143. ```
  2144. versus
  2145. ```cpp
  2146. using ::testing::Action;
  2147. ...
  2148. Action<int()> increment = IncrementCounter(0);
  2149. EXPECT_CALL(foo, DoThis())
  2150. .WillRepeatedly(increment);
  2151. EXPECT_CALL(foo, DoThat())
  2152. .WillRepeatedly(increment);
  2153. foo.DoThis(); // Returns 1.
  2154. foo.DoThis(); // Returns 2.
  2155. foo.DoThat(); // Returns 3 - the counter is shared.
  2156. ```
  2157. ### Testing Asynchronous Behavior
  2158. One oft-encountered problem with gMock is that it can be hard to test
  2159. asynchronous behavior. Suppose you had a `EventQueue` class that you wanted to
  2160. test, and you created a separate `EventDispatcher` interface so that you could
  2161. easily mock it out. However, the implementation of the class fired all the
  2162. events on a background thread, which made test timings difficult. You could just
  2163. insert `sleep()` statements and hope for the best, but that makes your test
  2164. behavior nondeterministic. A better way is to use gMock actions and
  2165. `Notification` objects to force your asynchronous test to behave synchronously.
  2166. ```cpp
  2167. class MockEventDispatcher : public EventDispatcher {
  2168. MOCK_METHOD(bool, DispatchEvent, (int32), (override));
  2169. };
  2170. TEST(EventQueueTest, EnqueueEventTest) {
  2171. MockEventDispatcher mock_event_dispatcher;
  2172. EventQueue event_queue(&mock_event_dispatcher);
  2173. const int32 kEventId = 321;
  2174. absl::Notification done;
  2175. EXPECT_CALL(mock_event_dispatcher, DispatchEvent(kEventId))
  2176. .WillOnce([&done] { done.Notify(); });
  2177. event_queue.EnqueueEvent(kEventId);
  2178. done.WaitForNotification();
  2179. }
  2180. ```
  2181. In the example above, we set our normal gMock expectations, but then add an
  2182. additional action to notify the `Notification` object. Now we can just call
  2183. `Notification::WaitForNotification()` in the main thread to wait for the
  2184. asynchronous call to finish. After that, our test suite is complete and we can
  2185. safely exit.
  2186. {: .callout .note}
  2187. Note: this example has a downside: namely, if the expectation is not satisfied,
  2188. our test will run forever. It will eventually time-out and fail, but it will
  2189. take longer and be slightly harder to debug. To alleviate this problem, you can
  2190. use `WaitForNotificationWithTimeout(ms)` instead of `WaitForNotification()`.
  2191. ## Misc Recipes on Using gMock
  2192. ### Mocking Methods That Use Move-Only Types
  2193. C++11 introduced *move-only types*. A move-only-typed value can be moved from
  2194. one object to another, but cannot be copied. `std::unique_ptr<T>` is probably
  2195. the most commonly used move-only type.
  2196. Mocking a method that takes and/or returns move-only types presents some
  2197. challenges, but nothing insurmountable. This recipe shows you how you can do it.
  2198. Note that the support for move-only method arguments was only introduced to
  2199. gMock in April 2017; in older code, you may find more complex
  2200. [workarounds](#LegacyMoveOnly) for lack of this feature.
  2201. Let’s say we are working on a fictional project that lets one post and share
  2202. snippets called “buzzes”. Your code uses these types:
  2203. ```cpp
  2204. enum class AccessLevel { kInternal, kPublic };
  2205. class Buzz {
  2206. public:
  2207. explicit Buzz(AccessLevel access) { ... }
  2208. ...
  2209. };
  2210. class Buzzer {
  2211. public:
  2212. virtual ~Buzzer() {}
  2213. virtual std::unique_ptr<Buzz> MakeBuzz(StringPiece text) = 0;
  2214. virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, int64_t timestamp) = 0;
  2215. ...
  2216. };
  2217. ```
  2218. A `Buzz` object represents a snippet being posted. A class that implements the
  2219. `Buzzer` interface is capable of creating and sharing `Buzz`es. Methods in
  2220. `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we
  2221. need to mock `Buzzer` in our tests.
  2222. To mock a method that accepts or returns move-only types, you just use the
  2223. familiar `MOCK_METHOD` syntax as usual:
  2224. ```cpp
  2225. class MockBuzzer : public Buzzer {
  2226. public:
  2227. MOCK_METHOD(std::unique_ptr<Buzz>, MakeBuzz, (StringPiece text), (override));
  2228. MOCK_METHOD(bool, ShareBuzz, (std::unique_ptr<Buzz> buzz, int64_t timestamp),
  2229. (override));
  2230. };
  2231. ```
  2232. Now that we have the mock class defined, we can use it in tests. In the
  2233. following code examples, we assume that we have defined a `MockBuzzer` object
  2234. named `mock_buzzer_`:
  2235. ```cpp
  2236. MockBuzzer mock_buzzer_;
  2237. ```
  2238. First let’s see how we can set expectations on the `MakeBuzz()` method, which
  2239. returns a `unique_ptr<Buzz>`.
  2240. As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or
  2241. `.WillRepeatedly()` clause), when that expectation fires, the default action for
  2242. that method will be taken. Since `unique_ptr<>` has a default constructor that
  2243. returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an
  2244. action:
  2245. ```cpp
  2246. // Use the default action.
  2247. EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"));
  2248. // Triggers the previous EXPECT_CALL.
  2249. EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello"));
  2250. ```
  2251. If you are not happy with the default action, you can tweak it as usual; see
  2252. [Setting Default Actions](#OnCall).
  2253. If you just need to return a pre-defined move-only value, you can use the
  2254. `Return(ByMove(...))` action:
  2255. ```cpp
  2256. // When this fires, the unique_ptr<> specified by ByMove(...) will
  2257. // be returned.
  2258. EXPECT_CALL(mock_buzzer_, MakeBuzz("world"))
  2259. .WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal))));
  2260. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world"));
  2261. ```
  2262. Note that `ByMove()` is essential here - if you drop it, the code won’t compile.
  2263. Quiz time! What do you think will happen if a `Return(ByMove(...))` action is
  2264. performed more than once (e.g. you write `...
  2265. .WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time
  2266. the action runs, the source value will be consumed (since it’s a move-only
  2267. value), so the next time around, there’s no value to move from -- you’ll get a
  2268. run-time error that `Return(ByMove(...))` can only be run once.
  2269. If you need your mock method to do more than just moving a pre-defined value,
  2270. remember that you can always use a lambda or a callable object, which can do
  2271. pretty much anything you want:
  2272. ```cpp
  2273. EXPECT_CALL(mock_buzzer_, MakeBuzz("x"))
  2274. .WillRepeatedly([](StringPiece text) {
  2275. return MakeUnique<Buzz>(AccessLevel::kInternal);
  2276. });
  2277. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
  2278. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
  2279. ```
  2280. Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created
  2281. and returned. You cannot do this with `Return(ByMove(...))`.
  2282. That covers returning move-only values; but how do we work with methods
  2283. accepting move-only arguments? The answer is that they work normally, although
  2284. some actions will not compile when any of method's arguments are move-only. You
  2285. can always use `Return`, or a [lambda or functor](#FunctionsAsActions):
  2286. ```cpp
  2287. using ::testing::Unused;
  2288. EXPECT_CALL(mock_buzzer_, ShareBuzz(NotNull(), _)).WillOnce(Return(true));
  2289. EXPECT_TRUE(mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal)),
  2290. 0);
  2291. EXPECT_CALL(mock_buzzer_, ShareBuzz(_, _)).WillOnce(
  2292. [](std::unique_ptr<Buzz> buzz, Unused) { return buzz != nullptr; });
  2293. EXPECT_FALSE(mock_buzzer_.ShareBuzz(nullptr, 0));
  2294. ```
  2295. Many built-in actions (`WithArgs`, `WithoutArgs`,`DeleteArg`, `SaveArg`, ...)
  2296. could in principle support move-only arguments, but the support for this is not
  2297. implemented yet. If this is blocking you, please file a bug.
