There were a few members which were identified to have been left
uninitialized in some constructors. These were very likely to
have been set before being used, otherwise the ASan tests would
have caught them, but still good practice to have them
initialized. This addresses some items reported in issue #668.
PiperOrigin-RevId: 243370145
This CL makes it easier to reason about thread safety by:
1) Adding Clang thread safety annotations according to comments.
2) Expanding a couple of variable names, without adding extra lines of code.
3) Adding const in a couple of places.
4) Replacing an always-non-null const pointer with a reference.
5) Fixing style warnings in the modified files.
This CL does not annotate the DBImpl members that claim to be protected
by the instance mutex, but are accessed without the mutex being held.
Those members (and their unprotected accesses) will be addressed in
future CLs.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=189354657
If leveldb::Options::block_cache is set to a cache of zero capacity
then it is possible for LRUHandle::next to be used without having been
set.
Conditional jump or move depends on uninitialised value(s):
leveldb::(anonymous namespace)::LRUHandle::key() const (cache.cc:58)
leveldb::(anonymous namespace)::LRUCache::Unref(leveldb::(anonymous namespace)::LRUHandle*) (cache.cc:234)
leveldb::(anonymous namespace)::LRUCache::Release(leveldb::Cache::Handle*) (cache.cc:266)
leveldb::(anonymous namespace)::ShardedLRUCache::Release(leveldb::Cache::Handle*) (cache.cc:375)
leveldb::CacheTest::Insert(int, int, int) (cache_test.cc:59)
This bug forced a commit reversion in Chromium. For more information see
https://bugs.chromium.org/p/chromium/issues/detail?id=761398#c4
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=170749054
Background:
LevelDB uses a cache (util/cache.h, util/cache.cc) of (key,value)
pairs for two purposes:
- a cache of (table, file handle) pairs
- a cache of blocks
The cache places the (key,value) pairs in a reference-counted
wrapper. When it returns a value, it returns a reference to this
wrapper. When the client has finished using the reference and
its enclosed (key,value), it calls Release() to decrement the
reference count.
Each (key,value) pair has an associated resource usage. The
cache maintains the sum of the usages of the elements it holds,
and removes values as needed to keep the sum below a capacity
threshold. It maintains an LRU list so that it will remove the
least-recently used elements first.
The max_open_files option to LevelDB sets the size of the cache
of (table, file handle) pairs. The option is not used in any
other way.
The observed behaviour:
If LevelDB at any time used more file handles concurrently than
the cache size set via max_open_files, it attempted to reduce the
number by evicting entries from the table cache. This could
happen most easily during compaction, and if max_open_files was
low. Because the handles were in use, their reference count did
not drop to zero, and so the usage sum in the cache was not
modified by the evictions. Subsequent Insert() calls returned
valid handles, but their entries were immediately evicted from
the cache, which though empty still acted as though full. As a
result, there was effectively no caching, and the number of open
file handles rose []ly until it hit system-imposed limits and
the process died.
If one set max_open_files lower, the cache was more likely to
exhibit this beahviour, and cause the process to run out of file
descriptors. That is, max_open_files acted in almost exactly the
opposite manner from what was intended.
The problems:
1. The cache kept all elements on its LRU list eligible for capacity
eviction---even those with outstanding references from clients. This was
ineffective in reducing resource consumption because there was an
outstanding reference, guaranteeing that the items remained. A secondary
issue was that there is no guarantee that these in-use items will be the
last things reached in the LRU chain, which actually recorded
"least-recently requested" rather than "least-recently used".
2. The sum of usages was decremented not when a (key,value) was evicted from
the cache, but when its reference count went to zero. Thus, when things
were removed from the cache, either by garbage collection or via Erase(),
the usage sum was not necessarily decreased. This allowed the cache to act
as though full when it was in fact not, reducing caching effectiveness, and
leading to more resources being consumed---the opposite of what the
evictions were intended to achieve.
3. (minor) The cache's clients insert items into it by first looking up the
key, and inserting only if no value is found. Although the cache has an
internal lock, the clients use no locking to ensure atomicity of the
Lookup/Insert pair. (see table/table.cc: block_cache->Insert() and
db/table_cache.cc: cache_->Insert()). Thus, if two threads Insert() at
about the same time, they can both Lookup(), find nothing, and both
Insert(). The second Insert() would evict the first value, leaving each
thread with a handle on its own version of the data, and with the second
version in the cache. It would be better if both threads ended up with a
handle on the same (key,value) pair, which implies it must be the first item
inserted. This suggests that Insert() should not replace an existing value.
This can be made safe with current usage inside LeveDB itself, but this is
not easy to change first because Cache is a public interface, so to change
the semantics of an existing call might break things, second because Cache
is an abstract virtual class, so adding a new abstract virtual method may
break other implementations, and third, the new method "insert without
replacing" cannot be implemented in terms of the existing methods, so cannot
be implemented with a non-abstract default. But fortunately, the effects
of this issue are minor, so this issue is not fixed by this change.
The changes:
The assumption in the fixes is that it is always better to cache
entries unless removal from the cache would lead to deallocation.
Cache entries now have an "in_cache" boolean indicating whether
the cache has a reference on the entry. The only ways that this can
become false without the entry being passed to its "deleter" are via
Erase(), via Insert() when an element with a duplicate key is inserted,
or on destruction of the cache.
