#include #include #include #include #include #include #include /* * dev_open - Called for each open(). */ static int dev_open(struct inode *node, uint32_t open_flags) { if (open_flags & (O_CREAT | O_TRUNC | O_EXCL | O_APPEND)) { return -E_INVAL; } struct device *dev = vop_info(node, device); return dop_open(dev, open_flags); } /* * dev_close - Called on the last close(). Just pass through. */ static int dev_close(struct inode *node) { struct device *dev = vop_info(node, device); return dop_close(dev); } /* * dev_read -Called for read. Hand off to iobuf. */ static int dev_read(struct inode *node, struct iobuf *iob) { struct device *dev = vop_info(node, device); return dop_io(dev, iob, 0); } /* * dev_write -Called for write. Hand off to iobuf. */ static int dev_write(struct inode *node, struct iobuf *iob) { struct device *dev = vop_info(node, device); return dop_io(dev, iob, 1); } /* * dev_ioctl - Called for ioctl(). Just pass through. */ static int dev_ioctl(struct inode *node, int op, void *data) { struct device *dev = vop_info(node, device); return dop_ioctl(dev, op, data); } /* * dev_fstat - Called for stat(). * Set the type and the size (block devices only). * The link count for a device is always 1. */ static int dev_fstat(struct inode *node, struct stat *stat) { int ret; memset(stat, 0, sizeof(struct stat)); if ((ret = vop_gettype(node, &(stat->st_mode))) != 0) { return ret; } struct device *dev = vop_info(node, device); stat->st_nlinks = 1; stat->st_blocks = dev->d_blocks; stat->st_size = stat->st_blocks * dev->d_blocksize; return 0; } /* * dev_gettype - Return the type. A device is a "block device" if it has a known * length. A device that generates data in a stream is a "character * device". */ static int dev_gettype(struct inode *node, uint32_t *type_store) { struct device *dev = vop_info(node, device); *type_store = (dev->d_blocks > 0) ? S_IFBLK : S_IFCHR; return 0; } /* * dev_tryseek - Attempt a seek. * For block devices, require block alignment. * For character devices, prohibit seeking entirely. */ static int dev_tryseek(struct inode *node, off_t pos) { struct device *dev = vop_info(node, device); if (dev->d_blocks > 0) { if ((pos % dev->d_blocksize) == 0) { if (pos >= 0 && pos < dev->d_blocks * dev->d_blocksize) { return 0; } } } return -E_INVAL; } /* * dev_lookup - Name lookup. * * One interesting feature of device:name pathname syntax is that you * can implement pathnames on arbitrary devices. For instance, if you * had a graphics device that supported multiple resolutions (which we * don't), you might arrange things so that you could open it with * pathnames like "video:800x600/24bpp" in order to select the operating * mode. * * However, we have no support for this in the base system. */ static int dev_lookup(struct inode *node, char *path, struct inode **node_store) { if (*path != '\0') { return -E_NOENT; } vop_ref_inc(node); *node_store = node; return 0; } /* * Function table for device inodes. */ static const struct inode_ops dev_node_ops = { .vop_magic = VOP_MAGIC, .vop_open = dev_open, .vop_close = dev_close, .vop_read = dev_read, .vop_write = dev_write, .vop_fstat = dev_fstat, .vop_ioctl = dev_ioctl, .vop_gettype = dev_gettype, .vop_tryseek = dev_tryseek, .vop_lookup = dev_lookup, }; #define init_device(x) \ do { \ extern void dev_init_##x(void); \ dev_init_##x(); \ } while (0) /* dev_init - Initialization functions for builtin vfs-level devices. */ void dev_init(void) { // init_device(null); init_device(stdin); init_device(stdout); init_device(disk0); } /* dev_create_inode - Create inode for a vfs-level device. */ struct inode * dev_create_inode(void) { struct inode *node; if ((node = alloc_inode(device)) != NULL) { vop_init(node, &dev_node_ops, NULL); } return node; }