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- import os
- import ycm_core
-
- # These are the compilation flags that will be used in case there's no
- # compilation database set (by default, one is not set).
- # CHANGE THIS LIST OF FLAGS. YES, THIS IS THE DROID YOU HAVE BEEN LOOKING FOR.
- flags = [
- '-Wall',
- '-Werror',
- '-pedantic-errors',
- '-std=c++0x',
- '-fno-strict-aliasing',
- '-O3',
- '-DNDEBUG',
- # ...and the same thing goes for the magic -x option which specifies the
- # language that the files to be compiled are written in. This is mostly
- # relevant for c++ headers.
- # For a C project, you would set this to 'c' instead of 'c++'.
- '-x', 'c++',
- '-I', 'include',
- '-isystem', '/usr/include',
- '-isystem', '/usr/local/include',
- ]
-
-
- # Set this to the absolute path to the folder (NOT the file!) containing the
- # compile_commands.json file to use that instead of 'flags'. See here for
- # more details: http://clang.llvm.org/docs/JSONCompilationDatabase.html
- #
- # Most projects will NOT need to set this to anything; you can just change the
- # 'flags' list of compilation flags. Notice that YCM itself uses that approach.
- compilation_database_folder = ''
-
- if os.path.exists( compilation_database_folder ):
- database = ycm_core.CompilationDatabase( compilation_database_folder )
- else:
- database = None
-
- SOURCE_EXTENSIONS = [ '.cc' ]
-
- def DirectoryOfThisScript():
- return os.path.dirname( os.path.abspath( __file__ ) )
-
-
- def MakeRelativePathsInFlagsAbsolute( flags, working_directory ):
- if not working_directory:
- return list( flags )
- new_flags = []
- make_next_absolute = False
- path_flags = [ '-isystem', '-I', '-iquote', '--sysroot=' ]
- for flag in flags:
- new_flag = flag
-
- if make_next_absolute:
- make_next_absolute = False
- if not flag.startswith( '/' ):
- new_flag = os.path.join( working_directory, flag )
-
- for path_flag in path_flags:
- if flag == path_flag:
- make_next_absolute = True
- break
-
- if flag.startswith( path_flag ):
- path = flag[ len( path_flag ): ]
- new_flag = path_flag + os.path.join( working_directory, path )
- break
-
- if new_flag:
- new_flags.append( new_flag )
- return new_flags
-
-
- def IsHeaderFile( filename ):
- extension = os.path.splitext( filename )[ 1 ]
- return extension in [ '.h', '.hxx', '.hpp', '.hh' ]
-
-
- def GetCompilationInfoForFile( filename ):
- # The compilation_commands.json file generated by CMake does not have entries
- # for header files. So we do our best by asking the db for flags for a
- # corresponding source file, if any. If one exists, the flags for that file
- # should be good enough.
- if IsHeaderFile( filename ):
- basename = os.path.splitext( filename )[ 0 ]
- for extension in SOURCE_EXTENSIONS:
- replacement_file = basename + extension
- if os.path.exists( replacement_file ):
- compilation_info = database.GetCompilationInfoForFile(
- replacement_file )
- if compilation_info.compiler_flags_:
- return compilation_info
- return None
- return database.GetCompilationInfoForFile( filename )
-
-
- def FlagsForFile( filename, **kwargs ):
- if database:
- # Bear in mind that compilation_info.compiler_flags_ does NOT return a
- # python list, but a "list-like" StringVec object
- compilation_info = GetCompilationInfoForFile( filename )
- if not compilation_info:
- return None
-
- final_flags = MakeRelativePathsInFlagsAbsolute(
- compilation_info.compiler_flags_,
- compilation_info.compiler_working_dir_ )
- else:
- relative_to = DirectoryOfThisScript()
- final_flags = MakeRelativePathsInFlagsAbsolute( flags, relative_to )
-
- return {
- 'flags': final_flags,
- 'do_cache': True
- }
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