  2298. A few actions (e.g. `DoAll`) copy their arguments internally, so they can never
  2299. work with non-copyable objects; you'll have to use functors instead.
  2300. #### Legacy workarounds for move-only types {#LegacyMoveOnly}
  2301. Support for move-only function arguments was only introduced to gMock in April
  2302. of 2017. In older code, you may encounter the following workaround for the lack
  2303. of this feature (it is no longer necessary - we're including it just for
  2304. reference):
  2305. ```cpp
  2306. class MockBuzzer : public Buzzer {
  2307. public:
  2308. MOCK_METHOD(bool, DoShareBuzz, (Buzz* buzz, Time timestamp));
  2309. bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) override {
  2310. return DoShareBuzz(buzz.get(), timestamp);
  2311. }
  2312. };
  2313. ```
  2314. The trick is to delegate the `ShareBuzz()` method to a mock method (let’s call
  2315. it `DoShareBuzz()`) that does not take move-only parameters. Then, instead of
  2316. setting expectations on `ShareBuzz()`, you set them on the `DoShareBuzz()` mock
  2317. method:
  2318. ```cpp
  2319. MockBuzzer mock_buzzer_;
  2320. EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _));
  2321. // When one calls ShareBuzz() on the MockBuzzer like this, the call is
  2322. // forwarded to DoShareBuzz(), which is mocked. Therefore this statement
  2323. // will trigger the above EXPECT_CALL.
  2324. mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal), 0);
  2325. ```
  2326. ### Making the Compilation Faster
  2327. Believe it or not, the *vast majority* of the time spent on compiling a mock
  2328. class is in generating its constructor and destructor, as they perform
  2329. non-trivial tasks (e.g. verification of the expectations). What's more, mock
  2330. methods with different signatures have different types and thus their
  2331. constructors/destructors need to be generated by the compiler separately. As a
  2332. result, if you mock many different types of methods, compiling your mock class
  2333. can get really slow.
  2334. If you are experiencing slow compilation, you can move the definition of your
  2335. mock class' constructor and destructor out of the class body and into a `.cc`
  2336. file. This way, even if you `#include` your mock class in N files, the compiler
  2337. only needs to generate its constructor and destructor once, resulting in a much
  2338. faster compilation.
  2339. Let's illustrate the idea using an example. Here's the definition of a mock
  2340. class before applying this recipe:
  2341. ```cpp
  2342. // File mock_foo.h.
  2343. ...
  2344. class MockFoo : public Foo {
  2345. public:
  2346. // Since we don't declare the constructor or the destructor,
  2347. // the compiler will generate them in every translation unit
  2348. // where this mock class is used.
  2349. MOCK_METHOD(int, DoThis, (), (override));
  2350. MOCK_METHOD(bool, DoThat, (const char* str), (override));
  2351. ... more mock methods ...
  2352. };
  2353. ```
  2354. After the change, it would look like:
  2355. ```cpp
  2356. // File mock_foo.h.
  2357. ...
  2358. class MockFoo : public Foo {
  2359. public:
  2360. // The constructor and destructor are declared, but not defined, here.
  2361. MockFoo();
  2362. virtual ~MockFoo();
  2363. MOCK_METHOD(int, DoThis, (), (override));
  2364. MOCK_METHOD(bool, DoThat, (const char* str), (override));
  2365. ... more mock methods ...
  2366. };
  2367. ```
  2368. and
  2369. ```cpp
  2370. // File mock_foo.cc.
  2371. #include "path/to/mock_foo.h"
  2372. // The definitions may appear trivial, but the functions actually do a
  2373. // lot of things through the constructors/destructors of the member
  2374. // variables used to implement the mock methods.
  2375. MockFoo::MockFoo() {}
  2376. MockFoo::~MockFoo() {}
  2377. ```
  2378. ### Forcing a Verification
  2379. When it's being destroyed, your friendly mock object will automatically verify
  2380. that all expectations on it have been satisfied, and will generate googletest
  2381. failures if not. This is convenient as it leaves you with one less thing to
  2382. worry about. That is, unless you are not sure if your mock object will be
  2383. destroyed.
  2384. How could it be that your mock object won't eventually be destroyed? Well, it
  2385. might be created on the heap and owned by the code you are testing. Suppose
  2386. there's a bug in that code and it doesn't delete the mock object properly - you
  2387. could end up with a passing test when there's actually a bug.
  2388. Using a heap checker is a good idea and can alleviate the concern, but its
  2389. implementation is not 100% reliable. So, sometimes you do want to *force* gMock
  2390. to verify a mock object before it is (hopefully) destructed. You can do this
  2391. with `Mock::VerifyAndClearExpectations(&mock_object)`:
  2392. ```cpp
  2393. TEST(MyServerTest, ProcessesRequest) {
  2394. using ::testing::Mock;
  2395. MockFoo* const foo = new MockFoo;
  2396. EXPECT_CALL(*foo, ...)...;
  2397. // ... other expectations ...
  2398. // server now owns foo.
  2399. MyServer server(foo);
  2400. server.ProcessRequest(...);
  2401. // In case that server's destructor will forget to delete foo,
  2402. // this will verify the expectations anyway.
  2403. Mock::VerifyAndClearExpectations(foo);
  2404. } // server is destroyed when it goes out of scope here.
  2405. ```
  2406. {: .callout .tip}
  2407. **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a `bool` to
  2408. indicate whether the verification was successful (`true` for yes), so you can
  2409. wrap that function call inside a `ASSERT_TRUE()` if there is no point going
  2410. further when the verification has failed.
  2411. ### Using Check Points {#UsingCheckPoints}
  2412. Sometimes you may want to "reset" a mock object at various check points in your
  2413. test: at each check point, you verify that all existing expectations on the mock
  2414. object have been satisfied, and then you set some new expectations on it as if
  2415. it's newly created. This allows you to work with a mock object in "phases" whose
  2416. sizes are each manageable.
  2417. One such scenario is that in your test's `SetUp()` function, you may want to put
  2418. the object you are testing into a certain state, with the help from a mock
  2419. object. Once in the desired state, you want to clear all expectations on the
  2420. mock, such that in the `TEST_F` body you can set fresh expectations on it.
  2421. As you may have figured out, the `Mock::VerifyAndClearExpectations()` function
  2422. we saw in the previous recipe can help you here. Or, if you are using
  2423. `ON_CALL()` to set default actions on the mock object and want to clear the
  2424. default actions as well, use `Mock::VerifyAndClear(&mock_object)` instead. This
  2425. function does what `Mock::VerifyAndClearExpectations(&mock_object)` does and
  2426. returns the same `bool`, **plus** it clears the `ON_CALL()` statements on
  2427. `mock_object` too.
  2428. Another trick you can use to achieve the same effect is to put the expectations
  2429. in sequences and insert calls to a dummy "check-point" function at specific
  2430. places. Then you can verify that the mock function calls do happen at the right
  2431. time. For example, if you are exercising code:
  2432. ```cpp
  2433. Foo(1);
  2434. Foo(2);
  2435. Foo(3);
  2436. ```
  2437. and want to verify that `Foo(1)` and `Foo(3)` both invoke `mock.Bar("a")`, but
  2438. `Foo(2)` doesn't invoke anything. You can write:
  2439. ```cpp
  2440. using ::testing::MockFunction;
  2441. TEST(FooTest, InvokesBarCorrectly) {
  2442. MyMock mock;
  2443. // Class MockFunction<F> has exactly one mock method. It is named
  2444. // Call() and has type F.
