#include "leveldb/db.h" #include "leveldb/filter_policy.h" #include #include #include using namespace leveldb; constexpr int value_size = 2048; constexpr int data_size = 256 << 20; // 3. 数据管理(Manifest/创建/恢复数据库) Status OpenDB(std::string dbName, DB **db) { Options options; options.create_if_missing = true; options.filter_policy = NewBloomFilterPolicy(10); return DB::Open(options, dbName, db); } // 1. 存储(数据结构与写入) // 4. 数据合并(Compaction) void InsertData(DB *db) { WriteOptions writeOptions; int key_num = data_size / value_size; srand(static_cast(time(0))); for (int i = 0; i < key_num; i++) { int key_ = rand() % key_num+1; std::string key = std::to_string(key_); std::string value(value_size, 'a'); db->Put(writeOptions, key, value); } } // 2. 数据访问(如何读数据) void GetData(DB *db, int size = (1 << 30)) { ReadOptions readOptions; int key_num = data_size / value_size; // 点查 srand(static_cast(time(0))); for (int i = 0; i < 100; i++) { int key_ = rand() % key_num+1; std::string key = std::to_string(key_); std::string value; db->Get(readOptions, key, &value); } // 范围查询 Iterator *iter = db->NewIterator(readOptions); iter->SeekToFirst(); while (iter->Valid()) { iter->Next(); } delete iter; } int main() { DB *db; if(OpenDB("testdb", &db).ok()) { InsertData(db); delete db; } if(OpenDB("testdb", &db).ok()) { GetData(db); delete db; } return 0; }