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// Copyright (c) 2014 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
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#define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
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#include <string>
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#include "leveldb/env.h"
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#include "leveldb/export.h"
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#include "leveldb/status.h"
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namespace leveldb {
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// Dump the contents of the file named by fname in text format to
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// *dst. Makes a sequence of dst->Append() calls; each call is passed
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// the newline-terminated text corresponding to a single item found
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// in the file.
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//
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// Returns a non-OK result if fname does not name a leveldb storage
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// file, or if the file cannot be read.
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LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname,
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WritableFile* dst);
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} // namespace leveldb
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#endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
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