  2445. MockFunction<void(string check_point_name)> check;
  2446. {
  2447. InSequence s;
  2448. EXPECT_CALL(mock, Bar("a"));
  2449. EXPECT_CALL(check, Call("1"));
  2450. EXPECT_CALL(check, Call("2"));
  2451. EXPECT_CALL(mock, Bar("a"));
  2452. }
  2453. Foo(1);
  2454. check.Call("1");
  2455. Foo(2);
  2456. check.Call("2");
  2457. Foo(3);
  2458. }
  2459. ```
  2460. The expectation spec says that the first `Bar("a")` must happen before check
  2461. point "1", the second `Bar("a")` must happen after check point "2", and nothing
  2462. should happen between the two check points. The explicit check points make it
  2463. easy to tell which `Bar("a")` is called by which call to `Foo()`.
  2464. ### Mocking Destructors
  2465. Sometimes you want to make sure a mock object is destructed at the right time,
  2466. e.g. after `bar->A()` is called but before `bar->B()` is called. We already know
  2467. that you can specify constraints on the [order](#OrderedCalls) of mock function
  2468. calls, so all we need to do is to mock the destructor of the mock function.
  2469. This sounds simple, except for one problem: a destructor is a special function
  2470. with special syntax and special semantics, and the `MOCK_METHOD` macro doesn't
  2471. work for it:
  2472. ```cpp
  2473. MOCK_METHOD(void, ~MockFoo, ()); // Won't compile!
  2474. ```
  2475. The good news is that you can use a simple pattern to achieve the same effect.
  2476. First, add a mock function `Die()` to your mock class and call it in the
  2477. destructor, like this:
  2478. ```cpp
  2479. class MockFoo : public Foo {
  2480. ...
  2481. // Add the following two lines to the mock class.
  2482. MOCK_METHOD(void, Die, ());
  2483. ~MockFoo() override { Die(); }
  2484. };
  2485. ```
  2486. (If the name `Die()` clashes with an existing symbol, choose another name.) Now,
  2487. we have translated the problem of testing when a `MockFoo` object dies to
  2488. testing when its `Die()` method is called:
  2489. ```cpp
  2490. MockFoo* foo = new MockFoo;
  2491. MockBar* bar = new MockBar;
  2492. ...
  2493. {
  2494. InSequence s;
  2495. // Expects *foo to die after bar->A() and before bar->B().
  2496. EXPECT_CALL(*bar, A());
  2497. EXPECT_CALL(*foo, Die());
  2498. EXPECT_CALL(*bar, B());
  2499. }
  2500. ```
  2501. And that's that.
  2502. ### Using gMock and Threads {#UsingThreads}
  2503. In a **unit** test, it's best if you could isolate and test a piece of code in a
  2504. single-threaded context. That avoids race conditions and dead locks, and makes
  2505. debugging your test much easier.
  2506. Yet most programs are multi-threaded, and sometimes to test something we need to
  2507. pound on it from more than one thread. gMock works for this purpose too.
  2508. Remember the steps for using a mock:
  2509. 1. Create a mock object `foo`.
  2510. 2. Set its default actions and expectations using `ON_CALL()` and
  2511. `EXPECT_CALL()`.
  2512. 3. The code under test calls methods of `foo`.
  2513. 4. Optionally, verify and reset the mock.
  2514. 5. Destroy the mock yourself, or let the code under test destroy it. The
  2515. destructor will automatically verify it.
  2516. If you follow the following simple rules, your mocks and threads can live
  2517. happily together:
  2518. * Execute your *test code* (as opposed to the code being tested) in *one*
  2519. thread. This makes your test easy to follow.
  2520. * Obviously, you can do step #1 without locking.
  2521. * When doing step #2 and #5, make sure no other thread is accessing `foo`.
  2522. Obvious too, huh?
  2523. * #3 and #4 can be done either in one thread or in multiple threads - anyway
  2524. you want. gMock takes care of the locking, so you don't have to do any -
  2525. unless required by your test logic.
  2526. If you violate the rules (for example, if you set expectations on a mock while
  2527. another thread is calling its methods), you get undefined behavior. That's not
  2528. fun, so don't do it.
  2529. gMock guarantees that the action for a mock function is done in the same thread
  2530. that called the mock function. For example, in
  2531. ```cpp
  2532. EXPECT_CALL(mock, Foo(1))
  2533. .WillOnce(action1);
  2534. EXPECT_CALL(mock, Foo(2))
  2535. .WillOnce(action2);
  2536. ```
  2537. if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, gMock will
  2538. execute `action1` in thread 1 and `action2` in thread 2.
  2539. gMock does *not* impose a sequence on actions performed in different threads
  2540. (doing so may create deadlocks as the actions may need to cooperate). This means
  2541. that the execution of `action1` and `action2` in the above example *may*
  2542. interleave. If this is a problem, you should add proper synchronization logic to
  2543. `action1` and `action2` to make the test thread-safe.
  2544. Also, remember that `DefaultValue<T>` is a global resource that potentially
  2545. affects *all* living mock objects in your program. Naturally, you won't want to
  2546. mess with it from multiple threads or when there still are mocks in action.
  2547. ### Controlling How Much Information gMock Prints
  2548. When gMock sees something that has the potential of being an error (e.g. a mock
  2549. function with no expectation is called, a.k.a. an uninteresting call, which is
  2550. allowed but perhaps you forgot to explicitly ban the call), it prints some
  2551. warning messages, including the arguments of the function, the return value, and
  2552. the stack trace. Hopefully this will remind you to take a look and see if there
  2553. is indeed a problem.
  2554. Sometimes you are confident that your tests are correct and may not appreciate
  2555. such friendly messages. Some other times, you are debugging your tests or
  2556. learning about the behavior of the code you are testing, and wish you could
  2557. observe every mock call that happens (including argument values, the return
  2558. value, and the stack trace). Clearly, one size doesn't fit all.
  2559. You can control how much gMock tells you using the `--gmock_verbose=LEVEL`
  2560. command-line flag, where `LEVEL` is a string with three possible values:
  2561. * `info`: gMock will print all informational messages, warnings, and errors
  2562. (most verbose). At this setting, gMock will also log any calls to the
  2563. `ON_CALL/EXPECT_CALL` macros. It will include a stack trace in
  2564. "uninteresting call" warnings.
  2565. * `warning`: gMock will print both warnings and errors (less verbose); it will
  2566. omit the stack traces in "uninteresting call" warnings. This is the default.
  2567. * `error`: gMock will print errors only (least verbose).
  2568. Alternatively, you can adjust the value of that flag from within your tests like
  2569. so:
  2570. ```cpp
  2571. ::testing::FLAGS_gmock_verbose = "error";
  2572. ```
  2573. If you find gMock printing too many stack frames with its informational or
  2574. warning messages, remember that you can control their amount with the
  2575. `--gtest_stack_trace_depth=max_depth` flag.
  2576. Now, judiciously use the right flag to enable gMock serve you better!
  2577. ### Gaining Super Vision into Mock Calls
  2578. You have a test using gMock. It fails: gMock tells you some expectations aren't
  2579. satisfied. However, you aren't sure why: Is there a typo somewhere in the
  2580. matchers? Did you mess up the order of the `EXPECT_CALL`s? Or is the code under
  2581. test doing something wrong? How can you find out the cause?
  2582. Won't it be nice if you have X-ray vision and can actually see the trace of all
  2583. `EXPECT_CALL`s and mock method calls as they are made? For each call, would you
  2584. like to see its actual argument values and which `EXPECT_CALL` gMock thinks it
  2585. matches? If you still need some help to figure out who made these calls, how
  2586. about being able to see the complete stack trace at each mock call?
