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// Copyright (c) 2019 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include <iostream>
#include <sstream>
#include <string>
#include <map>
#include <vector>
#include <memory>
#include <math.h>
#include <leveldb/db.h>
#include <leveldb/write_batch.h>
#include <util/testharness.h>
using namespace std;
namespace leveldb {
namespace {
unsigned int random(unsigned int max) {
return std::rand() % max;
}
string newString(int32_t index) {
const unsigned int len = 1024;
char bytes[len];
unsigned int i = 0;
while (i < 8) {
bytes[i] = 'a' + ((index >> (4 * i)) & 0xf);
++i;
}
while (i < sizeof(bytes)) {
bytes[i] = 'a' + random(26);
++i;
}
return string(bytes, sizeof(bytes));
}
} // namespace
class Issue320 { };
TEST(Issue320, Test) {
std::srand(0);
bool delete_before_put = false;
bool keep_snapshots = true;
vector<pair<string, string>*> test_map(10000, nullptr);
vector<Snapshot const*> snapshots(100, nullptr);
DB* db;
Options options;
options.create_if_missing = true;
std::string dbpath = test::TmpDir() + "/leveldb_issue320_test";
ASSERT_OK(DB::Open(options, dbpath, &db));
unsigned int target_size = 10000;
unsigned int num_items = 0;
unsigned long count = 0;
string key;
string value, old_value;
WriteOptions writeOptions;
ReadOptions readOptions;
while (count < 200000) {
if ((++count % 1000) == 0) {
cout << "count: " << count << endl;
}
unsigned int index = random(test_map.size());
WriteBatch batch;
if (test_map[index] == nullptr) {
num_items++;
test_map[index] =
new pair<string, string>(newString(index), newString(index));
batch.Put(test_map[index]->first, test_map[index]->second);
} else {
ASSERT_OK(db->Get(readOptions, test_map[index]->first, &old_value));
if (old_value != test_map[index]->second) {
cout << "ERROR incorrect value returned by Get" << endl;
cout << " count=" << count << endl;
cout << " old value=" << old_value << endl;
cout << " test_map[index]->second=" << test_map[index]->second << endl;
cout << " test_map[index]->first=" << test_map[index]->first << endl;
cout << " index=" << index << endl;
ASSERT_EQ(old_value, test_map[index]->second);
}
if (num_items >= target_size && random(100) > 30) {
batch.Delete(test_map[index]->first);
delete test_map[index];
test_map[index] = nullptr;
--num_items;
} else {
test_map[index]->second = newString(index);
if (delete_before_put) batch.Delete(test_map[index]->first);
batch.Put(test_map[index]->first, test_map[index]->second);
}
}
ASSERT_OK(db->Write(writeOptions, &batch));
if (keep_snapshots && random(10) == 0) {
unsigned int i = random(snapshots.size());
if (snapshots[i] != nullptr) {
db->ReleaseSnapshot(snapshots[i]);
}
snapshots[i] = db->GetSnapshot();
}
}
for (Snapshot const* snapshot : snapshots) {
if (snapshot) {
db->ReleaseSnapshot(snapshot);
}
}
for (size_t i = 0; i < test_map.size(); ++i) {
if (test_map[i] != nullptr) {
delete test_map[i];
test_map[i] = nullptr;
}
}
delete db;
DestroyDB(dbpath, options);
}
} // namespace leveldb
int main(int argc, char** argv) {
return leveldb::test::RunAllTests();
}