The cache now keeps two linked lists instead of one. All items
in the cache are in one list or the other, and never both. Items
still referenced by clients but erased from the cache are in
neither list. The lists are:
- in-use: contains the items currently referenced by clients, in no particular
order. (This list is used for invariant checking. If we removed the check,
elements that would otherwise be on this list could be left as disconnected
singleton lists.)
- LRU: contains the items not currently referenced by clients, in LRU order
A new internal Ref() method increments the reference count. If
incrementing from 1 to 2 for an item in the cache, it is moved
from the LRU list to the in-use list.
The Unref() call now moves things from the in-use list to the LRU
list if the reference count falls to 1, and the item is in the
cache. It no longer adjusts the usage sum. The usage sum now
reflects only what is in the cache, rather than including
still-referenced items that have been evicted.
The LRU_Append() now takes a "list" parameter so that it can be
used to append either to the LRU list or the in-use list.
Lookup() is modified to use the new Ref() call, rather than
adjusting the reference count and LRU chain directly.
Insert() eviction code is also modified to adjust the usage sum and the
in_cache boolean of the evicted elements. Some LevelDB tests assume that there
will be no caching whatsoever if the cache size is set to zero, so this is
handled as a special case.
A new private method FinishErase() is factored out
with the common code from where items are removed from the cache.
Erase() is modified to adjust the usage sum and the in_cache
boolean of the erased elements, and to use FinishErase().
Prune() is modified to use FinishErase() also, and to make use of the fact that
the lru_ list now contains only items with reference count 1.
- EvictionPolicy is modified to test that an entry with an
outstanding handle is not evicted. This test fails with the old cache.cc.
- A new test case UseExceedsCacheSize verifies that even when the
cache is overfull of entries with outstanding handles, none are
evicted. This test fails with the old cache.cc, and is the key
issue that causes file descriptors to run out when the cache
size is set too small.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=123247237
The approximate RAM usage of the database is calculated from the memory
allocated for write buffers and the block cache. This is to give an
estimate of memory usage to leveldb clients.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=104222307
Prune() drops on-memory read cache of the database, so that the client can
relief its memory shortage.
-------------
Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=101335710
Fixes issues
147 - thanks feniksgordonfreeman
153
156
166
Additionally,
* Remove calls to exit(1).
* Fix unused-variable warnings from clang.
* Fix possible overflow error related to num_restart value >= (2^32/4).
* Add leveldbutil to .gitignore.
* Add better log messages when Write is stalled on a compaction.
- Replace raw slice comparison with a call to user comparator.
Added test for custom comparators.
- Fix end of namespace comments.
- Fixed bug in picking inputs for a level-0 compaction.
When finding overlapping files, the covered range may expand
as files are added to the input set. We now correctly expand
the range when this happens instead of continuing to use the
old range. For example, suppose L0 contains files with the
following ranges:
F1: a .. d
F2: c .. g
F3: f .. j
and the initial compaction target is F3. We used to search
for range f..j which yielded {F2,F3}. However we now expand
the range as soon as another file is added. In this case,
when F2 is added, we expand the range to c..j and restart the
search. That picks up file F1 as well.
This change fixes a bug related to deleted keys showing up
incorrectly after a compaction as described in Issue 44.
(Sync with upstream @25072954)
Fix GCC -Wshadow warnings in LevelDB's public header files,
reported by Dustin.
Add in-memory Env implementation (helpers/memenv/*).
This enables users to create LevelDB databases in-memory.
Initialize ShardedLRUCache::last_id_ to zero.
This fixes a Valgrind warning.
(Also delete port/sha1_* which were removed upstream some time ago.)
- Fix for issue 33 (non-null-terminated result from
leveldb_property_value())
- Support for running multiple instances of a benchmark in parallel.
- Reduce lock contention on Get():
(1) Do not hold the lock while searching memtables.
(2) Shard block and table caches 16-ways.
Benchmark for evaluating this change:
$ db_bench --benchmarks=fillseq1,readrandom --threads=$n
(fillseq1 is a small hack to make sure fillseq runs once regardless
of number of threads specified on the command line).
git-svn-id: https://leveldb.googlecode.com/svn/trunk@49 62dab493-f737-651d-591e-8d6aee1b9529
This revision adds two major changes:
1. build_detect_platform which generates build_config.mk
with platform-dependent flags for the build process
2. /port/atomic_pointer.h with anAtomicPointerimplementation
for platforms without <cstdatomic>
Some of this code is loosely based on patches submitted to the
LevelDB mailing list at https://groups.google.com/forum/#!forum/leveldb
Tip of the hat to Dave Smith and Edouard A, who both sent patches.
The presence of Snappy (http://code.google.com/p/snappy/) and
cstdatomic are now both detected in the build_detect_platform
script (1.) which gets executing during make.
For (2.), instead of broadly importing atomicops_* from Chromium or
the Google performance tools, we chose to just implement AtomicPointer
and the limited atomic load and store operations it needs.
This resulted in much less code and fewer files - everything is
contained in atomic_pointer.h.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@34 62dab493-f737-651d-591e-8d6aee1b9529
* Patch LevelDB to build for OSX and iOS
* Fix race condition in memtable iterator deletion.
* Other small fixes.
git-svn-id: https://leveldb.googlecode.com/svn/trunk@29 62dab493-f737-651d-591e-8d6aee1b9529