  2587. You can unlock this power by running your test with the `--gmock_verbose=info`
  2588. flag. For example, given the test program:
  2589. ```cpp
  2590. #include "gmock/gmock.h"
  2591. using testing::_;
  2592. using testing::HasSubstr;
  2593. using testing::Return;
  2594. class MockFoo {
  2595. public:
  2596. MOCK_METHOD(void, F, (const string& x, const string& y));
  2597. };
  2598. TEST(Foo, Bar) {
  2599. MockFoo mock;
  2600. EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return());
  2601. EXPECT_CALL(mock, F("a", "b"));
  2602. EXPECT_CALL(mock, F("c", HasSubstr("d")));
  2603. mock.F("a", "good");
  2604. mock.F("a", "b");
  2605. }
  2606. ```
  2607. if you run it with `--gmock_verbose=info`, you will see this output:
  2608. ```shell
  2609. [ RUN ] Foo.Bar
  2610. foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked
  2611. Stack trace: ...
  2612. foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked
  2613. Stack trace: ...
  2614. foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked
  2615. Stack trace: ...
  2616. foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))...
  2617. Function call: F(@0x7fff7c8dad40"a",@0x7fff7c8dad10"good")
  2618. Stack trace: ...
  2619. foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))...
  2620. Function call: F(@0x7fff7c8dada0"a",@0x7fff7c8dad70"b")
  2621. Stack trace: ...
  2622. foo_test.cc:16: Failure
  2623. Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))...
  2624. Expected: to be called once
  2625. Actual: never called - unsatisfied and active
  2626. [ FAILED ] Foo.Bar
  2627. ```
  2628. Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo and
  2629. should actually be `"a"`. With the above message, you should see that the actual
  2630. `F("a", "good")` call is matched by the first `EXPECT_CALL`, not the third as
  2631. you thought. From that it should be obvious that the third `EXPECT_CALL` is
  2632. written wrong. Case solved.
  2633. If you are interested in the mock call trace but not the stack traces, you can
  2634. combine `--gmock_verbose=info` with `--gtest_stack_trace_depth=0` on the test
  2635. command line.
  2636. ### Running Tests in Emacs
  2637. If you build and run your tests in Emacs using the `M-x google-compile` command
  2638. (as many googletest users do), the source file locations of gMock and googletest
  2639. errors will be highlighted. Just press `<Enter>` on one of them and you'll be
  2640. taken to the offending line. Or, you can just type `C-x`` to jump to the next
  2641. error.
  2642. To make it even easier, you can add the following lines to your `~/.emacs` file:
  2643. ```text
  2644. (global-set-key "\M-m" 'google-compile) ; m is for make
  2645. (global-set-key [M-down] 'next-error)
  2646. (global-set-key [M-up] '(lambda () (interactive) (next-error -1)))
  2647. ```
  2648. Then you can type `M-m` to start a build (if you want to run the test as well,
  2649. just make sure `foo_test.run` or `runtests` is in the build command you supply
  2650. after typing `M-m`), or `M-up`/`M-down` to move back and forth between errors.
  2651. ## Extending gMock
  2652. ### Writing New Matchers Quickly {#NewMatchers}
  2653. {: .callout .warning}
  2654. WARNING: gMock does not guarantee when or how many times a matcher will be
  2655. invoked. Therefore, all matchers must be functionally pure. See
  2656. [this section](#PureMatchers) for more details.
  2657. The `MATCHER*` family of macros can be used to define custom matchers easily.
  2658. The syntax:
  2659. ```cpp
  2660. MATCHER(name, description_string_expression) { statements; }
  2661. ```
  2662. will define a matcher with the given name that executes the statements, which
  2663. must return a `bool` to indicate if the match succeeds. Inside the statements,
  2664. you can refer to the value being matched by `arg`, and refer to its type by
  2665. `arg_type`.
  2666. The *description string* is a `string`-typed expression that documents what the
  2667. matcher does, and is used to generate the failure message when the match fails.
  2668. It can (and should) reference the special `bool` variable `negation`, and should
  2669. evaluate to the description of the matcher when `negation` is `false`, or that
  2670. of the matcher's negation when `negation` is `true`.
  2671. For convenience, we allow the description string to be empty (`""`), in which
  2672. case gMock will use the sequence of words in the matcher name as the
  2673. description.
  2674. For example:
  2675. ```cpp
  2676. MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
  2677. ```
  2678. allows you to write
  2679. ```cpp
  2680. // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
  2681. EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
  2682. ```
  2683. or,
  2684. ```cpp
  2685. using ::testing::Not;
  2686. ...
  2687. // Verifies that two values are divisible by 7.
  2688. EXPECT_THAT(some_expression, IsDivisibleBy7());
  2689. EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
  2690. ```
  2691. If the above assertions fail, they will print something like:
  2692. ```shell
  2693. Value of: some_expression
  2694. Expected: is divisible by 7
  2695. Actual: 27
  2696. ...
  2697. Value of: some_other_expression
  2698. Expected: not (is divisible by 7)
  2699. Actual: 21
  2700. ```
  2701. where the descriptions `"is divisible by 7"` and `"not (is divisible by 7)"` are
  2702. automatically calculated from the matcher name `IsDivisibleBy7`.
  2703. As you may have noticed, the auto-generated descriptions (especially those for
  2704. the negation) may not be so great. You can always override them with a `string`
  2705. expression of your own:
  2706. ```cpp
  2707. MATCHER(IsDivisibleBy7,
  2708. absl::StrCat(negation ? "isn't" : "is", " divisible by 7")) {
  2709. return (arg % 7) == 0;
  2710. }
  2711. ```
  2712. Optionally, you can stream additional information to a hidden argument named
  2713. `result_listener` to explain the match result. For example, a better definition
  2714. of `IsDivisibleBy7` is:
  2715. ```cpp
  2716. MATCHER(IsDivisibleBy7, "") {
  2717. if ((arg % 7) == 0)
  2718. return true;
  2719. *result_listener << "the remainder is " << (arg % 7);
  2720. return false;
  2721. }
  2722. ```
  2723. With this definition, the above assertion will give a better message:
  2724. ```shell
  2725. Value of: some_expression
  2726. Expected: is divisible by 7
  2727. Actual: 27 (the remainder is 6)
  2728. ```
  2729. You should let `MatchAndExplain()` print *any additional information* that can
  2730. help a user understand the match result. Note that it should explain why the
  2731. match succeeds in case of a success (unless it's obvious) - this is useful when
  2732. the matcher is used inside `Not()`. There is no need to print the argument value
  2733. itself, as gMock already prints it for you.
  2734. {: .callout .note}
  2735. NOTE: The type of the value being matched (`arg_type`) is determined by the
  2736. context in which you use the matcher and is supplied to you by the compiler, so
  2737. you don't need to worry about declaring it (nor can you). This allows the
  2738. matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match
  2739. any type where the value of `(arg % 7) == 0` can be implicitly converted to a
  2740. `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an
  2741. `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will
  2742. be `unsigned long`; and so on.
  2743. ### Writing New Parameterized Matchers Quickly
  2744. Sometimes you'll want to define a matcher that has parameters. For that you can
  2745. use the macro:
  2746. ```cpp
  2747. MATCHER_P(name, param_name, description_string) { statements; }
  2748. ```
  2749. where the description string can be either `""` or a `string` expression that
  2750. references `negation` and `param_name`.
  2751. For example:
  2752. ```cpp
  2753. MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
  2754. ```
  2755. will allow you to write:
  2756. ```cpp
  2757. EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
  2758. ```
  2759. which may lead to this message (assuming `n` is 10):
  2760. ```shell
  2761. Value of: Blah("a")
  2762. Expected: has absolute value 10
  2763. Actual: -9
  2764. ```
  2765. Note that both the matcher description and its parameter are printed, making the
  2766. message human-friendly.
  2767. In the matcher definition body, you can write `foo_type` to reference the type
  2768. of a parameter named `foo`. For example, in the body of
  2769. `MATCHER_P(HasAbsoluteValue, value)` above, you can write `value_type` to refer
  2770. to the type of `value`.
