// @Time : 2023-10-23 20:09:23
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// @FileName: model.h
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// @Author : 423A35C7
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// @Software: VSCode
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#ifndef _MODEL
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#define _MODEL
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#include "constants.h"
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#include <bits/stdc++.h>
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// using namespace std; // 会导致byte冲突
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class Model {
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// virtual void init(...) = 0;
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};
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template <class T, class Ref, class Ptr>
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struct __SingleQueueModel_iterator;
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template <typename T>
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class SingleQueueModel : Model {
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public: // 这里用保护属性会在view的resfresh里报错
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class Node;
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private:
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// unique_ptr<Node> head(new Node()); // 这样会报错error: expected identifier before 'new'
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// vector内对一个对象可能有多个引用,所以可能使用了unique_ptr就无法放置在vector里
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std::shared_ptr<Node> head = std::make_shared<Node>(); // 好像用unique_ptr直接初始化会报错
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Node *tail = head.get();
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typedef __SingleQueueModel_iterator<T, const T &, const T *> const_iterator;
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protected:
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int_ length = 0;
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public:
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void init(){};
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void push(const T &data) {
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this->tail->next = new Node(data); // head指向的头结点无值
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this->tail = this->tail->next; // tail指向的始终有值
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this->length ++;
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}
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// Status pop(T&) = 0;
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T shift() {
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if (this->head->next == this->tail) {
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this->tail = this->head.get(); // 只剩下一个元素的情况下删除后尾指针应指向头结点
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}
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Node node = *this->head->next; // 这个临时的结点在退出此函数时也会调用析构函数
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delete this->head->next; // 这里会调用析构函数
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this->head->next = node.next;
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this->length --;
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return node.data;
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}
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T &top() {
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return this->head->next->data;
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}
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int_ get_length() {
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return this->length;
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}
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// https://blog.csdn.net/qq_54851255/article/details/123939684
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const_iterator begin() const {
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return const_iterator(this->head->next);
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}
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const_iterator end() const {
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return const_iterator(this->tail->next);
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}
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};
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template <class T, class Ref, class Ptr>
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struct __SingleQueueModel_iterator {
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typedef class SingleQueueModel<T>::Node Node;
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typedef __SingleQueueModel_iterator<T, Ref, Ptr> self;
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Node *_node;
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__SingleQueueModel_iterator(Node *x)
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: _node(x) {}
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Ref operator*() {
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return _node->data;
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}
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Ptr operator->() {
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return &_node->data;
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}
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self &operator++() {
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_node = _node->next;
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return *this;
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}
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self operator++(int) {
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self tmp(*this);
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_node = _node->next;
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return tmp;
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}
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bool operator!=(const self& it) const
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{
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return _node != it._node;
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}
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};
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// template <typename T>
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// class SimpleQueueModel : public SingleQueueModel<T> {
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// class Node; // 这一行必须得加上,表示子类需要重写父类的成员,否则在外部定义时会报错invalid class name in declaration of 'class SimpleQueueModel<T>::Node'
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// };
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template <typename T>
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class SingleQueueModel<T>::Node {
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public:
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T data;
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Node *next = NULL;
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Node() {}
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// Node(Node *) {}
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Node(const T &data) {
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this->data = data;
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}
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#if _DEBUG
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~Node() {
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TRACE_CMH_1;
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std::cout << "Node " << data << " at " << this << " destructed" << std::endl;
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}
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#endif
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};
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template <typename T>
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class ComplexSingleQueueModel : SingleQueueModel<T> {
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public:
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Status push(T) = 0;
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Status pop(T &) = 0;
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Status shift(T &) = 0;
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};
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template <typename SingleQueueModel>
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class MultiQueueModel : Model {
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public:
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Status init(int_ queue_num) = 0;
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Status get(int_ index, SingleQueueModel &) = 0;
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Status move(int_ start, int_ destination) = 0;
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};
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struct Customer {
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int_ number;
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long cash;
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};
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std::ostream &operator<<(std::ostream &out, const Customer &customer) {
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out << customer.number << " " << customer.cash;
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return out;
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};
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#endif
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