- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #include "leveldb/env.h"
-
- #include "port/port.h"
- #include "util/testharness.h"
-
- namespace leveldb {
-
- static const int kDelayMicros = 100000;
- static const int kReadOnlyFileLimit = 4;
- static const int kMMapLimit = 4;
-
- class EnvTest {
- private:
- port::Mutex mu_;
- std::string events_;
-
- public:
- Env* env_;
- EnvTest() : env_(Env::Default()) { }
- };
-
- static void SetBool(void* ptr) {
- reinterpret_cast<port::AtomicPointer*>(ptr)->NoBarrier_Store(ptr);
- }
-
- TEST(EnvTest, RunImmediately) {
- port::AtomicPointer called (NULL);
- env_->Schedule(&SetBool, &called);
- env_->SleepForMicroseconds(kDelayMicros);
- ASSERT_TRUE(called.NoBarrier_Load() != NULL);
- }
-
- TEST(EnvTest, RunMany) {
- port::AtomicPointer last_id (NULL);
-
- struct CB {
- port::AtomicPointer* last_id_ptr; // Pointer to shared slot
- uintptr_t id; // Order# for the execution of this callback
-
- CB(port::AtomicPointer* p, int i) : last_id_ptr(p), id(i) { }
-
- static void Run(void* v) {
- CB* cb = reinterpret_cast<CB*>(v);
- void* cur = cb->last_id_ptr->NoBarrier_Load();
- ASSERT_EQ(cb->id-1, reinterpret_cast<uintptr_t>(cur));
- cb->last_id_ptr->Release_Store(reinterpret_cast<void*>(cb->id));
- }
- };
-
- // Schedule in different order than start time
- CB cb1(&last_id, 1);
- CB cb2(&last_id, 2);
- CB cb3(&last_id, 3);
- CB cb4(&last_id, 4);
- env_->Schedule(&CB::Run, &cb1);
- env_->Schedule(&CB::Run, &cb2);
- env_->Schedule(&CB::Run, &cb3);
- env_->Schedule(&CB::Run, &cb4);
-
- env_->SleepForMicroseconds(kDelayMicros);
- void* cur = last_id.Acquire_Load();
- ASSERT_EQ(4, reinterpret_cast<uintptr_t>(cur));
- }
-
- struct State {
- port::Mutex mu;
- int val;
- int num_running;
- };
-
- static void ThreadBody(void* arg) {
- State* s = reinterpret_cast<State*>(arg);
- s->mu.Lock();
- s->val += 1;
- s->num_running -= 1;
- s->mu.Unlock();
- }
-
- TEST(EnvTest, StartThread) {
- State state;
- state.val = 0;
- state.num_running = 3;
- for (int i = 0; i < 3; i++) {
- env_->StartThread(&ThreadBody, &state);
- }
- while (true) {
- state.mu.Lock();
- int num = state.num_running;
- state.mu.Unlock();
- if (num == 0) {
- break;
- }
- env_->SleepForMicroseconds(kDelayMicros);
- }
- ASSERT_EQ(state.val, 3);
- }
-
- } // namespace leveldb
-
- int main(int argc, char** argv) {
- return leveldb::test::RunAllTests();
- }
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