  2771. gMock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to `MATCHER_P10` to
  2772. support multi-parameter matchers:
  2773. ```cpp
  2774. MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
  2775. ```
  2776. Please note that the custom description string is for a particular *instance* of
  2777. the matcher, where the parameters have been bound to actual values. Therefore
  2778. usually you'll want the parameter values to be part of the description. gMock
  2779. lets you do that by referencing the matcher parameters in the description string
  2780. expression.
  2781. For example,
  2782. ```cpp
  2783. using ::testing::PrintToString;
  2784. MATCHER_P2(InClosedRange, low, hi,
  2785. absl::StrFormat("%s in range [%s, %s]", negation ? "isn't" : "is",
  2786. PrintToString(low), PrintToString(hi))) {
  2787. return low <= arg && arg <= hi;
  2788. }
  2789. ...
  2790. EXPECT_THAT(3, InClosedRange(4, 6));
  2791. ```
  2792. would generate a failure that contains the message:
  2793. ```shell
  2794. Expected: is in range [4, 6]
  2795. ```
  2796. If you specify `""` as the description, the failure message will contain the
  2797. sequence of words in the matcher name followed by the parameter values printed
  2798. as a tuple. For example,
  2799. ```cpp
  2800. MATCHER_P2(InClosedRange, low, hi, "") { ... }
  2801. ...
  2802. EXPECT_THAT(3, InClosedRange(4, 6));
  2803. ```
  2804. would generate a failure that contains the text:
  2805. ```shell
  2806. Expected: in closed range (4, 6)
  2807. ```
  2808. For the purpose of typing, you can view
  2809. ```cpp
  2810. MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
  2811. ```
  2812. as shorthand for
  2813. ```cpp
  2814. template <typename p1_type, ..., typename pk_type>
  2815. FooMatcherPk<p1_type, ..., pk_type>
  2816. Foo(p1_type p1, ..., pk_type pk) { ... }
  2817. ```
  2818. When you write `Foo(v1, ..., vk)`, the compiler infers the types of the
  2819. parameters `v1`, ..., and `vk` for you. If you are not happy with the result of
  2820. the type inference, you can specify the types by explicitly instantiating the
  2821. template, as in `Foo<long, bool>(5, false)`. As said earlier, you don't get to
  2822. (or need to) specify `arg_type` as that's determined by the context in which the
  2823. matcher is used.
  2824. You can assign the result of expression `Foo(p1, ..., pk)` to a variable of type
  2825. `FooMatcherPk<p1_type, ..., pk_type>`. This can be useful when composing
  2826. matchers. Matchers that don't have a parameter or have only one parameter have
  2827. special types: you can assign `Foo()` to a `FooMatcher`-typed variable, and
  2828. assign `Foo(p)` to a `FooMatcherP<p_type>`-typed variable.
  2829. While you can instantiate a matcher template with reference types, passing the
  2830. parameters by pointer usually makes your code more readable. If, however, you
  2831. still want to pass a parameter by reference, be aware that in the failure
  2832. message generated by the matcher you will see the value of the referenced object
  2833. but not its address.
  2834. You can overload matchers with different numbers of parameters:
  2835. ```cpp
  2836. MATCHER_P(Blah, a, description_string_1) { ... }
  2837. MATCHER_P2(Blah, a, b, description_string_2) { ... }
  2838. ```
  2839. While it's tempting to always use the `MATCHER*` macros when defining a new
  2840. matcher, you should also consider implementing the matcher interface directly
  2841. instead (see the recipes that follow), especially if you need to use the matcher
  2842. a lot. While these approaches require more work, they give you more control on
  2843. the types of the value being matched and the matcher parameters, which in
  2844. general leads to better compiler error messages that pay off in the long run.
  2845. They also allow overloading matchers based on parameter types (as opposed to
  2846. just based on the number of parameters).
  2847. ### Writing New Monomorphic Matchers
  2848. A matcher of argument type `T` implements the matcher interface for `T` and does
  2849. two things: it tests whether a value of type `T` matches the matcher, and can
  2850. describe what kind of values it matches. The latter ability is used for
  2851. generating readable error messages when expectations are violated.
  2852. A matcher of `T` must declare a typedef like:
  2853. ```cpp
  2854. using is_gtest_matcher = void;
  2855. ```
  2856. and supports the following operations:
  2857. ```cpp
  2858. // Match a value and optionally explain into an ostream.
  2859. bool matched = matcher.MatchAndExplain(value, maybe_os);
  2860. // where `value` is of type `T` and
  2861. // `maybe_os` is of type `std::ostream*`, where it can be null if the caller
  2862. // is not interested in there textual explanation.
  2863. matcher.DescribeTo(os);
  2864. matcher.DescribeNegationTo(os);
  2865. // where `os` is of type `std::ostream*`.
  2866. ```
  2867. If you need a custom matcher but `Truly()` is not a good option (for example,
  2868. you may not be happy with the way `Truly(predicate)` describes itself, or you
  2869. may want your matcher to be polymorphic as `Eq(value)` is), you can define a
  2870. matcher to do whatever you want in two steps: first implement the matcher
  2871. interface, and then define a factory function to create a matcher instance. The
  2872. second step is not strictly needed but it makes the syntax of using the matcher
  2873. nicer.
  2874. For example, you can define a matcher to test whether an `int` is divisible by 7
  2875. and then use it like this:
  2876. ```cpp
  2877. using ::testing::Matcher;
  2878. class DivisibleBy7Matcher {
  2879. public:
  2880. using is_gtest_matcher = void;
  2881. bool MatchAndExplain(int n, std::ostream*) const {
  2882. return (n % 7) == 0;
  2883. }
  2884. void DescribeTo(std::ostream* os) const {
  2885. *os << "is divisible by 7";
  2886. }
  2887. void DescribeNegationTo(std::ostream* os) const {
  2888. *os << "is not divisible by 7";
  2889. }
  2890. };
  2891. Matcher<int> DivisibleBy7() {
  2892. return DivisibleBy7Matcher();
  2893. }
  2894. ...
  2895. EXPECT_CALL(foo, Bar(DivisibleBy7()));
  2896. ```
  2897. You may improve the matcher message by streaming additional information to the
  2898. `os` argument in `MatchAndExplain()`:
  2899. ```cpp
  2900. class DivisibleBy7Matcher {
  2901. public:
  2902. bool MatchAndExplain(int n, std::ostream* os) const {
  2903. const int remainder = n % 7;
  2904. if (remainder != 0 && os != nullptr) {
  2905. *os << "the remainder is " << remainder;
  2906. }
  2907. return remainder == 0;
  2908. }
  2909. ...
  2910. };
  2911. ```
  2912. Then, `EXPECT_THAT(x, DivisibleBy7());` may generate a message like this:
  2913. ```shell
  2914. Value of: x
  2915. Expected: is divisible by 7
  2916. Actual: 23 (the remainder is 2)
  2917. ```
  2918. {: .callout .tip}
  2919. Tip: for convenience, `MatchAndExplain()` can take a `MatchResultListener*`
  2920. instead of `std::ostream*`.
  2921. ### Writing New Polymorphic Matchers
  2922. Expanding what we learned above to *polymorphic* matchers is now just as simple
  2923. as adding templates in the right place.
  2924. ```cpp
  2925. class NotNullMatcher {
  2926. public:
  2927. using is_gtest_matcher = void;
  2928. // To implement a polymorphic matcher, we just need to make MatchAndExplain a
  2929. // template on its first argument.
  2930. // In this example, we want to use NotNull() with any pointer, so
  2931. // MatchAndExplain() accepts a pointer of any type as its first argument.
  2932. // In general, you can define MatchAndExplain() as an ordinary method or
  2933. // a method template, or even overload it.
