- // Copyright (c) 2014 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
- #define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
-
- #include <string>
- #include "leveldb/env.h"
- #include "leveldb/status.h"
-
- namespace leveldb {
-
- // Dump the contents of the file named by fname in text format to
- // *dst. Makes a sequence of dst->Append() calls; each call is passed
- // the newline-terminated text corresponding to a single item found
- // in the file.
- //
- // Returns a non-OK result if fname does not name a leveldb storage
- // file, or if the file cannot be read.
- Status DumpFile(Env* env, const std::string& fname, WritableFile* dst);
-
- } // namespace leveldb
-
- #endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_
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