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- // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file. See the AUTHORS file for names of contributors.
-
- #ifndef STORAGE_LEVELDB_INCLUDE_TABLE_H_
- #define STORAGE_LEVELDB_INCLUDE_TABLE_H_
-
- #include <stdint.h>
- #include "include/iterator.h"
-
- namespace leveldb {
-
- class Block;
- class BlockHandle;
- struct Options;
- class RandomAccessFile;
- struct ReadOptions;
-
- // A Table is a sorted map from strings to strings. Tables are
- // immutable and persistent.
- class Table {
- public:
- // Attempt to open the table that is stored in bytes [0..file_size)
- // of "file", and read the metadata entries necessary to allow
- // retrieving data from the table.
- //
- // If successful, returns ok and sets "*table" to the newly opened
- // table. The client should delete "*table" when no longer needed.
- // If there was an error while initializing the table, sets "*table"
- // to NULL and returns a non-ok status. Does not take ownership of
- // "*source", but the client must ensure that "source" remains live
- // for the duration of the returned table's lifetime.
- //
- // *file must remain live while this Table is in use.
- static Status Open(const Options& options,
- RandomAccessFile* file,
- uint64_t file_size,
- Table** table);
-
- ~Table();
-
- // Returns a new iterator over the table contents.
- // The result of NewIterator() is initially invalid (caller must
- // call one of the Seek methods on the iterator before using it).
- Iterator* NewIterator(const ReadOptions&) const;
-
- // Given a key, return an approximate byte offset in the file where
- // the data for that key begins (or would begin if the key were
- // present in the file). The returned value is in terms of file
- // bytes, and so includes effects like compression of the underlying data.
- // E.g., the approximate offset of the last key in the table will
- // be close to the file length.
- uint64_t ApproximateOffsetOf(const Slice& key) const;
-
- private:
- struct Rep;
- Rep* rep_;
-
- explicit Table(Rep* rep) { rep_ = rep; }
- static Iterator* BlockReader(void*, const ReadOptions&, const Slice&);
-
- // No copying allowed
- Table(const Table&);
- void operator=(const Table&);
- };
-
- }
-
- #endif // STORAGE_LEVELDB_INCLUDE_TABLE_H_
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