  2934. template <typename T>
  2935. bool MatchAndExplain(T* p, std::ostream*) const {
  2936. return p != nullptr;
  2937. }
  2938. // Describes the property of a value matching this matcher.
  2939. void DescribeTo(std::ostream* os) const { *os << "is not NULL"; }
  2940. // Describes the property of a value NOT matching this matcher.
  2941. void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; }
  2942. };
  2943. NotNullMatcher NotNull() {
  2944. return NotNullMatcher();
  2945. }
  2946. ...
  2947. EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer.
  2948. ```
  2949. ### Legacy Matcher Implementation
  2950. Defining matchers used to be somewhat more complicated, in which it required
  2951. several supporting classes and virtual functions. To implement a matcher for
  2952. type `T` using the legacy API you have to derive from `MatcherInterface<T>` and
  2953. call `MakeMatcher` to construct the object.
  2954. The interface looks like this:
  2955. ```cpp
  2956. class MatchResultListener {
  2957. public:
  2958. ...
  2959. // Streams x to the underlying ostream; does nothing if the ostream
  2960. // is NULL.
  2961. template <typename T>
  2962. MatchResultListener& operator<<(const T& x);
  2963. // Returns the underlying ostream.
  2964. std::ostream* stream();
  2965. };
  2966. template <typename T>
  2967. class MatcherInterface {
  2968. public:
  2969. virtual ~MatcherInterface();
  2970. // Returns true if and only if the matcher matches x; also explains the match
  2971. // result to 'listener'.
  2972. virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
  2973. // Describes this matcher to an ostream.
  2974. virtual void DescribeTo(std::ostream* os) const = 0;
  2975. // Describes the negation of this matcher to an ostream.
  2976. virtual void DescribeNegationTo(std::ostream* os) const;
  2977. };
  2978. ```
  2979. Fortunately, most of the time you can define a polymorphic matcher easily with
  2980. the help of `MakePolymorphicMatcher()`. Here's how you can define `NotNull()` as
  2981. an example:
  2982. ```cpp
  2983. using ::testing::MakePolymorphicMatcher;
  2984. using ::testing::MatchResultListener;
  2985. using ::testing::PolymorphicMatcher;
  2986. class NotNullMatcher {
  2987. public:
  2988. // To implement a polymorphic matcher, first define a COPYABLE class
  2989. // that has three members MatchAndExplain(), DescribeTo(), and
  2990. // DescribeNegationTo(), like the following.
  2991. // In this example, we want to use NotNull() with any pointer, so
  2992. // MatchAndExplain() accepts a pointer of any type as its first argument.
  2993. // In general, you can define MatchAndExplain() as an ordinary method or
  2994. // a method template, or even overload it.
  2995. template <typename T>
  2996. bool MatchAndExplain(T* p,
  2997. MatchResultListener* /* listener */) const {
  2998. return p != NULL;
  2999. }
  3000. // Describes the property of a value matching this matcher.
  3001. void DescribeTo(std::ostream* os) const { *os << "is not NULL"; }
  3002. // Describes the property of a value NOT matching this matcher.
  3003. void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; }
  3004. };
  3005. // To construct a polymorphic matcher, pass an instance of the class
  3006. // to MakePolymorphicMatcher(). Note the return type.
  3007. PolymorphicMatcher<NotNullMatcher> NotNull() {
  3008. return MakePolymorphicMatcher(NotNullMatcher());
  3009. }
  3010. ...
  3011. EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer.
  3012. ```
  3013. {: .callout .note}
  3014. **Note:** Your polymorphic matcher class does **not** need to inherit from
  3015. `MatcherInterface` or any other class, and its methods do **not** need to be
  3016. virtual.
  3017. Like in a monomorphic matcher, you may explain the match result by streaming
  3018. additional information to the `listener` argument in `MatchAndExplain()`.
  3019. ### Writing New Cardinalities
  3020. A cardinality is used in `Times()` to tell gMock how many times you expect a
  3021. call to occur. It doesn't have to be exact. For example, you can say
  3022. `AtLeast(5)` or `Between(2, 4)`.
  3023. If the [built-in set](gmock_cheat_sheet.md#CardinalityList) of cardinalities
  3024. doesn't suit you, you are free to define your own by implementing the following
  3025. interface (in namespace `testing`):
  3026. ```cpp
  3027. class CardinalityInterface {
  3028. public:
  3029. virtual ~CardinalityInterface();
  3030. // Returns true if and only if call_count calls will satisfy this cardinality.
  3031. virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
  3032. // Returns true if and only if call_count calls will saturate this
  3033. // cardinality.
  3034. virtual bool IsSaturatedByCallCount(int call_count) const = 0;
  3035. // Describes self to an ostream.
  3036. virtual void DescribeTo(std::ostream* os) const = 0;
  3037. };
  3038. ```
  3039. For example, to specify that a call must occur even number of times, you can
  3040. write
  3041. ```cpp
  3042. using ::testing::Cardinality;
  3043. using ::testing::CardinalityInterface;
  3044. using ::testing::MakeCardinality;
  3045. class EvenNumberCardinality : public CardinalityInterface {
  3046. public:
  3047. bool IsSatisfiedByCallCount(int call_count) const override {
  3048. return (call_count % 2) == 0;
  3049. }
  3050. bool IsSaturatedByCallCount(int call_count) const override {
  3051. return false;
  3052. }
  3053. void DescribeTo(std::ostream* os) const {
  3054. *os << "called even number of times";
  3055. }
  3056. };
  3057. Cardinality EvenNumber() {
  3058. return MakeCardinality(new EvenNumberCardinality);
  3059. }
  3060. ...
  3061. EXPECT_CALL(foo, Bar(3))
  3062. .Times(EvenNumber());
  3063. ```
  3064. ### Writing New Actions Quickly {#QuickNewActions}
  3065. If the built-in actions don't work for you, you can easily define your own one.
  3066. Just define a functor class with a (possibly templated) call operator, matching
  3067. the signature of your action.
  3068. ```cpp
  3069. struct Increment {
  3070. template <typename T>
  3071. T operator()(T* arg) {
  3072. return ++(*arg);
  3073. }
  3074. }
  3075. ```
  3076. The same approach works with stateful functors (or any callable, really):
  3077. ```
  3078. struct MultiplyBy {
  3079. template <typename T>
  3080. T operator()(T arg) { return arg * multiplier; }
  3081. int multiplier;
  3082. }
  3083. // Then use:
  3084. // EXPECT_CALL(...).WillOnce(MultiplyBy{7});
  3085. ```
  3086. #### Legacy macro-based Actions
  3087. Before C++11, the functor-based actions were not supported; the old way of
  3088. writing actions was through a set of `ACTION*` macros. We suggest to avoid them
  3089. in new code; they hide a lot of logic behind the macro, potentially leading to
  3090. harder-to-understand compiler errors. Nevertheless, we cover them here for
  3091. completeness.
  3092. By writing
  3093. ```cpp
  3094. ACTION(name) { statements; }
  3095. ```
  3096. in a namespace scope (i.e. not inside a class or function), you will define an
  3097. action with the given name that executes the statements. The value returned by
  3098. `statements` will be used as the return value of the action. Inside the
  3099. statements, you can refer to the K-th (0-based) argument of the mock function as
  3100. `argK`. For example:
  3101. ```cpp
  3102. ACTION(IncrementArg1) { return ++(*arg1); }
  3103. ```
  3104. allows you to write
  3105. ```cpp
  3106. ... WillOnce(IncrementArg1());
  3107. ```
  3108. Note that you don't need to specify the types of the mock function arguments.
  3109. Rest assured that your code is type-safe though: you'll get a compiler error if
  3110. `*arg1` doesn't support the `++` operator, or if the type of `++(*arg1)` isn't
  3111. compatible with the mock function's return type.
