//
// Created by Wu Mianzhi  on 4/16/22.
// The file is the implement of a bluetooth socket
// The file is coded according to An Introduction to Bluetooth Programming by Albert Huang
//
#include "../include/socket_server.h"

void socket_server()
{
    int n = 12;
    int a[n];
    struct sockaddr_rc loc_addr = { 0 }, rem_addr = { 0 };
    char buf[1024] = { 0 };
    int s, client, bytes_read;
    socklen_t opt = sizeof(rem_addr);

    // allocate socket
    s = socket(AF_BLUETOOTH, SOCK_STREAM, BTPROTO_RFCOMM);

    // bind socket to port 1 of the first available
    // local bluetooth adapter
    loc_addr.rc_family = AF_BLUETOOTH;
    loc_addr.rc_bdaddr = *BDADDR_ANY;
    loc_addr.rc_channel = (uint8_t) 1;
    bind(s, (struct sockaddr *)&loc_addr, sizeof(loc_addr));

    // put socket into listening mode
    listen(s, 1);

    // accept one connection
    client = accept(s, (struct sockaddr *)&rem_addr, &opt);

    ba2str( &rem_addr.rc_bdaddr, buf );
    fprintf(stderr, "accepted connection from %s\n", buf);
    memset(buf, 0, sizeof(buf));

    // read data from the client
    bytes_read = read(client, buf, sizeof(buf));
    if( bytes_read > 0 ) {
        printf("received [%s]\n", buf);
    }

    // close connection
    close(client);
    close(s);
}