//
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// Created by 423A35C7 on 2023-11-12.
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//
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// #include <functional>
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// #include <list>
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#include <cassert>
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#include <queue>
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#include <string>
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struct Node {
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int num = 0;
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std::string text;
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// 线索化的标记
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bool if_left_chain = false;
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bool if_right_chain = false;
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// 左右子树或前驱后继
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Node* left = nullptr;
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Node* right = nullptr;
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Node(int num, const std::string& text)
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: num(num),
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text(text) {
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}
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~Node() {
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remove_left();
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remove_right();
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}
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void remove_left() {
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if (left != nullptr && !if_left_chain) {
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// delete the node
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left->~Node();
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// delete the memory
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delete left;
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// set the pointer to nullptr
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left = nullptr;
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}
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}
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void remove_right() {
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if (right != nullptr && !if_right_chain) {
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// delete the node
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right->~Node();
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// delete the memory
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delete right;
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// set the pointer to nullptr
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right = nullptr;
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}
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}
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};
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class BiTree {
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Node *find(int num) {
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Node *temp;
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// 遍历查找num
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for (temp = head; temp && temp->num < num; temp = temp->right);
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return temp;
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}
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void insert_left(Node *parent, const std::string& text) {
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// 断言parent不为空
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assert(parent != nullptr);
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// parent->remove_left();
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// 如果parent->left为空,则插入新节点
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if (parent->left == nullptr)
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parent->left = new Node {0, text};
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else
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insert_right(parent->left, text);
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}
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void insert_right(Node *parent, const std::string& text) {
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// 断言parent不为空
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assert(parent != nullptr);
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// 记录tail
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Node *tail = parent;
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// 遍历查找tail->right
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for (; !tail->if_right_chain && tail->right; tail = tail->right);
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// 插入新节点
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tail->right = new Node {0, text};
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tail->if_right_chain = false;
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}
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public:
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Node *head;
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int length = 0;
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BiTree() {
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// 初始化头节点
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this->head = new Node(0, "");
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// 初始化节点数量
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this->length = 1;
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}
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~BiTree() {
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// 删除头节点的左右子节点
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this->head->remove_left();
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this->head->remove_right();
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// 删除头节点
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delete this->head;
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}
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void update() {
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// 左节点入队,出队时扩展到所有的右节点
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std::queue<Node*> q;
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Node *current = head, *next = head->left;
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int current_num = 0;
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// while (!q.empty()) {
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// current->if_right_chain = true;
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// current->right = q.front();
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// current = q.front();
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// q.pop();
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// Node *next = current;
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// for (; next && !next->if_right_chain; current = next, next = next->right) {
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// next->num = current_num++;
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// if (next->left) {
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// q.push(next->left);
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// }
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// }
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// 当前节点为空,则跳出循环
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while (current) {
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// 当前节点的编号
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current->num = current_num++;
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// 如果当前节点有左子节点,则将左子节点放入队列
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if (current->left) {
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q.push(current->left);
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}
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// 发生间断,从队列中重新取值
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if (!current->right || current->if_right_chain) {
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// 如果当前节点没有右子节点,或者当前节点已经处理完右子节点,则跳出循环
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if (q.empty()) break;
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// 从队列中取出下一个节点
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next = q.front();
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// 从队列中删除该节点
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q.pop();
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// 标记当前节点是线索化右子节点
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current->if_right_chain = true;
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} else {
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// 标记当前节点不是线索化右子节点
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current->if_right_chain = false;
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}
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// 将当前节点的右子节点设置为下一个节点
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current->right = next;
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// 将当前节点设置为下一个节点
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current = next;
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// 将下一个节点设置为下一个节点的右子节点
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next = next->right;
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}
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// 更新树的层数
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this->length = current_num;
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}
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void insert(int num, std::queue<std::string> &children) {
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// 找到要插入的父节点
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Node *parent = this->find(num);
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// 断言父节点不为空
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assert(parent != nullptr);
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// 如果子节点为空,则直接返回
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if (children.empty()) return;
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// 插入左子节点
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this->insert_left(parent, children.front());
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// 从队列中弹出第一个子节点
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children.pop();
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// 将父节点指向左子节点
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parent = parent->left;
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// 如果队列不为空,则插入右子节点
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while (!children.empty()) {
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this->insert_right(parent, children.front());
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// 从队列中弹出第一个子节点
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children.pop();
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// 将父节点指向右子节点
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parent = parent->right;
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}
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// 更新树的序号
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this->update();
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}
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};
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