  3112. Another example:
  3113. ```cpp
  3114. ACTION(Foo) {
  3115. (*arg2)(5);
  3116. Blah();
  3117. *arg1 = 0;
  3118. return arg0;
  3119. }
  3120. ```
  3121. defines an action `Foo()` that invokes argument #2 (a function pointer) with 5,
  3122. calls function `Blah()`, sets the value pointed to by argument #1 to 0, and
  3123. returns argument #0.
  3124. For more convenience and flexibility, you can also use the following pre-defined
  3125. symbols in the body of `ACTION`:
  3126. `argK_type` | The type of the K-th (0-based) argument of the mock function
  3127. :-------------- | :-----------------------------------------------------------
  3128. `args` | All arguments of the mock function as a tuple
  3129. `args_type` | The type of all arguments of the mock function as a tuple
  3130. `return_type` | The return type of the mock function
  3131. `function_type` | The type of the mock function
  3132. For example, when using an `ACTION` as a stub action for mock function:
  3133. ```cpp
  3134. int DoSomething(bool flag, int* ptr);
  3135. ```
  3136. we have:
  3137. Pre-defined Symbol | Is Bound To
  3138. ------------------ | ---------------------------------
  3139. `arg0` | the value of `flag`
  3140. `arg0_type` | the type `bool`
  3141. `arg1` | the value of `ptr`
  3142. `arg1_type` | the type `int*`
  3143. `args` | the tuple `(flag, ptr)`
  3144. `args_type` | the type `std::tuple<bool, int*>`
  3145. `return_type` | the type `int`
  3146. `function_type` | the type `int(bool, int*)`
  3147. #### Legacy macro-based parameterized Actions
  3148. Sometimes you'll want to parameterize an action you define. For that we have
  3149. another macro
  3150. ```cpp
  3151. ACTION_P(name, param) { statements; }
  3152. ```
  3153. For example,
  3154. ```cpp
  3155. ACTION_P(Add, n) { return arg0 + n; }
  3156. ```
  3157. will allow you to write
  3158. ```cpp
  3159. // Returns argument #0 + 5.
  3160. ... WillOnce(Add(5));
  3161. ```
  3162. For convenience, we use the term *arguments* for the values used to invoke the
  3163. mock function, and the term *parameters* for the values used to instantiate an
  3164. action.
  3165. Note that you don't need to provide the type of the parameter either. Suppose
  3166. the parameter is named `param`, you can also use the gMock-defined symbol
  3167. `param_type` to refer to the type of the parameter as inferred by the compiler.
  3168. For example, in the body of `ACTION_P(Add, n)` above, you can write `n_type` for
  3169. the type of `n`.
  3170. gMock also provides `ACTION_P2`, `ACTION_P3`, and etc to support multi-parameter
  3171. actions. For example,
  3172. ```cpp
  3173. ACTION_P2(ReturnDistanceTo, x, y) {
  3174. double dx = arg0 - x;
  3175. double dy = arg1 - y;
  3176. return sqrt(dx*dx + dy*dy);
  3177. }
  3178. ```
  3179. lets you write
  3180. ```cpp
  3181. ... WillOnce(ReturnDistanceTo(5.0, 26.5));
  3182. ```
  3183. You can view `ACTION` as a degenerated parameterized action where the number of
  3184. parameters is 0.
  3185. You can also easily define actions overloaded on the number of parameters:
  3186. ```cpp
  3187. ACTION_P(Plus, a) { ... }
  3188. ACTION_P2(Plus, a, b) { ... }
  3189. ```
  3190. ### Restricting the Type of an Argument or Parameter in an ACTION
  3191. For maximum brevity and reusability, the `ACTION*` macros don't ask you to
  3192. provide the types of the mock function arguments and the action parameters.
  3193. Instead, we let the compiler infer the types for us.
  3194. Sometimes, however, we may want to be more explicit about the types. There are
  3195. several tricks to do that. For example:
  3196. ```cpp
  3197. ACTION(Foo) {
  3198. // Makes sure arg0 can be converted to int.
  3199. int n = arg0;
  3200. ... use n instead of arg0 here ...
  3201. }
  3202. ACTION_P(Bar, param) {
  3203. // Makes sure the type of arg1 is const char*.
  3204. ::testing::StaticAssertTypeEq<const char*, arg1_type>();
  3205. // Makes sure param can be converted to bool.
  3206. bool flag = param;
  3207. }
  3208. ```
  3209. where `StaticAssertTypeEq` is a compile-time assertion in googletest that
  3210. verifies two types are the same.
  3211. ### Writing New Action Templates Quickly
  3212. Sometimes you want to give an action explicit template parameters that cannot be
  3213. inferred from its value parameters. `ACTION_TEMPLATE()` supports that and can be
  3214. viewed as an extension to `ACTION()` and `ACTION_P*()`.
  3215. The syntax:
  3216. ```cpp
  3217. ACTION_TEMPLATE(ActionName,
  3218. HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
  3219. AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
  3220. ```
  3221. defines an action template that takes *m* explicit template parameters and *n*
  3222. value parameters, where *m* is in [1, 10] and *n* is in [0, 10]. `name_i` is the
  3223. name of the *i*-th template parameter, and `kind_i` specifies whether it's a
  3224. `typename`, an integral constant, or a template. `p_i` is the name of the *i*-th
  3225. value parameter.
  3226. Example:
  3227. ```cpp
  3228. // DuplicateArg<k, T>(output) converts the k-th argument of the mock
  3229. // function to type T and copies it to *output.
  3230. ACTION_TEMPLATE(DuplicateArg,
  3231. // Note the comma between int and k:
  3232. HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
  3233. AND_1_VALUE_PARAMS(output)) {
  3234. *output = T(std::get<k>(args));
  3235. }
  3236. ```
  3237. To create an instance of an action template, write:
  3238. ```cpp
  3239. ActionName<t1, ..., t_m>(v1, ..., v_n)
  3240. ```
  3241. where the `t`s are the template arguments and the `v`s are the value arguments.
  3242. The value argument types are inferred by the compiler. For example:
  3243. ```cpp
  3244. using ::testing::_;
  3245. ...
  3246. int n;
  3247. EXPECT_CALL(mock, Foo).WillOnce(DuplicateArg<1, unsigned char>(&n));
  3248. ```
  3249. If you want to explicitly specify the value argument types, you can provide
  3250. additional template arguments:
  3251. ```cpp
  3252. ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
  3253. ```
  3254. where `u_i` is the desired type of `v_i`.
  3255. `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the number of
  3256. value parameters, but not on the number of template parameters. Without the
  3257. restriction, the meaning of the following is unclear:
  3258. ```cpp
  3259. OverloadedAction<int, bool>(x);
  3260. ```
  3261. Are we using a single-template-parameter action where `bool` refers to the type
  3262. of `x`, or a two-template-parameter action where the compiler is asked to infer
  3263. the type of `x`?
  3264. ### Using the ACTION Object's Type
  3265. If you are writing a function that returns an `ACTION` object, you'll need to
  3266. know its type. The type depends on the macro used to define the action and the
  3267. parameter types. The rule is relatively simple:
  3268. | Given Definition | Expression | Has Type |
  3269. | ----------------------------- | ------------------- | --------------------- |
  3270. | `ACTION(Foo)` | `Foo()` | `FooAction` |
  3271. | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
  3272. | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
  3273. | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `BarActionP<t1, ..., t_m, int>` |
  3274. | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
  3275. | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `BazActionP2<t1, ..., t_m, bool, int>` |
  3276. | ... | ... | ... |
  3277. Note that we have to pick different suffixes (`Action`, `ActionP`, `ActionP2`,
  3278. and etc) for actions with different numbers of value parameters, or the action
  3279. definitions cannot be overloaded on the number of them.
