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Fix typos

naive_version
Dimitris Apostolou 2 years ago
parent
commit
0e8aa26c4e
No known key found for this signature in database GPG Key ID: 4B5D20E938204A8A
3 changed files with 4 additions and 4 deletions
  1. +1
    -1
      db/snapshot.h
  2. +2
    -2
      util/env_posix.cc
  3. +1
    -1
      util/env_windows.cc

+ 1
- 1
db/snapshot.h View File

@ -25,7 +25,7 @@ class SnapshotImpl : public Snapshot {
friend class SnapshotList; friend class SnapshotList;
// SnapshotImpl is kept in a doubly-linked circular list. The SnapshotList // SnapshotImpl is kept in a doubly-linked circular list. The SnapshotList
// implementation operates on the next/previous fields direcly.
// implementation operates on the next/previous fields directly.
SnapshotImpl* prev_; SnapshotImpl* prev_;
SnapshotImpl* next_; SnapshotImpl* next_;

+ 2
- 2
util/env_posix.cc View File

@ -242,7 +242,7 @@ class PosixMmapReadableFile final : public RandomAccessFile {
// over the ownership of the region. // over the ownership of the region.
// //
// |mmap_limiter| must outlive this instance. The caller must have already // |mmap_limiter| must outlive this instance. The caller must have already
// aquired the right to use one mmap region, which will be released when this
// acquired the right to use one mmap region, which will be released when this
// instance is destroyed. // instance is destroyed.
PosixMmapReadableFile(std::string filename, char* mmap_base, size_t length, PosixMmapReadableFile(std::string filename, char* mmap_base, size_t length,
Limiter* mmap_limiter) Limiter* mmap_limiter)
@ -756,7 +756,7 @@ class PosixEnv : public Env {
// Instances are constructed on the thread calling Schedule() and used on the // Instances are constructed on the thread calling Schedule() and used on the
// background thread. // background thread.
// //
// This structure is thread-safe beacuse it is immutable.
// This structure is thread-safe because it is immutable.
struct BackgroundWorkItem { struct BackgroundWorkItem {
explicit BackgroundWorkItem(void (*function)(void* arg), void* arg) explicit BackgroundWorkItem(void (*function)(void* arg), void* arg)
: function(function), arg(arg) {} : function(function), arg(arg) {}

+ 1
- 1
util/env_windows.cc View File

@ -681,7 +681,7 @@ class WindowsEnv : public Env {
// Instances are constructed on the thread calling Schedule() and used on the // Instances are constructed on the thread calling Schedule() and used on the
// background thread. // background thread.
// //
// This structure is thread-safe beacuse it is immutable.
// This structure is thread-safe because it is immutable.
struct BackgroundWorkItem { struct BackgroundWorkItem {
explicit BackgroundWorkItem(void (*function)(void* arg), void* arg) explicit BackgroundWorkItem(void (*function)(void* arg), void* arg)
: function(function), arg(arg) {} : function(function), arg(arg) {}

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