// Copyright (c) 2019 The LevelDB Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file. See the AUTHORS file for names of contributors.
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <map>
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#include <vector>
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#include <memory>
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#include <math.h>
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#include <leveldb/db.h>
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#include <leveldb/write_batch.h>
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#include <util/testharness.h>
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using namespace std;
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namespace leveldb {
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namespace {
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unsigned int random(unsigned int max) {
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return std::rand() % max;
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}
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string newString(int32_t index) {
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const unsigned int len = 1024;
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char bytes[len];
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unsigned int i = 0;
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while (i < 8) {
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bytes[i] = 'a' + ((index >> (4 * i)) & 0xf);
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++i;
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}
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while (i < sizeof(bytes)) {
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bytes[i] = 'a' + random(26);
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++i;
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}
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return string(bytes, sizeof(bytes));
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}
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} // namespace
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class Issue320 { };
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TEST(Issue320, Test) {
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std::srand(0);
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bool delete_before_put = false;
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bool keep_snapshots = true;
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vector<pair<string, string>*> test_map(10000, nullptr);
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vector<Snapshot const*> snapshots(100, nullptr);
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DB* db;
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Options options;
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options.create_if_missing = true;
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std::string dbpath = test::TmpDir() + "/leveldb_issue320_test";
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ASSERT_OK(DB::Open(options, dbpath, &db));
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unsigned int target_size = 10000;
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unsigned int num_items = 0;
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unsigned long count = 0;
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string key;
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string value, old_value;
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WriteOptions writeOptions;
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ReadOptions readOptions;
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while (count < 200000) {
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if ((++count % 1000) == 0) {
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cout << "count: " << count << endl;
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}
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unsigned int index = random(test_map.size());
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WriteBatch batch;
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if (test_map[index] == nullptr) {
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num_items++;
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test_map[index] =
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new pair<string, string>(newString(index), newString(index));
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batch.Put(test_map[index]->first, test_map[index]->second);
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} else {
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ASSERT_OK(db->Get(readOptions, test_map[index]->first, &old_value));
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if (old_value != test_map[index]->second) {
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cout << "ERROR incorrect value returned by Get" << endl;
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cout << " count=" << count << endl;
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cout << " old value=" << old_value << endl;
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cout << " test_map[index]->second=" << test_map[index]->second << endl;
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cout << " test_map[index]->first=" << test_map[index]->first << endl;
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cout << " index=" << index << endl;
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ASSERT_EQ(old_value, test_map[index]->second);
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}
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if (num_items >= target_size && random(100) > 30) {
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batch.Delete(test_map[index]->first);
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delete test_map[index];
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test_map[index] = nullptr;
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--num_items;
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} else {
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test_map[index]->second = newString(index);
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if (delete_before_put) batch.Delete(test_map[index]->first);
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batch.Put(test_map[index]->first, test_map[index]->second);
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}
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}
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ASSERT_OK(db->Write(writeOptions, &batch));
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if (keep_snapshots && random(10) == 0) {
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unsigned int i = random(snapshots.size());
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if (snapshots[i] != nullptr) {
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db->ReleaseSnapshot(snapshots[i]);
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}
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snapshots[i] = db->GetSnapshot();
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}
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}
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for (Snapshot const* snapshot : snapshots) {
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if (snapshot) {
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db->ReleaseSnapshot(snapshot);
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}
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}
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for (size_t i = 0; i < test_map.size(); ++i) {
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if (test_map[i] != nullptr) {
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delete test_map[i];
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test_map[i] = nullptr;
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}
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}
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delete db;
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DestroyDB(dbpath, options);
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}
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} // namespace leveldb
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int main(int argc, char** argv) {
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return leveldb::test::RunAllTests();
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}
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