  3280. ### Writing New Monomorphic Actions {#NewMonoActions}
  3281. While the `ACTION*` macros are very convenient, sometimes they are
  3282. inappropriate. For example, despite the tricks shown in the previous recipes,
  3283. they don't let you directly specify the types of the mock function arguments and
  3284. the action parameters, which in general leads to unoptimized compiler error
  3285. messages that can baffle unfamiliar users. They also don't allow overloading
  3286. actions based on parameter types without jumping through some hoops.
  3287. An alternative to the `ACTION*` macros is to implement
  3288. `::testing::ActionInterface<F>`, where `F` is the type of the mock function in
  3289. which the action will be used. For example:
  3290. ```cpp
  3291. template <typename F>
  3292. class ActionInterface {
  3293. public:
  3294. virtual ~ActionInterface();
  3295. // Performs the action. Result is the return type of function type
  3296. // F, and ArgumentTuple is the tuple of arguments of F.
  3297. //
  3298. // For example, if F is int(bool, const string&), then Result would
  3299. // be int, and ArgumentTuple would be std::tuple<bool, const string&>.
  3300. virtual Result Perform(const ArgumentTuple& args) = 0;
  3301. };
  3302. ```
  3303. ```cpp
  3304. using ::testing::_;
  3305. using ::testing::Action;
  3306. using ::testing::ActionInterface;
  3307. using ::testing::MakeAction;
  3308. typedef int IncrementMethod(int*);
  3309. class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
  3310. public:
  3311. int Perform(const std::tuple<int*>& args) override {
  3312. int* p = std::get<0>(args); // Grabs the first argument.
  3313. return *p++;
  3314. }
  3315. };
  3316. Action<IncrementMethod> IncrementArgument() {
  3317. return MakeAction(new IncrementArgumentAction);
  3318. }
  3319. ...
  3320. EXPECT_CALL(foo, Baz(_))
  3321. .WillOnce(IncrementArgument());
  3322. int n = 5;
  3323. foo.Baz(&n); // Should return 5 and change n to 6.
  3324. ```
  3325. ### Writing New Polymorphic Actions {#NewPolyActions}
  3326. The previous recipe showed you how to define your own action. This is all good,
  3327. except that you need to know the type of the function in which the action will
  3328. be used. Sometimes that can be a problem. For example, if you want to use the
  3329. action in functions with *different* types (e.g. like `Return()` and
  3330. `SetArgPointee()`).
  3331. If an action can be used in several types of mock functions, we say it's
  3332. *polymorphic*. The `MakePolymorphicAction()` function template makes it easy to
  3333. define such an action:
  3334. ```cpp
  3335. namespace testing {
  3336. template <typename Impl>
  3337. PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
  3338. } // namespace testing
  3339. ```
  3340. As an example, let's define an action that returns the second argument in the
  3341. mock function's argument list. The first step is to define an implementation
  3342. class:
  3343. ```cpp
  3344. class ReturnSecondArgumentAction {
  3345. public:
  3346. template <typename Result, typename ArgumentTuple>
  3347. Result Perform(const ArgumentTuple& args) const {
  3348. // To get the i-th (0-based) argument, use std::get(args).
  3349. return std::get<1>(args);
  3350. }
  3351. };
  3352. ```
  3353. This implementation class does *not* need to inherit from any particular class.
  3354. What matters is that it must have a `Perform()` method template. This method
  3355. template takes the mock function's arguments as a tuple in a **single**
  3356. argument, and returns the result of the action. It can be either `const` or not,
  3357. but must be invokable with exactly one template argument, which is the result
  3358. type. In other words, you must be able to call `Perform<R>(args)` where `R` is
  3359. the mock function's return type and `args` is its arguments in a tuple.
  3360. Next, we use `MakePolymorphicAction()` to turn an instance of the implementation
  3361. class into the polymorphic action we need. It will be convenient to have a
  3362. wrapper for this:
  3363. ```cpp
  3364. using ::testing::MakePolymorphicAction;
  3365. using ::testing::PolymorphicAction;
  3366. PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
  3367. return MakePolymorphicAction(ReturnSecondArgumentAction());
  3368. }
  3369. ```
  3370. Now, you can use this polymorphic action the same way you use the built-in ones:
  3371. ```cpp
  3372. using ::testing::_;
  3373. class MockFoo : public Foo {
  3374. public:
  3375. MOCK_METHOD(int, DoThis, (bool flag, int n), (override));
  3376. MOCK_METHOD(string, DoThat, (int x, const char* str1, const char* str2),
  3377. (override));
  3378. };
  3379. ...
  3380. MockFoo foo;
  3381. EXPECT_CALL(foo, DoThis).WillOnce(ReturnSecondArgument());
  3382. EXPECT_CALL(foo, DoThat).WillOnce(ReturnSecondArgument());
  3383. ...
  3384. foo.DoThis(true, 5); // Will return 5.
  3385. foo.DoThat(1, "Hi", "Bye"); // Will return "Hi".
  3386. ```
  3387. ### Teaching gMock How to Print Your Values
  3388. When an uninteresting or unexpected call occurs, gMock prints the argument
  3389. values and the stack trace to help you debug. Assertion macros like
  3390. `EXPECT_THAT` and `EXPECT_EQ` also print the values in question when the
  3391. assertion fails. gMock and googletest do this using googletest's user-extensible
  3392. value printer.
  3393. This printer knows how to print built-in C++ types, native arrays, STL
  3394. containers, and any type that supports the `<<` operator. For other types, it
  3395. prints the raw bytes in the value and hopes that you the user can figure it out.
  3396. [The GoogleTest advanced guide](advanced.md#teaching-googletest-how-to-print-your-values)
  3397. explains how to extend the printer to do a better job at printing your
  3398. particular type than to dump the bytes.
  3399. ## Useful Mocks Created Using gMock
  3400. <!--#include file="includes/g3_testing_LOGs.md"-->
  3401. <!--#include file="includes/g3_mock_callbacks.md"-->
  3402. ### Mock std::function {#MockFunction}
  3403. `std::function` is a general function type introduced in C++11. It is a
  3404. preferred way of passing callbacks to new interfaces. Functions are copiable,
  3405. and are not usually passed around by pointer, which makes them tricky to mock.
  3406. But fear not - `MockFunction` can help you with that.
  3407. `MockFunction<R(T1, ..., Tn)>` has a mock method `Call()` with the signature:
  3408. ```cpp
  3409. R Call(T1, ..., Tn);
  3410. ```
  3411. It also has a `AsStdFunction()` method, which creates a `std::function` proxy
  3412. forwarding to Call:
  3413. ```cpp
  3414. std::function<R(T1, ..., Tn)> AsStdFunction();
  3415. ```
  3416. To use `MockFunction`, first create `MockFunction` object and set up
  3417. expectations on its `Call` method. Then pass proxy obtained from
  3418. `AsStdFunction()` to the code you are testing. For example:
  3419. ```cpp
  3420. TEST(FooTest, RunsCallbackWithBarArgument) {
  3421. // 1. Create a mock object.
  3422. MockFunction<int(string)> mock_function;
  3423. // 2. Set expectations on Call() method.
  3424. EXPECT_CALL(mock_function, Call("bar")).WillOnce(Return(1));
  3425. // 3. Exercise code that uses std::function.
  3426. Foo(mock_function.AsStdFunction());
  3427. // Foo's signature can be either of:
  3428. // void Foo(const std::function<int(string)>& fun);
  3429. // void Foo(std::function<int(string)> fun);
  3430. // 4. All expectations will be verified when mock_function
  3431. // goes out of scope and is destroyed.
  3432. }
  3433. ```
  3434. Remember that function objects created with `AsStdFunction()` are just
  3435. forwarders. If you create multiple of them, they will share the same set of
  3436. expectations.
  3437. Although `std::function` supports unlimited number of arguments, `MockFunction`
  3438. implementation is limited to ten. If you ever hit that limit... well, your
  3439. callback has bigger problems than being mockable. :-)